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Mahn AlNouhm
The Bastards
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Posted - 2008.02.25 23:02:00 -
[1]
Theory of relativity. The faster you go, the more mass you have. Once you pass, say, 2.5 kms, maybe 3, your maneuverability suffers tremendously. . . .
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Hank Soral
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Posted - 2008.02.25 23:03:00 -
[2]
Originally by: Mahn AlNouhm Theory of relativity. The faster you go, the more mass you have. Once you pass, say, 2.5 kms, maybe 3, your maneuverability suffers tremendously.
You're dumb.
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Liang Nuren
The Avalon Foundation
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Posted - 2008.02.25 23:04:00 -
[3]
Part of the beauty of Eve is the sandbox. So no.
-Liang -- My new keyboard is awesome... I can type again (beware Eve-O spreaders of misinformation!) |

Mahn AlNouhm
The Bastards
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Posted - 2008.02.25 23:09:00 -
[4]
Edited by: Mahn AlNouhm on 25/02/2008 23:11:35 Edited by: Mahn AlNouhm on 25/02/2008 23:10:26 Thanks for your insight, Hank. You're a shining beacon of wisdom and enlightenment. Liang, a little more exposition would be appreciated. I don't really see how the sandbox nature of Eve conflicts with the idea. And, for the record, I'm not sold on the 2.5 kms figure. I was just tossing it out there. . . .
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Hank Soral
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Posted - 2008.02.25 23:09:00 -
[5]
Originally by: Mahn AlNouhm Thanks for your insight, Hank. You're a shining beacon of wisdom and enlightenment.
Liang said what I said, but in a nicer way. Want a hankey?
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Mahn AlNouhm
The Bastards
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Posted - 2008.02.25 23:13:00 -
[6]
Hank, please fling your poo somewhere else. . . .
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Hank Soral
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Posted - 2008.02.25 23:20:00 -
[7]
Originally by: Mahn AlNouhm Hank, please fling your poo somewhere else.
Judging from the quality of your first post, I could say the same to you.
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Foocurr
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Posted - 2008.02.25 23:20:00 -
[8]
The game mechanics are fine the way they are. Quit blaming them for your failure to not suck.
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Mahn AlNouhm
The Bastards
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Posted - 2008.02.25 23:26:00 -
[9]
Damn, I really seem to have drawn out the trolls today. So you know, I don't fly in 0.0, so the beef I have is limited to mechanics that are abused and unbalanced. . . .
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Arthur Frayn
Veterans Of Liberation Ltd.
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Posted - 2008.02.25 23:29:00 -
[10]
Originally by: Mahn AlNouhm Edited by: Mahn AlNouhm on 25/02/2008 23:16:32 Theory of relativity. The faster you go, the more mass you have. Once you pass, say, 2.5 kms, maybe 3, your maneuverability gets progressively worse.
Einstein would sigh and shake his head at your idea. Special relativity only starts to have a noticable effect when you approach a significant fraction of the speed of light. Say 10%. Which is 30,000 kms.
-- Eve needs a dose of Top Gun without the sweaty shower scenes. |

Liang Nuren
The Avalon Foundation
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Posted - 2008.02.25 23:32:00 -
[11]
Edited by: Liang Nuren on 25/02/2008 23:32:33
Originally by: Mahn AlNouhm Damn, I really seem to have drawn out the trolls today. So you know, I don't fly in 0.0, so the beef I have is limited to mechanics that are abused and unbalanced.
I wasn't trolling. Honestly, the last thing that Eve really needs is more "conditional" or random mechanics. Eve is a sandbox, and an idea like this is very much an artificial limitation on the sandbox.
-Liang -- My new keyboard is awesome... I can type again (beware Eve-O spreaders of misinformation!) |

Mahn AlNouhm
The Bastards
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Posted - 2008.02.25 23:35:00 -
[12]
Okay, busted, I'm not a physicist. I tend to forget that I'm dealing with a gaggle of geeks. <insert flame here> BUT, I'm not so far off. I wasn't interested in the specifics of the theory, just the basic idea that speed and mass are interrelated. . . .
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Liang Nuren
The Avalon Foundation
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Posted - 2008.02.25 23:38:00 -
[13]
Originally by: Mahn AlNouhm Okay, busted, I'm not a physicist. I tend to forget that I'm dealing with a gaggle of geeks. <insert flame here> BUT, I'm not so far off. I wasn't interested in the specifics of the theory, just the basic idea that speed and mass are interrelated.
IIRC, we go faster than the speed of light when we warp, so we should all turn into warping black holes.
-Liang -- My new keyboard is awesome... I can type again (beware Eve-O spreaders of misinformation!) |

Mahn AlNouhm
The Bastards
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Posted - 2008.02.25 23:38:00 -
[14]
I hear you, Liang. Your opinion valued and respected. I was referring to the rest of the guys who like to fling insults instead of evaluting the idea based on its merit. . . .
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Arthur Frayn
Veterans Of Liberation Ltd.
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Posted - 2008.02.25 23:39:00 -
[15]
Originally by: Mahn AlNouhm Okay, busted, I'm not a physicist. I tend to forget that I'm dealing with a gaggle of geeks. <insert flame here> BUT, I'm not so far off. I wasn't interested in the specifics of the theory, just the basic idea that speed and mass are interrelated.
So you weren't interested in accurately applying real world physics into your idea, you just felt like creating an arbitrary modifier to make nanos less effective.
Bravo!
-- Eve needs a dose of Top Gun without the sweaty shower scenes. |

Katrina Coreli
No Fear Buccaneers
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Posted - 2008.02.25 23:40:00 -
[16]
Speaking as a physics tard i still think its not the best idea.
Its better than others ive seen but as Liang says artificial contrainsts dont sit well with this game which ive always liked for chalenging players to try and do something different and crazy and see if it works.
Im personally in favour of removing snakes and just adding flat 1%, 3% and 5% hardwirings and adding a ranged Mass Increaser module with say, a 25km range.
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Arthur Frayn
Veterans Of Liberation Ltd.
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Posted - 2008.02.25 23:41:00 -
[17]
Edited by: Arthur Frayn on 25/02/2008 23:40:42
Originally by: Liang Nuren
Originally by: Mahn AlNouhm Okay, busted, I'm not a physicist. I tend to forget that I'm dealing with a gaggle of geeks. <insert flame here> BUT, I'm not so far off. I wasn't interested in the specifics of the theory, just the basic idea that speed and mass are interrelated.
IIRC, we go faster than the speed of light when we warp, so we should all turn into warping black holes.
-Liang
This thread got me calculating like a bastard and I just figured out that battleships fly at 1500 times the speed of light when they go into warp. Holy sh**.
Interceptors go 6000 times the speed of light. Wow.
-- Eve needs a dose of Top Gun without the sweaty shower scenes. |

Katrina Coreli
No Fear Buccaneers
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Posted - 2008.02.25 23:41:00 -
[18]
And given that EVE functions like we are flying ships in a fish tank i think quibling about physics is neither here nor there
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Katrina Coreli
No Fear Buccaneers
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Posted - 2008.02.25 23:42:00 -
[19]
Originally by: Arthur Frayn Edited by: Arthur Frayn on 25/02/2008 23:40:42
Originally by: Liang Nuren
Originally by: Mahn AlNouhm Okay, busted, I'm not a physicist. I tend to forget that I'm dealing with a gaggle of geeks. <insert flame here> BUT, I'm not so far off. I wasn't interested in the specifics of the theory, just the basic idea that speed and mass are interrelated.
IIRC, we go faster than the speed of light when we warp, so we should all turn into warping black holes.
-Liang
This thread got me calculating like a bastard and I just figured out that battleships fly at 1500 times the speed of light when they go into warp. Holy sh**.
Interceptors go 6000 times the speed of light. Wow.
As i understand it when we go into warp a small warp bubble is created around us and we just slip between one location and annother, hence why we go through stations and planets etc, i think the projected warp speeds are hypothetical
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Arthur Frayn
Veterans Of Liberation Ltd.
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Posted - 2008.02.25 23:45:00 -
[20]
Originally by: Katrina Coreli
Originally by: Arthur Frayn Edited by: Arthur Frayn on 25/02/2008 23:40:42
Originally by: Liang Nuren
Originally by: Mahn AlNouhm Okay, busted, I'm not a physicist. I tend to forget that I'm dealing with a gaggle of geeks. <insert flame here> BUT, I'm not so far off. I wasn't interested in the specifics of the theory, just the basic idea that speed and mass are interrelated.
IIRC, we go faster than the speed of light when we warp, so we should all turn into warping black holes.
-Liang
This thread got me calculating like a bastard and I just figured out that battleships fly at 1500 times the speed of light when they go into warp. Holy sh**.
Interceptors go 6000 times the speed of light. Wow.
As i understand it when we go into warp a small warp bubble is created around us and we just slip between one location and annother, hence why we go through stations and planets etc, i think the projected warp speeds are hypothetical
The fun part is that if we actually warped through a planet at 12 AU's a second and didn't pass right through it, there wouldn't be much planet left.
-- Eve needs a dose of Top Gun without the sweaty shower scenes. |

Mahn AlNouhm
The Bastards
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Posted - 2008.02.26 00:09:00 -
[21]
Quote: So you weren't interested in accurately applying real world physics into your idea, you just felt like creating an arbitrary modifier to make nanos less effective.
Well, yeah. The way you framed it rhetorically is a little brutish, but it's fairly evident nanos are a little unbalanced. I was recommending an idea to make it a little more balanced without completely ruining the experience for people. . . .
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Liang Nuren
The Avalon Foundation
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Posted - 2008.02.26 00:14:00 -
[22]
Originally by: Mahn AlNouhm
Quote: So you weren't interested in accurately applying real world physics into your idea, you just felt like creating an arbitrary modifier to make nanos less effective.
Well, yeah. The way you framed it rhetorically is a little brutish, but it's fairly evident nanos are a little unbalanced. I was recommending an idea to make it a little more balanced without completely ruining the experience for people.
The problem with it is that you're artificially limiting the speed that a T1 cruiser can get with a single speed mod and no rigs.
Also, no artificial limits like this on my sandbox please. ;-)
(It's good that you're thinking of things, but this idea = dead).
-Liang -- My new keyboard is awesome... I can type again (beware Eve-O spreaders of misinformation!) |

Cpt Branko
Surge. Night's Dawn
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Posted - 2008.02.26 00:20:00 -
[23]
Originally by: Mahn AlNouhm
EDIT: I am NOT a physicist. Please don't flame me on the specifics of Einsteins theory.
Er, why not?  Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Arthur Frayn
Veterans Of Liberation Ltd.
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Posted - 2008.02.26 00:23:00 -
[24]
Originally by: Mahn AlNouhm
Quote: So you weren't interested in accurately applying real world physics into your idea, you just felt like creating an arbitrary modifier to make nanos less effective.
Well, yeah. The way you framed it rhetorically is a little brutish, but it's fairly evident nanos are a little unbalanced. I was recommending an idea to make it a little more balanced without completely ruining the experience for people.
I like the spirit of your argument, but I can't agree that the method is a good one.
Ideally, I'd like to see all ships have no upper limit on velocity, but heavier ships could have a heinously low acceleration, and smaller ships could accelerate much faster. Their manouvrability could still be lower at higher speeds by virtue of it being hard for a fast moving big object to shift all its mass in a new direction. This is already executed quite well by the ingame mechanics.
Unfortunately it also makes sense for smaller ships to be more manouvrable at high speed due to their low mass. There's no way around it.
Unless! Unless you applied real physics to space flight. I think Eve would be so much more fun if you had to turn around and apply full thrust to slow down your ship. It'd make nanoships much harder to fly because they'd overshoot their targets and slide around like a kid with down's syndrome driving a bumper car.
-- Eve needs a dose of Top Gun without the sweaty shower scenes. |

Cpt Branko
Surge. Night's Dawn
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Posted - 2008.02.26 00:30:00 -
[25]
Originally by: Arthur Frayn
Unless! Unless you applied real physics to space flight. I think Eve would be so much more fun if you had to turn around and apply full thrust to slow down your ship. It'd make nanoships much harder to fly because they'd overshoot their targets and slide around like a kid with down's syndrome driving a bumper car.
You do realise that it'd make topspeeds something quite close to the speed of light? ;) Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

DubanFP
Caldari Four Rings Phalanx Alliance
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Posted - 2008.02.26 00:37:00 -
[26]
Edited by: DubanFP on 26/02/2008 00:38:18
Originally by: Mahn AlNouhm Okay, busted, I'm not a physicist. I tend to forget that I'm dealing with a gaggle of geeks. <insert flame here> BUT, I'm not so far off. I wasn't interested in the specifics of the theory, just the basic idea that speed and mass are interrelated.
1st writing off the members of this board off as a "gaggle of geeks" does not bide well for what little credabillity you had left.
2nd Einstien must be rolling in his grave. Don't look up the slightest bit of info and use it to suit your needs without looking up even the slightest bit of information. This is just horrible, really REALLY horrible... Don't mess with things beyond your understanding. For the good of us all, PLEASE!!
P.S. When we warp we aren't actually flying faster then the speed of light. We're bending time and space to create the effect of faster then light travel. But technically we're not going faster then the speed of light. ___________
Desolacer> Who the heck gives YOU the right to ruin it for others buy blowing them up.
Zaqar> CCP |

Arthur Frayn
Veterans Of Liberation Ltd.
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Posted - 2008.02.26 00:40:00 -
[27]
Originally by: Cpt Branko
Originally by: Arthur Frayn
Unless! Unless you applied real physics to space flight. I think Eve would be so much more fun if you had to turn around and apply full thrust to slow down your ship. It'd make nanoships much harder to fly because they'd overshoot their targets and slide around like a kid with down's syndrome driving a bumper car.
You do realise that it'd make topspeeds something quite close to the speed of light? ;)
But acceleration would make this take literally years of realtime to reach it. Ever played Microsoft Space Simulator? It was an old early 1990s game that dealt with relativity, realistic spaceship flight and the like. I once executed a flight to Mars from Earth, accelerating at 8 G's. It took me two days so I left my PC running when I went to school and overnight.
Yes I'm a geek. But it was fun.
-- Eve needs a dose of Top Gun without the sweaty shower scenes. |

DaJokr
Antares Fleet Yards SMASH Alliance
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Posted - 2008.02.26 00:43:00 -
[28]
Mass...that has something to do with gravity I think, right? Space is 0 gravity last time I checked, so mass would be in effect...nothing 0.o
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Arthur Frayn
Veterans Of Liberation Ltd.
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Posted - 2008.02.26 00:45:00 -
[29]
Edited by: Arthur Frayn on 26/02/2008 00:45:42
Originally by: DaJokr Mass...that has something to do with gravity I think, right? Space is 0 gravity last time I checked, so mass would be in effect...nothing 0.o
Gravity affects (and is affected by) mass just like acceleration affects (and is affected by) mass. The bigger you are, the more force is needed to make you move. Therefore a small ship can reach a high speed much sooner than a large one.
-- Eve needs a dose of Top Gun without the sweaty shower scenes. |

DubanFP
Caldari Four Rings Phalanx Alliance
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Posted - 2008.02.26 00:45:00 -
[30]
Originally by: DaJokr Mass...that has something to do with gravity I think, right? Space is 0 gravity last time I checked, so mass would be in effect...nothing 0.o
You make me cry . Wieght = gravity = pounds. Mass = KG and exists free of gravity. Mass is basically defined by an objects abillity to resist force, inertia. ___________
Desolacer> Who the heck gives YOU the right to ruin it for others buy blowing them up.
Zaqar> CCP |
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