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Vladt
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Posted - 2008.01.30 09:05:00 -
[1]
Dear CCP,
when will it be possible to fight ( not stand !! Lagmonster on !! ) in a system like everyone would expect ?
Are you ever doing tests in that Matter ? Can we maybe have "someday" a statemant from a "trusted" source ( Developer ?! ) , when that will be possible OR at least tell us with how many Pilots can be in on Grid to fight and dont lag it out and let the Drones/Fighter fight ?
I find it very anoying that after all that "need for speed" we still dont have a chance to fight large battle without lag :(( ( Maybe it is time to look into the hourglass and go for BIG changes !!!!!!!! )
Regards
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Vladt
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Posted - 2008.01.30 09:11:00 -
[2]
lol ... seems to be like that statement that "duke nukem forever" will be ready SOON, that soon you meant or do you have a much narrowed timeframe
- so many thing where done against "LAG" BUT "WHERE IS THE BEEF" when I cant fight those "BIG FIGHTS" EVE was build to be ?
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Vladt
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Posted - 2008.01.30 09:17:00 -
[3]
Edited by: Vladt on 30/01/2008 09:18:24 CP have allready answered this question. Many times. And they are doing the best they can.
Honestly, I have personally yet to see a game that have up to 500-600 people involved in the same fight in other online games. EVE allows this. I am unsure if other games do..
When it comes to lag, people must start acting more intelligent. CCP do what they can, but when the players dont, this situation is what we are ending up with, I am very much afraid.
that is purely politician/marketing talk, if you tell me gang up to X are ok that I can accept , but not " we having answerd that question many times" , " CCP do what they can"
So If I know the underlying Logic of the grid( System Database) and know how to feed the lagmonster I act "inelligent" and can win with fighters/drones ? Is that the way the Game is meant to be played ? If you know how to exploit a system crash is that then "intelligent" ?
Please give me than the skill "System LAG" ...
CCP WHERE IS THE BEEF IN LARGE FLEET BATTLE !!
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Vladt
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Posted - 2008.01.30 09:24:00 -
[4]
At least BOB knows how to play "intelligent" and feed the LAGMONSTER in there Favorite. Seems the have more insight in that underlying Database structur through Tests, Expirence or what soever. Gratz , Job well done
( well that is not the game I thought playing , but on that large skale , LAG in combination with Drones/Fighter is the Iwin Button, and whatever CCP tells us that is not "need for speed" )
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Vladt
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Posted - 2008.01.30 09:35:00 -
[5]
Just because I know those words doesnt mean I know how CCP has constructed EVE.
they have contructed that software around a SQL enviroment, they promise us large scale Battle with less lag and do some changes ! but we are still at the same point as we where 2 Years ago, I see no improvements .
It is nice that they are aware and that they test on the Testserver "Stresstest" but I can never read the resulst , they have "numbers" and "test" ( at least the write from time to time something about that in the dev blog) that you can bet your money on !!
Well , at the end of the day , we still have those "needed" large POS-SHOOT-DOWN-TO-GET-SYSTEM Events and I dont see it that it changed anything
( And I dont want to wait , waited now for 2 Years, with all those saying , "wait they are on it" ... "lag is common, everyone has it" ..."be cool" )
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Vladt
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Posted - 2008.01.30 09:41:00 -
[6]
Quote:
Please keep the BoB whines in coad, thank you.
We aren't happy about lag either. But we've been around long enough to kow it won't ever go away, and that you either adapt or forego fleetfights in total.
I meant it in respect , as there has to be a lot of know how involved.
And for my point , LAG seems now a days the primary target not a hassle someone can get along :(
[b]Seems like the E-Mail Traffic, 2 Years ago there where 10% Spam now aday we are talking more like 98% Spam THAT kind of Problem is LAG in Large Fleet Operations[/b
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Vladt
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Posted - 2008.01.30 11:56:00 -
[7]
Quote: there was a good thread discussing lag here a few months ago it boiled down to "their coding sucks" - i mean imagine who would work in an mmorpg startup and what kind of code they could write up for the game and then add a few years, over 30,000 people, and all the new features introduced to EVE and there you're gonna have your lag
So they know it is broken but then dont fix it, as they dont know what will happen wenn they change the Code ? So the whole "need-for-speed" is just a Marketing Gag.
Gratz !!
So PVP is only fun at ccp if you Gatecamp, have a small Gank Troop ?
Large Scale has always be the problem, but when they introduced "titans" and Capitals, they didnt do there Homework ! As you can see the effekt quite clear if you ever had the please to wittness such battles.
I cant stress it enough , I want a Quideline how many people can be on one node ?! CCP has the answers how many Players can be in one grid OR one node befor the "LAG" gets to lets say 5 Minutes
It is a big Problem and every Alliance faces it , but in the light of the recent "Marketing Action" of CCP to generate more Members it will get even bigger, SO PLEASE PLEASE find a solution to those Problems and us a Timeline to solve them
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Vladt
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Posted - 2008.01.30 12:24:00 -
[8]
CCP Atropos
Quote: Pure hell for EVE? I don't find that many issues with server performance when I play.
Additionally, the press release states that EVE is going to be available to download through Steam.
This doesn't mean that the server is going to explode with new users overnight, so you don't have much to worry about in terms of a sudden drop in performance.
We're constantly aiming to improve the server performance and we are working on doing just that. We can't trickle improvements in, one piece at a time, since this results in a continuous maintenance period for TQ, denying people the ability to play. As such, the performance of the server will stay as it is until such a time as we do roll out an update.
It will happen, that I can guarantee you, and as a gesture of good faith, I give you the projected time of arrival as SoonÖ.
See what I mean, they dont "know the Problem" ... seems that not to much CCP Dev participate now a days in LARGE FLEET Battles, because it is one fleet warps to another and they everthing "freezes" and you teammaid tells you if you are down or not ;( " From a TS : Hey Dud you are in my station .. Answer : no Im fighting agains that big Something Answer : no you are here in the station, just reboot and you will see ;( *it the LAGMONSTER )
Quote: CCP Atropos : It will happen, that I can guarantee you, and as a gesture of good faith, I give you the projected time of arrival as SoonÖ.
We will remeber that Buddy !! Now we have 2008 January !!
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Vladt
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Posted - 2008.01.30 16:07:00 -
[9]
Normally I would think that CCP as a company checks there produkt first and fixes those "big bugs" , then and only THEN the can add content on TOP of it.
Afterwise the foundation will break !
The infinband puts the Problem more or less on "hardware" , from my experience with SQL it is always that "hardware" have an effect ( maybe 5 Times ) , SQL Processes or CODE can have an effect of 100-1000 Times faster.
I want to do BIG Scale PVP and I dont want to wait for a killmail, I want to see the fight not just the mails.
I want to know on which scale I can expect a decent fight , just say 50-50 ?
What has to be done to achive that goal ?
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Vladt
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Posted - 2008.02.02 11:05:00 -
[10]
so with how many People may I do a "lag free" Large Scale Fight ?
Where are the test on singularity ?
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Vladt
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Posted - 2008.02.02 11:13:00 -
[11]
I would thing the old "LEAD DEV" are working for White Wolf now a days, so only the "noob" take care about the LAG , and they just dont have the insight in the "OLD" Code.
That is maybe also the reason that we dont see so many post !!
So the fusion with White wolf for "JUST ANOTHER FANTASY MMORPG" is killing softly EVE ;(
Thanks guys
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Vladt
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Posted - 2008.02.02 11:45:00 -
[12]
One Reason ... why can we not "mark" systems as Hotspots like JITA ?
If 2 Parties are fighting over on system for "days" , "weeks" why is it not possible to give that particular system PLUS the next close system a NODE for themself OR a "Mini Cluster " with its own database .
Where are the tests , where are the Answers !! Does CCP has a Qualtity Department ?
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Vladt
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Posted - 2008.02.04 08:54:00 -
[13]
Well those guys who fight " normally" in a large Fleet battle are the "old ones" as now a days the Capital Blob is very common.
CCP is taking aim now at white wolfe and "new Content" ( great another Damsel ;( ) it leaves them with the wrong resources to cure the LAG. Maybe someone who reads it has more insight in the current development, and can give us a hint. The "Hardware" solution will not bring much good , as we still have "singel" Bottlenecks. The NEW Blade server havent fixed the Problem too !!!
Am I alone with that Idee ? Am I paying not to much to entitle me to get answers ? Where is the beef CCP , or has EVE changed to Carebear Only ;( .... more ships more isk
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Vladt
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Posted - 2008.02.05 12:15:00 -
[14]
so infiniband should solve the problem ?
is that the answer to why we can play now with 300 Person in a Grid ?
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Vladt
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Posted - 2008.02.06 12:11:00 -
[15]
Quote: How many people can they jam in, how much revenue can they generate before they reach the point of no return. The point where no combination of hardware/software can accomodate the userbase, gameplay suffers(more than now if thats possible) and people start leaving.
Well that seems nice for "the Momemt" but is not really a "long term" Story. They will end like Sony , when they change to that way.
So that would mean a "restart" in about 3 Years ;(
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Vladt
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Posted - 2008.02.07 11:24:00 -
[16]
At least that would be a start , doing nothing helps none, and If we are serious that infi Think will not come soon , as they have to rip apart there code and that is really a dangerous Problem
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Vladt
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Posted - 2008.02.07 19:22:00 -
[17]
Are you telling us, that Fight 50v50 are Lagfree.. is that the seize we can count on ?
Sorry I remeber a fight 2 years ago , in ec-p8r, there where rumors that CCP did a "test" and put the system on one node , well let me tell you we had almost lagfree fight and gues what there where sometime more then 600 People in the system. So what is differnt now that its not working.
They advertise "large Scale Battle" in the marketing News all over the world and try to "confince" more players to come to EVE. if the Cluster doest scale then find a solution Please !
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Vladt
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Posted - 2008.02.09 14:57:00 -
[18]
So now we now what isnt working.
The baseline to the Stary is that I have seen 600 ! Members fight two years agon in a System called ec-8pr and now after ALL those "optimizations" I can hardly have a fight with 50 to 50.
So "need for speed" was a nice marketing Trick , POS Warfare is stronger then ever :(
I know that they are "working on it", BUT the point ist what do we get TODAY
fight 5v5 fight 10v10 fight 50v50 fight 100v100 ( forget it i know that for sure ;(
SO WHERE IS THE BEEF ?!
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Vladt
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Posted - 2008.02.12 19:35:00 -
[19]
Seems that ALOT of people are writing something about the "LAG" Problem.
Seems like People are sick and tired in hearing the Mantra " CCP is working on it please wait and be patient"
.... we want answers and that we want now ;) thanks
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Vladt
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Posted - 2008.02.29 00:29:00 -
[20]
Quote: What is this ? Another "too much lag" thread ? You didn't bring any new questions, all these have been answered. Lag will be reduced once they change the server to infiniband hardware and rewrite the code. When ? As soon as possible.
Maybe , Guilty in the way that I want to have answers NOW and not only "wait we are working on it" that is not fair.
The question I was asking is
1. when will we be able to fly Fleetops in the scalle of 300 ! ?
2. what fleet will have an "accetable" lag so what is the recommended Fleetops Operation ? 50 ? 20 ? 100 ?
After all that "need for Speed" , "Drone Nerf " and so one, what battle may we fly with the "current" Server ?
That is the question my dear friend , as I also stated above in EC-p8r there were Fleetops with 600 !! Pilots in on System, with almost NO Lag. And that was "prior" to that "new " hardware ;(
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Vladt
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Posted - 2008.03.07 06:48:00 -
[21]
then we should start to make it clear to CCP that we want that to be changed !?
The "OLD" Devs seams to be in that "VampireDevelopment" but the problems will not vanishe, just because CCP denies us any Information on the Topic.
Look to the EVE General there are "TONS" of Posts asking for the same , but there is "never" a official Statement , sounds like a politician they just wait and hope that the Problem goes away on it own.
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