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Craig Crawford
Caldari New Eden Regimental Navy
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Posted - 2008.02.08 18:05:00 -
[1]
I am piloting a drake with basically equip that should let me do the missions easily.
I have tried putting 2 Gistii B-Type small shield boosters on all the time and my shield regen rate is 400 secs because I have like 3 rigs and 1 m51 shield regen along with 3 power diagnostics.
For some damned reason, on this mission where I must scout a safe path or something it says that I dont have to destroy the rats but I want to.
For the rats that are like 150K bounty I fire all my 7 missile bays at them and for some reason I do like 20 damage...??? They totally drain my shields in a few minutes.
My missiles are heavy so they should be doing 80-120 damage. What the hell is going on? I cant complete this mission because every time I warp in I get pounded and do virtually no damage! In a drake!!!
Please help this mission is annoying me.
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Ping Li
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Posted - 2008.02.08 18:46:00 -
[2]
Edited by: Ping Li on 08/02/2008 18:47:38 lvl2 missions are usually a lot of frigs. If you shoot at frigs with heavy missiles you will only do a part of the damage of your heavy missiles because of the explosion radius (for heavy's 125m, while frigs are 50 mtrs) Furthermore it's usually better to fit a drake with a passive shield tank (incl. large shield extenders) but that depends on your skills.
one other thing, because you are talking about 150k rats those are probably assault frigs with high resists lowering your damage even more. You can fit BCS's for extra damage but then you have to drop PDS's
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Isan Danderoda
Strix Armaments and Defence
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Posted - 2008.02.08 18:55:00 -
[3]
Cruisers that are worth 150k+ are basically HACs. For that consider that they have very tough tanks and will take a while to take down. Much in the same way that frigs that go for 20-30k are usually assault frigates and take a lot more punishment.
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Ulstan
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Posted - 2008.02.08 19:27:00 -
[4]
Quote: I am piloting a drake with basically equip that should let me do the missions easily.
I have tried putting 2 Gistii B-Type small shield boosters on all the time and my shield regen rate is 400 secs because I have like 3 rigs and 1 m51 shield regen along with 3 power diagnostics.
For some damned reason, on this mission where I must scout a safe path or something it says that I dont have to destroy the rats but I want to.
Bigger is not always better. Heavy missiles are bad against small ships. A drake is way overkill for level 2's, but you seem to have found a setup that is at once both ridiculously epxensive and amazingly terrible.
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Angel DeMorphis
Gallente
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Posted - 2008.02.08 19:42:00 -
[5]
1) Skills 2) SPRs 3) You tried to fight all the ships in a "Recon" mission, which are bound to be heavily resisted as they are not even designed to be fought. 4) It's a Drake. Passive tank it:
Highs: Missile Bays, duh. Mediums: 3 Large Shield Extenders, 3 rat-specific hardeners and/or amplifiers (depending on if you can perma-run them, or if you even care) Lows: Shield Power Relays, when you've run enough lvl 3s to know that your tank is handling fine, you can start replacing a couple Shield Power Relays with BCSes.
My sig taken from this site. [IMAGE REMOVED] |

So Sumi
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Posted - 2008.02.08 19:58:00 -
[6]
". . . you seem to have found a setup that is at once both ridiculously epxensive and amazingly terrible.
That is too funny; it made me chuckle.
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Chainsaw Plankton
IDLE GUNS
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Posted - 2008.02.08 20:44:00 -
[7]
buy more isk and get a gtcnr
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Iomar Uisdean
Gallente
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Posted - 2008.02.08 21:18:00 -
[8]
A Drake, with the right skills can handle level 4 combat missions, easily. Without faction fittings.
For level 2 missions it's complete overkill.....not that there's anything wrong with that.
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Sallera Zephyr
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Posted - 2008.02.08 22:44:00 -
[9]
Hee, Recon 1 is fun to do, if a bit slow. But yeh, it's not level 2 rating cause people doing level 2s are supposed to run away. I didn't kill it till I was in a Domi, but if you want to, make sure you're using the rats' weakness for missile types. When their main resist is above 90%, you don't want to be shooting it at them.
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Mastin Dragonfly
Absolutely No Retreat Synchr0nicity
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Posted - 2008.02.09 08:32:00 -
[10]
Originally by: Angel DeMorphis 3) You tried to fight all the ships in a "Recon" mission, which are bound to be heavily resisted as they are not even designed to be fought.
Nonsense, I have no trouble clearing the lvl 4 version, they can be fought.
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Falka Lakadaka
Gallente
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Posted - 2008.02.09 11:23:00 -
[11]
You need to read the missile guide in the "Player Guide" (look to your left for a menu item).
Training Guided Missile Precision will help you hit frigates with bigger missiles (read the guide to find out why).
Cheers Falka
________________________________________
Check out the Guides Sticky for answers to many questions |

Dahak2150
Chaos Monkeys
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Posted - 2008.02.09 15:04:00 -
[12]
New player with not enough brain and too much money. ----------------
Originally by: "Cyberus" cause its has no sence anyway your brains is simply wont accept that anyway.
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Babel
Utopian Research I.E.L. Hedonistic Imperative
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Posted - 2008.02.09 17:02:00 -
[13]
Originally by: Chainsaw Plankton buy more isk and get a gtcnr
this ....
oh .. and fit officer siege launchers with torps :) .
URIEL Recruitish Threaddery |

AncientGuardian
Gallente Intaki Liberation Front
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Posted - 2008.02.09 21:28:00 -
[14]
Originally by: Angel DeMorphis
3) You tried to fight all the ships in a "Recon" mission, which are bound to be heavily resisted as they are not even designed to be fought.
um.... i kill them all... and rather quickly... and i have weak skills.
the only thing i dont like about the recon mission 1, is the distance between warp in and warp gate. ... then in 2, i cant use a damn MWD to get to the other gate to trigger compleation
Quote:
'Last night I played a blank tape at full blast. The mime next door went nuts'
Quote:
If I ever saw an amputee getting hanged, I would start yelling out letters.
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Niko Takahashi
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Posted - 2008.02.09 22:24:00 -
[15]
At first ill start in a non constructive way at that gist fit
Now with that out of the way 1 drake Is passive tanker use it in that way.
2 Recon rats are tough but drake should be going through those like knife through butter at lvl 2. If you can do almost all lvl 4s in drake killing mill bounty bships trust me it will handle lvl 2s.
3 In lvl 2s i would consider using assault launchers or fit target painter its not like you need uber tank you could spare one mid slot for it and it increses target signature so your heavy missiles hit for more dmg.
4 And last but not least drones drake can field flight of lights use them train up its not pretty what bunch of these suckers can do to a frigate under 5 seconds or 20 in case of the af rat.
5 as far as ammo read mission description just as you use appropriate hardeners use appropriate dmg type for the rats both with missiles and drones. I would do some field test cause the guides assume ppl using ravens and the drake gets the kinetic dmgbonuse so it migt be slightly different here.
Hope it helps sorry for the laughs but that really is a comedy fit. Fly safe 
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marie claude
Gallente
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Posted - 2008.02.10 04:02:00 -
[16]
try heavy assault missiles you will be pleased (terror heavy assault ftw) get to the terror rage and see some real damage
trinity = EPIC FAIL |

Treean
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Posted - 2008.02.10 23:08:00 -
[17]
no <3 or help for isk buyers.
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Craig Crawford
Caldari New Eden Regimental Navy
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Posted - 2008.02.11 10:40:00 -
[18]
Originally by: Treean no <3 or help for isk buyers.
/care
Thanks to the people who actually made constructive and helpful posts.
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NupetietVer
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Posted - 2008.02.11 19:00:00 -
[19]
Good luck fighting those ships in the Recon mission. I lost a BC that way.
If you're really looking for a fight, try Human Cattle 4/5, a fleet of Battleships.
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Angel DeMorphis
Gallente
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Posted - 2008.02.11 19:37:00 -
[20]
Originally by: Mastin Dragonfly
Originally by: Angel DeMorphis 3) You tried to fight all the ships in a "Recon" mission, which are bound to be heavily resisted as they are not even designed to be fought.
Nonsense, I have no trouble clearing the lvl 4 version, they can be fought.
They can be thought, but if a new player in a badly fitted Drake is trying to fight them and losing his BC, he's doing the mission wrong.
My sig taken from this site. [IMAGE REMOVED] |
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Craig Crawford
Caldari New Eden Regimental Navy
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Posted - 2008.02.14 10:54:00 -
[21]
Originally by: NupetietVer Good luck fighting those ships in the Recon mission. I lost a BC that way.
If you're really looking for a fight, try Human Cattle 4/5, a fleet of Battleships.
Define a fleet.
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Hythloday
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Posted - 2008.02.14 11:51:00 -
[22]
Edited by: Hythloday on 14/02/2008 11:51:46
Originally by: Craig Crawford
Originally by: NupetietVer Good luck fighting those ships in the Recon mission. I lost a BC that way.
If you're really looking for a fight, try Human Cattle 4/5, a fleet of Battleships.
Define a fleet.
From eve survival:
Quote: Pocket 1: Several groups of ships, mixed force of Amarr and Caldari vessels. 9 frigs/destroyers at 15k range which all aggro on warp in. Approximately ten more frigs/destroyers in two loose groups plus two cruisers separately.
Pocket 2: 3 Sentry guns and 2 elite frigs.
Pocket 3: As soon as you warp in you complete the mission. There's 1 support frig (scrambles) at about 20k range which aggros shortly after warp in and a whole lot of Amarrian navy vessels at about 130k range. There are a lot of them, I counted 14 battleships, 4 battlecruisers, and upwards of forty frigs along with a handful of sentry guns all in a pretty tight formation. I was going to see if I could take them group by group but at about 90k range they all aggrod me so I got out of there, I don't think you are supposed to be able to take them on even in a tough ship - I was flying a Myrmidon with a good tank and I still went deep into armour before I could align and warp out.
Great fun mission although, it 5/5 that has the fleet. 4/5 only has some frigs.
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Lakut
Caldari Arcane Alliance
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Posted - 2008.02.14 15:20:00 -
[23]
Originally by: Treean no <3 or help for isk buyers.
This.
And it's completely possible to clear out level 2 recon 1/3 in a drake without l33tgear. I did with my nubskills and without any faction/officer mods. Smart fitting (and some repair warpouts) ftw. Did take a while, though, but I don't like not killing rats if I can avoid it. 
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Kain Fireheart
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Posted - 2008.02.14 17:25:00 -
[24]
Use a caracal with assault missile launchers and bloodclaws instead |

Aja Crimeathin
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Posted - 2008.02.14 20:02:00 -
[25]
I agree with the above statements that you're equipped wrong. The drake is a passive tank not active. Switch it over to a passive fit and select the proper missile types and you'll have no problems.
I run Lvl 2 Recon 1/3 all the time in my T2 equipped passive drake. Takes me a little while to kill everything but I can tank it all day w/ no problems.
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Tallon
Caldari Caldari Provisions
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Posted - 2008.02.14 23:25:00 -
[26]
It is the second room of 1 of 3. You warp in and have like 15 Cruisers less than 10k from you with the same ammount of Frigs. All you need to do to complete is warp out. I did take them all in a Ferox but it was a warp in and out deal that was slow because of the flight to the gate in the first room. Also if you are bored in 2 of 3 on that mission if you kill everything take out the large station. It will drop ammo but probly not enough to cover the cost of bringing it down.
Tallon
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Poision Kevin
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Posted - 2008.02.15 09:28:00 -
[27]
I started to fly a drake when i was doing lvl 3 missions i thinkits a overkill but just a little i mean some missions coul be hard like angel extravaganza but i meani do lvl 4 missions in my drake and if u would like to get the setup here it is and i use almost only t-2 stuff exept missiles and launchers
high: 7 arbalast heave launchers, medium knave nos
med:1 afterburner 10mn t-2, 1 large shield booster t-2 , 3 specific rat shield hardners t-2 and a shield recharger t-2
low:2 shield power relays t-2, 1 ballastic controll system t-2, 1 power diagnostic system t-2
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Salpad
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Posted - 2008.02.15 11:37:00 -
[28]
When flying against mostly frig-sized NPCs, i.e. in level 1 and level 2 missions, fit assault missile launchers. They're intended for fitting on cruisers (including battlecruisers), but they fire missiles that work best against frigates.
-- Salpad |

notaway
Minmatar Republic Military School
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Posted - 2008.02.22 17:56:00 -
[29]
I had to go back to lvl 2 agents with a new corp to gain standing for their R&D agents and I use a passive tanked Drake but I don't bother to waste my missiles. I just aggro everything and then release the drones and they kill everything quickly.. But if u r going to use the missiles then u need to check mission survival guide to confirm what damage u should be dealing and use the appropriate missile type. I also use one or more drone link augs and have 3 cdfp rigs (core def field purger)
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Zentock
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Posted - 2008.02.24 20:03:00 -
[30]
To Lethalize a Drake configure it like this
Low slots : 4x Shield power relay 2's
Medium Slots : 1 Shield recharger 2 , 3 Shield Extender 2's, and hold the last 2 med slots for npc specific shield amp 2's ( there are tech 1 faction amps that will do better if you have the isk.
High Slots : 7 xr-3200 or better Hvy Missile launchers, use caldari navy hvy missile's or better of the approprate type. and for the last slot a drone link augmentor
Drones : 5 medium tech 2 drones of the approprate type.
Rig's : 3 x core defense field purger 1's
this is prolly one of the best shield tanking ships there is so be sure to train all the skills needed for the ship and all the ships equiped mods to level 5 for the best performance.
this configuration will tank level 3 missions with ease, and even hold its own in many of the level 4 missions.
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Raspp
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Posted - 2008.02.25 05:21:00 -
[31]
ugh, im betting its recon 1 or 2, look, just buy a damn shuttle, and then go get a real kill mission,
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Zaqar
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Posted - 2008.02.25 11:13:00 -
[32]
Originally by: Poision Kevin I started to fly a drake when i was doing lvl 3 missions i thinkits a overkill but just a little i mean some missions coul be hard like angel extravaganza but i meani do lvl 4 missions in my drake and if u would like to get the setup here it is and i use almost only t-2 stuff exept missiles and launchers
high: 7 arbalast heave launchers, medium knave nos
med:1 afterburner 10mn t-2, 1 large shield booster t-2 , 3 specific rat shield hardners t-2 and a shield recharger t-2
low:2 shield power relays t-2, 1 ballastic controll system t-2, 1 power diagnostic system t-2
Dunno if that's a typo, but fitting shield power relays on the same setup as a shield booster is a really bad idea.
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Tmarte
Caldari BODA-BOOM
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Posted - 2008.02.25 16:34:00 -
[33]
Originally by: Zaqar
Originally by: Poision Kevin I started to fly a drake when i was doing lvl 3 missions i thinkits a overkill but just a little i mean some missions coul be hard like angel extravaganza but i meani do lvl 4 missions in my drake and if u would like to get the setup here it is and i use almost only t-2 stuff exept missiles and launchers
high: 7 arbalast heave launchers, medium knave nos
med:1 afterburner 10mn t-2, 1 large shield booster t-2 , 3 specific rat shield hardners t-2 and a shield recharger t-2
low:2 shield power relays t-2, 1 ballastic controll system t-2, 1 power diagnostic system t-2
Dunno if that's a typo, but fitting shield power relays on the same setup as a shield booster is a really bad idea.
Haha yeah i agree, bad fit on that one.
Ok here's my setup i use that pretty much will allow you to AFK any Lvl 3 and under mission.
Highs - Heavy Missle Launcher of choice Mids - 2x LSE 2's, 1 EM Amp t2, 1 Therm Amp t2, 1 Invul t2, and either another LSE or recharger Lows - Beta Shield Power Relays (Give same attribs as a T2 with better fitting costs) Rigs - 3 Field Purgers
With my skills, i don't have to refit inbetween missions, just accept it and go, it's a general passive tank for all resistances, lowest Kin - 64, EM 64.3, therm - 71 and exp at 76. Also, it has a peak recharge rate of 240 hp/sec
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notaway
Minmatar Republic Military School
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Posted - 2008.02.27 07:38:00 -
[34]
Shield compensation skills a must for passive tank and a DC II (damage control)in low helps out resistances also...
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Mannakin
Caldari Mercurialis Inc. Interstellar Alcohol Conglomerate
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Posted - 2008.02.27 12:29:00 -
[35]
There is one stupid lvl 2 mission where there are cruiser level rats that suck your cap dry very quick and do a load of damage.
The "trick" is to do the mission without trying to kill the rats.
After almost losing my Caracal 3 times I finally changed to a shuttle and finished the mission that way. Ok, my shuttle was in hull at the end of it - but it made it through.

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Karlemgne
Flying Under the Influence Visions of Warfare
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Posted - 2008.02.28 10:09:00 -
[36]
So you're a Caldari pilot and want to run missions in your drake?
1. The Drake can be used to run level 2s, but it really shines in level 3s. Try using an assault launcher Caracal for level 2s.
2 get a passive shield tanking setup as quickly as possible. Don't waste your time with an active tank on a Drake.
2.1 If you are going to active tank your Drake, which you shouldn't (see 2), you should be using a LARGE shield booster, not a small one, even if it IS a gist booster.
3. If you are using heavy missiles on frigs, you are only going to do a fraction of the total damage output of your heavy launchers + missiles. This is because of the size (aka sig radius) of frigate rats.
3.1 The amount of damage you are going to be able to do (and the amount of damage your tank can absorb) or dependent on your skills. Its difficult to give you a clear answer without this information.
-Karlemgne
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Saerdna16ID
Gallente 16th Interspacial Dynasty
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Posted - 2008.02.28 11:06:00 -
[37]
Well with my Vexor I could tank them for ever but I could not do much damage to them. I had to bring 1 more friend in a frig to help me kill them.
Not sure why you had problem tanking them but with my passive armor tanking i had no issues keeping my self alive with a single MAR2.
The point of the mission is run and complete mission but if you want to kill them its a pain since they absorve most of the damage from resists.
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