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duckmonster
GoonFleet GoonSwarm
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Posted - 2008.03.06 16:07:00 -
[31]
Ask them if there is another way out, ie what you can do for them, if you cant fork the dough.
50 mil however. Wow. Thats less than half a T1 fitted battleship.
However, if they are that unambitious, just crush them. Your newbies. Blob em. -----------
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Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.03.06 16:11:00 -
[32]
Originally by: SC Redent thanks guys. i just needed to see if it was fair. we will fight. However it does seem increadbly unfair to do this kind of thing. we are based in high sec space. Shouldn't we be immune to piracy (and no matter what way you put it, this is it)
Regards
Red
It is unfair, it is allowed, no you shouldn't be immune.
Welcome to EvE.
CONCORD provide consequences, not safety; only you can do that. |

Anell
Minmatar Evil Avatar Ltd.
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Posted - 2008.03.06 16:35:00 -
[33]
This happened to my corp a month or so back. Not the ransom part, but we were being randomly targeted by a more experienced corp (it actually happened twice). Similar to the OP our corp was filled mostly with new players who came on after trinity. The first time this happened the combat oriented folks fought back and we were able to score some kills against their less experienced members. The second time it happened the corp fighting us had a 30 million skill point req to join and despite trying we were never able to score a kill against them.
Our solutions to both wars was rather simple. We simply left our usual areas. The corps attacking us only knew to look for us around our corp HQ. Once we all jumped 8+ jumps out and continued our normal activities they had no idea where we were. The first corp that fought us had some rather immature members and they complained bitterly about this calling us various names for not coming out to fight their HAC's and Battleships with our frigates and T1 cruisers. The second war we fought mostly avoided us.
The reason why these corps randomly war dec you is just to give their pilots something to do. They know you are mostly new players and thats why they dec'ed you. They aren't looking for hard fights just easy pew pew in high sec. So I say let them try and find you. It costs them money to continue the war after a week, and if they don't score any kills or even get into many engagements with you they won't be bothering with another week.
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Sha4d13
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Posted - 2008.03.06 16:38:00 -
[34]
Bear in mind that they can use locator agents to find you.
This is precisely what happened to one of my first corps. The corp folded- with players joining a bigger stronger corp- and me leaving game.
The joy of eve is that you can come back, learn how to fight, and do it to someone else :-)
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Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.03.06 16:40:00 -
[35]
Originally by: SC Redent well the way i see it is, if its lawful, then we may aswell fight. Thanks for the ideas guys. T1 frigs + Crusiers, all T1 kit and see what we can do. We have about 5/6 active memebrs to their 2 3 year old chars. But as was previously stated, doesn;t mean they are gonna be kitted out to beat a swarm. I will keep you posted. Time to go ask my agent here the block thats killed me last ngiht is xD
thansk alot fellas, really appriecated
Regards
Red
Insure everything: this will keep your costs minimal. Assuming you all mostly fly caldari. These are very basic fits just off the top of my head - others will likely suggest better ones.
Blackbirds with cheap ECMs: your gang should have at least 2 of these. Don't forget the signal distortion amps either. 5 ECMs - either one of each type or just 5 multipsecs, a sensor booster with a locking time script, 2 signal distort amps in the lows, 3 missile launchers (either assault or heavy, but it doesn't matter too much because any damage the BBs do is secondary) in the highs. A few ECM boats will ruin their day. Put 1-3 ECMs on their damage dealing ships, let the rest of your gang focus on taking out their support ships. Note: Only the best-named ECMs are even a bit expensive. Try second worst... they'll be barely more expensive than T1 basic but 10% stronger.
Caracals with 5x Heavy missile launchers, a MWD, a sensor booster and some shields or even sensor damps, 2x Ballistic Controls in the lows. Extremely cheap, moderate damage at decent range - use your MWDs to stay clear and keep moving. These will be your DPS ships
Merlins with MWD, 20Km warp scrambler, web, small cap booster in the mids, 2 standard launchers or 2 small hybrids (depending on pilot preference) 2x small energy neutralisers in the highs, damage control and a speed mod in the lows. These will be your tacklers. Again, the damage they do is secondary: all they have to do is hold an enemy down and let your DPS ships pound on him.
So much for Caldari. For gallante pilots use Celestis for EW, Thorax/Vexor for DPS, Incursus/Tristan for tackler, for Minmatar, don't bother with EW, Rupture for DPS, Rifters or Slashers for tackling. Amarr, I have no idea - ask someone who flys Amarr.
When you encounter them, all your tacklers and DPS ships should attack the same ship, ideally one that is expensive and close to you. ECM ships should spread their jammers over as many ships as possible - try and work out some system to ensure the ECM love is evenly spread: simplest is to go alphabetically BB Pilot Alan jams enemy pilots Alfred, Billy and Charles, Blackbird pilot Bob jams enemy pilots Dave, Eddy and Fred. When the primary target goes down, select another. Repeat till one side has no ships left (probably you).
Even if you're all in T1 cruisers and frigates, and they come after you in battleships and battlecruisers, if you follow the above tactics and if the EW pilots do their job, you will get at least one of them. A single kill is likely to cost them as much or more than the 50M they're demanding from you. A single loss should cost you less than 1M each. You can lose 50 ships before it's worth thinking about paying up. Your task is not to win the war, or even the battles, but to cost them more ISK than it's worth.
If they reciprocate your tactics and come after you in cheap ships, then they're abandoning their biggest combat advantage over you - make the wardec mutual and enjoy the fun.
CONCORD provide consequences, not safety; only you can do that. |

Matalino
Gallente Ki Tech Industries
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Posted - 2008.03.06 16:44:00 -
[36]
Originally by: SC Redent Afterall they are paying for it, and it will at the very least give us experience.
With this attitude you will do well in Eve.
In case you have not see it, here is a guide for small corps that have been war dec'ed.
If you plan to fight back, the most important points have already been summerized in this thread: fight in cheap fitted swarms. It will also give you some ideas on how to fit to compliment each other. IE one of you fits scram, another fits ECM, etc.
Good luck with your war, and have fun fighting.
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Shiori Rens
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Posted - 2008.03.06 17:23:00 -
[37]
Quote: I got PK'd
Ya... um you played WoW didn't you? I'd suggest you buck up and start killing things in EvE or your experience won't be very enjoyable.
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AleRiperKilt
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Posted - 2008.03.06 17:40:00 -
[38]
Originally by: SC Redent thanks guys. i just needed to see if it was fair. we will fight. However it does seem increadbly unfair to do this kind of thing. we are based in high sec space. Shouldn't we be immune to piracy (and no matter what way you put it, this is it)
Regards
Red
They are looking for easy targets, best way to fight back is to drive them nuts: - Leave alt as corp CEO - Create another corp with another alt as CEO - Move everybody to new corp - Laugh
--- 1. Mine Ice in T1 Barge 2. Get suicide ganked by goons 3. ???? 4. PROFIT! |

Saint Lazarus
DROW Org Brotherhood of the Spider
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Posted - 2008.03.06 17:41:00 -
[39]
Originally by: Liberator 1 1. Dissolve Corp. 2. Make new corp.
Not a good idea to advise people to break the rules, disbanding your corp and making a new one for the purpose of avoiding a war dec IS an exploit. Please resize signature to a maximum of 400 x 120, not exceeding 24000 bytes. If you would like further details please mail [email protected] ~Saint
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Etho Demerzel
Gallente Holy Clan of the Cone
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Posted - 2008.03.06 17:57:00 -
[40]
Originally by: Saint Lazarus
Originally by: Liberator 1 1. Dissolve Corp. 2. Make new corp.
Not a good idea to advise people to break the rules, disbanding your corp and making a new one for the purpose of avoiding a war dec IS an exploit.
No, it is not...
=====
"If a member of the EVE community finds he or she cannot accept our current level of transparency, we bid you good luck in finding a company that meets your needs." - CCP kieron... |
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Wu Jiun
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Posted - 2008.03.06 18:02:00 -
[41]
Originally by: SC Redent
We are a corp of new players (2/3 months) [...] This corp has chars that are 3/4 years old, we stand no chance
Originally by: SC Redent
However my CNR and my CNC are staying well put xD
All these poor, helpless newbies barely sitting - in their first cnr harrassed and blackmailed. What a tragedy... oh wait...
Sounds fishy. You are not all new players or how did you get from 0 to cnr/cnc in 3 months please without learning anything about game mechanics and what eve is? Also if you own these ships 50m is no deal at all for you. So just pay up, fight back or stay docked for a while. Given your attitude about invulnerability in hisec i assume the latter is what will serve you best.
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Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.03.06 18:14:00 -
[42]
Originally by: Wu Jiun
Originally by: SC Redent
We are a corp of new players (2/3 months) [...] This corp has chars that are 3/4 years old, we stand no chance
Originally by: SC Redent
However my CNR and my CNC are staying well put xD
All these poor, helpless newbies barely sitting - in their first cnr harrassed and blackmailed. What a tragedy... oh wait...
Sounds fishy. You are not all new players or how did you get from 0 to cnr/cnc in 3 months please without learning anything about game mechanics and what eve is? Also if you own these ships 50m is no deal at all for you. So just pay up, fight back or stay docked for a while. Given your attitude about invulnerability in hisec i assume the latter is what will serve you best.
600k LP in 3 months is very attainable, especially if you have several people co-operating on a mission, with one guy with good social skills dealing with the agent. 10-30 minutes for level 4s that give 4k-8k LP each will get you there in a few days. 2 guys in drakes and 1 in an osprey could easily do that while training Caldari battleship 2 and Cruise missiles 1. It's very easy.
CONCORD provide consequences, not safety; only you can do that. |

Jeht Jahgooar
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Posted - 2008.03.06 18:15:00 -
[43]
Originally by: Wu Jiun
Originally by: SC Redent
We are a corp of new players (2/3 months) [...] This corp has chars that are 3/4 years old, we stand no chance
Originally by: SC Redent
However my CNR and my CNC are staying well put xD
All these poor, helpless newbies barely sitting - in their first cnr harrassed and blackmailed. What a tragedy... oh wait...
Sounds fishy. You are not all new players or how did you get from 0 to cnr/cnc in 3 months please without learning anything about game mechanics and what eve is? Also if you own these ships 50m is no deal at all for you. So just pay up, fight back or stay docked for a while. Given your attitude about invulnerability in hisec i assume the latter is what will serve you best.
Yeah - the OP had a nice story until he mentioned that he is flying a CNR and a CNC with 2-3 months training.
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Buckyballs
Caldari Science and Trade Institute
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Posted - 2008.03.06 18:18:00 -
[44]
One option is to ask a PVP corp to lend a few members to join your corp for a week or two. They can bring in some good firepower and skill for the fun of it. And since the war dec was against you and isn't costing you anything, it won't cost them either :-)
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Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.03.06 18:23:00 -
[45]
Originally by: Jeht Jahgooar
Originally by: Wu Jiun
Originally by: SC Redent
We are a corp of new players (2/3 months) [...] This corp has chars that are 3/4 years old, we stand no chance
Originally by: SC Redent
However my CNR and my CNC are staying well put xD
All these poor, helpless newbies barely sitting - in their first cnr harrassed and blackmailed. What a tragedy... oh wait...
Sounds fishy. You are not all new players or how did you get from 0 to cnr/cnc in 3 months please without learning anything about game mechanics and what eve is? Also if you own these ships 50m is no deal at all for you. So just pay up, fight back or stay docked for a while. Given your attitude about invulnerability in hisec i assume the latter is what will serve you best.
Yeah - the OP had a nice story until he mentioned that he is flying a CNR and a CNC with 2-3 months training.
You seem to think that getting a CNR is still exceptional or even difficult. A small mission running corp that teams up for L4s can easily get 1 a week if they're organised about it. And what's wrong with that? It's not my thing (mission are work for me, to be done when I'm poor) but if they enjoy it, more power to them. The CEO has accepted that EvE is a rough place, and he's decided to fight. What's your problem? Hey, at least they can afford to use faction ammo in their gank-caracals 
CONCORD provide consequences, not safety; only you can do that. |

000Hunter000
Gallente Missiles 'R' Us
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Posted - 2008.03.06 18:25:00 -
[46]
Theres life in the fast (space)lane for ya, get used to it and happy camping  _______________________________________________________ CCP, let us pay the online shop with Direct Debit!!!
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Jen Star
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Posted - 2008.03.06 18:30:00 -
[47]
Edited by: Jen Star on 06/03/2008 18:30:50 i played RF online as a mau driver- now that was a cruel game towards mau's after months and months of grinding to buy 1 red mau (over 700 million in dalant which is like loosing a titan or most expensive ship you can build in this game) i lost it to lag and nuke in the first core war i took it to - so i appreciate the brutality of this game- i wish there where more mmo's like these around - makes it really interesting and makes you think before doign anyhting in it. and good tosee you sticking it to them- give em hell eve style :)
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Doonoo Boonoo
Amarr
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Posted - 2008.03.06 18:42:00 -
[48]
Edited by: Doonoo Boonoo on 06/03/2008 18:42:22 Not knowing the rules and making a Corp is a silly idea.
Recruiting only new players into your Corp is also a silly idea.
Good luck.
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Mortimer Duke
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Posted - 2008.03.06 18:46:00 -
[49]
Originally by: Etho Demerzel No, it is not...
This is absolutely, without a doubt, clarified by GMs an exploit. DO NOT reform a new corp with the exact same members to avoid a war dec. You can search for this in numerous posts. Especially around the time of the beginning of the Privateers, I know this was discussed at great length.
Leave an alt in the corp and join the noob corp until the war is over, then come back to the corp. Your corp shuts down for a week, which is considered a successful war dec in the eyes of CCP, so not an exploit.
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Saint Lazarus
DROW Org Brotherhood of the Spider
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Posted - 2008.03.06 18:51:00 -
[50]
Originally by: Mortimer Duke
Originally by: Etho Demerzel No, it is not...
This is absolutely, without a doubt, clarified by GMs an exploit. DO NOT reform a new corp with the exact same members to avoid a war dec. You can search for this in numerous posts. Especially around the time of the beginning of the Privateers, I know this was discussed at great length.
Leave an alt in the corp and join the noob corp until the war is over, then come back to the corp. Your corp shuts down for a week, which is considered a successful war dec in the eyes of CCP, so not an exploit.
This *thumbs up* Please resize signature to a maximum of 400 x 120, not exceeding 24000 bytes. If you would like further details please mail [email protected] ~Saint
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Qarth
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Posted - 2008.03.06 18:54:00 -
[51]
I laugh every time I hear the phrase "Unlawful War" in game or in the real world.
War is about might, not about right. |

Sensor Error
Temple of the Blue Fish
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Posted - 2008.03.06 19:22:00 -
[52]
Originally by: Liberator 1 1. Dissolve Corp. 2. Make new corp.
No, that would be an exploit. RABBLE RABBLE RABBLE!!!
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Wu Jiun
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Posted - 2008.03.06 20:54:00 -
[53]
Originally by: Malcanis
600k LP in 3 months is very attainable, especially if you have several people co-operating on a mission, with one guy with good social skills dealing with the agent. 10-30 minutes for level 4s that give 4k-8k LP each will get you there in a few days. 2 guys in drakes and 1 in an osprey could easily do that while training Caldari battleship 2 and Cruise missiles 1. It's very easy.
That wasnt the point of my post. If you can make it so easy then you are doing serious business. And thus you are not a newbie and shouldn't come here and the play that card imo.
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Malxort
Minmatar Paradox Brothers
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Posted - 2008.03.06 21:55:00 -
[54]
Hey runescape guy, In this game all areas are PvP areas. Just get into cruisers and fight back Pain is Temporary, Pride is Forever |

VinkNut
Gallente Evolution Band of Brothers
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Posted - 2008.03.06 23:05:00 -
[55]
"However my CNR" <-- and refusual to pay 50 mil to avoid a wardec.
Troll alert.
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Havohej
The Defias Brotherhood ANTHRAX DEATH
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Posted - 2008.03.07 00:02:00 -
[56]
Originally by: Shiori Rens
Quote: I got PK'd
Ya... um you played WoW didn't you? I'd suggest you buck up and start killing things in EvE or your experience won't be very enjoyable.
For the record, the term PK is used in A LOT of games.
EVE-O is the only game I've ever seen in which it is completely and 100% UN-noteworthy (unless you count embarassment) to be killed in PvE, making the differentiation between PK and non-PK redundant in normal game-related conversation.
That said, congratulations to the OP for deciding to fight back instead of turning this into a true whine thread after learning that there was nothing against the rules against this griefer corp's wardec. Blow up an enemy HAC or Battleship and you have no cost them more ISK than they wished to extort from you. If you pop an Interceptor or Assault Frigate fitted with rigs, even better - easier to kill (fit webs) for noobs in T1 throw-away ships, and including rigs and T2/faction modules can be just as expensive as a T1 fitted battleship (in some cases, exponentially more expensive).
This is a trial by fire and, win or lose, you and your corpmates will find their EVE-O experience more gratifying and rewarding for it later, no matter how badly you might think you're being rolled right now 
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Karyuudo Tydraad
Caldari Whiskey Pete's Drycleaning Services
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Posted - 2008.03.07 00:13:00 -
[57]
Originally by: VinkNut "However my CNR" <-- and refusual to pay 50 mil to avoid a wardec.
Troll alert.
Doesn't feel like a troll. At least, not a very good one. Not indignant, no flaming, and accepting of responses. Thread moved along constructively and seems to have been resolved. It's not implausible that he objected to the principle of the ransom, didn't trust them to uphold it, or that he wanted to be sure it was a legal mechanic before he considered it.
And yes, people above me. Reforming a corp to escape a war dec is considered an exploit, and I've seen this confirmed by CCP. Posting petitions isn't allowed (feel free to petition it on your own time to be certain), but if it continues to be debated I'm sure I could dig something up using Eve search.
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Etho Demerzel
Gallente Holy Clan of the Cone
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Posted - 2008.03.07 01:25:00 -
[58]
Originally by: Karyuudo Tydraad
And yes, people above me. Reforming a corp to escape a war dec is considered an exploit, and I've seen this confirmed by CCP. Posting petitions isn't allowed (feel free to petition it on your own time to be certain), but if it continues to be debated I'm sure I could dig something up using Eve search.
Well, if that is true, it is the silliest possible "rule" in this game. LOL. It is as enforceable as keeping water in place by grasping at it with your hands.
Just to clarify, lets assume the corp has 15 members and 15 leave and form a new corp it is and exploit, if 14 leave and form a new corp is it still an exploit? And if 13 do? Where exactly do you trace the line?
Things like entering and leaving an alliance are easy to determine. This is awfully impossible. Additionally I never saw a warning ingame about it.
In asll my time in the game I saw only 3 big warnings from CCP frobidding things doable within game mechanics (trying to correct their own mess with an axe btw):
- Titan Bowling - Remote repairing POSES with alts (which was totally unecessary, unenforceable and proved a failure of epic proportions leading to mass petitions) - Entering an alliance and living to cancel war decs
All these things are CCP fault alone and should have been dealt changing game mechanics instead of creating muddy artificial rules about which people may or may not know...
=====
"If a member of the EVE community finds he or she cannot accept our current level of transparency, we bid you good luck in finding a company that meets your needs." - CCP kieron... |

Karyuudo Tydraad
Caldari Whiskey Pete's Drycleaning Services
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Posted - 2008.03.07 01:32:00 -
[59]
Originally by: Etho Demerzel
Originally by: Karyuudo Tydraad
And yes, people above me. Reforming a corp to escape a war dec is considered an exploit, and I've seen this confirmed by CCP. Posting petitions isn't allowed (feel free to petition it on your own time to be certain), but if it continues to be debated I'm sure I could dig something up using Eve search.
Well, if that is true, it is the silliest possible "rule" in this game. LOL. It is as enforceable as keeping water in place by grasping at it with your hands.
Just to clarify, lets assume the corp has 15 members and 15 leave and form a new corp it is and exploit, if 14 leave and form a new corp is it still an exploit? And if 13 do? Where exactly do you trace the line?
Things like entering and leaving an alliance are easy to determine. This is awfully impossible. Additionally I never saw a warning ingame about it.
In asll my time in the game I saw only 3 big warnings from CCP frobidding things doable within game mechanics (trying to correct their own mess with an axe btw):
- Titan Bowling - Remote repairing POSES with alts (which was totally unecessary, unenforceable and proved a failure of epic proportions leading to mass petitions) - Entering an alliance and living to cancel war decs
All these things are CCP fault alone and should have been dealt changing game mechanics instead of creating muddy artificial rules about which people may or may not know...
Yes, it's incredibly difficult to enforce, and petitioning it is often an exercise in futility. I've heard of it being successfully halted, but only in the most blatantly obvious of circumstances, where they've corp hopped multiple times with the complete membership. Me, I don't even bother to petition if a war target hops unless it's a merc contract. Much simpler just to find a new combatant.
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Maglorre
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Posted - 2008.03.07 04:04:00 -
[60]
Originally by: Jen Star Edited by: Jen Star on 06/03/2008 18:30:50 i played RF online as a mau driver- now that was a cruel game towards mau's after months and months of grinding to buy 1 red mau (over 700 million in dalant which is like loosing a titan or most expensive ship you can build in this game) i lost it to lag and nuke in the first core war i took it to - so i appreciate the brutality of this game- i wish there where more mmo's like these around - makes it really interesting and makes you think before doign anyhting in it. and good tosee you sticking it to them- give em hell eve style :)
Hehe, I never got to level 40 before I got bored of the grind but the MAU repair bills... . Fun things to use though. I went to one core war, talk about a lag fest, almost as bad as fleet battles in Eve 
Cheers.
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