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derpsauce
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Posted - 2008.02.07 20:26:00 -
[1]
Hey guys.
So recently my EVE-addict friend has wisely decided to 'permanently' give up EVE in light of his bad school grades. To secure the deal he sold pretty much all his belongings and transfered most/all of his ISK to three of his friends [me included].
Now.. none of us, me especially, have extensive experience with the game. I don't know a lot of terms and only had a brief playing experience for a month awhile back, thus the topic name and why I come here seeking advice.
Left with over 1bil ISK I'm stuck wondering what the crap to do with it all. I have no real calculated direction so I wanted to know the opinion of more experienced players as to the differnt paths I could go down and intend on using that advice to figure out where I'll go. Keep in mind this is all a long term goal, I don't expect to be able to buy my way into anything, I know how skills work.. though, where to train them in is something else I need to know.
I enjoy support roles, interdictors appealed to me and striked me as the sort of ship everyone would be targetting which is something I'd dislike. I also love to gank, but it's not a necessity. Are interdictors really the primary targets and die the first as I'm assuming?
How viable and difficult is it for a scrub like me to actually get into the likes of manufacturing/shipbuilding?
Carriers. They look sexy and like my kind of thing, but..uh.. What exactly do they do and how plausible is it that I'll be useful in one?
Hopefully this topic will avoid 'just give the ISK to me' comments, heh.
Oh, also, this isn't the right section but I'm looking for a corp that'll help me with this stuff and hopefully I can be useful for.
Thanks. |

derpsauce
|
Posted - 2008.02.07 20:26:00 -
[2]
Hey guys.
So recently my EVE-addict friend has wisely decided to 'permanently' give up EVE in light of his bad school grades. To secure the deal he sold pretty much all his belongings and transfered most/all of his ISK to three of his friends [me included].
Now.. none of us, me especially, have extensive experience with the game. I don't know a lot of terms and only had a brief playing experience for a month awhile back, thus the topic name and why I come here seeking advice.
Left with over 1bil ISK I'm stuck wondering what the crap to do with it all. I have no real calculated direction so I wanted to know the opinion of more experienced players as to the differnt paths I could go down and intend on using that advice to figure out where I'll go. Keep in mind this is all a long term goal, I don't expect to be able to buy my way into anything, I know how skills work.. though, where to train them in is something else I need to know.
I enjoy support roles, interdictors appealed to me and striked me as the sort of ship everyone would be targetting which is something I'd dislike. I also love to gank, but it's not a necessity. Are interdictors really the primary targets and die the first as I'm assuming?
How viable and difficult is it for a scrub like me to actually get into the likes of manufacturing/shipbuilding?
Carriers. They look sexy and like my kind of thing, but..uh.. What exactly do they do and how plausible is it that I'll be useful in one?
Hopefully this topic will avoid 'just give the ISK to me' comments, heh.
Oh, also, this isn't the right section but I'm looking for a corp that'll help me with this stuff and hopefully I can be useful for.
Thanks. |

Haradgrim
The Wild Bunch INTERDICTION
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Posted - 2008.02.07 20:31:00 -
[3]
My honest advice (and I'm resisting a huge temptation to give a "you stuff, may I have?" type response):
Put aside (mentally) all but 200 million of the money you recieved, use that 200 mil to learn pvp (fly interceptors, Electronic Assualt ships, etc, you will need to train up for good ships anyhow), once you feel you know PVP (and you will know when this is) start spending the rest on goodies (my opinion is having more, useful, cheap, ships, is much better than 1 expensive one).
You will thank me later, just hold onto that cash for a while as you learn the ropes. Also you will learn how to turn that into more money.
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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Wet Ferret
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Posted - 2008.02.07 20:31:00 -
[4]
Train what you want, and buy what you need when the need arises. ISK comes and goes and really shouldn't decide how you play the game.
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Haradgrim
The Wild Bunch INTERDICTION
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Posted - 2008.02.07 20:31:00 -
[5]
My honest advice (and I'm resisting a huge temptation to give a "you stuff, may I have?" type response):
Put aside (mentally) all but 200 million of the money you recieved, use that 200 mil to learn pvp (fly interceptors, Electronic Assualt ships, etc, you will need to train up for good ships anyhow), once you feel you know PVP (and you will know when this is) start spending the rest on goodies (my opinion is having more, useful, cheap, ships, is much better than 1 expensive one).
You will thank me later, just hold onto that cash for a while as you learn the ropes. Also you will learn how to turn that into more money.
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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Wet Ferret
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Posted - 2008.02.07 20:31:00 -
[6]
Train what you want, and buy what you need when the need arises. ISK comes and goes and really shouldn't decide how you play the game.
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Sarah Stewart
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Posted - 2008.02.07 20:44:00 -
[7]
Carrier
Carriers serve nearly zero purpose without a large corp that exists in low sec at least. Since Carriers can't venture into high sec, witch from what it sounds like you reside.
Dictors
Dictors generally do get primary'd in capital fights as they are what keeps carriers in place long enough for the pew pew. This of course isn't true if your fleet is stronger. 
What I would do
I would think of what ships I like to fly in and not let the money go to my head. Set aside some money for the purposes of replenishing money. A billion can go very fast believe it or not. Once and income is secured, spend money on the skills and ships you want to fly.
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Frug
Zenithal Harvest
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Posted - 2008.02.07 22:19:00 -
[8]
Fund ridiculous projects.
Hire a mercenary corporation to fight people you don't like, or random people for fun.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Alz Shado
Ever Flow
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Posted - 2008.02.07 22:23:00 -
[9]
Invest it wisely, and never mine again.
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Jenny Spitfire
Caldari Caldari Provisions
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Posted - 2008.02.07 22:25:00 -
[10]
Go and enjyo the game and buy anythng you like. 
Macht shure you have enugh skill to use them. --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |

Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.02.07 22:33:00 -
[11]
Originally by: Haradgrim My honest advice (and I'm resisting a huge temptation to give a "you stuff, may I have?" type response):
Put aside (mentally) all but 200 million of the money you recieved, use that 200 mil to learn pvp (fly interceptors, Electronic Assualt ships, etc, you will need to train up for good ships anyhow), once you feel you know PVP (and you will know when this is) start spending the rest on goodies (my opinion is having more, useful, cheap, ships, is much better than 1 expensive one).
You will thank me later, just hold onto that cash for a while as you learn the ropes. Also you will learn how to turn that into more money.
Excellent advice.
To the OP: that billion will be spent on skillbooks before you ever get into a carrier.
CONCORD provide consequences, not safety; only you can do that. |

Lindsay Fox
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Posted - 2008.02.07 22:45:00 -
[12]
Originally by: Frug Fund ridiculous projects.
Hire a mercenary corporation to fight people you don't like, or random people for fun.
I guess hiring a mercenary corp with only a billion in the bank does count as a ridiculous project. If they are any good, that would buy you a day or so.
A carrier is a 4 billion ISK proposition once you account for skills and fittings and fighters. And you would want another 2 billion in reserve for replacements.
The best thing you could do is put it to work. Don't spend it on anything that doesn't produce more money. What you have is an opportunity to produce a never-ending flow of income for yourself, that will pay for your fighting forever. Until you know more about how to achieve that, just put it in ebank.
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derpsauce
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Posted - 2008.02.08 00:37:00 -
[13]
Edited by: derpsauce on 08/02/2008 00:39:04 It's more like 2bil actually and I'm not a complete newb, I've got a lot of skills trained, though equally a lot missing. Not at 1mil skill points yet but I'm very close..
Thanks for the replies, but no one has addressed the manufacturing question yet. How hard is it, really, to get into that sort of thing? For now I've decided to just run missions while I'm training and I've got a little tackler setup if it's needed.
Also, is a heavy dictor marginally more useful than a regular one? People don't seem to favor the heavy tier at all.
If I ever got into a corp and set myself up, what is the role of a carrier? I'm not planning on investing in one any time soon.
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Pantaloon McPants
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Posted - 2008.02.08 00:51:00 -
[14]
Edited by: Pantaloon McPants on 08/02/2008 00:52:35 Welllllllll if you want to be mr. popular i ssssssssssuuupose you could fly a dictor, bring joy to everyone when you join that gang, OOORR you could buy a nightmare and fit it out with t1 mods then fly it into the nearest gate camp. this will guarantee at least a minimum of 12 posts about you on either coad or c&p portions of the eve forums and also possibly many honorable mentions in follow up posts.
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Chelone
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Posted - 2008.02.08 00:57:00 -
[15]
500M will buy a nice set of +5 implants...
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F'nog
Amarr Celestial Horizon Corp. Valainaloce
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Posted - 2008.02.08 01:31:00 -
[16]
Save it. You'll need it later. Perhaps browse the market forum and try to make a profit with a set amount. If you don't you can have a lot of fun with a LOT of cruisers and frigs with it, PvPing. Plus you can laugh at your killers when you die. Don't underestimate this.
Otherwise, you could give a big chunk of it to me. I can almost certainly guarantee you won't see any return on your investment, but it IS something to do with it.
Originally by: Kazuma Saruwatari
F'nog for Amarr Emperor. Nuff said
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derpsauce
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Posted - 2008.02.08 01:49:00 -
[17]
Edited by: derpsauce on 08/02/2008 01:50:48 I have no desire to be 'mr. popular'
I just like support roles quite a bit.
Anyways, it seems like manufacturing doesn't net a whole lot of ISK profit and is only useful for supplying corpmates in most scenarios.. feel free to correct me if I'm wrong.
Also I've already had 4 people try to scam me/get me to 'invest' in them. I'm not THAT noob.. stop asking for my riches. :<
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Maaku
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Posted - 2008.02.08 02:00:00 -
[18]
Don't use T2 until you're experienced with T1. Don't use faction until you're experienced with T2. Don't go big until you're experienced with small. Don't put all your eggs in one basket. Don't fly more ship than you need to do the job. Look first, leap second if at all.
This game takes a long time to learn. The right corp will make all the difference, as much of the game's knowledge is passed down via corp chat and nowhere else.
I have heard very good things about EVE University as a good place to learn the basics.
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Becq Starforged
Minmatar Ship Construction Services Ushra'Khan
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Posted - 2008.02.08 02:05:00 -
[19]
Originally by: derpsauce Thanks for the replies, but no one has addressed the manufacturing question yet. How hard is it, really, to get into that sort of thing? For now I've decided to just run missions while I'm training and I've got a little tackler setup if it's needed.
Manufacturing is not difficult, though it does take a fair amount of time. One example of how to do so (given your assets) would be: 1) Train Production Efficiency to at least 4, though 5 is better. Also train at least a few levels of Trade. (There are other skills that are useful, but these are the minimums.) 2) Find a good source of *researched* blueprint copies; buy a starting selection of battleship blueprints. 3) Find a modest hub (I recommend against Jita due to the lag frustration). You are looking for a place where there are many people trading minerals and shopping for ships. 4) Look at the minerals required for your blueprints, and place buy orders for the minerals to build one or more of the ships. 5) When you have enough minerals to build one of the ships, do so. 6) Then place it on the market (sell order, not direct sell). Your price should be just under the lowest sell order price. 7) Repeat as necessary. With your assets, you could be working on 10-20 battleships at a time.
This assumes ship construction; you could also build modules (though you'd have to build a LOT of modules to put your assets to work effectively). You could also look into expanding into T2 production (from invented BPCs), though there is a lot of training you'll need to do that. To be honest, production requires a fair amount of patience; if you're interested feel free to send me any questions you might have.
Other options for making your money generate profits include research (blueprint production and copying), invention, or trading.
Mission running is another good option for making money, by the way. In this case, you would be investing your money into a good mission ship -- complete with faction modules -- which will allow you to make money by running missions more effectively. My one piece of advice here is to practice with 'basic' ships until you are confident in your abilities, then start investing in fancy toys. It's easy to lose ships while you're getting the feel for higher level missions, and you want to minimize your losses.
-- Becq Starforged proprietor of Starforge Industries, a subsidiary of Minmatar Ship Construction Services
At Starforge Industries, the world of tomorrow is being blown apart today! |

Daelorn
State War Academy
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Posted - 2008.02.08 02:20:00 -
[20]
If you are serious about the game, invest in a set of +5's. As long as you don't die get podded they will help you immensely. Stay out of low sec for now. Buy skills up for things and try and find something you like to do. If you want you could try some market trading to try and make more ISK from that ISK. Always try to keep a reserve of ISK too.
Originally by: derpsauce
It's more like 2bil actually and I'm not a complete newb, I've got a lot of skills trained, though equally a lot missing. Not at 1mil skill points yet but I'm very close..
I'm going to let you in on a little secret, and I'm not being an ******* but its the truth and if you stick with EVE you will learn one day:
1) You are still a complete noob 2) 2 bil is a nice sum of ISK but not that much.
Also if you decide that EVE is not for you, can I please have your ISK? 
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Heaven Crest
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Posted - 2008.02.08 04:05:00 -
[21]
A carrier's main role is support. You'll be buffing the whole gang with support mods (Which have a verity of effects. From boosting shields, to lowering sig radius), transfer mods (medic stuff. Restoring shield/armor), and fighters (Your only source of pew pew). If you want to go this path, get a basilisk (or whatever race you want), and play around with that. If you decide it's not for you, then you don't loose nearly as much time or money.
inderectors and their uber brothers: For a start, get a cheep frig and fit it for tackle and join a gang. A cheep idea of what it'll be like. If you plan to go fleet, a heavy would be best. Good resists and natural tech II resists, topped with good skills would make them a tough nut to *****.
Manufacture: Get Production effic. to 5. Everyone else has it at 5, and it means you can undercut them better. To get a feel for it, head to a mission running spot, buy up some mins and blueprints (Copies for now) and then start making ammo. You wont make as big a profit as with ships, but you will get a feel for it without investing too much.
If you find you don't like something, don't worry about it. I'm 15m skill points in, nearly a full year, and I still don't know what I want to do really. Right now I spend my days mining (only do this if you have something else you can do. Like surf the forums) , but who knows what I'll be doing tomorrow. I've ran missions, pirated, gone into production and invention. Had fun doing it all. Just go out and try things till you find something that clicks. --
Originally by: lofty29 I love you 
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Vikarion
Caldari United Heavens
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Posted - 2008.02.08 04:24:00 -
[22]
The big thing in EvE is not ISK, but skill points. Skill points are hard to acquire in large quantities and a limited resource for each player. So how can you turn ISK into skill points?
Implants. Train cybernetics 4 or 5, and get some good implants, and begin training the other skill you think you will need while running some missions. Once you can get a jump clone, get one, and start getting small PvP experience in low-sec/0.0/whatever, using your jump clone.
Save the rest of your ISK.
Once you've decided in what way you like to make ISK, invest about half of your pile into that method (trading, mining, manufacturing, missioning, etc). If it works, bring the rest in, if it doesn't, figure out what you did wrong. --------
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Suze'Rain
Caldari
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Posted - 2008.02.08 04:26:00 -
[23]
Find someone you really trust and invest the isk in jita/somewhere bankrolling a trader, in return for a cut of the profits. Find someone good, and that billion will breed isk for years, and you can live easily off the income.
I can heartily recommend Suze "cut me own throat" Dibb-*ahem* 'Rain, as a honest and hard-working Jita-based investor willing to look after your hard-earned cash. 
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ZeroMaximus
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Posted - 2008.02.08 04:44:00 -
[24]
Edited by: ZeroMaximus on 08/02/2008 04:45:01
Originally by: derpsauce Edited by: derpsauce on 08/02/2008 01:50:48 I have no desire to be 'mr. popular'
I just like support roles quite a bit.
Anyways, it seems like manufacturing doesn't net a whole lot of ISK profit and is only useful for supplying corpmates in most scenarios.. feel free to correct me if I'm wrong.
Also I've already had 4 people try to scam me/get me to 'invest' in them. I'm not THAT noob.. stop asking for my riches. :<
Depends on what you're manufacturing. With every profession in EVE there are those who are good at it and do it right and those who aren't very good at it and eventually, due to unwise decisions, might even supplement their income with spending cash on GTCs.
So asking questions like is manufacturing hard is useless. Well is pvp hard? Is invention hard? Is trading hard? Is moon mining hard? Some people have failed at these activities and others made billions of ISK and grew their fortunes.
Edit: btw the easy thing to do would be to give me all your isk 
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Ari Chu
Perkone
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Posted - 2008.02.08 04:54:00 -
[25]
The answer is easy.
You are a new character that has too much isk... and a crappy name.
BUY A CHARACTER for ISK. Get one with a decent name and has all/most learning skills completed. Then treat that as your new character with a 3-4 month headstart on training. You will still be able to go in whatever direction you want, but it won't take you as long to get there.
Anything else that you spend the ISK on right now will be wasted.
---
"The Galaxy is only as big as you make it." - presumably Eve Game Designers. |

Blane Xero
Amarr The Firestorm Cartel
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Posted - 2008.02.08 05:14:00 -
[26]
Edited by: Blane Xero on 08/02/2008 05:14:27 As the above poster said, dont do Anything untill you are 100% Happy, and satisfied with your Name/Attributes/Portrait. If you plan on alot of Pew-Pew then i reccomend you have sorted high attributes along the lines of - Perception highest, will Intelligence second highest, and willpower close up with memory there. Although if your serious about a carrier as a long term goal then you might want Perc/Mem/Will and intel equal and charisma close last. No major gaps between attribute points, preferably a gap of only one between them all.
Also a point not many have touched on - A corp.
Prefferably since your new, you should start off in a corp that can teach you alot about all the different aspects of eve. Maybe invest some of your isk into lessons in PvP if thats one of your long-term goals (Agony Unleashed do some good pvp lessons), Knowlege is the key to success. Also Eve-University is a good "Eve school" aswell. And as you move on find a corp that has a good number of active people around your timezone with goals that accomodate your own.
Also, i hate to be harsh, but 1mill SP is not much, so you would be classed as a Newbie to many. Its not bad, but there is very little you can have trained to specialise in, since you already start with between 800k-900k these days.
And, Invest in implants, with your money i would reccomend +4's as a good compromise.
Feel free to eve-mail me ingame if there is anything else i can answer, and good luck in EvE.
Welcome to EvE |

Spike Hammer
ZiTek Deepspace Explorations Interstellar Alcohol Conglomerate
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Posted - 2008.02.08 05:53:00 -
[27]
Originally by: Vikarion The big thing in EvE is not ISK, but skill points. Skill points are hard to acquire in large quantities and a limited resource for each player. So how can you turn ISK into skill points?
Implants. Train cybernetics 4 or 5, and get some good implants, and begin training the other skill you think you will need while running some missions. Once you can get a jump clone, get one, and start getting small PvP experience in low-sec/0.0/whatever, using your jump clone.
Save the rest of your ISK.
Once you've decided in what way you like to make ISK, invest about half of your pile into that method (trading, mining, manufacturing, missioning, etc). If it works, bring the rest in, if it doesn't, figure out what you did wrong.
Im pretty sure isk is a important part of this game in many ways more so than sp. That being said 2 billion isnt that much in the scheme of things but it will be good to get you started.
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Cipher7
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Posted - 2008.02.08 06:33:00 -
[28]
Get a set of +3 implants.
Buy 90 day GTC with isk.
Spend 2 months training Learnings while you play another game.
Come back and enjoy.
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Stakhanov
Metafarmers
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Posted - 2008.02.08 06:35:00 -
[29]
Hoard that ISK. See if you can double your wallet (ie earn just as much by yourself) with that starting capital. You can never get too much ISK.
Originally by: ivan draco we didnt want your post anyway
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Zeba
Minmatar Pator Tech School
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Posted - 2008.02.08 06:45:00 -
[30]
Originally by: Cipher7
Get a set of +3 implants.
Buy 90 day GTC with isk.
Spend 2 months training Learnings while you play another game.
Come back and enjoy.
2 months? Wtf it only took me a bit over a week to get 4/4 on my learnings with a set of +3 on my latest alt and thats losing a whole day to a short trip and forgetfulness in setting a long skill. The new rolls and 800k sp make starting Eve a snap.
Originally by: Nice Guy This means that the writer epicaly fails at english.
Irony. So delicious. |

Wet Ferret
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Posted - 2008.02.08 07:09:00 -
[31]
Originally by: Zeba
Originally by: Cipher7
Get a set of +3 implants.
Buy 90 day GTC with isk.
Spend 2 months training Learnings while you play another game.
Come back and enjoy.
2 months? Wtf it only took me a bit over a week to get 4/4 on my learnings with a set of +3 on my latest alt and thats losing a whole day to a short trip and forgetfulness in setting a long skill. The new rolls and 800k sp make starting Eve a snap.
He remembers back in the day when advanced learning skills required lvl 5 in their prereqs (and so do I )
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Druadan
Institute of Fungineering
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Posted - 2008.02.08 10:29:00 -
[32]
Edited by: Druadan on 08/02/2008 10:29:52 Get yourself some nice implants to really boost your training speed. Put the rest, aside from a small amount that you should keep, into storage or investment. http://eve-bank.net is an ISK bank run by a set of experienced fellows, and a savings account with them gets you 3% interest a month, so think about dropping that storage ISK into there while you look for any better investment opportunities that may come along.
-Dru
![]()
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Brutoth Tain
Independant Recon and Intelligence Agency
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Posted - 2008.02.08 11:17:00 -
[33]
I would forget the carrier idea like others have posted the skill books you would need will take most of your ISK and by the time you have trained a char for the carrier you will be either broke again or rich enough to afford it anyway.
If I where you I would buy a lot of +4 implants and all the skill books for your chosen "thing" in eve and just buy some ships and stuff and have fun.
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Cosmar
Gallente Aliastra
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Posted - 2008.02.08 11:32:00 -
[34]
Edited by: Cosmar on 08/02/2008 11:33:16 With 2 billion you can get a char with about 10 million sp. That seems like the best choice if you just want to use it to boost yourself quickly ahead.
But if you want to build up your own character, some implants seem like the best choice for start. Don't spend it all now though, as your character can't really fly most expensive things yet. If you use 200-300 mil on ships for your 1 mil sp char you can probably buy everything you can fly for the next couple of months.
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Kirjava
Royal Hiigaran Navy
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Posted - 2008.02.08 11:54:00 -
[35]
Skipped a bit, so scuse me if it's allready said.
Get a Jump Clone, get a set of +4 in that noggin. Buy the skills you want to train for a while, throw around 500-800 into EBANK which has a compound 3% return per month.
Haruhiists - Overloading Out of Pod discussions since 2007. |

Istvaan Shogaatsu
Guiding Hand Social Club
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Posted - 2008.02.08 12:20:00 -
[36]
Edited by: Istvaan Shogaatsu on 08/02/2008 12:23:11 I'm gonna go with the implant recommendation as well. At this early point in your character's life, it's a MASSIVE advantage to be training as fast as the three year veterans, and a FAR better investment than any ships or whatever you might want.
Get a set of Improved implants (the +5 kind), then max out your learning skills if they're not maxed yet.
Edit: Oh, one more thing... can't believe I'm going to say this. Don't invest your money. Every investment scheme in Eve is pretty much a scam in disguise, waiting to amass enough funds to take off with them. Your money will grow faster if you manage it yourself, and giving it over to someone else is a great way to lose it all.
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xttz
GoonFleet GoonSwarm
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Posted - 2008.02.08 12:55:00 -
[37]
Originally by: Istvaan Shogaatsu Get a set of Improved implants (the +5 kind), then max out your learning skills if they're not maxed yet.
I'm going to agree and disagree with this.
Usually the only reason to train Cybernetics V is for specialised mindlinks and the like. Even with great learning skills it can take 2-3 weeks, and the difference between +4 and +5 implants doesn't account for this unless you keep them for several years. Instead train Cybernetics IV in a sixth of the time, and spend a sixth of the amount on a +4 set. If you ever get podded with these they're much more affordable to replace, and provide an immediate benefit rather than in a month when you would finish Cyb V.
Also no one has mentioned this yet, but posting your current skills list would be helpful in directing you where to go next.
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Dristra
Amarr Shadows of the Dead The Dawn of Darkness
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Posted - 2008.02.08 14:03:00 -
[38]
Originally by: derpsauce Hey guys.
So recently my EVE-addict friend has wisely decided to 'permanently' give up EVE in light of his bad school grades. To secure the deal he sold pretty much all his belongings and transfered most/all of his ISK to three of his friends [me included].
Now.. none of us, me especially, have extensive experience with the game. I don't know a lot of terms and only had a brief playing experience for a month awhile back, thus the topic name and why I come here seeking advice.
Left with over 1bil ISK I'm stuck wondering what the crap to do with it all. I have no real calculated direction so I wanted to know the opinion of more experienced players as to the differnt paths I could go down and intend on using that advice to figure out where I'll go. Keep in mind this is all a long term goal, I don't expect to be able to buy my way into anything, I know how skills work.. though, where to train them in is something else I need to know.
I enjoy support roles, interdictors appealed to me and striked me as the sort of ship everyone would be targetting which is something I'd dislike. I also love to gank, but it's not a necessity. Are interdictors really the primary targets and die the first as I'm assuming?
How viable and difficult is it for a scrub like me to actually get into the likes of manufacturing/shipbuilding?
Carriers. They look sexy and like my kind of thing, but..uh.. What exactly do they do and how plausible is it that I'll be useful in one?
Hopefully this topic will avoid 'just give the ISK to me' comments, heh.
Oh, also, this isn't the right section but I'm looking for a corp that'll help me with this stuff and hopefully I can be useful for.
Thanks.
keep it, if you want it to grow; buy cheap, and sell with profit, even 1 isk profit on trit is good money if you have a hundred million trit
so freighter much?
Support the introduction of well thought out Amarr solutions!
I believe rats should avoid you if you have high standing with them. |

Ralara
Caldari D00M. Triumvirate.
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Posted - 2008.02.08 15:54:00 -
[39]
Originally by: ZeroMaximus Is moon mining hard?
No but it's fking annoying  -- Sir, I don't understand why we train for ECM, sir - in a fleet battle all you got to do is press buttons.
THE ENEMY CANNOT PRESS A BUTTON IF YOU DISABLE HIS LOCK.
MEDIC! |
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