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Shedhead
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Posted - 2008.03.08 05:08:00 -
[1]
Mainly because aggro occurs even if you're in the same corp. Remote repair an outlaw in your corp at a station? Sentry guns will be on you!
I can see why this would be the case if you are *not* in the same corp but argh, why does it extend to corp members?
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Gunzoid
Caldari The Collective Against ALL Authorities
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Posted - 2008.03.08 05:10:00 -
[2]
Because your corpie is an outlaw.
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Zeba
Minmatar Pator Tech School
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Posted - 2008.03.08 05:13:00 -
[3]
You and your best buddy work at Milton Bradley making kids toys. Your both in the same corp. Your buddy decides to pop a cap into the back of the head of some random nub he didn't like. You hide him from the law but get fingered anyways. You are now both aggroed to the Man. --------------------- Q: WTF! Why?! A: Because I can. --------------------- |

Shedhead
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Posted - 2008.03.08 05:16:00 -
[4]
Originally by: Zeba You and your best buddy work at Milton Bradley making kids toys. Your both in the same corp. Your buddy decides to pop a cap into the back of the head of some random nub he didn't like. You hide him from the law but get fingered anyways. You are now both aggroed to the Man.
I am suggesting that the pilot doing the remote repairing gets aggro, but not from the gate guns. Regular 15 minute flashy red aggro (not GCC aggro).
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vile56
RillaCorp
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Posted - 2008.03.08 05:20:00 -
[5]
it afaik goes back to the zombies camping yulai they sat in high sec remote repping there smartbombing bs [Image about internet spaceships removed due to legal action by the Church of Scientology.] support chanology |

Gunzoid
Caldari The Collective Against ALL Authorities
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Posted - 2008.03.08 05:21:00 -
[6]
So even though he's involved in the conflict, he doesn't get punished?
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Brun Thorvald
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Posted - 2008.03.08 05:49:00 -
[7]
Only if I can shoot at the pirate without him being able to shoot back. At all.
Whats the phrase ... 'ride with an outlaw, die with an outlaw'.
But that would make EvE a hard and harsh and realistic universe, and make pirates take concequences, and we couldnt possibly allow that.
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insidion
Caldari Last of the Technocracy Atrocitas
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Posted - 2008.03.08 06:00:00 -
[8]
Sorry but I gotta agree with both sides here. I think the way it should work is remote repping during GCC, outlaw or not, would be a sec drop, but remote repping someone who is just an outlaw seems a bit much. Speaking as someone who is part of a lowsec corp, this is the ONLY reason why I have such poor sec status myself. Pretty annoying, especially with the currently broken sec status recovery.
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Venkul Mul
Gallente
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Posted - 2008.03.08 07:25:00 -
[9]
Originally by: insidion Sorry but I gotta agree with both sides here. I think the way it should work is remote repping during GCC, outlaw or not, would be a sec drop, but remote repping someone who is just an outlaw seems a bit much. Speaking as someone who is part of a lowsec corp, this is the ONLY reason why I have such poor sec status myself. Pretty annoying, especially with the currently broken sec status recovery.
So your pirate buddy can stay at a gate forever without need of a serious tank as it is remotely repped by his friends. Very convenient.
That was one of the reasons why aggro for remote repping an outlaw was introduce.
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Nasta443
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Posted - 2008.03.08 07:33:00 -
[10]
Originally by: Shedhead Mainly because aggro occurs even if you're in the same corp. Remote repair an outlaw in your corp at a station? Sentry guns will be on you!
I can see why this would be the case if you are *not* in the same corp but argh, why does it extend to corp members?
cuz otherwise one shoots the poor noob coming through the gate while the other sits back and reps the corp mate while sipping mojitos knowing if he gets attacked the other guy is ******
in short working as it should
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Riho
Mercenary Forces
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Posted - 2008.03.08 07:38:00 -
[11]
Originally by: Shedhead Mainly because aggro occurs even if you're in the same corp. Remote repair an outlaw in your corp at a station? Sentry guns will be on you!
I can see why this would be the case if you are *not* in the same corp but argh, why does it extend to corp members?
if he has a GLOBAL criminal flag.. hes a criminal... and you get agro aswell.. if hes just below -5 and you get agre = broke game ---------------------------------- This is Me, fighting stupidity one post at a time. PS: There are no computer BUGs, there is stuff called "Random Features"
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Dimitrius Zabelle
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Posted - 2008.03.08 07:43:00 -
[12]
Not sure if it's still the case but i believe if outlaws remote repair their own drones then they get gate guns firing on them, too.
People assisting outlaws should recieve a global flashy red to everyone, but they should not come under attack from gate guns, since the outlaw themselves don't come under gate gun fire at the time. |

Charles Provenzano
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Posted - 2008.03.08 12:00:00 -
[13]
AIDING somebody with a criminal flag ( outlaw or less then -5.0 which is permaflagged ) will make you inherit his flags.
Works as intended and has been announced, discussed a few years back.
CP
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Agor Dirdonen
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Posted - 2008.03.08 12:07:00 -
[14]
Originally by: Zeba You and your best buddy work at Milton Bradley making kids toys. Your both in the same corp. Your buddy decides to pop a cap into the back of the head of some random nub he didn't like. You hide him from the law but get fingered anyways. You are now both aggroed to the Man.
In that situation, you're right. But what happens now is the following:
Your buddy did a crime some time ago and has a negative sec rating. You are with him and both of you are in an area where some police or protection is available.
Suddenly, you give your buddy some aid, and BAM... all the security focuses all their power on you while they leave your buddy, the criminal alone. He didn't commit a crime at that moment, he did it some time ago but you by simply aiding him slightly, become the most wanted criminal for the security people.
Strange isn't it?
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Agor Dirdonen
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Posted - 2008.03.08 12:09:00 -
[15]
Edited by: Agor Dirdonen on 08/03/2008 12:10:55
Originally by: Charles Provenzano AIDING somebody with a criminal flag ( outlaw or less then -5.0 which is permaflagged ) will make you inherit his flags.
Works as intended and has been announced, discussed a few years back.
CP
You just proved it isn't working as intended.
When the outlaw does NOT have a global criminal flag, just his negative security rating, then you DO get a GCC when you remote rep him. So you inherit a flag that your buddy DOES NOT have.
Give the security penalty but don't give a global crim counter unless the outlaw has one as well at the moment of repping.
In short: * no GCC, only outlaw => remote repper gets a security hit * anybody with an active GCC => remote repper gets a security hit AND the GCC as well.
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Kyoto Luyi
MX3 Development Zzz
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Posted - 2008.03.08 12:13:00 -
[16]
Working as intended since it was introduced in UO many years ago 
Blue Healers ftl  -- The views or opinions I express are solely my own and do not reflect those of my Corporation or Alliance.. Oh, and I'm NOT allowed in CAOD either :) |

AndrewRyan
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Posted - 2008.03.08 13:00:00 -
[17]
Your gankbear tears taste sweeter than honey please post more  ========================================= A Man chooses, a slave obeys. |

Big Al
The Aftermath
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Posted - 2008.03.08 13:24:00 -
[18]
Nothing wrong with the repping a criminal mechanic, the crappy one is repping your own drones and getting a global countdown.
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Orrelious
Minmatar The Umbrella Union Fleet
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Posted - 2008.03.08 13:36:00 -
[19]
If we take this terminology: Criminal - Someone with a GCC, meaning they have committed a crime in the past 15 mins, sec status could be anything.
Outlaw - Someone -5 or less, meaning a normal player that simply can't go into highsec for fear of factional aggression. Can be attacked anywhere by anyone with no npc intervention.
If you rep an Outlaw, you will be flagged as a Criminal. This makes little sense, because if you were to attempt to rep someone camping a gate they would become flagged as a criminal and that would pass to you. The thing that is broken is the fact that you cannot casually repair an outlaw without receiving a GCC yourself.
The only way it would be beneficial to rep an Outlaw outside the bounds of normal combat would be to aid in the tanking of faction police, to counter this the mechanic could be modified to pass the factional aggression to the rep user. Other than this, there should be no reason to restrict the repping of an Outlaw because any possibility to exploit the mechanic would be voided when the Outlaw acquires a GCC and the agro is passed to the rep user.
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Shedhead
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Posted - 2008.03.08 13:53:00 -
[20]
Originally by: Orrelious If we take this terminology: Criminal - Someone with a GCC, meaning they have committed a crime in the past 15 mins, sec status could be anything.
Outlaw - Someone -5 or less, meaning a normal player that simply can't go into highsec for fear of factional aggression. Can be attacked anywhere by anyone with no npc intervention.
If you rep an Outlaw, you will be flagged as a Criminal. This makes little sense, because if you were to attempt to rep someone camping a gate they would become flagged as a criminal and that would pass to you. The thing that is broken is the fact that you cannot casually repair an outlaw without receiving a GCC yourself.
The only way it would be beneficial to rep an Outlaw outside the bounds of normal combat would be to aid in the tanking of faction police, to counter this the mechanic could be modified to pass the factional aggression to the rep user. Other than this, there should be no reason to restrict the repping of an Outlaw because any possibility to exploit the mechanic would be voided when the Outlaw acquires a GCC and the agro is passed to the rep user.
Yes, this. Here are some examples of how it *should* work. Remember, essentially all that needs to happen is the REPAIRER shares identically the status of the REPAIRED.
Example 1: Two pilots are ganking someone outside a station. They have GCC. A neutral (or anyone without a GCC) turns up and repairs them. The repairer automatically shares the timers of the repaired: sentry gun aggro, aggro from the victim, security status hit for assisting, et al.
Example 2: If two corps at war are going at it, anybody not in gang/corp who is remote repairing automatically shares the war declaration (I think this is the case already, but for some reason it isn't evident graphically...)
Example 3: An outlaw outside a station, without a GCC. He is flashy red and KOS and can't go into high sec. Someone else (outlaw, good boy, neutral, corp member, whatever) turns up to repair this person. The repairer shares the outlaw's KOS status for 15 minutes (can't jump into high sec and anybody can shoot him). Important: the repairer only SHARES the repaired's status and doesn't incur the wrath of the sentry guns.
However, this doesn't and shouldn't work the other way around... if a GCC'd person remote reps an innocent bystander, his aggro doesn't transfer. While this would bring many lulz to the pirates of Eve, let's not do this huh?
Currently, the mechanic is broken. Outlaws are prevented from remote-repairing each other even if they were shot at first (due to KOS status or a war declaration) because it would inexplicably bring the sentries into play.
And yes I realise this is something of an expansion on my OP, but I've seen some good suggestions in this thread so integrated them all :)
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