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AwiL
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Posted - 2004.03.29 16:51:00 -
[1]
i don't know if its the luck of black omega security or if this is common with everyone but here goes. in all recent engagements with opposing fleets i/we have come to notice the amount of warp core stabs people are running these days. almost any battleship i've/we've come across lately has been running at a minimum of 3 warp core stabs, i believe an arma the other night to have been running 5+ stabs. has anyone else noticed the increase in ships running warp stabs?
"We gon' bring it to anyone that wants it...You want it? You gon' get it..." |

AwiL
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Posted - 2004.03.29 20:15:00 -
[2]
ok, didn't mean for this to turn into, "they use this many, blah blah blah" but my point is proved i guess. people are using more and more of these things. they def need to have some cap/shield penalties. maybe not as severe as the mwd, but maybe a 10-20% decrease in cap or something like that might be nice
"We gon' bring it to anyone that wants it...You want it? You gon' get it..." |

AwiL
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Posted - 2004.03.29 20:26:00 -
[3]
yeah exactly, cpu/powergrid requirements could be increased. or they could make them ship class specific, such as the mwd's. (ie. 1mn,10mn,100mn) and/ore make more skills requirements.
"We gon' bring it to anyone that wants it...You want it? You gon' get it..." |

AwiL
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Posted - 2004.03.30 23:00:00 -
[4]
well, i see where this has gone. lotta things i can say to peoples posts. at work tho, and too tired. all i wanted to point out is the number of warp stabs people are running these days.
"We gon' bring it to anyone that wants it...You want it? You gon' get it..." |

AwiL
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Posted - 2004.04.04 16:13:00 -
[5]
nice roaring fire we have here...
"We gon' bring it to anyone that wants it...You want it? You gon' get it..." |

AwiL
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Posted - 2004.04.04 18:07:00 -
[6]
thx nego, for the first intelligent post on this thread.
"We gon' bring it to anyone that wants it...You want it? You gon' get it..." |

AwiL
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Posted - 2004.04.05 16:50:00 -
[7]
LIGHTBULB!!!! 1 warp core fitted = 1 warp strength 2 = 1.5 3 = 1.75 4 = 1.875 and so on. not sure how the warp scramblers would be set up for negative wrap strength but something along the lines of a jamming strength of negative 1 to negative 2 but based on a certain skill. higher the skill, higher the chance of jamming. make it a high rank skill so a lvl V would give maybe a 95% chance succession rate.
"We gon' bring it to anyone that wants it...You want it? You gon' get it..." |

AwiL
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Posted - 2004.04.08 17:34:00 -
[8]
they way warp stabs are now has made it so that people who don't want to fight don't have to. seems fair right? right. but, how much fun is a game with no risk involved, i think this game was based around the idea that if you want to stay safe you can, in >=.5 but in 0.0 anything goes. well anything trys to go but with instas and warp stabs you can fly carefree through 0.0 i mean ****, with the slowest bs in the game the scorp i can strap warp stabs across the low decks and dual mwd and no one would be able to do ****. more risk needs to be put back into the game. concord is way too responsive and pvp only occurs if the party volunteers. ganking only exists when 1. you catch a nub 2. find someone afk or 3. someone left home without the warp stabs. so to conclude, risk needs to be put back into the game.
"We gon' bring it to anyone that wants it...You want it? You gon' get it..." |

AwiL
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Posted - 2004.04.08 17:38:00 -
[9]
don't know why i said that thing about concord, i was just rambling, feel free to exclude that. oh and furthermore, lets all remember that it is a game. and no matter how much you want to believe you don't really fly these ships, your name isn't carebear420 or the like. please, lets all bring some fun back to the game and stop the mining simulator.
"We gon' bring it to anyone that wants it...You want it? You gon' get it..." |
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