
steveid
SkyMarshal Logistics
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Posted - 2008.01.28 10:31:00 -
[1]
Originally by: Scavok Edited by: Scavok on 28/01/2008 03:27:24 From a lot of experience, a faction fit cyno jammer POS with coordinating gunners requires at least 30-40 (depending on amount of ECM modules) battleships that are specifically fit with at least 5 armor tanking mods, fit for heavy remote armor repping (which means cap mods in the mids), and a Damnation giving very good armor resist bonuses.
Without the Damnation, the BS with 5 or 6 lows will be killed the second they're targeted, and some of the better tanked ships with 7 or 8 lows will last until the second salvo, but usually it's between the 2nd and 3rd salvo that the first rep cycle finishes. This is because of the time it takes the person to broadcast, the ships to lock, and the hp is transfered at the end of the cycle for armor.
And this is with no resistance besides POS gunners, which are easily trained on alt accounts and placed in various strategic systems that are likely to be attacked.
When the POS are defended by even a token force and gunners, it is simply impossible. Even BoB can attest to this given their performance in FSW against Paxton Alliance. The ship setups required to do it without suiciding 50+ BS are completely gimped for PVP. There are no subcapitals that can deal with this scenario in any acceptable fashion.
The best solution I can think of would be requiring far more grid, such that you need a faction POS and faction modules if you want to fit ~15 medium guns. That would be enough such that you couldn't alpha tanked battleships, but still have a significant advantage for any fleet engagement.
In comparison, the cyno jammer POS we took down in 25S (everything faction) had something like 35 medium guns, 5 small guns, 8 ECM, 5 warp disruptors, several webs, and always 10-15 gunners. That is absurd.
I have no experiance in doing this myself, but wouldn't you be better with fast moving high damage frigates like ranis' or assault frigates? Large guns wouldn't track and it'd be a hell of a lot cheaper.
Failing that what about using a shedload of stealth bombers. After every shot they could recloak as a large POS would I imagine take so long to target that it would find itself unable to target anything. I think that you could probably decloak get a round off and recloak before any defending capitals, the pos and now that sensor boosters have bin nerfed most long range bs' have managed to target you. Anything smaller than that would be alphad. This ofc has the added attraction of being cheap, low skilled and has good ability to defend against both bs fleets and nanofags.
As i said I may be missing fundementals here, dont flame, educate :D
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