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Thread Statistics | Show CCP posts - 6 post(s) |

LuisWu
Sorry Guy Your Wife Forced Me
0
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Posted - 2012.02.20 21:12:00 -
[1] - Quote
-+Its the delay in the overview working as intended or its a bug?
I mean the 1-2 seconds of delay between , for example, a ship decloaks after crossing a gate and its selecteable in the overview.
It happens even with the overview unlocked. |

LuisWu
Sorry Guy Your Wife Forced Me
0
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Posted - 2012.02.21 21:23:00 -
[2] - Quote
Chokichi Ozuwara wrote:CCP, fix the damn overview. This is ridiculous. Just give us the previous consistent and predictable behavior.
Right now, I don't know what my overview is going to do moment to moment, which makes flying my ship and performing operations in space a big problem.
This patch only made it worse.
Also, as above, the overview is much less responsive now. It is actually slower because of these "improvements" you have introduced. I am constantly waiting for targets to appear on my overview and sort into the correct order.
+1
This patch makes the overview a worst tool than it was before, as simple a that.
Please fix the overview-¦s lag asap. It makes imposible to takle small targets before they jumps, makes instalocking ships useless, kills piracy and makes small combat ops a worst experience. |

LuisWu
Sorry Guy Your Wife Forced Me
4
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Posted - 2012.02.23 09:52:00 -
[3] - Quote
Overview-¦ delay is still there and its still a pain in the ass |

LuisWu
Sorry Guy Your Wife Forced Me
4
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Posted - 2012.02.23 10:55:00 -
[4] - Quote
Hannott Thanos wrote:My point exactly. Customers/people have no clue what they want I know what I want. A functional overview without delay, and I had it until CCP ****** it |

LuisWu
Sorry Guy Your Wife Forced Me
5
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Posted - 2012.02.23 15:03:00 -
[5] - Quote
First of all sorry if I make some mistake, not an english native speaker.
Pre-patch overview had several issues, I agree, but ships appeared at the exact time (or at least faster than now) they appeared in space when crossing a gate, decloak, etc; now there-¦s a delay that makes imposible to catch pods, frigates, fast cruisers, etc. Before patch, in our corp, we where able to point almost anything that crossed a gate, of course with and instalocking ship (around 3000 scan res), even cloaky transports and recons if they where not to fast activating the cloaking device. After patch we have only pointed 3 pods in more than 70 kills. To any pilot making piracy or small gang ops its simply making his gameplay ****.
Worst thing is that there is not a single dev response about if this is and intended game change or its a bug and I will see a fix, i-¦ve tried to know via petition, bug notification and the 2 threads in this forum. But I-¦m still waiting some response, maybe i will know before my game subscription ends. |

LuisWu
Sorry Guy Your Wife Forced Me
5
|
Posted - 2012.02.23 15:34:00 -
[6] - Quote
Ugo Mnoguron wrote:No. Did anyone say anything about lag?. There is a bit of longer than before delay in items incoming to the grid appearing on screen and on overview. No one said anything about lag.. And, if you take a bit of time between your futile attempts to "you know what" and actually read the thread, perhaps you could have a slight clue. I truly advise you to focus and change your stopwatch brand. The problem remains in the sort lock reacting to overview mouse hovering instead of as a user defined setting. Plain and simple. You don't seem too bright when you bring government, religion or imbecility to a clear line of discussion.
This ^ ^
thanks for explaining it so clear |

LuisWu
Sorry Guy Your Wife Forced Me
7
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Posted - 2012.02.24 11:31:00 -
[7] - Quote
Tastykle wrote:Im sick of the overview lag, my scan resolution boosted interceptor is now useless, please fix it
+1
Another day without a single DEV response about if the overview-¦s delay is an intended change or a bug. |
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