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Lyria Skydancer
Amarr Home 0f Bored Occultists
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Posted - 2008.03.01 15:06:00 -
[31]
Edited by: Lyria Skydancer on 01/03/2008 15:06:12
Originally by: Drek Grapper
Aaaahahaha...so let me get this straight...it's fail because YOU say so. Ahahaha what are you, 8 years old? 
So you are telling me that applying cap usage to AC's is a valid argument because A) you say so, and B) because it uses energy to turn the turret. (which is probably an infinite amount compared to laser and blaster cap use?) 
The only FAIL i smell around here mate....is you. 
No, you fail because you didnt read the whole argument but put your crappy 2 cents inbetween without knowing jack.
He said: Projectile turrets dont use cap and its stupid to think otherwise.
I said: No, thats not true. -------------------------------------- [Video]Skirmish Warfare |

Bronson Hughes
Knights of the Wild Visions of Warfare
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Posted - 2008.03.01 15:06:00 -
[32]
Edited by: Bronson Hughes on 01/03/2008 15:06:54
Originally by: Lyria Skydancer
You claimed projectile turrets dont use cap and its stupid to think otherwise basically.
Nope. I said:
Originally by: Bronson Hughes
Even if you did assume that the actual power used to train the turret was part of the cap usage, it's miniscule compared to the amount of power needed for a railgun or a high powered laser.
Small enough to be effectively zero. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |

Lyria Skydancer
Amarr Home 0f Bored Occultists
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Posted - 2008.03.01 15:09:00 -
[33]
Edited by: Lyria Skydancer on 01/03/2008 15:09:32
Originally by: AS Patriot
Projectile weapons... FFS!!!
The weapon operates by that a charge is triggered and explodes where the potential energy is released and forced the bullet out, just like any pistol, rifle, machine gun, MBT cannon or a 155mm artillary cannon used today...
Why on earth should it use cap?!
Hybrids needs loads of cap because the energy drives the magnetic fields that forces the metallic charges into space
Lasers uses cap because they are mainly a supersized mag-lite with a fucused lins
Its with this quote that the argument started. I didnt agree with this and I got flamed. -------------------------------------- [Video]Skirmish Warfare |

Slide
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Posted - 2008.03.01 15:13:00 -
[34]
I never reacted in this uncivilised manner, but Johnny please STFU! Please for gods sake remove yourself and your endless, meaningless whineage over and over and over again from theese forums.
Can someone give this person a perma ban please?
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Bronson Hughes
Knights of the Wild Visions of Warfare
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Posted - 2008.03.01 15:13:00 -
[35]
Originally by: Lyria Skydancer
Its with this quote that the argument started. I didnt agree with this and I got flamed.
Aside from the 'Fail much at Naval Engineering?' I was attempting to discuss, not flame. That statement, while it seemed humorous at the time, was out of line and I apologize for that. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |

Wideen
Eon Project Legion of Honor
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Posted - 2008.03.01 15:14:00 -
[36]
good thing you two hijacked this thread with your own personal dispute that derailed because this thread was going nowhere 
Originally by: F'nog Your math intrigues me, and I wish to subscribe to its newsletter.
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Lyria Skydancer
Amarr Home 0f Bored Occultists
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Posted - 2008.03.01 15:14:00 -
[37]
Originally by: Bronson Hughes
Originally by: Lyria Skydancer
Its with this quote that the argument started. I didnt agree with this and I got flamed.
Aside from the 'Fail much at Naval Engineering?' I was attempting to discuss, not flame. That statement, while it seemed humorous at the time, was out of line and I apologize for that.
Its all good, forums are here to vent 
I like a good heated discussion -------------------------------------- [Video]Skirmish Warfare |

Lyria Skydancer
Amarr Home 0f Bored Occultists
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Posted - 2008.03.01 15:15:00 -
[38]
Originally by: Wideen good thing you two hijacked this thread with your own personal dispute that derailed because this thread was going nowhere 
haha, yeah this was a bit of a leet hijack from the two of us i guess. -------------------------------------- [Video]Skirmish Warfare |

Drek Grapper
Minmatar
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Posted - 2008.03.01 15:15:00 -
[39]
Originally by: Lyria Skydancer Edited by: Lyria Skydancer on 01/03/2008 15:06:12
Originally by: Drek Grapper
Aaaahahaha...so let me get this straight...it's fail because YOU say so. Ahahaha what are you, 8 years old? 
So you are telling me that applying cap usage to AC's is a valid argument because A) you say so, and B) because it uses energy to turn the turret. (which is probably an infinite amount compared to laser and blaster cap use?) 
The only FAIL i smell around here mate....is you. 
No, you fail because you didnt read the whole argument but put your crappy 2 cents inbetween without knowing jack.
He said: Projectile turrets dont use cap and its stupid to think otherwise.
I said: No, thats not true.
Why even bother then if it makes no difference to the argument?
Ah yes...i know. You just had to stick your fat shnos in on the argument even it makes no difference whatsoever.
Get a life.
--------- I had something important to say here but CCP decided in thier infinite wisdom to keep this space as small as possible. Thanks. |

Garmon
Minmatar Genos Occidere
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Posted - 2008.03.01 15:20:00 -
[40]
Hi drek, aint seen u in a while, havn't got access to a pc for over week now, i'm currently posting through a Nintendo DS, lol the shame :( __________________________________
Garmonation - Rupture fun video |

Drek Grapper
Minmatar
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Posted - 2008.03.01 15:27:00 -
[41]
Originally by: Garmon Hi drek, aint seen u in a while, havn't got access to a pc for over week now, i'm currently posting through a Nintendo DS, lol the shame :(
Lol hey Garm..Ama is busy these days...You missing out! --------- I had something important to say here but CCP decided in thier infinite wisdom to keep this space as small as possible. Thanks. |

Liam Fremen
Insurgent New Eden Tribe Deus Ex.
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Posted - 2008.03.01 15:40:00 -
[42]
In a universe where the ENERGY used for MOVING a spaceship at some hundred m/s in space is completely "marginal" on his own capacitator due to the massive power the ship is able to provide, can you please tell me What the hell should count the energy needed for turning some turrets?
If you read some Eve Background story you will understand that EvE Spaceships are REALLY hard to break, and the shields,armor etc are VERY VERY strong, the weapon used for damaging them are incredibly powerful, there is a whole lot of system in the ship that don't use cap at all (while they use energy and lot of it!!) think about sensors rack? having sensors able to scan billions of km takes energy, you use cap when you click scan? and that's more energy needed then turning a damn crap turret! only keeping the ligh on a 1km spaceship takes more energy then turning a crap turret.
Remember that NUCLEAR ammo for exemple include a THERMAL FISSION WARHEAD on the head of a bullet, and this mean like trowing 6x tactical nuclear bombs on your enemy each few second and he will not tear apart but just taking some damage :)
Projectiles don't use cap beacause they are not intended to use cap, at same time lasers don't use ammo beacause they are intended to not use ammo (t2 and faction crystal damage due to the "volatile" stuff in them, or at least ccp sayed this)
The real question about projectile ammo is: What kind of "thruster" they use? gunpoweder obviously is not an option due to lack of oxygen, maybe a Oxygen/Hydrogen tank made exploding for the event? dunno. _________________________________________________
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Wideen
Eon Project Legion of Honor
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Posted - 2008.03.01 15:45:00 -
[43]
I wonder who will win Physics Online 
Originally by: F'nog Your math intrigues me, and I wish to subscribe to its newsletter.
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Ariel Dawn
Beets and Gravy Syndicate Rare Faction
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Posted - 2008.03.01 15:57:00 -
[44]
Lasers do about 30% more raw DPS than Projectiles, have 2x the combined optimal/falloff range and have insane optimal, and do not receive lower quality hits due to fighting in falloff. They also have no reload times or problems switching ranged ammo in extended fights. For all these benefits, they use capacitor.
Projectiles have the lowest raw DPS, which is further decreased by their reliance on falloff. Fighting in falloff also decreases hit quality. In long engagements, projectile weapons have to be reloaded the most out of any turret, especially artillery (about 2x as often as rails). In trade off they have a limited selection of damage types (ammo usually is only half of the damage you want to be shooting, not 100% like some people believe), and the guns don't use capacitor.
Complaining about Amarr cap use should also come with suggestions of reducing their range/DPS. There is a reason why it is so high, because they're the best turrets period. ESPECIALLY after the huge 12-33% damage boost they are going to get due to the reduction of EM armor resists.
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Disteeler
Segunda Fundacion T e r c i o s
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Posted - 2008.03.01 16:03:00 -
[45]
Edited by: Disteeler on 01/03/2008 16:03:45 Autocannons are meant to be fired far from the little optimal range so that is a loss in dps (50% less dps if you'r in optimal+fallof, and that is the typical situation for example a Vagabond hitting you from 20-25km). Of course EFT doesen't take this into account.
Artilleries have a huge alpha and a very poor dps. Also optimal is not so great and you end lot of times fighting in fallof so that is another drop in dps.
Sig by Black Necris |

arbalesttom
Caldari Glauxian Brothers
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Posted - 2008.03.01 16:29:00 -
[46]
Originally by: Slide I never reacted in this uncivilised manner, but Johnny please STFU! Please for gods sake remove yourself and your endless, meaningless whineage over and over and over again from theese forums.
Can someone give this person a perma ban please?
Trolling the forums IS PROHIBITED, if we all petition Jonny for this we might get him permabanned! Join me in this holy goal and petition him as well to get him permabanned from the forum!
***Sig***
Originally by: Cpt Branko That is a JoJo, a forum troll used by Amarr whiners.
Originally by: Mitnal Locked, one troll after another.
Mitnal, Community Representative
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Khanid Kutie
I R Teh Poasting Alt Corp
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Posted - 2008.03.01 17:21:00 -
[47]
____________________________________________
Originally by: Thargat They should change the name of CAOD to EvE Zoo. Please to not feed the animals.
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Nasta443
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Posted - 2008.03.01 18:11:00 -
[48]
Yes plz make projectiles take cap. Make them like lasers but suck more cap and do MOAR damage!!!!!!
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Deitre Cibrus
Spartan Industries Triumvirate.
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Posted - 2008.03.01 18:20:00 -
[49]
give it a rest ffs -----------
Originally by: Santiago Cortes Please don't derail your own thread.
What is this sig missing? Pretty colours? -Conuion Not true! Has plenty -Deitre It's missing the goat!- Tirg Cowbell! -Scyd Gold gold, baby -Sahwoolo Violet fluffiness? -Incognus What rhymes with orange? -Rauth |

Ghanjaguru
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Posted - 2008.03.01 18:30:00 -
[50]
Originally by: Akita T One of these days, I WILL invent the "stab people in the face over the Internet" device, and I'll be rich...
bill gates beat you to it its called windows
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Odium47
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Posted - 2008.03.01 18:31:00 -
[51]
Autocannons are the only weapon of choice for most minmatar ships, and even worth, minnie ships can't fit the biggest autocannons. In addition, autocannons have lower dmg than hybrids or lasers, lower tracking, lower optimal. The worth thing about projectile weapons is the huge fitting requirements they have, one can barely fit artillery on any minmatar ship, and don't think AC are not a problem when you wanna tank.
AC don't eat capacitor because if they did, nobody would ever fly minmatar ships.
But Capacitor Bonuses on certain ships can use that bonus not for lasers, but for missiles or for permanently running tank or microwarpdrive. So, as most amarr ships have cap bonus and don't have to carry as much ammo as any other race, i really don't see why are we even discussing this matter, except just for trolling?!
How much nerfing minmatar ships have to get? We are already flying ducktaped ships !
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Waxau
The Fated
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Posted - 2008.03.01 18:31:00 -
[52]
Lol wow. You've cut down Jojo...
This is only your third whine thread this week 
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Corstaad
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Posted - 2008.03.01 18:34:00 -
[53]
Don't even debate anything JoJo says he's a troll. If you don't know what a troll is ask someone. Your semi-special if you think anything that comes out of his threads is anything but attempt to raise his false e-peen.
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Jonny MoJo
Amarr
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Posted - 2008.03.01 18:53:00 -
[54]
Edited by: Jonny MoJo on 01/03/2008 18:55:37
Originally by: Ariel Dawn Lasers do about 30% more raw DPS than Projectiles, have 2x the combined optimal/falloff range and have insane optimal, and do not receive lower quality hits due to fighting in falloff. They also have no reload times or problems switching ranged ammo in extended fights. For all these benefits, they use capacitor.
Fail. Your argument is not looking at the fact that Minmatar get damage bonus's on ships as well as 100% cap reduction. Amarr get cap reduction bosnus. Temptests do around 500+ dps WITHOUT damage mods sustainable for as log as there is ammo in cargo. AND TEMPTEST HAS 2 FREE UTILITY SLOTS.
No amarr ship can do this amount of dps without damage mods, and end up doing 0DPS after a few minutes due to no cap. Ammo also breaks randomly due to crystals decaying randomly per shot. Worse tracking, worse cap usage, worse fitting worse everthing.
Titan Doomsday has ONLY 50dps. Are you saying that Titan doomsday is crap damage? Because titan killsboards say otherwise. High Alpha is better than High DPS when fighting CAP DESTABALING TURRETS. Therefore Minmatar with 0 cap high alpha and high DPS damage needs to be rebalanced.
Projectiles used to use cap. Now they dont. CCP should rebalace cap use on Minmatar guns
Refresh for next Real life CCP Sig(21 Total) |

Van Steiza
Battlestars GoonSwarm
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Posted - 2008.03.01 18:56:00 -
[55]
Originally by: Jonny MoJo
Originally by: Ariel Dawn Lasers do about 30% more raw DPS than Projectiles, have 2x the combined optimal/falloff range and have insane optimal, and do not receive lower quality hits due to fighting in falloff. They also have no reload times or problems switching ranged ammo in extended fights. For all these benefits, they use capacitor.
Fail. Your argument is not looking at the fact that Minmatar get damage bonus's on ships as well as 100% cap reduction. Amarr get cap reduction bosnus. Temptests do around 500+ dps WITHOUT damage mods sustainable for as log as there is ammo in cargo. AND TEMPTEST HAS 2 FREE UTILITY SLOTS.
No amarr ship can do this amount of dps without damage mods, and end up doing 0DPS after a few minutes due to no cap. Ammo also breaks randomly due to crystals decaying randomly per shot. Worse tracking, worse cap usage, worse fitting worse everthing.
Titan Doomsday has ONLY 50dps. Are you saying that Titan doomsday is crap damage? Because titan killsboards say otherwise.
Projectiles used to use cap. Now they dont. CCP should rebalace cap use on Minmatar guns
I hope that when you get podded you get Reincarnated as a 800mm Repeating howitzer II With barrage loaded in ur head.
:D ----------------------------------------------- Stop removing my Sig its fine!!!! Nerf Moderaters. |

Hardtail
Red Dawn Empire
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Posted - 2008.03.01 19:01:00 -
[56]
Originally by: Lyria Skydancer
Originally by: Drek Grapper
Lyria you are grasping at straws. But typical troll...just swithes the brain off and carries on talking cr*p. 
Please continue...
No, the argument with the energy difference being negligable is fail too. Do you have the slightest clue about how much energy you need for a laser to do damage on a space ship? Compare the cap use of the propulsion to this. There are alot of energy consumptions that are wrong relatively in eve. What else is new. It still uses cap and you cant talk your way out of it with this argument.
You still fail.
Are you somehow implying you know how much energy you need to damage a make-believe spaceship?
oh wait...
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Jonny MoJo
Amarr
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Posted - 2008.03.01 19:02:00 -
[57]
Originally by: Dianeces
Originally by: Jonny MoJo CAP DESTABALING TURRETS
Where can I get these "cap destabaling turrets"? They sound kinda fun.
Each tach on a abaddon does the same drain as a neut with the power of a Heavy Nos II.
Refresh for next Real life CCP Sig(21 Total) |

Van Steiza
Battlestars GoonSwarm
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Posted - 2008.03.01 19:03:00 -
[58]
Edited by: Van Steiza on 01/03/2008 19:04:05
Originally by: Jonny MoJo Edited by: Jonny MoJo on 01/03/2008 19:01:07
Originally by: Bronson Hughes
Originally by: Jonny MoJo
Projectiles used to use cap. Now they dont. CCP should rebalace cap use on Minmatar guns
I can play the bold game too.
You used to be able to have two MWDs running at once. Now you can't. CCP should rebalance dual-MWD usage
But it doesn't make the statement any more meaningful.
You used to be able to have two MWDs running at once. Now you can't. CCP rebalaned dual-MWD. 0 Cap Turrets are Unbalanced. Therefore both need to be rebalanced.
OMG OMG OM GOMG OMG OMG OMG OMG OMG SHUTUP. ----------------------------------------------- Stop removing my Sig its fine!!!! Nerf Moderaters. |

Dianeces
Minmatar Repo Industries
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Posted - 2008.03.01 19:04:00 -
[59]
Originally by: Jonny MoJo
I DON'T KNOW WHAT WE'RE YELLING ABOUT!
LOUD NOISES!
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Corstaad
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Posted - 2008.03.01 19:11:00 -
[60]
Why do you guys even feed the attention *****?
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