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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.18 10:49:00 -
[1]
Originally by: bldyannoyed TC's SHOULD boost Falloff, it really is as simple as that.
That they would function as mid-slot damage module is true, but it is also true atm for Amarr, and to a lesser extent Gallente.
Take for example a MP II with MF. It hits around 15km Optimal with about 9km Falloff, meaning its DPS is cut by Approx 50% at 24km Warp Disrupt range. With a TCII its optimal goes up to 17KM, meaning it now does MORE DPS at 24KM, or indeed any range over its old optimal of 15KM.
According to Goumindong's argument that same scenario is what would make Falloff on TC's overpowering to Minmatar.
As usual though its a totally ******* moot point cos off the top of my head i can think of MAYBE TWO Minnie ships that would be able to fit them. A Tempest in its 5th mid or a Cane if it had a passive setup and didnt need an injector ( MWD, Web, Scram, TC ).
NOT ONE of the tech 2 ships has the mid slot space to fit even one. You could maybe make a sacrifice on a Vargur to shoe-horn one in but thats it.
So really, who the **** cares. You'd need ******* THREE of them to counter just ONE bonused TD anyway so Falloff boosting or not Tracking comps arent a viable counter to TD's anyway.
TC should boost falloff(as a script) as soon as downgrading autocannons give a meaningful reduction in dps and range.
Because right now downgrading ACs is like getting free grid/cpu for a 3% dps decrease, while everyone else gets less range AND less dps(and more of both).
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.18 10:59:00 -
[2]
Originally by: bldyannoyed
And downgrading turret size should give a meaningful decrease in DPS as soon as downgrading ammo gives a meaningful increase in range.
Its called barrage.
What, you act like lasers and blasters dont only use AM/null and mf/scorch.
Quote: And i assume of course that you would take the largest tier AC as the baseline and simply nerf all the others? Cos tahts all balancing is right?
Of course.
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.19 07:59:00 -
[3]
Originally by: bldyannoyed Edited by: bldyannoyed on 18/02/2008 11:11:11
Originally by: Gamesguy
Originally by: bldyannoyed
And downgrading turret size should give a meaningful decrease in DPS as soon as downgrading ammo gives a meaningful increase in range.
Its called barrage.
What, you act like lasers and blasters dont only use AM/null and mf/scorch.
Quote: And i assume of course that you would take the largest tier AC as the baseline and simply nerf all the others? Cos tahts all balancing is right?
Of course.
Well thank **** you're not a dev.
It's not even worth getting into an argument about how **** Minnie AC boats would be with everything under largest tier AC's nerfed.
Actually, what am i saying?
Sounds like exactly the sort of thing we should be expecting to go live on sisi any day now. Makes me glad i had training ADHD when i first started playing and trained EVERYTHING cos i thought it would be clever.
Concession accepted troll.
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.25 22:27:00 -
[4]
Originally by: Eaterof Children Edited by: Eaterof Children on 20/02/2008 13:50:57
Originally by: Gamesguy Downgrading from 425mm to dual 180s give a decrease of 10.7% dps, and about 5% range loss(optimal only). You gain 25% more tracking.
Downgrading from heavy pulse to focused medium gives a decrease of 13.6% dps decrease, and 19% range loss. You gain about 10% more tracking.
Balance those numbers, and a falloff script should be added.
Add here that the "normalized" dps decrease for autocannons is even less if you count reloading times because the smallest guns hold much much much more ammo and this counts for a lot because autocannons have an extremely fast rof.
Autocannons do NOT have an extremely fast rof, like a year ago ccp halved the rof of autocannons and increase their damage accordingly.
They have the same rof as blasters and pulses.
In any fight, you will never have to reload, it literally takes 5 minutes of firing or something stupid to empty an autocannon(especially a lower tiered one).
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