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Sprite Can
46
|
Posted - 2012.02.19 03:36:00 -
[1] - Quote
This is a torturous and non-sensical design choice that makes probing an utter nightmare. Please give Wormholes and Combat Sites their own signature types. Refreshing Lemon-Lime~ |
Solinuas
Viziam Amarr Empire
57
|
Posted - 2012.02.19 03:39:00 -
[2] - Quote
WH's really should have their own sig type |
Sprite Can
46
|
Posted - 2012.02.19 05:42:00 -
[3] - Quote
Either or, so long as Combat Sites and Wormholes are easily distinguishable from each other. It makes no sense to group them together. Refreshing Lemon-Lime~ |
Hayaishi
Aperture Harmonics K162
59
|
Posted - 2012.02.19 05:52:00 -
[4] - Quote
The sense lies in the fact that if you could find all the WHs in a system at once, then it'd make exploration too easy. If you want it easy, go play something else.
Welcome to exploration. |
Sprite Can
46
|
Posted - 2012.02.19 05:59:00 -
[5] - Quote
What? How would you be able to find all of the WHs in a system at once by changing this? Refreshing Lemon-Lime~ |
Valei Khurelem
337
|
Posted - 2012.02.19 06:37:00 -
[6] - Quote
Hayaishi wrote:The sense lies in the fact that if you could find all the WHs in a system at once, then it'd make exploration too easy. If you want it easy, go play something else.
Welcome to exploration.
GAMES SHOULD ALWAYS BE FUNDAMENTALLY FLAWED, TEDIOUS TO USE AND SHOULD HAVE NPCS WITH 100000000 POINTS OF DAMAGE! DESPITE THE FACT THAT GAMES ARE DESIGNED FOR PEOPLE TO HAVE FUN AND NOT BE A SECOND JOB! I AGREE WITH HAYAISHI AND MY POST IS AUTOMATICALLY MORE CORRECT THAN ANYONE ELSES BECAUSE I USE CAPSLOCK AND POOR GRAMMAR!!!!111
"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP." -á - CCP Ytterbium |
Destination SkillQueue
Are We There Yet
1864
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Posted - 2012.02.19 06:59:00 -
[7] - Quote
Hayaishi wrote:The sense lies in the fact that if you could find all the WHs in a system by scanning them a minute or two faster, then it'd make exploration more fun. If you want it fun instead of a pointlesly tedious timesink, go play something else.
Welcome to exploration.
FYP |
Alara IonStorm
1621
|
Posted - 2012.02.19 07:01:00 -
[8] - Quote
I have been saying this for a while. I even have a post in the Little Things thread.
+1 OP.
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Solinuas
Viziam Amarr Empire
60
|
Posted - 2012.02.19 09:31:00 -
[9] - Quote
Hayaishi wrote:The sense lies in the fact that if you could find all the WHs in a system at once, then it'd make exploration too easy. If you want it easy, go play something else.
Welcome to exploration.
.....except i can still find every wormhole in system, despite them having the same sig type as combat sites |
TriadSte
3rd Division
48
|
Posted - 2012.02.19 09:39:00 -
[10] - Quote
I think that it's fine as it is. If you have good scanning skills with a covert op bonused ship its a painless and fast process.
That's of course if you scan the good way being 4au from planets with a 5 probe spread
Or the bad way 32au on a 5 probe spread narrowing down on each sig, this takes forever and is unneeded.
If you live in a WH then this process gets even easier as you simply have to drop 1 probe on a remaining BM to eliminate that from the new sigs.
If you visiting a WH then you need just 2 things :
1. Patience
2. A dedicated probe ship alt to gtfo should that WH vanish |
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Herzog Wolfhammer
Sigma Special Tactics Group
1246
|
Posted - 2012.02.19 09:52:00 -
[11] - Quote
Sprite Can wrote:This is a torturous and non-sensical design choice that makes probing an utter nightmare. Please give Wormholes and Combat Sites their own signature types.
Scan down enough of the two enough times and you will get a feel for which is which based on how close you get to warp-able hits per the AU range of your probes.
Then you will, at 8 to 16AU ranges, start to presume which is which and you will be right most of the time.
|
Valentyn3
24
|
Posted - 2012.02.19 10:13:00 -
[12] - Quote
Valei Khurelem wrote:Hayaishi wrote:The sense lies in the fact that if you could find all the WHs in a system at once, then it'd make exploration too easy. If you want it easy, go play something else.
Welcome to exploration. GAMES SHOULD ALWAYS BE FUNDAMENTALLY FLAWED, TEDIOUS TO USE AND SHOULD HAVE NPCS WITH 100000000 POINTS OF DAMAGE! DESPITE THE FACT THAT GAMES ARE DESIGNED FOR PEOPLE TO HAVE FUN AND NOT BE A SECOND JOB! I AGREE WITH HAYAISHI AND MY POST IS AUTOMATICALLY MORE CORRECT THAN ANYONE ELSES BECAUSE I USE CAPSLOCK AND POOR GRAMMAR!!!!111
I was going to disagree and post several well structured arguments for my case but the volume level at which you have typed has whittled down my resolve and I concede my position.
But hey, why stop here. Why not make it even more unfriendly for 'da scroobs' and make every scan result read "I don't know, something, maybe." That's like ten times the fun. I used to be a Blade Runner like you, then I took an android to the knee... |
Roime
UNFRL Fleet Operations CONSORTIUM UNIVERSALIS
221
|
Posted - 2012.02.19 10:27:00 -
[13] - Quote
Sprite Can wrote:This is a torturous and non-sensical design choice that makes probing an utter nightmare. Please give Wormholes and Combat Sites their own signature types.
Why is it torturous?
It is already possible to distinguish between sigs on one scan.
|
JitaPriceChecker2
State War Academy Caldari State
20
|
Posted - 2012.02.19 10:38:00 -
[14] - Quote
Sprite Can wrote:This is a torturous and non-sensical design choice that makes probing an utter nightmare. Please give Wormholes and Combat Sites their own signature types.
People like you already made wormholes super easy.
You are to lazy to use your brain, tricks for finding wormholes and combat sties very quick where already there from almost the beginning now you have that given on silver platter and yet you still whine.
Whine whine whine I am to lazy i need everything this instant now without needing to use my brain !! Comfort to me now !!!!! |
Valei Khurelem
341
|
Posted - 2012.02.19 10:52:00 -
[15] - Quote
JitaPriceChecker2 wrote:Sprite Can wrote:This is a torturous and non-sensical design choice that makes probing an utter nightmare. Please give Wormholes and Combat Sites their own signature types. People like you already made wormholes super easy. You are to lazy to use your brain, tricks for finding wormholes and combat sties very quick where already there from almost the beginning now you have that given on silver platter and yet you still whine. Whine whine whine I am to lazy i need everything this instant now without needing to use my brain !! Comfort to me now !!!!!
Please go and get a job rather than lecture people about not wanting to work hard in a video game. Exploration is one of the few things that CCP have added to this game which are actually pretty fun and interesting to do, they should be improving this feature as much as possible and putting the content on steroids.
I'm sincerely beginning to believe now that the only reason people complain so much about making MMORPGs either is because they cheat and don't want their phony advantage taken away from them by everyone else.
"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP." -á - CCP Ytterbium |
JitaPriceChecker2
State War Academy Caldari State
20
|
Posted - 2012.02.19 11:02:00 -
[16] - Quote
Valei Khurelem wrote:
Please go and get a job rather than lecture people about not wanting to work hard in a video game. .
If using your brain is working hard then sucks to be you
|
Valei Khurelem
341
|
Posted - 2012.02.19 11:11:00 -
[17] - Quote
JitaPriceChecker2 wrote:Valei Khurelem wrote:
Please go and get a job rather than lecture people about not wanting to work hard in a video game. .
If using your brain is working hard then sucks to be you
I use my brain constantly anyway so I don't need to work hard to use it, I'd just rather not have to use it to get past pointless things that devs should be fixing.
.... By the way, what does a poorly designed UI have anything to do with game difficulty?
"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP." -á - CCP Ytterbium |
Solinuas
Viziam Amarr Empire
61
|
Posted - 2012.02.19 11:12:00 -
[18] - Quote
JitaPriceChecker2 wrote:Valei Khurelem wrote:
Please go and get a job rather than lecture people about not wanting to work hard in a video game. .
If using your brain is working hard then sucks to be you
Technically using your brain is working hard for every living person, i mean have you SEEN how many calories the thing uses in comparison to everything else?!? |
Hayaishi
Aperture Harmonics K162
59
|
Posted - 2012.02.19 11:13:00 -
[19] - Quote
If you wish to complain about time sinks in EVE, then I'm afraid you're playing the wrong game... EVE is full of time sinks, by design.
Probing up stream is MEANT to be hard, that is, having WHs and combat sites intermingled. |
Valei Khurelem
341
|
Posted - 2012.02.19 11:14:00 -
[20] - Quote
Solinuas wrote:JitaPriceChecker2 wrote:Valei Khurelem wrote:
Please go and get a job rather than lecture people about not wanting to work hard in a video game. .
If using your brain is working hard then sucks to be you Technically using your brain is working hard for every living person, i mean have you SEEN how many calories the thing uses in comparison to everything else?!?
*high fives knowledgeable person*
Nice one, didn't know that myself :) I tend to use my brain to think about art and economics mostly which is why I don't like being annoyed by my games when I'm trying to have a break while doing it.
http://chemistry.about.com/od/chemistryfaqs/f/caloriethinkfaq.htm < source?
http://caloriecount.about.com/thinking-burn-calories-q4079
So yeah, **** you, I don't want to waste my brain power on something so useless and we've got scientific evidence to back it up that it does, win! :)
"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP." -á - CCP Ytterbium |
|
JitaPriceChecker2
State War Academy Caldari State
20
|
Posted - 2012.02.19 11:25:00 -
[21] - Quote
Hayaishi wrote:
Probing up stream is MEANT to be hard, that is, having WHs and combat sites intermingled.
Thats no longer the case anyway.
Op and trolls defending him are just too dense to realize it !!! |
JitaPriceChecker2
State War Academy Caldari State
20
|
Posted - 2012.02.19 11:28:00 -
[22] - Quote
Valei Khurelem wrote:Solinuas wrote:[quote=JitaPriceChecker2][quote=Valei Khurelem]
Technically using your brain is working hard for every living person, i mean have you SEEN how many calories the thing uses in comparison to everything else?!? *high fives knowledgeable person* Nice one, didn't know that myself :) I tend to use my brain to think about art and economics mostly which is why I don't like being annoyed by my games when I'm trying to have a break while doing it. http://chemistry.about.com/od/chemistryfaqs/f/caloriethinkfaq.htm < source? http://caloriecount.about.com/thinking-burn-calories-q4079So yeah, **** you, I don't want to waste my brain power on something so useless and we've got scientific evidence to back it up that it does, win! :)
Then your are playing the wrong game and you want it it change to carter your own personal needs of being brainless. If you want a quick adrenaline rush i suggest counter-strike.
Although i think you would whine there too that you have to aim or move around.
GTFO dont spoil the game for the rest of us. |
Valei Khurelem
341
|
Posted - 2012.02.19 11:54:00 -
[23] - Quote
Quote:
Then your are playing the wrong game and you want it it change to carter your own personal needs of being brainless. If you want a quick adrenaline rush i suggest counter-strike.
You really can't read can you?
"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP." -á - CCP Ytterbium |
trevormax
Lone Star Exploration Lone Star Partners
2
|
Posted - 2012.02.19 12:29:00 -
[24] - Quote
wormnav. Easy to use, tells you the likely strength of a wh in system. I have used it to easily find a route to HS through 4 systems and it has accurately picked out the wh's in each one. Use it to see what sigs are likely wh's, scan the others down (if you are only looking for radars, mags etc) |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
267
|
Posted - 2012.02.19 12:41:00 -
[25] - Quote
Valei Khurelem wrote:Please go and get a job rather than lecture people about not wanting to work hard in a video game. Exploration is one of the few things that CCP have added to this game which are actually pretty fun and interesting to do, they should be improving this feature as much as possible and putting the content on steroids.
I'm sincerely beginning to believe now that the only reason people complain so much about making MMORPGs either is because they cheat and don't want their phony advantage taken away from them by everyone else. My main lives in Wormholes, my alt does exploration. There are guides out there that show how to scan fast. I'm not even *good* and it takes me what? 30-45 seconds to ID a sig? If that? That is *not* hard work.
We have people in corp that can scan a sig from -0- in one/two hits, all it takes is a *little* practice... What's that, 15-30 seconds?
Skills + Practice (+implants/ship bonus) = fun.
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
Valei Khurelem
342
|
Posted - 2012.02.19 12:43:00 -
[26] - Quote
Quote:Skills + implants/ship bonus = fun
Fixed that for you :)
"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP." -á - CCP Ytterbium |
Ammzi
Imperial Guardians The Aurora Shadow
821
|
Posted - 2012.02.19 12:53:00 -
[27] - Quote
Hell no. Next step might as well to have beacons at wh for warp to? Pfff. quote CCP Spitfire
"Hello Im Blue,"
|
JitaPriceChecker2
State War Academy Caldari State
20
|
Posted - 2012.02.19 12:58:00 -
[28] - Quote
Valei Khurelem wrote:
You really can't read can you?
No, its you who cant comprehend that world does not revolve around you. |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
267
|
Posted - 2012.02.19 14:12:00 -
[29] - Quote
Valei Khurelem wrote:Quote:Skills + implants/ship bonus = fun Fixed that for you :) What? *NO* practice?
Then where do *skills* come from?
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
Krixtal Icefluxor
Bison - Ammatar Thunder Thundering Herd
329
|
Posted - 2012.02.19 14:33:00 -
[30] - Quote
Yes...when I started playing trials 3 years ago, Exploration was great.
Then came wormholes.
I have DAYS where I have found, in 5 systems around here, 11 WH's and literally NOTHING else.
Many times. And they are not resolved as WH's till 2 au or 1 au.
MONSTROUS waste of time. OMG He Spent His Free-áAURUM ! God is simply-áthe very extraordinary power of the Universe to organize Itself as percieved. -á-á- Lee Smolin "Three Roads to Quantum Gravity" |
|
Emiko Luan
Ekchuah's Shrine Comporium
27
|
Posted - 2012.02.19 16:20:00 -
[31] - Quote
.... just look at the percentage, then you'll know what type of site it is. +welcome to my world+ http://venomzer0.deviantart.com |
Krixtal Icefluxor
Bison - Ammatar Thunder Thundering Herd
329
|
Posted - 2012.02.19 16:22:00 -
[32] - Quote
JitaPriceChecker2 wrote:Sprite Can wrote:This is a torturous and non-sensical design choice that makes probing an utter nightmare. Please give Wormholes and Combat Sites their own signature types. People like you already made wormholes super easy. You are to lazy to use your brain, tricks for finding wormholes and combat sties very quick where already there from almost the beginning now you have that given on silver platter and yet you still whine. Whine whine whine I am to lazy i need everything this instant now without needing to use my brain !! Comfort to me now !!!!!
wow OMG He Spent His Free-áAURUM ! God is simply-áthe very extraordinary power of the Universe to organize Itself as percieved. -á-á- Lee Smolin "Three Roads to Quantum Gravity" |
Krixtal Icefluxor
Bison - Ammatar Thunder Thundering Herd
329
|
Posted - 2012.02.19 16:24:00 -
[33] - Quote
JitaPriceChecker2 wrote:Valei Khurelem wrote:Solinuas wrote:[quote=JitaPriceChecker2][quote=Valei Khurelem]
Technically using your brain is working hard for every living person, i mean have you SEEN how many calories the thing uses in comparison to everything else?!? *high fives knowledgeable person* Nice one, didn't know that myself :) I tend to use my brain to think about art and economics mostly which is why I don't like being annoyed by my games when I'm trying to have a break while doing it. http://chemistry.about.com/od/chemistryfaqs/f/caloriethinkfaq.htm < source? http://caloriecount.about.com/thinking-burn-calories-q4079So yeah, **** you, I don't want to waste my brain power on something so useless and we've got scientific evidence to back it up that it does, win! :) Then your are playing the wrong game and you want it it change to carter your own personal needs of being brainless. If you want a quick adrenaline rush i suggest counter-strike. Although i think you would whine there too that you have to aim or move around. GTFO dont spoil the game for the rest of us.
You are trying WAY too hard to project false anger.
OMG He Spent His Free-áAURUM ! God is simply-áthe very extraordinary power of the Universe to organize Itself as percieved. -á-á- Lee Smolin "Three Roads to Quantum Gravity" |
Krixtal Icefluxor
Bison - Ammatar Thunder Thundering Herd
329
|
Posted - 2012.02.19 16:25:00 -
[34] - Quote
Emiko Luan wrote:.... just look at the percentage, then you'll know what type of site it is.
???? Utterly wrong.
Can a GM just kill this thread with Kindness please ??????? OMG He Spent His Free-áAURUM ! God is simply-áthe very extraordinary power of the Universe to organize Itself as percieved. -á-á- Lee Smolin "Three Roads to Quantum Gravity" |
Seleia O'Sinnor
Drop of Honey
177
|
Posted - 2012.02.19 16:48:00 -
[35] - Quote
Sorry but they don't care.
WORKING AS INTENDED! Eve community: An angry mob of bright people hunting witches, more torches, more hay forks, growing and growing. |
Cipher Jones
301
|
Posted - 2012.02.19 18:12:00 -
[36] - Quote
Krixtal Icefluxor wrote:Emiko Luan wrote:.... just look at the percentage, then you'll know what type of site it is. ???? Utterly wrong.Can a GM just kill this thread with Kindness please ???????
Well you tried to kill it with stupid but that didn't work.
See what happens when fat neckbeards try to ride little ponies? The ponies die. |
Nova Fox
Novafox Shipyards
3210
|
Posted - 2012.02.19 18:51:00 -
[37] - Quote
can we throw in more false singaturs while we are at it?
|
Sprite Can
54
|
Posted - 2012.02.19 19:52:00 -
[38] - Quote
Nova Fox wrote:can we throw in more false singaturs while we are at it?
Yeah, clearly you guys love scanning useless things down so much that it would be a great addition to the game to have false signatures that you can't differentiate from WHs or Combat Sites until 1 or 2 AU, right? How FUN! Refreshing Lemon-Lime~ |
Selinate
657
|
Posted - 2012.02.19 20:42:00 -
[39] - Quote
While I agree with all the posts saying that scanning is slightly tedious and could use some changes (I'm still bitter over the starting of needing more than 4 probes out to scan down radar/mag sites successfully in a rigged cov ops), I can give some advice.
If you get enough experience, you start to be able to tell the difference between the different types of sites, including wh's and combat sites, through seeing the scan resolution of that site. It depends on your ship of course, they all tend to scan down at different rates. |
Anya Ohaya
School of Applied Knowledge Caldari State
92
|
Posted - 2012.02.19 20:55:00 -
[40] - Quote
You're an explorer aren't you?
How about exploring the wormhole?
Or are you really just a farmer bitching about the weather? |
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Valentyn3
27
|
Posted - 2012.02.19 22:08:00 -
[41] - Quote
Sprite Can wrote:Nova Fox wrote:can we throw in more false singaturs while we are at it? Yeah, clearly you guys love scanning useless things down so much that it would be a great addition to the game to have false signatures that you can't differentiate from WHs or Combat Sites until 1 or 2 AU, right? How FUN!
Getting a false positive seems like a thing that could happen in reality. But, ya, not being able to tell a rip in the fabric of space a non-rip in the fabric of space is silly.
And seriously guys, you don't get "mondo cohone" points for being in favor of asinine redundancies. If your time if so invaluable to you then that's your own pathetic issue. I used to be a Blade Runner like you, then I took an android to the knee... |
Potamus Jenkins
The Lucky Bible Company
49
|
Posted - 2012.02.19 23:51:00 -
[42] - Quote
please make wormholes harder to live in not easier.
|
Komen
Capital Enrichment Services
58
|
Posted - 2012.02.20 01:10:00 -
[43] - Quote
I and my corp are against this. Stop trying to dumb it down. You get the scan above 25% and you know it's an 'unknown' which is always a wormhole in wormhole systems.
-9 votes for this.
GBTHK. |
Herzog Wolfhammer
Sigma Special Tactics Group
1250
|
Posted - 2012.02.20 02:59:00 -
[44] - Quote
Sprite Can wrote:Nova Fox wrote:can we throw in more false singaturs while we are at it? Yeah, clearly you guys love scanning useless things down so much that it would be a great addition to the game to have false signatures that you can't differentiate from WHs or Combat Sites until 1 or 2 AU, right? How FUN!
"Scanning down useless things" would fall under finding a magneto site.
If you scan more and complain less, you will develop a feel for what is a wormhole and what is not by the initial percentage in relation to your AU range in the probes. Much of what is depends on your skills.
Will you follow the advice at least?
|
Caldari Citizen20090217
Science and Trade Institute Caldari State
16
|
Posted - 2012.02.20 03:24:00 -
[45] - Quote
Drop deep space probe and write down all sig strengths.
Scan them all out.
Note the strengths of the types you like.
Go to next system. Drop DSP.
Ignore all with unwanted sig strengths. Scan out the ones with sig strengths close to the ones you want. Theres even guides if you google with the DSP strengths already worked out if that seems like effort.
Watch low-end guristas loot drop in price due to oversupply. |
Vincent Athena
V.I.C.E. Comic Mischief
459
|
Posted - 2012.02.20 03:26:00 -
[46] - Quote
Roime wrote:Sprite Can wrote:This is a torturous and non-sensical design choice that makes probing an utter nightmare. Please give Wormholes and Combat Sites their own signature types. Why is it torturous? It is already possible to distinguish between sigs on one scan.
If you drop a deep space probe, 4/10 complexes and WH's to C1, C2 and C3 w-systems all have the same exact signal strength, as do 6 different radar, mag and grav sites. How do you distinguish between them in one scan?
Wormholes are the vermin of the sky. A way to avoid the tedium of scanning WH after WH when you have no interest in them is needed.
I propose they be given the type "Unstable" instead of "Unknown". I am running for the CSM https://forums.eveonline.com/default.aspx?g=posts&m=779668#post779668 |
Sprite Can
60
|
Posted - 2012.02.20 03:58:00 -
[47] - Quote
Vincent Athena wrote:Roime wrote:Sprite Can wrote:This is a torturous and non-sensical design choice that makes probing an utter nightmare. Please give Wormholes and Combat Sites their own signature types. Why is it torturous? It is already possible to distinguish between sigs on one scan. If you drop a deep space probe, 4/10 complexes and WH's to C1, C2 and C3 w-systems all have the same exact signal strength, as do 6 different radar, mag and grav sites. How do you distinguish between them in one scan? Wormholes are the vermin of the sky. A way to avoid the tedium of scanning WH after WH when you have no interest in them is needed. I propose they be given the type "Unstable" instead of "Unknown".
This. Refreshing Lemon-Lime~ |
Valentyn3
29
|
Posted - 2012.02.20 04:01:00 -
[48] - Quote
Vincent Athena wrote:Roime wrote:Sprite Can wrote:This is a torturous and non-sensical design choice that makes probing an utter nightmare. Please give Wormholes and Combat Sites their own signature types. Why is it torturous? It is already possible to distinguish between sigs on one scan. If you drop a deep space probe, 4/10 complexes and WH's to C1, C2 and C3 w-systems all have the same exact signal strength, as do 6 different radar, mag and grav sites. How do you distinguish between them in one scan? Wormholes are the vermin of the sky. A way to avoid the tedium of scanning WH after WH when you have no interest in them is needed. I propose they be given the type "Unstable" instead of "Unknown".
Well, according to many in this thread you just, gotta get, like, a feeling for it. Ya know? Clairvoyance ftw. I used to be a Blade Runner like you, then I took an android to the knee... |
Jack Miton
Lapse Of Sanity Exhale.
123
|
Posted - 2012.02.20 04:15:00 -
[49] - Quote
crappy prober detected.
all 'unknowns' in whs are whs so this is a non issue anyway :P |
Sprite Can
60
|
Posted - 2012.02.20 04:16:00 -
[50] - Quote
Jack Miton wrote:crappy prober detected.
all 'unknowns' in whs are whs so this is a non issue anyway :P
It's an issue when your not looking for WHs. Refreshing Lemon-Lime~ |
|
Valei Khurelem
359
|
Posted - 2012.02.20 05:54:00 -
[51] - Quote
Sprite Can wrote:Nova Fox wrote:can we throw in more false singaturs while we are at it? Yeah, clearly you guys love scanning useless things down so much that it would be a great addition to the game to have false signatures that you can't differentiate from WHs or Combat Sites until 1 or 2 AU, right? How FUN!
I bet you if CCP implemented half the changes the people against this wanted they'd end up leaving EVE Online, what you don't realise is that making the game much more tedious to use is not only going to affect everyone else and make them leave but you're also going to leave too when you get on the receiving end as well.
If you're going to pour stupid hate on people for having a certain playstyle or wanting a fun game to play seriously, gtfo of the games industry.
"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP." -á - CCP Ytterbium |
Herping yourDerp
Federal Navy Academy Gallente Federation
400
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Posted - 2012.02.20 06:06:00 -
[52] - Quote
everyting i start doing something people all jump onto it, whyso many people scanning combat sites now X_X |
St Mio
Imperial Academy Amarr Empire
463
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Posted - 2012.02.20 06:16:00 -
[53] - Quote
Are we going to remove Drone cosmic signatures from non-Drone regions too while we're at it? |
Roime
UNFRL Fleet Operations CONSORTIUM UNIVERSALIS
223
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Posted - 2012.02.20 07:51:00 -
[54] - Quote
Vincent Athena wrote:Roime wrote:Sprite Can wrote:This is a torturous and non-sensical design choice that makes probing an utter nightmare. Please give Wormholes and Combat Sites their own signature types. Why is it torturous? It is already possible to distinguish between sigs on one scan. If you drop a deep space probe, 4/10 complexes and WH's to C1, C2 and C3 w-systems all have the same exact signal strength, as do 6 different radar, mag and grav sites. How do you distinguish between them in one scan? Wormholes are the vermin of the sky. A way to avoid the tedium of scanning WH after WH when you have no interest in them is needed. I propose they be given the type "Unstable" instead of "Unknown".
Because they don't have the same sig strenght. Now I assume you explore in hisec, and according to this superb tool by St Mio, 4/10s only share their band with wormholes leading to C3s. The tool has been reliable so far in my experience.
I have made billions and billions from wormholes. They are not the "vermin of the skies", they are beautiful islands among the stars, literally bursting with treasures- and by far the best gaming experiences New Eden has to offer. I explore in w-space, null and lowsec and wormholes are at least as interesting as combat sites.
This "problem" in this thread seems to be related to instant gratification mentality and hisec farming, and I do not wish the game mechanics to be changed to make these attitudes more popular.
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Sprite Can
62
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Posted - 2012.02.20 07:55:00 -
[55] - Quote
I do not explore in hisec, I explore in lowsec. I seem to be finding a combat site for every 20 or so wormholes I find, and half of those sites have someone watching them waiting for someone to try to run them so that they can gank. They've yet to succeed in killing me so far, but it does prevent me from running the sites, cutting down my "success rate" to even more abysmal lows. Refreshing Lemon-Lime~ |
Valei Khurelem
361
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Posted - 2012.02.20 08:04:00 -
[56] - Quote
Quote:This "problem" in this thread seems to be related to instant gratification mentality and hisec farming
Stop trying to claim that wanting working game mechanics is about 'instant gratification' and it is a bad thing, you should consider not buying video games if you consider grinding or dealing with tedious UI's to be fun.
Maybe you might find Forex more to your liking, but I doubt you'll be able to take the amount of risk it involves.
"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP." -á - CCP Ytterbium |
Roime
UNFRL Fleet Operations CONSORTIUM UNIVERSALIS
223
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Posted - 2012.02.20 08:58:00 -
[57] - Quote
I disagree this being a broken game mechanic.
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Vincent Athena
V.I.C.E. Comic Mischief
461
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Posted - 2012.02.20 15:20:00 -
[58] - Quote
Roime wrote:Vincent Athena wrote:Roime wrote:Sprite Can wrote:This is a torturous and non-sensical design choice that makes probing an utter nightmare. Please give Wormholes and Combat Sites their own signature types. Why is it torturous? It is already possible to distinguish between sigs on one scan. If you drop a deep space probe, 4/10 complexes and WH's to C1, C2 and C3 w-systems all have the same exact signal strength, as do 6 different radar, mag and grav sites. How do you distinguish between them in one scan? Wormholes are the vermin of the sky. A way to avoid the tedium of scanning WH after WH when you have no interest in them is needed. I propose they be given the type "Unstable" instead of "Unknown". Because they don't have the same sig strenght. Now I assume you explore in hisec, and according to this superb tool by St Mio, 4/10s only share their band with wormholes leading to C3s. The tool has been reliable so far in my experience.
That tool has different strengths than the last one I got, but still shows 4/10 complexes share the same strength as the most common WH, the ones to C3, along with 9 different radar, mag and grav sites. Which means I cannot toss out that sig strength to avoid scanning out WHs without tossing out desirable sites as well.
If I wanted to work a WH, I'd log into my pilot that lives in a WH. The reason I do high sec scanning is I like to mix up my game content, do different things. And scanning out WH after WH is not doing different things. I am running for the CSM https://forums.eveonline.com/default.aspx?g=posts&m=779668#post779668 |
War Kitten
Panda McLegion
539
|
Posted - 2012.02.20 15:39:00 -
[59] - Quote
Valei Khurelem wrote:Quote:Skills + implants/ship bonus = fun Fixed that for you :)
Why are you dividing implants by ship bonus?
I should think ship bonuses would be a positive factor in the equation. :)
tl;dr on the rest of the thread: "I pushed the button, where's my bacon?"
This is my signature.-á There are many others like it, but this one is mine. |
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