
Merdaneth
Amarr PIE Inc. Praetoria Imperialis Excubitoris
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Posted - 2008.02.12 19:07:00 -
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Edited by: Merdaneth on 12/02/2008 19:07:24 Omen The additional turret is a excellent idea. Fittings don't need to be changed for me. I like choices, and with lots fitting room you are actually reducing the fitting choices you can make, since you can always can fit an 'optimal' fit. Now you have to choose between all-gank, no tank, tank but no gank or some combination thereof. If anything, I would like other race's ships reduced in fitting room rather than have the Omen buffed.
Zealot Good change as well. Zealot had plenty fitting room before, it will become a bit tighter now. This will increase variety in setups.
Apocalypse I'm happy that it finally has some distinguishing and unique characterstics in comparison to the Geddon and Abaddon. I hope you will change the Navy Apoc as well, I would find it odd if my Navy Apoc would have less grid and cap than its base version (yes, I only have Amarr battleship IV). Deimos No idea why you wanted to change this. Saw the ship plenty, was effective without being overpowered and it users seemed happy with its performance. The thing that shocked my the most is that you seem to think that a Capacitor Booster is essential if you want to repair actively. As far as I'm concerned the number of *essential* mid slot modules is too high already. Scram, web, MWD, capacitor booster are standard equipment for most PvP ships. If it is such an essential module, you might as well not have it take up a slot, since its not really a choice or is it?
Moa, Eagle, Ferox Only fly Amarr, and don't encounter these ships enough for an informed opinion.
Raptor The sacrifice of grid still leaves the possibility of a sniping Raptor, but an expense (rigs, slots), which increases significant choices, so good from my point of view.
Tracking Disruptors I had personally stopped using Tracking Disruptors in favor of ECM, even on bonused ships, since they were largely useless (at least, less useful than ECM), so I hope that it will make them a viable option again. For those unfamiliar with the limitations of tracking disruptors:
Tracking Disruptors do not have any effect on: 1. Missiles 2. Drones 3. Neutralizer/Nos 4. Remote Assistance (remote repair, energy transfer etc.). 5. Electronic Warfare (Other TD's, ECM, Damps etc.) 6. Scramblers and Webifiers
Both other major EW systems, ECM and Damps, can be effective against all these groups mentioned above. People usually include just turrets vs. other weapon systems in their comparison, but jamming or dampening can also disable the target's scrambler, webifier, remote repping etc. etc. ECM and Damps can always disable loads of more modules than Tracking Disruptors can, even when used on a turreted ship. Tracking Disruptors already suffered a lot in comparison to the other modules from this property. Additionally, tracking disruptors were defeatable by smart flying (closing, reducing transversal) and using other already benificial modules (webifiers), while ECM and Damps could only be countered by other ECM and Damps.
Furthermore, EVE is divided into close range and long range fights. Tracking Disruptors lack the range to make a difference in long range fights. In short range fights, they lacked the effect against all but lasers when considering reduction of optimal. Reducing tracking only helped with defending smaller ships from bigger ships (TD'ed Battleship vs. a Cruiser). Effect on a BS vs. BS fight is minimal, since the battleship that is the target of a TD'ed battleship will usually be webbed. The tracking reduction does not do enough to avoid anything more but minimal damage. Just do the math and use the tracking guide, a Megathron webbing a Geddon at 4km will not lose any damage due to poor tracking, the Geddon won't be able to make enough transversal considering its signature to make a significant difference.
So, the change is welcome, certainly not overpowered, perhaps even slightly underpowered still, but perhaps somewhat useful again. ____
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