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QuartermasterJason
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Posted - 2008.02.17 05:51:00 -
[1]
I meet the system requirements for the premium content, but for some reason whenever I switch to it all the light look like giant black squares instead of lights. This includes stars, spotlights, get trails, everything.
I am running: P4 2.8GHz 2 GB of RAM NS6200AX GeForce graphics card with 256 MB of memory (I did the shader test, it passes)
Anyone have any ideas as to my problem? Thanks in advance.
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QuartermasterJason
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Posted - 2008.02.17 05:55:00 -
[2]
I forgot to mention, yes I already updated DirectX and my video drivers before posting, and I turned down every other setting I could think of.
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Mildain
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Posted - 2008.02.18 15:48:00 -
[3]
I am experiencing this issue on a GeForce 6200 TC. The same issue has been reported to occur on Radeon 9000 (RV300) based cores. I am unsure what's causing the problem, I will investigate further.
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Andrue
Amarr Federation Of Space Loonies Culture Shock Initiative
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Posted - 2008.02.19 11:02:00 -
[4]
Edited by: Andrue on 19/02/2008 11:04:46
Originally by: QuartermasterJason I meet the system requirements for the premium content, but for some reason whenever I switch to it all the light look like giant black squares instead of lights. This includes stars, spotlights, get trails, everything.
I am running: P4 2.8GHz 2 GB of RAM NS6200AX GeForce graphics card with 256 MB of memory (I did the shader test, it passes)
Anyone have any ideas as to my problem? Thanks in advance.
A 6200 graphics card is about the bottom of the heap where SM3 is concerned.
All that the shader test actually does is ask the card/driver if they understand the commands. Truth is that given a calculator, a reference book and a pen and paper I could pass the shader test. You'd have to wait several months to a year between frame generation though 
More seriously - I actually suspect that some of the older/cheaper cards like the 6200 don't really support SM3. They probably have some half-baked buggy implementation that was rushed out at the time just so that marketing could put another line on the feature matrix. They may even downright lie. Afterall the shader test may not even be able to validate what the card says. The test may only be "Hello. Can you support SM3?" it doesn't take much to code a "Yes, thanks" response  -- (Sarcastic mission running veteran)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |
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