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Nitack
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Posted - 2008.01.29 13:32:00 -
[1]
So I am trying to put together a ship with the sole purpose of screwing with gate campers. The whole point of this setup is to hit fast, pop as many ships as I can smaller than a BC and get the hell out. The point is not to clear them all, but to put a major hurt on their tacklers.
Maelstrom Highs: 2x large emp smartbomb ii 2x large proton smartbomb ii 2x large plasma smartbomb ii 1x Random Large AC 1x Cloak
Mids: 1x invulnerability field ii 2x large shield extender ii 1x 100mn afterburner ii 1x stasis webifier ii 1x warp scrambler ii
Lows: 3x 'stoic' core equalizer i 1x nanofiber internal structure ii
Tactics: Find a gate camp and use my cloak to maneuver around them. Approaching the largest cluster of small ships from an angle that gives me the best jump out alignment. From there, once I am in range I drop the cloak, start up the bursts and watch the small ships pop. At that point I jump out and come back in an hour to hit them in their new ship. Pure harassment...
What I see as the beauty of this setup is that the cloak allows me to get in close while the smart bombs allow me to inflict enough damage to destroy small ships with out needing to get a lock on them.
I welcome constructive comments and tips. Remember, this setup has the SOLE purpose of hit an run strikes on gate camps.
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Commoner
Caldari Emergent Chaos Bedlam Consortium
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Posted - 2008.01.29 13:59:00 -
[2]
Won't work since HIC's have been introduced. Makes your WCS obsolete. The worst pvp'er in EVE :
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Troezar
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Posted - 2008.01.29 14:05:00 -
[3]
Good idea in principle, are smartbombs affected by cloaking delay? The dictor comment is what ruins it...
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Omarvelous
Destry's Lounge
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Posted - 2008.01.29 14:12:00 -
[4]
Why the random AC gun? If you're going with smart bombs - go all the way.
You realize your cloak will drop within 2000 m of anything - gate or ships.
You can't fire your smart bomb within 5 km of the gate.
As said above me - WCS won't save you from a HIC - which incidentally will tank your damage output without blinking (hint - test this setup on a friend with a Drake - the effect on a HIC's will be similar).
Is this gate camp in low-sec or 0.0? If its in empire - there aren't many frigate class ships in gate camps (not saying they dont exist - just rare). If its 0.0 - why don't you fly a destroyer/AF/cruiser and pop the frigates camping?
These are a few problems I have with your idea. You'd be better off bring your own squad of ships to help bust up the camp.
Now if your friends pop the ships - and you uncloak miraculously beyond 2km but within 5 km of the popped ship - you could uncloak and pod the campers - I'd wan't fraps of that! __________________________________________________ Sup brosef! Destry's Lounge is looking for a few good drunks - contact me in game.
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Nitack
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Posted - 2008.01.29 14:12:00 -
[5]
Originally by: Commoner Won't work since HIC's have been introduced. Makes your WCS obsolete.
Forgive the noobishness, HIC?
If that breaks the setup what is an alternative?
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Niffetin
Gallente Omni Research
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Posted - 2008.01.29 14:14:00 -
[6]
Originally by: Nitack
Originally by: Commoner Won't work since HIC's have been introduced. Makes your WCS obsolete.
Forgive the noobishness, HIC?
If that breaks the setup what is an alternative?
Mix of Nanophoon and Discophoon. --- Teeheee! mematar's Video Archive |

Nitack
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Posted - 2008.01.29 14:20:00 -
[7]
Originally by: Omarvelous Why the random AC gun? If you're going with smart bombs - go all the way.
You realize your cloak will drop within 2000 m of anything - gate or ships.
You can't fire your smart bomb within 5 km of the gate.
As said above me - WCS won't save you from a HIC - which incidentally will tank your damage output without blinking (hint - test this setup on a friend with a Drake - the effect on a HIC's will be similar).
Is this gate camp in low-sec or 0.0? If its in empire - there aren't many frigate class ships in gate camps (not saying they dont exist - just rare). If its 0.0 - why don't you fly a destroyer/AF/cruiser and pop the frigates camping?
These are a few problems I have with your idea. You'd be better off bring your own squad of ships to help bust up the camp.
Now if your friends pop the ships - and you uncloak miraculously beyond 2km but within 5 km of the popped ship - you could uncloak and pod the campers - I'd wan't fraps of that!
Random AC was just as a backup for supplimental damage, but your right, I can just use drones to accomplish the same thing.
I know the cloak will drop, which is why the SBs have a 6km range, plus the drop could work for me so when it drops I start up the bombs... small ships could not get away fast enough with that much AoE damage pumping out.
Was kind of an all purpose camp breaker/hurter, although I know of a group that normally camps a specific gate in 0.0 that I want to punish.
The idea came to me when I actually got jumped by two frigs and a cruiser. Only had one SB on me, popped 8 T2 hammerheads and one frig, but ended up losing cause I didn't start up the SB till i was already hurt pretty bad.
I have an anti-pirate corp that runs camp breaks, but I was trying to come up with a quick hit and run concept for when it is just me.
Can the concept be modified to work?
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Wu Jiun
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Posted - 2008.01.29 14:32:00 -
[8]
Edited by: Wu Jiun on 29/01/2008 14:32:59 How do you maneuver to the campers? You can move cloaked but not warp. They will see you on warp in to the gate and then just sit there while you cloak and position next to their tacklers? I don't think so tbh.
Only chance would be to give a proper warp in with a cov ops imo. Just be careful and don't pop your own support. 
Edit: Or be already at the gate once they start camping. If you know there are "regulars" this might work too.
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Nitack
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Posted - 2008.01.29 14:43:00 -
[9]
Originally by: Wu Jiun Edited by: Wu Jiun on 29/01/2008 14:32:59 How do you maneuver to the campers? You can move cloaked but not warp. They will see you on warp in to the gate and then just sit there while you cloak and position next to their tacklers? I don't think so tbh.
Only chance would be to give a proper warp in with a cov ops imo. Just be careful and don't pop your own support. 
Edit: Or be already at the gate once they start camping. If you know there are "regulars" this might work too.
First I have seen of the tactic so I am betting they won't expect it. If I were the campers I would think the person was trying to run to the gate covertly to jump, or if it is on jump in, they were trying to get out of range and then continue on their journey.
Honestly, do you expect a solo to try to position themselves CLOSER to your camp blob? Or do you expect they are just trying to skirt past while cloaked?
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Lisento Slaven
Amarr The Drekla Consortium New Eve Order
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Posted - 2008.01.29 15:03:00 -
[10]
When I saw this as a 0.0 tackler busting setup I instantly thought: Jump in, cloak, tacklers RUSH AT YOU (get within SB range), and then detonate all your smartbombs as soon as you decloak.
Won't work against the heavy interdictors since they have mean tanks, but if they are inties/af's/interdictors you should be good to go if you time it all right. IF being a big key word =P
You will want a heavier tank though. I'd try XL booster, 2x Boost amp, and 2x invuln maybe. Not sure.
I prefer pew pew to kaplowy kaplowy. ---
Put in space whales!
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Wu Jiun
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Posted - 2008.01.29 15:10:00 -
[11]
Edited by: Wu Jiun on 29/01/2008 15:12:45
Originally by: Nitack
First I have seen of the tactic so I am betting they won't expect it.
Agreed.
Originally by: Nitack
If I were the campers I would think the person was trying to run to the gate covertly to jump,
Instead of just warping to 0 to the gate and jump? Mhhh no doesn't fly.
Originally by: Nitack
or if it is on jump in, they were trying to get out of range and then continue on their journey.
Yup thats what you think. This is also why you hit approach and mwd the second somebody appears on the overview after jumping through. Either hes manages to warp out or will get decloaked in no time - i have killed my fair share of cloaking haulers etc in this way.
I am not saying it can't work. But it will only work on stupid campers or if you are very lucky. gl though.
Edit: Just read lisentos post and that sounds plausible. If you jump in from that side inties will try to decloak you immideatly and you can lite the fire. You don't have much control of the situation though and your cloak is a bait tool rather than a strategic measure. Sounds fun though.
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Dalek Commander
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Posted - 2008.01.29 15:15:00 -
[12]
We use EWAR Frigs and HICS for tackling, as I am sure more people are doing as well these days. This means you are webbed and scram'd from 20k+ out, and have a bubble on you. Those smartbombs will make some pretty fireworks while you go boom though.
If you really want to mess with a gate camp, get a few together some friends with and outfit stealth bombers. Throw on some passive target mods and damps, and have fun alpha popping anything smaller then a BC. 3-4 Stealth bombers plus a Keres would wreck havoc on a gate camp.
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Perfect Diamond
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Posted - 2008.01.29 15:19:00 -
[13]
Edited by: Perfect Diamond on 29/01/2008 15:21:29
If you try this setup. Make sure you have you screen setup to show the range of your smartbombs. I forgot the button. But, it creates a sphere around your ship that shows the range. This will help to determine when ships enter your smartbomb range.
This can also be used to break up mining ops. Just make a bm near the exumers with a covert ops. Then warp in with this ship and unleash everything. Then, warp out.
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Pan Crastus
Amarr
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Posted - 2008.01.29 15:29:00 -
[14]
Originally by: Dalek Commander Edited by: Dalek Commander on 29/01/2008 15:16:19 We use EWAR Frigs and HICS for tackling, as I am sure more people are doing as well these days. This means you are webbed and scram'd from 20k+ out, and have a bubble on you. Those smartbombs will make some pretty fireworks while you go boom though.
If you really want to mess with a gate camp, get a few friends and outfit stealth bombers. Throw on some passive target mods and damps, and have fun alpha popping anything smaller then a BC. 3-4 Stealth bombers plus a Keres would wreck havoc on a gate camp.
So your tacklers don't have a MWD, which renders the SB useless?
EVE Online: a cold, cruel world where (RL-)rich people replace their losses with GTCs sold to poor students who need to farm ISK to afford their play time ...
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marie claude
Gallente
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Posted - 2008.01.30 08:43:00 -
[15]
best gatecrash i ever saw 5 rokh warp in to a(i presume prestet) bm 150km from the gate all pulsing with signal boost all target the gedon in the camp (as its trying to warp) all fire 1 volly ...POP goes the bs all 5 warp out.
trinity = EPIC FAIL |

joshmorris
Silver Snake Enterprise SMASH Alliance
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Posted - 2008.01.30 11:31:00 -
[16]
I think you would do better fitting a good shield tank and all guns.
Uber idea solves all !! |

Twin blade
Minmatar The Triangle Exa Nation
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Posted - 2008.01.30 11:35:00 -
[17]
I think the blackops panther would be best if i rember right it can move fast as hell when cloaked even if it can't warp when cloaked.
Overall its gona take the enemy off guard for the first 10-20 seconds by then there heavyer ships should be in range to hold you down and yer a HIC is gona lock you down as soon as you uncloak. Death is great rember where all dying to get there. |
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