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1. Warp to 0. Why ? - in EVE General Discussion [original thread]
i suggest warp to 0 on autopilot, less grind more fun.
- by Dristra - at 2012.01.17 14:12:00
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2. Captial mining barge - in Player Features and Ideas Discussion [original thread]
How about giving the orca the ability to fit strips?
- by Dristra - at 2010.10.03 13:37:00
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3. The thorny issue of FPS and incarna - in Player Features and Ideas Discussion [original thread]
Originally by: zcar300 I can't imagine them changing it so you can be cloned outside your pod. I sure wouldn't get out if I knew the station was going to be as rough as it is in space. Out of pod cloning is going to be introduced in Du...
- by Dristra - at 2010.10.01 09:29:00
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4. New ship class - Capital Contender - in Player Features and Ideas Discussion [original thread]
How about just buffing the currently dust-collecting dread?
- by Dristra - at 2010.10.01 08:54:00
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5. The thorny issue of FPS and incarna - in Player Features and Ideas Discussion [original thread]
I agree, it sounds unreasonable that pod pilots would fight like that. Unless they where possesing dust clones, the expendable assault trooper clones. And the fight would be happening in arenas or in low-sec for the thrill; rich people do crazy *...
- by Dristra - at 2010.10.01 08:52:00
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6. Idea for a t3 mining ship - in Ships and Modules [original thread]
Give the orca the ability to fit strip miners, unbonused it will mine less than a hulk, but it will be a different experience.
- by Dristra - at 2010.10.01 08:16:00
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7. Dreadnought vs smaller ships - in Ships and Modules [original thread]
Dreads need some sort of change\buff, if nothing but to increase the fun factor involved with using them. Atm they shoot stationary objects. A carrier can do just about anything, and is a better investment, even if you like the idea of a dread y...
- by Dristra - at 2010.09.14 03:08:00
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8. Balance for Dreads - in Player Features and Ideas Discussion [original thread]
Dreads could really need a buff\change to make them more versatile, even outside the whole mom situation they have but one purpose and that is shooting stationary objects. Carriers are support, logistics, complex runners and assault. I see no re...
- by Dristra - at 2010.09.14 03:00:00
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9. [Proposal]Ban Cromo Effect from posting on this sub forum ever again - in Assembly Hall [original thread]
Supported.
- by Dristra - at 2010.08.27 08:34:00
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10. Another Learning Skills Solution Thread - in Player Features and Ideas Discussion [original thread]
I sense a certain elitist attitude here. People feel that because they have figured out how awfully backwards the learning skill system is they should be rewarded for it, rather than thinking about the poor people that after playing for a while f...
- by Dristra - at 2010.08.21 00:29:00
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11. Time to fix the tier system? - in Player Features and Ideas Discussion [original thread]
The tier system inn the current age of eve is a serious hindrance to creativity and diversity. Look at the cruiser lineup as an example: both caldari and amarr suffer from having the top tier ship a tanky failboat; the moa and maller respectively...
- by Dristra - at 2010.08.20 23:09:00
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12. level 4s: Moving from tengu to golem - in Ships and Modules [original thread]
Originally by: Spineker Originally by: Dristra You really don't need faction shield boosters on a tengu, and you don't passive tank it, a simple tech 2 tengu will roll through level 4's like a warm knife through butter. You don't ...
- by Dristra - at 2010.08.19 18:41:00
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13. level 4s: Moving from tengu to golem - in Ships and Modules [original thread]
You really don't need faction shield boosters on a tengu, and you don't passive tank it, a simple tech 2 tengu will roll through level 4's like a warm knife through butter. You don't need much tank at all, passive tanked drakes and nighthawks are...
- by Dristra - at 2010.08.19 03:12:00
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14. Seriosly, stop the projectile falloff nonsense. - in Ships and Modules [original thread]
I have a feeling these are the reasons blaster boats are in a sorry state. Web nerf: the old web stopped you. Scram buff: no way to turn a mwd off. So you just slammed into the enemy, and if you got the web on, he had almost no chance of shaking...
- by Dristra - at 2010.08.19 03:01:00
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15. Capital Empire Mining Barge (Kracken) - in Player Features and Ideas Discussion [original thread]
On a more serious note, a ship to advance to after the hulk whould be nice, but it should not have a higher isk per hour ratio than the hulk, it just needs to be different, like a mining orca that cannot be warp scrambled by normal means (Seriousl...
- by Dristra - at 2010.08.18 03:34:00
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16. Capital Empire Mining Barge (Kracken) - in Player Features and Ideas Discussion [original thread]
How about enabling the orca to fit 3 strip miners, done deal.
- by Dristra - at 2010.08.18 03:12:00
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17. Eve through a proxy - in Linux [original thread]
That was indeed what was missing, got the same solution elsewhere too. Thanks :)
- by Dristra - at 2010.08.14 19:26:00
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18. Install Fails - in Linux [original thread]
Had the same problem myself, it refused to work until i moved the installer into the wine directory and tried running it from there.
- by Dristra - at 2010.08.08 16:42:00
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19. Eve through a proxy - in Linux [original thread]
Edited by: Dristra on 07/08/2010 21:30:53 Eve runs fine on my laptop using ubuntu 10, but i am behind a firewall. I hoped to be able to tunnel through to my desktop pc at home running ubuntu 8, but i am not quite sure how, i have looked at sq...
- by Dristra - at 2010.08.07 21:20:00
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20. Ubuntu, Wine, and Eve online~ - in Linux [original thread]
Think he means the issue with the installer auto extracting itself to the c:\temp directory that happen to be on his small partition, i have the same problem.
- by Dristra - at 2010.08.05 21:05:00
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