
DrAtomic
Atomic Heroes Phalanx Alliance
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Posted - 2008.02.19 17:37:00 -
[1]
From an alliance standpoint of view with a jump bridge network in place the jump freighter is a nice tool; however more often then not POS refueling is done by individuals rather then by teams (in my expierence with 0.0 alliances).
Freighters allready filled that role nicely for bringing in the fuel for large alliances. The jump freighter is a nice addition for them.
However carriers filled a role for lots of smaller corps/alliances/indiviuals, that role is not replaced by the jump freighter. Mainly due to the lack of available support needed for escort purposes. Thus the majority shifts to using Dreads or Rorquals for those purposes, since they can be flown by one person with cyno alts without support (sure it requires pre-scouting for managable hostilities but this is how they are used and how carriers were (and still are) used.
Shorter jump range means increased operational costs if the fuel bonus makes the total cost involved less or equal to covering the same distance with a Dread/Rorqual/Carrier then that issue is gone.
It still leaves two major issues; 1. Even with the increased HP a freighter or jump freighter with escort will still be primaried even with huge support fleets. When you can do 8 bil of damage, knowing what damage type to do, how much dps it takes and knowing that you'll blow up a lot of isk worth in their holds as well their wont be a reason not to sacrifice 15 BS to gank it; heck even suicide ganking it with 80 BS still yields a win in isk lost versus destroyed fights and that's what counts in the end. This whole thing is basicly a huge issue with all forms of haulers/transports/freighters; no matter the amount of support you bring they are easy prey. A solution could be to give them rep amount bonusses on remote reps received. A real zero sec example is when we scouted out a MM freighter run with support near a midstop POS, we ganked 1 of their freighters with 30 interceptors, had a second one in hull but warped out because they were starting to get locks on us plus their remote rep support was starting to acquire locks on their freighters as well. We didnt loose a single ship, was great fun for us but also very lame from a protection point of view (they had the support but still lost one). 2. A single 25 mil interceptor with scram and web is enough to imobilize an unsupported Jump Freighter. - - -
Originally by: CCP Wrangler If you can understand our goal, disagree with our solution and offer a solution that is equal or better your opinion has a better chance of being heard...
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