| Pages: [1] |
1. PVE Shard - in Player Features and Ideas Discussion [original thread]
Although i am not an avid PvPer, I see the use of it in stabilizing the game and the part it plays in the economy. That being said... I think all of you PvP junkies are either completely missing the point or simply trying to argue because you are...
- by Nitack - at 2008.02.04 21:53:00
|
2. Staying alive in lowsec - in Ships and Modules [original thread]
Originally by: Dalen III There is no reason to mine in low sec can make 10 times the money just mining high sec. Interesting, every time I tried to mine in high sec every asteroid beld I went to was completely mined out...
- by Nitack - at 2008.02.01 16:50:00
|
3. Cool Ship Names 2 - in Ships and Modules [original thread]
I have a particular liking for smart bombs... I named my phoon "Pipe Bomb"
- by Nitack - at 2008.01.30 14:41:00
|
4. Typhoon Mission fit - in Ships and Modules [original thread]
Some of you will crucify me for my setup, but it works. I have PATHETIC missile skills, so I don't even bother with adding them. Best I could post are heavy missiles anyways so the spots can be used better IMO Hi: 4x 800mm "scout" L EMP 2x SB 've...
- by Nitack - at 2008.01.29 21:57:00
|
5. Maelstrom - gate camp breaker - in Ships and Modules [original thread]
Originally by: Wu Jiun Edited by: Wu Jiun on 29/01/2008 14:32:59 How do you maneuver to the campers? You can move cloaked but not warp. They will see you on warp in to the gate and then just sit there while you cloak and position next ...
- by Nitack - at 2008.01.29 14:43:00
|
6. Maelstrom - gate camp breaker - in Ships and Modules [original thread]
Originally by: Omarvelous Why the random AC gun? If you're going with smart bombs - go all the way. You realize your cloak will drop within 2000 m of anything - gate or ships. You can't fire your smart bomb within 5 km of the gate. As s...
- by Nitack - at 2008.01.29 14:20:00
|
7. Maelstrom - gate camp breaker - in Ships and Modules [original thread]
Originally by: Commoner Won't work since HIC's have been introduced. Makes your WCS obsolete. Forgive the noobishness, HIC? If that breaks the setup what is an alternative?
- by Nitack - at 2008.01.29 14:12:00
|
8. Maelstrom - gate camp breaker - in Ships and Modules [original thread]
So I am trying to put together a ship with the sole purpose of screwing with gate campers. The whole point of this setup is to hit fast, pop as many ships as I can smaller than a BC and get the hell out. The point is not to clear them all, but to ...
- by Nitack - at 2008.01.29 13:32:00
|
9. Are Large Auto Cannon Effective vs. mass frigates? - in Ships and Modules [original thread]
Ever thought of smart bombs... Very nice way to clear out the frigs that like to get in close. A tactic I have adopted is jumping in, letting the small frigs get in close and then activating smart bombs... Clears them all out fast, then you can fo...
- by Nitack - at 2008.01.28 14:33:00
|
10. Templars Knights now recruiting - New Players Welcomed - in Alliance and Corporation Recruitment Center [original thread]
I would be interested in hearing more about what you have to offer. I am primarily a mission runner. Recently I got ganked at a gate just once too often so I am setting out on a personal mission to destroy gankers where ever I find them. I would l...
- by Nitack - at 2008.01.25 18:45:00
|
11. Sick of Gate Campers? - in Alliance and Corporation Recruitment Center [original thread]
Sounds like just what I am looking for! I was a primarily solo mission runner that had just one too many gate camps take out my ship/pod. Almost 5mSP, bout to purchase my first Battleship and completely outfit it for breaking gate camps using art...
- by Nitack - at 2008.01.25 14:21:00
|
| Pages: [1] |
| First page | Previous page | Next page | Last page |