Pages: 1 [2] :: one page |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

iudex
|
Posted - 2008.03.13 17:37:00 -
[31]
The question now is, how much of an advantage does this give to the pirates ? I've read a while ago, that pirates were able to probe for wrecks, before they vanished from scanner. If that's true, then they have a much higher chance to find someone now ?
Besides that: today i noticed some people were placing warp bubbles in the direction that i warped to from my mission (mission -> bubble -> station = when returning, ship drops out of warp many km away from docking range). I'm not sure now if they just watched where i warped in a covops, or if this has something to do with the wrecks. If they scan, they can maybe find out in what direction those wrecks are, and this way set their bubbles ?
So if this really makes it easier to find missionrunners, that's defenitely a bad move, drives more missionrunners from low and 0.0 to highsec. Actually thats rediculous, i'm missioning in a 0.0 system with 10 lvl4 q20 and 4 lvl 3 q20 agents - and there are usually 4-5 other missionrunners in local, while in highsec a singel lvl 4 agent of mediocre quality can cause 100+ people in local. Don't understand this move by CCP, probably they didn't even think about missionrunners when changing this, it's not that there are many of them in lowsec/0.0, so who cares if some bears go back to highsec .
|

General Coochie
|
Posted - 2008.03.13 17:40:00 -
[32]
Originally by: iudex The question now is, how much of an advantage does this give to the pirates ? 1. I've read a while ago, that pirates were able to probe for wrecks, before they vanished from scanner. If that's true, then they have a much higher chance to find someone now ?
2. Besides that: today i noticed some people were placing warp bubbles in the direction that i warped to from my mission (mission -> bubble -> station = when returning, ship drops out of warp many km away from docking range). I'm not sure now if they just watched where i warped in a covops, or if this has something to do with the wrecks. If they scan, they can maybe find out in what direction those wrecks are, and this way set their bubbles ?
1. Not true 2. Scanning the ship isn't harder.
Please visit your user settings to re-enable images. The Vigil and The Caracal (duo PvP movie) |

NATMav
|
Posted - 2008.03.13 17:44:00 -
[33]
Now if they would just put NPCs back on the scanner so I can find the officer spawns faster. 
Please visit your user settings to re-enable images. Farham: "Remember, sometimes evolution ends in extinction." |

Ki An
|
Posted - 2008.03.13 17:45:00 -
[34]
Originally by: iudex The question now is, how much of an advantage does this give to the pirates ? I've read a while ago, that pirates were able to probe for wrecks, before they vanished from scanner. If that's true, then they have a much higher chance to find someone now ?
What you read was obviously rubbish. You can't, nor could you ever, probe for wrecks.
Originally by: iudex
Besides that: today i noticed some people were placing warp bubbles in the direction that i warped to from my mission (mission -> bubble -> station = when returning, ship drops out of warp many km away from docking range). I'm not sure now if they just watched where i warped in a covops, or if this has something to do with the wrecks. If they scan, they can maybe find out in what direction those wrecks are, and this way set their bubbles ?
Well, they could have seen your wrecks. More likely, however, is that they saw YOU on their scanner. What you experienced can happen with or without wrecks on a scanner.
Originally by: iudex
So if this really makes it easier to find missionrunners, that's defenitely a bad move, drives more missionrunners from low and 0.0 to highsec.
It doesn't make it easier to find mission runners. Only people like the OP thinks it will, but given the fact that he obviously has no idea how game mechanics work, you're probably better off not listening to him.
Originally by: iudex
Actually thats rediculous, i'm missioning in a 0.0 system with 10 lvl4 q20 and 4 lvl 3 q20 agents - and there are usually 4-5 other missionrunners in local, while in highsec a singel lvl 4 agent of mediocre quality can cause 100+ people in local.
That has more to do with the fact that high lvl agents in high sec don't pay much less than high level agents in low sec or 0.0. Of course, they pay a bit less, but that's outweighed by far by the fact that in high sec, mission running is virtually risk free.
Originally by: iudex
Don't understand this move by CCP, probably they didn't even think about missionrunners when changing this, it's not that there are many of them in lowsec/0.0, so who cares if some bears go back to highsec .
It doesn't change a thing for mission runners. It's nice being able to scan cans to locate a mining op, and it's cool for mission busters to be able to tank correctly (not that it really matters) when busting a mission, but fact is, it won't make you any easier to find.
Filiolus of Bellum is recruiting
Please visit your user settings to re-enable images.
|

iudex
|
Posted - 2008.03.13 17:55:00 -
[35]
Originally by: Ki An
It doesn't change a thing for mission runners. It's nice being able to scan cans to locate a mining op, and it's cool for mission busters to be able to tank correctly (not that it really matters) when busting a mission, but fact is, it won't make you any easier to find.
I hope that you are right, but why are pirates rejoicing in the thread the OP linked ? Somehow this must give them an advantage, aside of knowing what damagetype to fit, otherwise the'd not be that happy about this change .
|

Iomar Uisdean
|
Posted - 2008.03.13 17:58:00 -
[36]
I still feel I am a lot safer missioning in a low sec system with a low (and known to me) population then one of the hi-sec mission hubs that are just crawling with mission grinders and those who would annoy and/or grief them.
In low sec, I don't have to rely on luck in not being the wildebeast that gets cut from the herd that day.
Besides, I suspect (hope, anyway) that some pirates might have a bit more respect for the odd low sec missioning player, who pays attention and does the simple things to not get themselves hulled.
|

Cygnus Scott
|
Posted - 2008.03.13 17:59:00 -
[37]
Originally by: iudex
Originally by: Ki An
It doesn't change a thing for mission runners. It's nice being able to scan cans to locate a mining op, and it's cool for mission busters to be able to tank correctly (not that it really matters) when busting a mission, but fact is, it won't make you any easier to find.
I hope that you are right, but why are pirates rejoicing in the thread the OP linked ? Somehow this must give them an advantage, aside of knowing what damagetype to fit, otherwise the'd not be that happy about this change .
They were hoping you wouldn't notice that little fact. The greatest trick the Devil ever pulled was convincing the world he didn't exist. |

General Coochie
|
Posted - 2008.03.13 18:02:00 -
[38]
Originally by: Cygnus Scott
Originally by: iudex
Originally by: Ki An
It doesn't change a thing for mission runners. It's nice being able to scan cans to locate a mining op, and it's cool for mission busters to be able to tank correctly (not that it really matters) when busting a mission, but fact is, it won't make you any easier to find.
I hope that you are right, but why are pirates rejoicing in the thread the OP linked ? Somehow this must give them an advantage, aside of knowing what damagetype to fit, otherwise the'd not be that happy about this change .
They were hoping you wouldn't notice that little fact.
No the pirates rejoicing do so because its easier knowing what someone is doing in belts etc, mining, ratting etc. But for mission runners nothing much has changed. When wrecks disappeard there were a lot of pirates complaining, I never understood why myself, it hans't changed my success ratio probing mission runners at all. And I do probe many mission runners.
Please visit your user settings to re-enable images. The Vigil and The Caracal (duo PvP movie) |

Brainless Bimbo
|
Posted - 2008.03.13 18:20:00 -
[39]
Edited by: Brainless Bimbo on 13/03/2008 18:25:03 Why: Look, your ship shooting rats shows up on scanners, so now you have to salvage them asap (as soon as popped) or abandon them for others instead of littering up space till you get back and get in your specialist salvager ship. If they contain ISK in any form i'd complain that my scanner didn't show em, its your choice to leave an advert saying "wait here for an easy salvager equipped ship kill".
Same with the cans, if the ship that made em can find them then a scan should too.
Adapt or Die. very eve imo
...... continues overleaf. |

AizenSousuke
|
Posted - 2008.03.13 18:34:00 -
[40]
Originally by: Brainless Bimbo Edited by: Brainless Bimbo on 13/03/2008 18:25:03 Why: Look, your ship shooting rats shows up on scanners, so now you have to salvage them asap (as soon as popped) or abandon them for others instead of littering up space till you get back and get in your specialist salvager ship. If they contain ISK in any form i'd complain that my scanner didn't show em, its your choice to leave an advert saying "wait here for an easy salvager equipped ship kill".
Same with the cans, if the ship that made em can find them then a scan should too.
Adapt or Die. very eve imo
QFT
Stop b*t*h*ng or join Darwin's statistic. -------------------------------------------------- "With hard work and focus ye shall achieve." |

Ki An
|
Posted - 2008.03.13 18:37:00 -
[41]
Originally by: Cygnus Scott
They were hoping you wouldn't notice that little fact.
What little fact? The fact that pirates are glad that we are able to scan a system and see what people are doing, making it a bit easier for us to see if it's worth staying in said system or not? It has nothing whatsoever to do with mission running, but then again, you're goal is no longer to tell people about this terrible nerf to mission runners. Your point is to try to flame pirates as much as possible to save your face for ******* up badly enough to not find out about game mechanics before making a whine thread about something.
After reading through your posts a few things have become obvious to me.
You are:
1. Bad at Eve. 2. Without a girlfriend. 3. A virgin.
To remedy this, you should:
1. Quit Eve. 2. Find a girlfriend. 3. Get laid.
I think this would solve all your problems.
Filiolus of Bellum is recruiting
Please visit your user settings to re-enable images.
|

plastic sauce
|
Posted - 2008.03.13 18:46:00 -
[42]
Here is what i've noticed so far. Mission runners aren't running away as often as soon as i drop a probe near their mission. Then I ran some missions myself to make some isk and sec status, and noticed damn it is a bit harder to keep an eye out for those scan probes once those wrecks start accumulating or if there are already a ton of cargo containers. So I think i will be moving back to high sec for missions as it was frustrating enough to keep an eye on scanner, but that might be hard to do since my security status is going to be dropping a bit faster from catching people off gaurd more often  |

City Chick
|
Posted - 2008.03.13 18:52:00 -
[43]
Guys you missing the point here.
The only reason wrecks and cans are an issue for low sec mission runners is that when you scan without overview settings you have thousands of objects reporting back to the scanner which delays results and makes spotting probes more difficult.
|

Marcus TheMartin
|
Posted - 2008.03.13 18:56:00 -
[44]
Originally by: City Chick Guys you missing the point here.
The only reason wrecks and cans are an issue for low sec mission runners is that when you scan without overview settings you have thousands of objects reporting back to the scanner which delays results and makes spotting probes more difficult.
then remove wrecks from overview
Please visit your user settings to re-enable images. |

Marcus TheMartin
|
Posted - 2008.03.13 18:57:00 -
[45]
Originally by: Ki An
Originally by: Cygnus Scott
They were hoping you wouldn't notice that little fact.
What little fact? The fact that pirates are glad that we are able to scan a system and see what people are doing, making it a bit easier for us to see if it's worth staying in said system or not? It has nothing whatsoever to do with mission running, but then again, you're goal is no longer to tell people about this terrible nerf to mission runners. Your point is to try to flame pirates as much as possible to save your face for ******* up badly enough to not find out about game mechanics before making a whine thread about something.
After reading through your posts a few things have become obvious to me.
You are:
1. Bad at Eve. 2. Without a girlfriend. 3. A virgin.
To remedy this, you should:
1. Quit Eve. 2. Find a girlfriend. 3. Get laid.
I think this would solve all your problems.
You're doing that thing that all people do when they argue on the internet.
Please visit your user settings to re-enable images. |

City Chick
|
Posted - 2008.03.13 18:59:00 -
[46]
Typical post from Marcus the forum Nub.
|

Ki An
|
Posted - 2008.03.13 19:05:00 -
[47]
Originally by: Marcus TheMartin
You're doing that thing that all people do when they argue on the internet.
Nothing wrong with the classics.
Filiolus of Bellum is recruiting
Please visit your user settings to re-enable images.
|

Cygnus Scott
|
Posted - 2008.03.13 19:13:00 -
[48]
Originally by: Ki An
Originally by: Cygnus Scott
They were hoping you wouldn't notice that little fact.
What little fact? The fact that pirates are glad that we are able to scan a system and see what people are doing, making it a bit easier for us to see if it's worth staying in said system or not? It has nothing whatsoever to do with mission running, but then again, you're goal is no longer to tell people about this terrible nerf to mission runners. Your point is to try to flame pirates as much as possible to save your face for ******* up badly enough to not find out about game mechanics before making a whine thread about something.
After reading through your posts a few things have become obvious to me.
You are:
1. Bad at Eve. 2. Without a girlfriend. 3. A virgin.
To remedy this, you should:
1. Quit Eve. 2. Find a girlfriend. 3. Get laid.
I think this would solve all your problems.
I told your Mom she'd have developmentally disabled kids if she didn't stop drinking and smoking when she was pregnant. How long did it take to you to come up with those generic insults? Come on can't you do better that that? What's next? You going to threaten to beat me up over teh intarweb?
The greatest trick the Devil ever pulled was convincing the world he didn't exist. |

Agathe Hira
|
Posted - 2008.03.13 19:20:00 -
[49]
It's pretty ********. It's not like missioning in lowsec was too safe and easy or something >.>.
Yes it's much easier to scan if there's wrecks. For once it screams MISSION IN PROGRESS with a simple scan, whereas otherwise if you scanned a Domi or a Raven in lowsec you'd have to wonder, is he missioning ? Is he PvP fitted ?. You'd have to deduce that from his postion, and his bio, etc.. and you can't be 100% sure.
And more targets = more chance of a signature. You only have to warp somewhere inside the deadspace zone not right on top of the mission runner, you'll be conviniently warped to the first gate... you may never scan the mission runner out and still get in his deadspace.
|

Mozetta
|
Posted - 2008.03.13 19:21:00 -
[50]
Originally by: Cygnus Scott
I told your Mom she'd have developmentally disabled kids if she didn't stop drinking and smoking when she was pregnant. How long did it take to you to come up with those generic insults? Come on can't you do better that that? What's next? You going to threaten to beat me up over teh intarweb?
Yes, my insults are ripe and old. "You Momma" jokes' where it's at these days. I'm getting old I guess.
Still, you're a ******** noob who don't know game mechanics. That's not an insult either. That's God's truth.
|

Ki An
|
Posted - 2008.03.13 19:22:00 -
[51]
That's me above there. God I hate these forums.
Filiolus of Bellum is recruiting
Please visit your user settings to re-enable images.
|

Tsanse Kinske
|
Posted - 2008.03.13 19:42:00 -
[52]
Mostly I think this is way overblown as far as losec mission ganks go. (Great news for salvagers though.) It might very well be a mistake, but I don't care much either way.
Originally by: Marcus TheMartin
Originally by: City Chick Guys you missing the point here.
The only reason wrecks and cans are an issue for low sec mission runners is that when you scan without overview settings you have thousands of objects reporting back to the scanner which delays results and makes spotting probes more difficult.
then remove wrecks from overview
You can't detect probes on the directional scanner while using your overview settings. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Rhaegor Stormborn
|
Posted - 2008.03.13 19:44:00 -
[53]
Edited by: Rhaegor Stormborn on 13/03/2008 19:45:28 Aye, scan probes need to be added to the overview, or at least someway of using your overview settings so you can scan with overview settings on and still see scan probes. I hate all the crap I must see on my scanner just to be able and see the scan probes.
Please visit your user settings to re-enable images. Volition Cult Recruitment Post |

Cygnus Scott
|
Posted - 2008.03.13 20:09:00 -
[54]
Originally by: Mozetta
Yes, my insults are ripe and old. "You Momma" jokes' where it's at these days. I'm getting old I guess.
Still, you're a ******** noob who don't know game mechanics. That's not an insult either. That's God's truth.
That wasn't a "your Momma" joke, these is a "your momma" jokes:
Yo mama's so clumsy she got tangled up in a cordless phone! Yo mama's so poor she goes to Kentucky Fried Chicken to lick other people's fingers! Yo mama's so lazy she thinks a two-income family is where yo daddy has two jobs! Yo moma's so fat the only time she sees 90210 is on the scale. Yo mama's so ugly they didn't give her a costume when she tried out for Planet of the Apes! Yo mama's so old she flicked the switch when God said "Let there be light!" Yo mama's so stupid that she tried to put M&M's in alphabetical order!
Enjoy.
The greatest trick the Devil ever pulled was convincing the world he didn't exist. |

City Chick
Bleading Hearts
|
Posted - 2008.03.14 14:56:00 -
[55]
Originally by: Marcus TheMartin
Originally by: City Chick Guys you missing the point here.
The only reason wrecks and cans are an issue for low sec mission runners is that when you scan without overview settings you have thousands of objects reporting back to the scanner which delays results and makes spotting probes more difficult.
then remove wrecks from overview
Dude this is yet again another incident of you posting for posting sake. When you scan for probes you cant remove wrecks from overview, this is the whole point of this thread.
Dude stop posting on the forums and do us all a favour.
|

ghosttr
ARK-CORP SATRAPY
|
Posted - 2008.03.14 15:05:00 -
[56]
Putting this stuff on scan is stupid, i was glad they removed it. It makes it hard for you to rat in areas where you dont want to be found. Or if you just want people to know your ratting. If im ratting someone should at least have to use a probe to find me. My Blog |

The Geoman
Anarchos Industrial Cooperative
|
Posted - 2008.03.14 16:00:00 -
[57]
I'm a bit reluctant to bump this thread, now that the trolls have nearly derailed it, but I wanted to follow up. After the extra downtime today, the wrecks are still on the scanner. So either this is very low priority for a fix, or there is no intent to fix, i.e. the change was intended. I haven't found anything from CCP on this to help us know either way.
|

Venkul Mul
Vikramaditya DO JAJA Alliance
|
Posted - 2008.03.14 18:36:00 -
[58]
Originally by: Ki An
You can always turn them off if they're bothering you at all. It's nice to have a choice.
And not seeing the probes when they are deployed as "using active active overvierw setting" remove the probes from the scanner.
It increase risk simply because the target has a hardest time seeing if probes have been deployed.
|

Venkul Mul
Vikramaditya DO JAJA Alliance
|
Posted - 2008.03.14 18:47:00 -
[59]
Originally by: iudex
Originally by: Ki An
It doesn't change a thing for mission runners. It's nice being able to scan cans to locate a mining op, and it's cool for mission busters to be able to tank correctly (not that it really matters) when busting a mission, but fact is, it won't make you any easier to find.
I hope that you are right, but why are pirates rejoicing in the thread the OP linked ? Somehow this must give them an advantage, aside of knowing what damagetype to fit, otherwise the'd not be that happy about this change .
It change a bit for mission runners:
- pirates will know what to tank for and what damage will work better on you; you will have a harder time to scan for probes as the scan is more cluttered;
- salvage thieves will know if there are wrecks to salvage and what wrecks, so they will have a better return for the time spent scanning.
So they rejoice.
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |