Dipluz wrote:Hi,
I would like to propose some following changes, so that Eve is more dynamic, and the different aspects and areas reflect better, on how different areas (nullsec, lowsec, highsec & wormholespace)
Reflect properly on risk vs reward when it comes on the income side.
I feel this is needed when 66%~ of the population lives in highsec.
This should prove enough of a reason to the population of eve, that highsec is way to profitable to ever bother going to explore lowsec/nullsec/wormhole space.
Im not saying this to force people to move to another area for us evil pirates/gankers/blobbers from huge alliances, so we have more targets.
But as I see it t oday showing on each devblog on how the population is spread. I feel this is a neccesary step so that people properly explore the riches around eve. I know that low sec already dosent have too many things that draws people to it atm, and CCP is addressing this.
And EvE is a sandbox game where you do what you want, but as it is today Risk VS Reward, is not properly set.
Specially is this to Level 4 missions.
What I want done.
Readjust the Loyaltypoint income of Level 4 missions by 25-40%. So that it comes in line with the risk vs reward of the other aspects of the game.
And other highsec activities (highsec incursions done properly and ETC)
Some reasoning to this:
I am a 7 year veteran (bittervet) of this game.
Not famous of any kind just enjoy this game, but as I see theres PLENTY of territory for those who are willing to risk to get reward.
When I after 4months of playing back in the "old days" I was tired of highsec already ( yes I did live in highsec after my first couple of nullsec lives), I took the chance of going to 0.0 to join the big alliances. And the riches that would come to me for taking that risk.
Today I feel its another story.
You have so much income from level 4 missions, through loyalty points, all agents today has no Quality level anymore which means you can spread out evenly and lower the risk even more for highsec ganks/plays, I feel that through this there is no risk except for dieing in a mission, bring a logistics alt and there you go totally risk free income.
I would like some of the CSM candidates to view this and take a position on this, though alter my proposal as you see fit.
Cya on fanfest guys!