
Rialtor
Amarr Yarrrateers Knights Of Syndicate
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Posted - 2008.02.14 20:52:00 -
[1]
Edited by: Rialtor on 14/02/2008 20:55:24 Edited by: Rialtor on 14/02/2008 20:52:41
Originally by: Lord Tlaloc I just got myself a lvl 4 agent and now I also need a new BS for it. I was thinking about the Abaddon and started playing with fittings And I got something like: Highs: 5x Tachyon modulated beams 1x cruise missile launcher Meds: 4x cap rechargers II Lows: 2x Lar II 3x EANM II 1x Damage control II 1x CPR II
3X CCC rigs and drones
I think this is a good permarun tank but I wonder if it has the damage output to do lvl 4 missions?
How much SP do you have? It would help me gauge your skillset better and I'd be better able to recommend a build for you.
And also, can you use t2 pulses? and how are you cap skills? And do you have Advanced Weapon Up.? if so what level?
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Never doubt that a small group of thoughtful, committed citizens can change the world... Indeed, it's the only thing that ever has. |

Rialtor
Amarr Yarrrateers Knights Of Syndicate
|
Posted - 2008.02.15 00:22:00 -
[2]
Edited by: Rialtor on 15/02/2008 00:23:10
Originally by: Chelone
As far as I know, you can't fit 8x Mega Mod beams without AWU IV
Ok, so I have a bit of advice for you Tlaloc.
Run Amarr Missions Once you commit to the abaddon as a mission ship, you're basically saying you're running blood raider & sansha primarily if not exclusively. You can run other mob types if they come up, but I tend to skip them if I have a skip availible. (Somoene correct me if I'm wrong, but as far as I know you can turn down a mission every 4 hours)
So you need an Amarrian agent if you don't have one already, preferably an agent from Amarr Navy.
Setup Ok, now that you're commited to Blood Raider & Sansha missions you should know that the BSes tend to orbit at around 40-50km. So Pulse Is aren't really an option, so without Pulse IIs you're going to have to work with Beams.
Beams have a bit of cap issues, especially in the Abaddon so you'll need to fill your mids with Rechargers, and all CCC rigs.
Highs Fit as many Mega Mod Beams as possible, then Fit Dual Heavy Beams in the rest of the slots. You want 8xLasers, so make them fit in some configuration.
Mid 4xCap Recharger IIs
Low LAR II, 1xEM Hardener II, 2x Therm Hardener, 3xHeatsink II
Rigs 3xCCC
Drones 5x Hammer and Hobs
Strategy Since you already have high EM resists you can get away with 3 hardeners since you'll be running Blood Raider, and Sansha missions. For all other mobs use 4 slots for resistance like Chelone mentioned, and drop to 2 Heatsinks. I run every mission on 1 LAR II. The theory behind mission running with the Abaddon is to kill enemies quickly enough that you reduce the dps to a tankable level. You should not be perma runing your rep, you'll find yourself out of cap with constant guns and repping. Use it wisely, don't be afraid to fall to like 25%-50% armor. Just keep destroying things as quickly as possible with sporadic rep cycles, till you reach a point where you're gaining armor as the dps continues to come in. Save small targets for drones and destroy BCs, and BSs 1st. Also you can save some time by picking off long distance frigs as they fly in, put 4 guns on each and you'll 1 to 2 volley them, but use drones up close.
Just remember cap is mroe important than Armor...if push came to shove if you have enough rep to overcome the dps, you can shut off your guns to rep up a bit. Don't fall below 30% cap.
Also if you don't already, use a good mission site.
---- sig ----
Never doubt that a small group of thoughtful, committed citizens can change the world... Indeed, it's the only thing that ever has. |