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Kiri Jol
NeRdHeRd
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Posted - 2008.02.02 08:13:00 -
[1]
NeRdHeRd has established a training program for pilots who wish to pursue a career in the Mining field. This program will consist of the following characteristics:
Funded training of skills for the following:
Industry V
Mining V
Mining Upgrades V
Refining V
Refinery Efficiency V
Science Level IV
Astrogeology V
Mining Barge V
Ice Harvesting V
Veldspar Processing V
Scordite Processing V
Pyroxeres Processing V
Plagioclase Processing V
Kernite Processing V
Jaspet Processing V
Hedbergite Processing V
Hemorphite Processing V
Mining Ships will be provided to trainees for use in mining operations. To include the following:
Frigates
Amarr - Tormentor
Caldari - Bantam
Gallente - Navitas
Minmatar - Burst
Cruisers
Amarr - Arbitrator
Caldari - Osprey
Gallente - Vexor
Minmatar - Scyte
Mining Barges
ORE - Retriever
ORE - Covetor
All ore will be gathered by corp sponsoring this program. All ore will be refined at 100% efficiency by sponsoring corp. You have the option of selling your minerals directly to market or to the sponsoring corp. If you are interested in this program, or would like more information about it, please join channel NDHD RECRUIT in-game.
So, in summary, you are provided 100% free training to get you into a Covetor, Refine all Empire ore at 100% efficiency, as well as free ships all the way to Covetor mining barge.
This program is currently limited to 5 pilots, and will be handled on a first come, first served basis. Communication in game is preferred.
See you all online.
Kiri Jol NeRdHeRd CEO
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Artheon
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Posted - 2008.02.02 10:26:00 -
[2]
I am interested in talking with one of you about this. I will look for someone in your group after the downtime.
Artheon
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Falka Lakadaka
Gallente
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Posted - 2008.02.02 13:53:00 -
[3]
Nice idea - hope it works for you.....free bump. Cheers Falka
________________________________________
Check out the Guides Sticky for answers to many questions |

Varick Saint
PROGENITOR CORPORATION Intrepid Crossing
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Posted - 2008.02.02 17:12:00 -
[4]
Shouldn't this be in Corp / Alliance recruitment section of the forums?
Now with my little whine over I gotta say that this looks very good on first inspection. A corp properly helping new pleayers get into mining with good backing from the corp and support is allways a great thing and giving members the chance to sell to corp or to market shows that the corp isnt just looking for some slaves to work for them.
*Varick Saint endorses this service :)
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Kiri Jol
NeRdHeRd
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Posted - 2008.02.02 17:35:00 -
[5]
i thought about throwing it in Corp Recruiting/Alliance, but that is not my long term goal. Long term goal is to help newer pilots who would like to get into the mining field.
That is why I thought the New Player section made the most sense.
Thanks for the endorsement.
Kiri NeRdHeRd CEO
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Jacob Mei
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Posted - 2008.02.02 20:06:00 -
[6]
Id recomend you have your program include training to Gallente Industrial V so that your pilots can use an iteron 5 and Hull upgrades II to use expanded Cargohold II's so that they can haul the max amount of ore possible to the station.
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Monkey Saturday
Dedspace Saints
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Posted - 2008.02.03 02:57:00 -
[7]
Interesting idea. Myself I always believed that mining without means to defend yourself is pointless. There are mean people in eve, mean, mean people 
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F'nog
Amarr Celestial Horizon Corp. Valainaloce
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Posted - 2008.02.03 03:21:00 -
[8]
Originally by: Jacob Mei Id recomend you have your program include training to Gallente Industrial V so that your pilots can use an iteron 5 and Hull upgrades II to use expanded Cargohold II's so that they can haul the max amount of ore possible to the station.
Why do this when you can be in a Mammoth in a fraction of the time with almost as much cargo? It's a much more efficient and practical way to do massive Indy hauling.
Originally by: Kazuma Saruwatari
F'nog for Amarr Emperor. Nuff said
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Aaron Ravenwood
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Posted - 2008.02.03 16:02:00 -
[9]
On the question of which Industrial is best ... one thing about Bestower's is that they have 4 low slots - which if you are filling them all with Expanded Cargo Hold II's will give you more cargo capacity at Level IV than an Iteron IV which only has 3 low slots.
No experience Mamoth's ... so I can't speak to that.
Badger only has 3 low slots but I don't have experience of those at Level IV.
Also - remember that you can put Giant Secure Containers in your holds that only take up 3,000 m3 of space but can hold 3900 m3 of cargo.
. . . |

Kiri Jol
NeRdHeRd
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Posted - 2008.02.03 17:02:00 -
[10]
bump for the day.
NeRdHeRd CEO
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Falka Lakadaka
Gallente
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Posted - 2008.02.03 21:44:00 -
[11]
Originally by: Aaron Ravenwood Edited by: Aaron Ravenwood on 03/02/2008 16:15:36 Edited by: Aaron Ravenwood on 03/02/2008 16:14:06
There's a certain conception that Gallente are better Industrials but I'm not sure that this is true across the board. As hauling capacity is actually as important as ore production that's been a subject of some interest to me.
On the question of which Industrial is best ... one thing about Bestower's is that they have 4 low slots - which if you are filling them all with Expanded Cargo Hold II's will give you more cargo capacity at Level IV than an Iteron IV which only has 3 low slots even though it does have a larger hold to begin with.
Just checked ... those Iteron V's do have 5 low slots ... so they might well be the best at Level V.
One thing about the Amarr though ... is that you don't have to keep buying new ships. You buy your Bestower at level 1 and it just keeps getting better each level you go up.
No experience with Mamoth's ... so I can't speak to that.
Badger only has 3 low slots but I don't have experience of those at Level IV.
Also - remember that you can put Giant Secure Containers in your holds that only take up 3,000 m3 of space but can hold 3900 m3 of cargo.
Also ... I noticed no mention of Crokite refining ... I've little experience with that but understood that it had the most Zydrine. ???
The Gallente Industrial skills also give you a bonus per level - you don't HAVE to buy a new ship each time you get the skill, but you have the option. You can still fly an Iteron I and get the 25% cargo bonus for having level V skills. I do this quite regularly when I'm hauling smaller amounts, as the Iteron I aligns faster. Handy when you're hauling a couple of thousand m3 through several jumps, but don't need the cargo space of a rigged Iteron V that seems to take a week to align.
Crokite only exists in deep 0.0. There's no real difference in mining it from any other ore. Refining it perfectly does take some additional skills, including Refinery Efficiency 5 and Metallurgy IV. It's probably not a newbie mining skill that needs to be taught.
Teaching proper mining ops should include running a dedicated tank - just like the big operations do in 0.0.
Cheers Falka
________________________________________
Check out the Guides Sticky for answers to many questions |

Joe Starbreaker
Starbreaker Spaceways
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Posted - 2008.02.03 23:00:00 -
[12]
What about mining foreman/director skills?
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Monkey Saturday
Dedspace Saints
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Posted - 2008.02.03 23:56:00 -
[13]
Seriously, industrial skill matters little if you get ganked repeatedly, as many new industrialists do. Recruit some PVP pilots or at least train your guys to fight back. Even a 4 year old character won't be worth much to a corp if he loses 3+ cans of ore and his ship to a cruiser with a cloak 
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Kiri Jol
NeRdHeRd
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Posted - 2008.02.04 23:47:00 -
[14]
Bump for the day.
2 positions taken, 3 slots still available for pilots who wish to learn the Mining trade.
Kiri Jol NeRdHeRd CEO
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Jacob Mei
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Posted - 2008.02.05 04:15:00 -
[15]
Here is my arguement for using Gallente Industrial: An iteron V has 5 low slots, combined with its bonus, can hold up to 8 Giant Secure containers, a pair of large containers and a small container (I will explain the other containers momentarly).
8 Giant Secure Containers provides 31,200 units of space. This translates to 3,120,000 units of space for hauling minerals.
Additionally, you can put a trio of cargohold optimizers on an iteron 5 for enough room for an additional 4 GSC's making your total come to 12 which then translates to 46,800 units of space which means 4,680,000 units of minerals. However because of the expense of this rigs and the fact that the Iteron 5 with the cargohold expanders is already paper thin I dont recomend it unless you have money to burn.
Gallente industrials have 5 varriants but in reality if your patient you will only be using from III onward. I am not sure what the cost of other industrials are but the iterons run from 1-1.5 million.
An iteron 5 equiped with 8 GSC's has room to fit smaller containers which is perfect for storing Mining crystals securely in the "dead space" of the ships as well as a small container for holding salvage from rats.
This leads to my next point in that an iteron has 2 high slots, one for a tractor beam and another for a salvager, allowing a mining opt to gather a few extra million in salvage parts from the occasional rat. These parts are stored nearly in the small container.
Another thing the Gallente industrial skill has going for it is that it is a requirement for the Gallente freighter and deep space haulers. This means that in the space between a player having an industrial and freighter they have the most space available to them.
That said there is a ship that offers more cargo room that can in my opinion justify the use of cargohold optimizers and that is the Impel from Amarr. This is a t2 deep space transport vessel that can support up to 11 GSC containers provided you use t2 cargohold optimizers. The Impel has a decent Armor and sheild HP as well as bonuses for speed armor and sheild, however unless one is already training Amarr industrial the cost and time it would take to train to an impel is easyly a months worth of work. I assume that the impel will be in high sec.
If one has the money and time I recomend training for the impel, however in my opinion the Gallente industrial tree is the best choice for a miner.
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Chainsaw Plankton
IDLE GUNS
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Posted - 2008.02.05 04:21:00 -
[16]
Originally by: Aaron Ravenwood Edited by: Aaron Ravenwood on 03/02/2008 16:15:36 Edited by: Aaron Ravenwood on 03/02/2008 16:14:06
There's a certain conception that Gallente are better Industrials but I'm not sure that this is true across the board. As hauling capacity is actually as important as ore production that's been a subject of some interest to me.
On the question of which Industrial is best ... one thing about Bestower's is that they have 4 low slots - which if you are filling them all with Expanded Cargo Hold II's will give you more cargo capacity at Level IV than an Iteron IV which only has 3 low slots even though it does have a larger hold to begin with.
Just checked ... those Iteron V's do have 5 low slots ... so they might well be the best at Level V.
One thing about the Amarr though ... is that you don't have to keep buying new ships. You buy your Bestower at level 1 and it just keeps getting better each level you go up.
No experience with Mamoth's ... so I can't speak to that.
Badger only has 3 low slots but I don't have experience of those at Level IV.
Also - remember that you can put Giant Secure Containers in your holds that only take up 3,000 m3 of space but can hold 3900 m3 of cargo.
Also ... I noticed no mention of Crokite refining ... I've little experience with that but understood that it had the most Zydrine. ???
at industrial 5 you might as well get the transport ship, amarr one has 7 low slots!
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Kiri Jol
NeRdHeRd
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Posted - 2008.02.06 02:19:00 -
[17]
bump NeRdHeRd CEO
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Kiri Jol
NeRdHeRd
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Posted - 2008.02.07 03:22:00 -
[18]
bump NeRdHeRd CEO
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Tzar'rim
Minmatar Reckless Corsairs
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Posted - 2008.02.07 12:12:00 -
[19]
As a pure hauler the Impel is king, a rediculous amount of low slots, 1 mid slot for an MWD and 1 high for a cloak, that's all you need to haul. With T1 rigs is goes over 36k without using GSC's. WITH them you'll be looking at almost 47k.
Also, due to the focus on low slots you can modify it to suit your needs; as little expanders as neccesary for that specific trip, combined with Istabs/WCS/tank/whatever. If you're hauling high value goods put on a big passive armor tank and you're better tanked than most battleships.
My alt flies an Occator that reaches 35K base, which is almost as good but it's slotting is somewhat different so the Amarr one is better. Combine this with the fact that you don't need to train a lot to get the biggerst Amarr Tech1 hauler and you can really see why Amarr's most flown ship is the Bestower.
RECOR is looking for a few aspiring team PVPers The chronicles of RECOR |

Kiri Jol
NeRdHeRd
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Posted - 2008.02.08 19:34:00 -
[20]
bump NeRdHeRd CEO
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Aaron Ravenwood
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Posted - 2008.02.08 23:45:00 -
[21]
Hmmm. Cool.
Thanks for the responses.
Yes, I was aware of the fact that the Gallente Industrial's get both a level bonus and a new ship. I figured that out when I saw that my cargo capacity for my Iternon III's was always more than listed for the ship alone.
I'll look into those other ships too. Right now, the bottleneck is definitely my ability to haul rather than my ability to mine. Not a lot of point in increasing my ore production if the miners have to shut down and wait for the haulers to get back ...
It's not as big a problem if I'm mining systems that have a base in them ... but if the haulers have to make a jump or two to get to where they can dump their ore ... it slows things down.
Thanks again.
. . . |

Kiri Jol
NeRdHeRd
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Posted - 2008.02.11 03:05:00 -
[22]
bump NeRdHeRd CEO
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Kiri Jol
NeRdHeRd
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Posted - 2008.02.14 05:26:00 -
[23]
bump NeRdHeRd CEO
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Fredrickus
Amarr
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Posted - 2008.02.14 19:28:00 -
[24]
So as a week old newbie to Eve, I'm a little confused.
What does the corp gain out of such a program? If the aspiring miner can sell to the market after using the corp's resources?
Please explain it to my noob self... Gracias! 
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ceyriot
Minmatar Crimson Rebellion
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Posted - 2008.02.14 19:57:00 -
[25]
minmatar cruiser is the scythe not the scyte...might want to fix that... ----- CEO - Crimson Rebellion
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Nacho Daddy
Caldari Ministry of Funny Walks
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Posted - 2008.02.14 20:16:00 -
[26]
Sounds like a good deal.
However you're forgetting Drones for defense against NPC belt rats to .5 sec. 4-5 light combat drones is enough to not have to move at all while mining when they spawn. You also missed Omber Processing, and you'll be hard pressed to find Jaspet, Hedbergite, and Hemophorite in anything higher than .4 and then the PC Pirates become an issue.
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ceyriot
Minmatar Crimson Rebellion
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Posted - 2008.02.15 00:43:00 -
[27]
Kiri just wants to look impressive, he really dosn't have a clue what he's doing  ----- CEO - Crimson Rebellion
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FLYWITME
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Posted - 2008.02.15 01:25:00 -
[28]
so your having us train and the mine? but an i right ?
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Dresden Samos
Little Fuzzy Creatures of Mayhem and Destruction
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Posted - 2008.02.15 01:35:00 -
[29]
Originally by: ceyriot Kiri just wants to look impressive, he really dosn't have a clue what he's doing 
I'm sort of in agreement with this. Not to insult Kiri's program (it's a good concept in theory), but you don't need (ore specific) Processing at V to get 100% refine rate in Empire space. Heck, Refinery Efficiency III and (ore specific) Processing II is enough for 100% refine rate with a 50% base facility, which are commonplace in Empire. Training each to V just eats up training time best spent elsewhere.
Yes, there are lesser base facilities in Empire (35% I think?) but it's hardly difficult to pick up and move shop over a station/system where there's 50% facilities.
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ceyriot
Minmatar Crimson Rebellion
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Posted - 2008.02.15 17:07:00 -
[30]
Originally by: Dresden Samos
Originally by: ceyriot Kiri just wants to look impressive, he really dosn't have a clue what he's doing 
I'm sort of in agreement with this. Not to insult Kiri's program (it's a good concept in theory), but you don't need (ore specific) Processing at V to get 100% refine rate in Empire space. Heck, Refinery Efficiency III and (ore specific) Processing II is enough for 100% refine rate with a 50% base facility, which are commonplace in Empire. Training each to V just eats up training time best spent elsewhere.
Yes, there are lesser base facilities in Empire (35% I think?) but it's hardly difficult to pick up and move shop over a station/system where there's 50% facilities.
That and im poking fun at someone i know ingame  ----- CEO - Crimson Rebellion
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