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Hrin
Minmatar Merch Industrial GoonSwarm
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Posted - 2008.03.10 18:09:00 -
[1]
Edited by: Hrin on 10/03/2008 18:10:31 Goonswarm deals with and fights under conditions that no other entity in eve has (or will again). We're facing an enemy with 4 titans, cynojammers, and an extensive jumpbridge network.
If you remove any one of those factors and things change drastically, but they are all there. Nobody in Eve has fought this kind of war. Why are you idiots surprised that under these circumstances we find unbalanced and unintended game mechanics?
How many consecutive DDs does CCP intend? What kind of cynojammer killing fleet should you bring to fight off a hostile fleet, weather the deathstar, tank DDs, and deal with fighters under the omnipresent lag?
Should isk guarantee victory in Eve?
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Hrin
Minmatar Merch Industrial GoonSwarm
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Posted - 2008.03.10 18:19:00 -
[2]
Edited by: Hrin on 10/03/2008 18:19:56
Originally by: maralt Edited by: maralt on 10/03/2008 18:16:20
Originally by: Hrin Goonswarm deals with and fights under conditions that no other entity in eve has (or will again). We're facing an enemy with 4 titans, cynojammers, and an extensive jumpbridge network.
WTF are you talking about "(or will again)" plenty of large alliance's in EVE now have multiple titans, jammers and jump bridges ffs.
Stop whining and use that claimed 0.0 warfare expertise, logistic greatness and uber diplo skills you have bragged about for the last 12 months to deal with them.
you're pretty dumb. CCP has already stated that they will be nerfing cynojammers
edit: ARG! EFB!
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Hrin
Minmatar Merch Industrial GoonSwarm
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Posted - 2008.03.10 18:27:00 -
[3]
Originally by: Athena Attom There is about 5 easy counters that I can think of for the cyno jammer. If you cant think of ways to get in without titans already being there then thats your own fault.
If you dont prepare and do the same old attack sure its going to get beaten. Your numbers are down because cyno jammer attacks result in your fleet being slaughtered because you wolnt open the box and RR BS's are your only counter, attack the jammer off peak hours, attack it with such a force its down in 5 minutes.
Tonnes of things, you managed easily in NOL- to take down the jammer at a pos and then proceed to reinforce every pos in system and the RSF jumped in something like 60-70 capitals. How can you claim these need a nerf when your able to take it down and then get the necessary ships in to kill the towers inside system? Stop blaming your failure on the game rather than your commitment to taking the systems.
Oh hey guys I have all these ideas about solving your problems, but I won't tell you because that would be helping the enemy, but you should trust me anyway cuz i so smart and better than you.
But anyway, let me make up things while ignoring any special circumstances that may have existed in the past. Also, I will ignore lol spies and other obvious counter-counters because it suites me at this time.
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Hrin
Minmatar Merch Industrial GoonSwarm
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Posted - 2008.03.11 06:25:00 -
[4]
Originally by: smitor Edited by: smitor on 11/03/2008 05:17:11 2nd part:
is not working anymore.
Seems you actually have to win fights to nail the coffin shut. Especially with your helpers leaving you to do it yourself.
This time you actually must bleed and win to achieve your goal. Thats a concept GS will have issues with i guess.
Damn are you dumb. wow. mind blown.
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Hrin
Minmatar Merch Industrial GoonSwarm
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Posted - 2008.03.11 06:31:00 -
[5]
Originally by: smitor TLDR
you're saying that you should buy systems. Victory in Eve should be decided by those with the most isk and SP. This is completely unsurprising coming from an elitist group that have seen superior tactics and logistics beat them across 5 regions. Being in delve is not some fluke; you had 5 regions to turn it around. Now you rely on broken game mechanics to shield you from your conclusion.
You talk big words behind your cynojammers and titans.
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Hrin
Minmatar Merch Industrial GoonSwarm
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Posted - 2008.03.11 07:53:00 -
[6]
Originally by: TWD
Originally by: Hrin
Originally by: smitor TLDR
you're saying that you should buy systems. Victory in Eve should be decided by those with the most isk and SP. This is completely unsurprising coming from an elitist group that have seen superior tactics and logistics beat them across 5 regions. Being in delve is not some fluke; you had 5 regions to turn it around. Now you rely on broken game mechanics to shield you from your conclusion.
You talk big words behind your cynojammers and titans.
Bringing overwhelming numbers is a superior tactic, I agree.
Maybe you need more numbers.
Hiding behind broken cyno jammers is a good tactic. Maybe if you do it more you'll get a system back.
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Hrin
Minmatar Merch Industrial GoonSwarm
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Posted - 2008.03.11 17:02:00 -
[7]
Originally by: smitor
200 or 300 battleships with logistics can quickly kill a cyno jammer if you do it in an odd timezone.
The superior BoB skill and logistics, distilled down to "Blob when they are not online"
Thanks BoB for that gem of tactical advice. I see the wisdom of cynojammers and titans. They surely require skill and sound strategy to beat, not just blobbing.
Oh wai
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Hrin
Minmatar Merch Industrial GoonSwarm
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Posted - 2008.03.11 18:36:00 -
[8]
Originally by: maralt Edited by: maralt on 11/03/2008 18:25:30 I have always disliked nerfs in any game as it is a negative response to a problem and developers should add a counter to a problem instead of hitting it with the nerf bat. Although i feel that there needs to be more evidence before i will admit to jammers being overpowered and in need of a change i think the best idea so far was too bring in a new class of ship.
The new class of ship that would be in between a battleship and a dread is a very exciting and interesting prospect as it could easily tank several DDD and pos guns but be able to use gates as well as cyno fields and jump bridges. It should have poor tracking and very high damage just like a dread in siege mode so it could be used effectively in pos wars but be unable to hit a moving ship smaller than another capital or pos/module.
I know ppl have mentioned this idea before and i think it is the best idea so far and should be included in the game even if a good quality pvp alliance proves that with good planning a jammer can be destroyed.
I don't know about some new ship. I'd rather hope for some magic number tweak that CCP could do that would solve all our worries. New ships require new content, QA, and a lot of testing while introducing new unintended exploits/bugs and not really doing what was promised. Perhaps thats too cynical, but I'd prefer a simpler solution.
Besides, pocket dreadnaughts have been on the community's wishlist for a while now (a year at least) pretty much as already discussed above. I think the odds on those are pretty slim, like other fan favorites: new T2 destroyers and yachts, for example. A new ship may be a sexy solution, but not the best IMO
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Hrin
Minmatar Merch Industrial GoonSwarm
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Posted - 2008.03.11 19:41:00 -
[9]
Naw this is a good thread, in the right forum. Here this issue gets the attention and feedback it deserves from the people it affects. This isn't just a BoB vs Goon thing, its the future of Eve territorial conquest.
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