
Gevlin
EXPCS Corp SpaceMonkey's Alliance
103
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Posted - 2012.02.17 12:14:00 -
[1] - Quote
Brain Storming solutions. I would recommend:
-> presenting a tutorial on the big screen TV. for a person to watch. Or as an intro before appearing in the captains quarters recommending the use of the tutorial program. Including the rewards that a player get by doing it.
->Moving the tutorial mission to a companion role that becomes a epic mission ark based on the profession he chooses. At time progresses though have the mission become sporadic to allow gradual freedom from the companion but still draw the person back into the chosen profession .
-> Have the player follow a written diary of a fallen comrade whose death is a mystery. During the progression of the mystery the player learns to use the mechanics of the game.
->have cinematic cut scenes in the tutorial help the new player get into the world of eve and show prelude of what to expect.
-> Have a wing man the new player accompanies on several missions to get the feel of the power of grouping, Maybe it is a logitic pilot/ Miner/industrialist that has hired the Pilot to assist him on a story line of missions. Have the NPC commanding the player what to do, calling Primary, on selected targets to the best advantage. Mean while describing the strengths of ship out their and his experiences against or with them.
-> Add a tutorial for leadership where the Player commands a wing of NPCs, so he get an idea of the effect group combat. What is it to be a god without followers?
-> May have to shelter the newb a little more by sticking them in isolation, a fight simulator, for a little while before releasing them out in the cruel world? Or at least warn them about the common scam tricks.
-> Have a contest for player to write a web based tutorial that will work with in the game of eve.
-> Limit access to certain features of the game till the player has X amount of experience learned. As they progress allow them to delve into more options. Eve is just overwhelming to a new player you may need to temporarily dumb down the game for them. Hide Cheat cods on fan sites so player can GÇ£pretend to cheatGÇ¥to unlock options.
-> Simplify the UI (dumb it down) for new players, allowing the player to unlock the UI features to be used over time
-> Buff the T1 Cruiser, Frigate, and Destroyer, in the area of core skills is Nice capacitor, high armour, but limit the effect core skill would have on these ships so experienced players don't fly around in this ships killing everything. I agree with several people: CCP needs to focus most of eve's recources on FIS, but the development of WIS still needs to continue, just as a slower and more efficient pace. In eve I wish to be more than just a machine. |