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maralt
Minmatar The seers of truth
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Posted - 2008.03.10 13:15:00 -
[1]
Originally by: Death Mate
What exactly is the issue with the Cynojammer that has everyone upset
How SHOULD it work, in your opinion?
Not everyone is upset just the GOONS (again) and a few of their allies and they are blaming it on their inability to beat BOB although over the last 12 months the coalition has taken tons of jammed systems from BOB while BOB had exactly the same amount of titans.
Now it seems that GOONS are blaming cyno jammers for the fact they cannot take NOL or beat BOB instead of the fact that most of their allies are no longer fighting the war for them and have gone home.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.10 13:23:00 -
[2]
Originally by: Yorda
Originally by: maralt Not everyone is upset just the GOONS (again) and a few of their allies and they are blaming it on their inability to beat BOB although over the last 12 months the coalition has taken tons of jammed systems from BOB while BOB had exactly the same amount of titans.
Now it seems that GOONS are blaming cyno jammers for the fact they cannot take NOL or beat BOB instead of the fact that most of their allies are no longer fighting the war for them and have gone home.
If you read the thread I linked, you would see that is was posted by a star fraction member and a roadkill member and a couple tri members agreed with it within 10 replys.
Fair enough but if you read the forum its only since you fully admitted to failing in NOL and have pulled back that there is now 3 threads on the subject or related/connected subjects.
Pre-threadnaught propaganda posting much?.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.10 13:29:00 -
[3]
Originally by: KIATolon I thought we didn't have the guts to admit we failed? Pick a story and stick to it ;)
Did i really say that are you sure?.
Anyway on the subject of picking a story......this?
Originally by: KIATolon
Xttz had a great idea. Cynojammers should disable all capital modules, so no triage, siege, DD, Portal, fighters, capital reps. That might fix things.
or this..?
Originally by: KIATolon
Personally I think if there's going to be a nerf, I'd rather take bob's space from them first. It's sweeter that way.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.10 13:47:00 -
[4]
Edited by: maralt on 10/03/2008 13:46:58
Originally by: Nekumi
Originally by: Jhyme You mean independent? =P
Yes
So we can be expecting you to be dining in NOL sometime before the cynojammer nerf can we?. A simple yes or no will do im not asking for a specific date
Im sure you will not have a problem answering the question as fear of fail along with K/D scores, respect, mad props are not things you care about in eve at all, i remember all the posts you guys have made telling us.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.10 13:57:00 -
[5]
Edited by: maralt on 10/03/2008 13:59:06
Originally by: TWD
Is it "maybe" now? you used to give timeframes!
Oh hey bud while you here can i ask if your gonna be attacking GOONS cyno jammed systems as that KIAcolon fella asked me to speak to you about it.
Im sure now you have shown them and the rest of EVE how it can be done goons or others are hoping that you will either get shot up trying to get into their systems, or perhaps develop a way to get past it and as such give them another lesson in eve warfare along with this one.
gratz
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maralt
Minmatar The seers of truth
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Posted - 2008.03.10 14:28:00 -
[6]
Edited by: maralt on 10/03/2008 14:29:08
Originally by: Princess Jodi
Dear Idiot-On-A-Stick: Its much easier to move the attacking fleets than it is to move the Titans. Particularily if the new systems are oh, say, Cyno Jammed? Or are you now going to complain that the real problem is Jump Bridges in conjunction with Cyno Jammers and multiple Titans?
Its titans, multiple titans, jump bridges, cyno jammers, carrier drone swarms, the fact that all their friends went home.............
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maralt
Minmatar The seers of truth
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Posted - 2008.03.10 15:25:00 -
[7]
Originally by: Yorda
As Scavok pointed out earlier in this thread, the intent of cynojammers was to provide non-cap fights and discourage blobs. What it has really done is forced cap vs. non-cap fights and made blobs the only option.
And yet GOONS claim that blob spamming cannot defeat a cynojammed system with titan/cap support so maybe you should try something else in game instead of screaming for a nerf or is skill less blob spamming all you capable off?.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.10 15:41:00 -
[8]
Originally by: KIATolon
Originally by: maralt And yet GOONS claim that blob spamming cannot defeat a cynojammed system with titan/cap support so maybe you should try something else in game instead of screaming for a nerf or is skill less blob spamming all you capable off?.
Such as?
You had most of 0.0 on you side, you took cyno jammed system after cyno jammed system off BOB who had the same amount of titans they do now, You had the cyno jammer down in NOL at one time and failed to capitalize on the situation because of either BOB's good organizing or your bad organizing il let you choose that one.
And now you are alone and most of your allies have gone home you still need to ask others how to land the final blows?.
Heres an idea buddy why don't you just forget about fighting and killing BOB all together and go find somebody else to play with because they are obviously out of your league.
Either that or avail yourself of these services:
http://oldforums.eveonline.com/?a=topic&threadID=716027
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maralt
Minmatar The seers of truth
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Posted - 2008.03.10 15:48:00 -
[9]
Edited by: maralt on 10/03/2008 15:51:34
Originally by: Yorda I dont think "give up" is answering his question.
Well be honest you guys have had your hands held and butts wiped by most of eve last year, so as far as im concerned if you cannot figure it out yourselves then you do not deserve an answer from me or anybody else.
Its quite funny considering how many times you guys have bragged on here how great you are at the two very things that will help you take NOL and any jammed + titan'd system in EVE.
EDIT : Ok you would actually have to be good at them and not just be able to spam the forums saying your good at them my bad sori.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.10 15:49:00 -
[10]
Edited by: maralt on 10/03/2008 15:52:31
Originally by: KIATolon
Originally by: maralt
You had most of 0.0 on you side, you took cyno jammed system after cyno jammed system off BOB who had the same amount of titans they do now, You had the cyno jammer down in NOL at one time and failed to capitalize on the situation because of either BOB's good organizing or your bad organizing il let you choose that one.
And now you are alone and most of your allies have gone home you still need to ask others how to land the final blows?.
Heres an idea buddy why don't you just forget about fighting and killing BOB all together and go find somebody else to play with because they are obviously out of your league.
Either that or avail yourself of these services:
http://oldforums.eveonline.com/?a=topic&threadID=716027
I knew you had no idea.
Not wiping your butt for you is not the same as not knowing pal.
You have been spoiled by having the rest of eve do your job for you for way too long.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.10 16:57:00 -
[11]
Originally by: Zorland
Originally by: KIATolon I whined for a titan nerf in QY6 last week? Oh, you have no idea what you're talking about :) my bad.
I was talking about 9-9 and 66. But ok, if you repelled them and it's all looking good, why all the tears?
GOONS are still claiming that last weeks probe into q6 by BOB was a massive and overwhelming assault by the entire GBC to push back the coalition and conquer known space and that they defended valiantly and saved several puppies and 4 fluffy kittens along the way.
Its the only thing they have actually done this year that did not end in a total spanking so be gentle with them they are a bit touchy about it at this rather delicate time.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.10 18:14:00 -
[12]
Originally by: Hrin Goonswarm deals with and fights under conditions that no other entity in eve has (or will again). We're facing an enemy with 4 titans, cynojammers, and an extensive jumpbridge network.
WTF are you talking about " or will again" plenty of large alliance's in EVE now have multiple titans, jammers and jump bridges ffs.
Stop whining and use that claimed 0.0 warfare expertise, logistic greatness and uber diplo skills you have bragged about for the last 12 months to deal with them.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.10 18:34:00 -
[13]
Edited by: maralt on 10/03/2008 18:36:02
Originally by: Nlewis
Originally by: maralt
Originally by: Hrin Goonswarm deals with and fights under conditions that no other entity in eve has (or will again). We're facing an enemy with 4 titans, cynojammers, and an extensive jumpbridge network.
WTF are you talking about "(or will again)" plenty of large alliance's in EVE now have multiple titans, jammers and jump bridges ffs.
Stop whining and use that claimed 0.0 warfare expertise, logistic greatness and uber diplo skills you have bragged about for the last 12 months to deal with them.
you are dumb and should learn something called context. He's talking about before the inevitable nerf to cynojammers
So am i.
Look who is dumb now
O are you saying that the wars in eve are gonna pause until you get your latest nerf?.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.10 18:47:00 -
[14]
Originally by: Dangerously Cheesey The biggest issue in my mind is not taking down the cyno jammer, but the ease with which it is replaced. It would be one thing if incaping a cyno jammer and then reinforcing the tower it was at kept the system un-cynojammed until the tower was out of reinforced. Currently, however, you have a short window some 30 minutes or so long before the enemy simply destroys their own incaped cynojammer and anchors a new one. That just doesn't make any sense.
last i checked it did not take 30 minutes to click jump while i was flying my carrier or my dread.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.10 18:54:00 -
[15]
Originally by: Local Her0
Originally by: maralt
Originally by: Dangerously Cheesey The biggest issue in my mind is not taking down the cyno jammer, but the ease with which it is replaced. It would be one thing if incaping a cyno jammer and then reinforcing the tower it was at kept the system un-cynojammed until the tower was out of reinforced. Currently, however, you have a short window some 30 minutes or so long before the enemy simply destroys their own incaped cynojammer and anchors a new one. That just doesn't make any sense.
last i checked it did not take 30 minutes to click jump while i was flying my carrier or my dread.
last i checked you didn't have a capital ship
fyi moros + thanatos actualy bud.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.10 18:56:00 -
[16]
Originally by: Nlewis yes do the same thing over and over again
can't fail
Well at least your seeing its your lack of imagination and tactical durability/adaptivity and not the game that is the problem.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.10 20:45:00 -
[17]
Originally by: Spike Spiegle
I think it will be interesting to see what happens when BOB finnaly do loose their space. My money is on ccp suddenly desciding that a sov 3 system with a jammer and titans is too much and it coincedently being nerfed...
If they do lose their space it will be a perfect example for the nerf not being needed at all.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.11 09:42:00 -
[18]
The reason GOONS are once again screaming for a nerf is because most of the allies they had have gone home and are no longer fighting the war for them. As a single entity GOONS are totally impotent against BOB or any reasonably setup alliance as they rely on others to bring anything of real quality to the fight as in ships and actual ability.
The titan+cynojammer issue is exactly the same as the previous ftr drone issue they cried about as instead of actually trying to out think a problem as soon as their blob is slowed or halted they go straight for the forums and scream for a nerf.
Not so long ago GOON members were claiming that the cynojammer befitted them more than it did BOB and there was not a whisper on the forums from them about a nerf, but as soon as their allies bail and they hit a wall that needs skill and planning to over come instead of a BLOB spam they are on the forums screaming to CCP to wipe their asses again.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.11 10:21:00 -
[19]
Edited by: maralt on 11/03/2008 10:23:50
Does anybody actually believe that with all the coalitions members (pre bail) all their titans and cap ships and conventional ships and renewable resources that if they wanted too they could not take BOB's space away from them?.
This argument is not about what is possible or not possible or even cyno jammers its about if ppl can be bothered to take the losses that will be required to achieve the goal. And the answer to that has been quite clearly stated by the coalition as no because most of them have buggered off home.
And we are left with the GOONS and a few die hard BOB obsessives screaming for a nerf to replace their lost allies as they are afraid to try on their own because they think they will fail.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.11 10:34:00 -
[20]
Edited by: maralt on 11/03/2008 10:35:52
Originally by: Laechyd Eldgorn Cynojammers also affect other people than goons or bob. They're just annoyingly difficult to keep down because they don't use cpu and defender can use jump bridges. It's even more difficult if your alliance doesn't have 5000 members to cover all timezones so defender can easily rep jammer and stront pos with minimal support.
Just because you can jump into a system while the cyno is down does not mean you need to attack their and then or jump out after the attack is over.
The organization needed to take out a system should be high and if you have just jumped in your capital fleet while the cyno is down then they can log out around a deep safe until the next operation is happening or they can even initially fit cloaks if they wanna stay logged in or wait out a aggro timer before logging.
The repping of the cynojammer or the fact it only takes 30 mins to get another activated is not the problem the organization, logistics and planning of the attackers was what cost them the offensive in NOL and continues to do so.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.11 10:46:00 -
[21]
Originally by: Laechyd Eldgorn
Originally by: maralt
Originally by: Laechyd Eldgorn Cynojammers also affect other people than goons or bob. They're just annoyingly difficult to keep down because they don't use cpu and defender can use jump bridges. It's even more difficult if your alliance doesn't have 5000 members to cover all timezones so defender can easily rep jammer and stront pos with minimal support.
Just because you can jump into a system while the cyno is down does not mean you need to attack their and then or jump out after the attack is over.
The organization needed to take out a system should be high and if you have just jumped in your capital fleet while the cyno is down then they can log out around a deep safe until the next operation is happening or they can even initially fit cloaks if they wanna stay logged in or wait out a aggro timer before logging.
The repping of the cynojammer or the fact it only takes 30 mins to get another activated is not the problem the organization, logistics and planning of the attackers was what cost them the offensive in NOL and continues to do so.
Hello, dear mr. alt. There is other people than bob and goons playing the game. Are you saying alliance with 200 member should have no chance at all and they should just stay in empire grinding level 4 missions?
A chance to do what?.
With 200 active members in the correct ships and against a similar or acceptably sized force id say with good planning you should be able to win.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.11 10:58:00 -
[22]
Originally by: AIchemist The bob alts in this thread made it worth it to read for lulz.Your sitting in one system for the most part hiding your caps.You still can't post with just your main pilot, so make sure you post with your bob main and then follow it up with your alt|alts to try and make someone believe you.
Personally and honestly im against anything that removes the need for (in one form or another) skill and tactical superiority either on a individual level, small gang or a coalition level. I support nano and all the other styles of pvp apart from blob spamming and i have never been part of BOB.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.11 11:04:00 -
[23]
Edited by: maralt on 11/03/2008 11:05:03
Originally by: WeightedCompanionCube
Originally by: maralt
Maybe they will go for QY6 and maybe they will take it or fail but im sure if they manage to kill the unkillable (again) you and other will find a reason to disregard it (again).
What which is unkillable has BoB killed ? Are they perhaps the Titans that logged with agression before the nerf ?
Thats the puppies bud but just to ask how many other alliances in the game managed form a plan to aggro a titan pre nerf and pop it, if as by your attitude towards both of the kills, it was so easy to plan and execute?.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.11 11:12:00 -
[24]
Edited by: maralt on 11/03/2008 11:13:32
Originally by: Malachon Draco
I think the situation is more complex than whether blobbing should be an automatic win or not.
One of my main issues would be that the game promotes gameplay that it cannot handle. I.e. blobbing. If you have a shredder POS (say 20+ medium domi artillery with faction ammo) with a cynojammer and a defending fleet, the attacker must 'blob'. He has no other choices. And when he blobs, he becomes extremely vulnerable to titans, because the lag works in favour of titans whose DD will be hard to avoid when you take more than a minute to actually warp out after you click to warp.
Of course there are still ways to win. But they all depend on huge numbers. If Goons could manage a surprise assault, with or without allies, and put 600 people in a system before the BoB fleet got there, they could probably take out the cynojammer and the jumpbridges and then maintain a 48 hour lockdown while all POS get blown up and Sov drops. But it would still be simply a numbers game. And it would not lead to any kind of 'good fights'.
Which is my second main issue really, how much fun is this game to play at the territorial level once you're talking about the big conflicts? And how much fun will it be in a year. Personally, I am out of the territorial warfare thing. And I have no intention of going back the way the game works in its current state. But I do want to see the game thrive, and I don't see a future the way its going now. Cynojammers promote big blobs, cynojammers enable easier titan construction, more titans means more boring gameplay for everyone. Its a vicious cycle, and I see it not getting better in any way, shape or form.
Regardless of whether BoB wins or loses Delve, or perhaps even starts to claw back territory now most of the Coalition seems otherwise engaged. All you will have is more and more huge ass fleetfights, dominated by lag and who gets to click the DD button at the most opportune moment. Any side who wins this will have won a pyrrhic victory, since I am sure their enemies will probably just abandon 0.0 territorial warfare, if not Eve alltogether. And without enemies, what point is there to even playing.
I left 0.0 warfare for the same reason you did a long time ago and i do somewhat agree with some of your thoughts and although i agree that cynojammers promote big blobs i must say that big blobs hardly need any promotion in the first place, but at the moment cyno jammers do or i think will force big blobs to perhaps be used in a more tactical way instead of just being spammed into a system.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.11 11:25:00 -
[25]
Edited by: maralt on 11/03/2008 11:27:58
Originally by: AIchemist
Originally by: maralt
Originally by: AIchemist The bob alts in this thread made it worth it to read for lulz.Your sitting in one system for the most part hiding your caps.You still can't post with just your main pilot, so make sure you post with your bob main and then follow it up with your alt|alts to try and make someone believe you.
Personally and honestly im against anything that removes the need for (in one form or another) skill and tactical superiority either on a individual level, small gang or a coalition level. I support nano and all the other styles of pvp apart from blob spamming and i have never been part of BOB.
That pilot never part of bob? amirite? Yes I am.
Myself as an individual and all my pilots/avatars have never been part of BOB in fact my alliance is near and around delve at the moment shooting them (OK and everybody else for that matter) but i am no BOB alt i just do not like nerfs or blobbing.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.11 13:43:00 -
[26]
Originally by: Iasius It always seems that lag is the nerfbat that pwns all. If lag was not an issue then perhaps the coaltion would use about 5 jump bridges to GLA sneak attack 2000 ships into BOB fortress systems.
BOB as ever are utillising the current set game mechanics to their advantage in this situation.
The coalition are willing to throw everything at BOB if there was a tangible chance of success but at the moment its not possible.
I think there is a good chance of success considering how many ppl are or were involved in the coalition but they do not wish to take the losses involved in such a operation just to take space they will never use.
Those who are still obsessed about taking all of BOBS space how ever are now screaming for a nerf because its easier that taking the losses themselves.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.11 15:30:00 -
[27]
Edited by: maralt on 11/03/2008 15:31:30
Originally by: Post I actually like this idea of a smaller sub cap ship that can do insane damage but cannot hit anything less than a pos or maybe titan/supercap and can tank DD's etc for multiple hits. They could be brought in as a first strike wave to take down jammers, but imo they should also be as expensive as a dread and require dreadnaught 5 skill at least.
oooo funky idea i like the sound of it in principal.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.11 15:32:00 -
[28]
Originally by: Sentinel Eeex
Originally by: Moonlight Express Imagine what would happen if CCP did not make any changes to allow goons to win?
The question is not æifÆ cyno jammer nerf is coming, itÆs æhow fast can it be put in the game, so that goons donÆt blackmail CCP to submission once againÆ. IÆm sure it will be sooner rather then later. If itÆs not in the next patch, there will be hell to pay, CCP.
CCP is not nerfing fast enough.
Canceling account now...
5k or so to go nice one ccp
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maralt
Minmatar The seers of truth
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Posted - 2008.03.11 15:39:00 -
[29]
I like the idea of a ship larger than a BS (so can tank multiple DDD) but smaller than a standard dread or carrier that can use gates and perhaps a cyno as well and has a high dmg output but tracking that only allows it to hit pos modules and capital ships.
Adding a counter is a much more positve way of doing things than nerfing summat.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.11 16:08:00 -
[30]
Edited by: maralt on 11/03/2008 16:09:04
Originally by: Dungar Loghoth
Originally by: KIATolon
Originally by: Khorian Quick, someone go find and archive the quote of KIAtolon saying how goons internet spaceship empire is virtually invulnerable, for future reference.
I think with the current jammer mechanics it makes the GS empire almost impossible to take. I think they're unbalanced, but I think it benefits us more than anyone else right now.
There we go :)
Quoting this for the future.
lol even if the entire coalition started attacking goons right now the sheer time it would take to remove sov from all those systems would make that a safe bet considering how often the mechanics of the game change.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.11 18:20:00 -
[31]
Edited by: maralt on 11/03/2008 18:25:30
I have always disliked nerfs in any game as it is a negative response to a problem and developers should add a counter to a problem instead of hitting it with the nerf bat. Although i feel that there needs to be more evidence before i will admit to jammers being overpowered and in need of a change i think the best idea so far was too bring in a new class of ship.
The new class of ship that would be in between a battleship and a dread is a very exciting and interesting prospect as it could easily tank several DDD and pos guns but be able to use gates as well as cyno fields and jump bridges. It should have poor tracking and very high damage just like a dread in siege mode so it could be used effectively in pos wars but be unable to hit a moving ship smaller than another capital or pos/module.
I know ppl have mentioned this idea before and i think it is the best idea so far and should be included in the game even if a good quality pvp alliance proves that with good planning a jammer can be destroyed.
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maralt
Minmatar The seers of truth
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Posted - 2008.03.11 18:40:00 -
[32]
Edited by: maralt on 11/03/2008 18:41:26
Originally by: Yorda
Originally by: maralt
I have always disliked nerfs in any game as it is a negative response to a problem and developers should add a counter to a problem instead of hitting it with the nerf bat. Although i feel that there needs to be more evidence before i will admit to jammers being overpowered and in need of a change i think the best idea so far was too bring in a new class of ship.
The new class of ship that would be in between a battleship and a dread is a very exciting and interesting prospect as it could easily tank several DDD and pos guns but be able to use gates as well as cyno fields and jump bridges. It should have poor tracking and very high damage just like a dread in siege mode so it could be used effectively in pos wars but be unable to hit a moving ship smaller than another capital or pos/module.
I know ppl have mentioned this idea before and i think it is the best idea so far and should be included in the game even if a good quality pvp alliance proves that with good planning a jammer can be destroyed.
First off, why do you insist on putting a bunch of spaces before and after your post? Secondly, it's a lot harder to add a new ship, design it, balance it, etc. than just modify an existing mod / mechanic to accomplish the same task. Especially when that ship is only designed for a single situation.
The point of cynojammers was to encourage subcapital combat, making a ship that is basically a subcapital capital ship doesn't accomplish this.
1. I hate reading blocks of text so i split mine up, deal with it.
2. The difficulty is hardly an issue as ccp adds ships and other items all the time and at least this is a positive step not a negative one.
3. The ship in question would be perfect for capital/super capital/pos combat and so would encourage it even more as these ships could go head to head with super or normal capital support.
Im getting wood just thinking about it.
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maralt
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Posted - 2008.03.13 12:32:00 -
[33]
Id actually like the cynojammer issue to be tested in real time and a real war by an alliance with some real tactical skill cos lets face it GOONS failing at something is hardly an indication of a broken game or mechanic.
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maralt
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Posted - 2008.03.13 12:36:00 -
[34]
Originally by: KIATolon
Originally by: maralt Id actually like the cynojammer issue to be tested in real time and a real war by an alliance with some real tactical skill cos lets face it GOONS failing at something is hardly an indication of a broken game or mechanic.
Why not ask bob to invade C3N or QY6?
I already did.
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maralt
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Posted - 2008.03.13 12:39:00 -
[35]
Edited by: maralt on 13/03/2008 12:43:28
Your the one who claims to have such great intel on BOB's inner working that you know about leadership emo rages and mayor offensives that you can score mayor victories against so you should already know their plans.
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maralt
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Posted - 2008.03.13 12:50:00 -
[36]
Originally by: KIATolon
Originally by: maralt Your the one who claims to have such great intel on BOB's inner working that you know about leadership emo rages and mayor offensives that you can score mayor victories against so you should already know their plans.
I dont know what is said in a convo between you and a bob director, however I DID know you wouldn't answer my question.
I DID answer it i just DID NOT answer it the way you wanted although when i DID speak to a few dudes from BOB i know they were quite tight lipped about any offensives they are planning, although we both knew before hand id not actually tell you anyway. Damn look at all those emocons you really are hard up for anything you can spin as any sort of win aint ya?.
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maralt
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Posted - 2008.03.13 13:37:00 -
[37]
Edited by: maralt on 13/03/2008 13:37:31
Originally by: KIATolon
Originally by: maralt The last week of posting kinda makes you look desperate for summat to claim a win for bud the emocons are just a symptom and sign of the tone of desperation in your recent posting, its been like this since the coalition stopped holding your hands and you failed to take NOL.
Quoting"there are no goons" and other oldies but goldies are and should be beneath you by now tbqh.
How can anything be beneath me when I'm already the lowest of the low?
Yea yea you did'nt want that respect, ships, k/d ratio, blah blah (insert what goons suck at) blah blah.....................
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maralt
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Posted - 2008.03.13 13:40:00 -
[38]
Edited by: maralt on 13/03/2008 13:43:05
Originally by: KIATolon
Originally by: maralt Yea yea you did'nt want that respect, ships, k/d ratio, blah blah (insert what goons suck at) blah blah.....................
Quoting"you did'nt want that respect and other oldies but goldies are and should be beneath you by now tbqh.
I was pointing out what you were doing bud (miss the irony much?) even if you have rephrased it a bit so gratz you just trolled yourself.
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