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Nexus Strider
Black Knight Squadron United Freemen Alliance
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Posted - 2008.03.16 04:26:00 -
[1]
I am very upset with these changes you have made to weaken all the other races in order to appease the Amarrian race when all you had to do was change the Amarrian damage to fix it, now you've not only screwed all the other races, youve screwed all the experiences players who have spent so much time training skills and isk aquiring the best mods... to fly a strong setup... who now can easily be taken out by a couple newbs in cheap setups.. not to mention you now need to go through all the missions and weaken them to increase the survivability of players.. you now need to shorten all the training times.. cause its not worth it training for months for lvl 5 skills and spending 100's of millions of isk for the better ships and mods... cause like I said now a couple newbies in cheap setups can easily take out an experienced pilot and a setup worth billions.. you need to make all the best mods cheaper and more available.. cause they arent worth the millions of isk to spend on them when your survivability has diminished so much... or you gonna have to reduce the damage of everything else in the game to increase the survivablity of ships.. you basically have started down a road that requires you to change every aspect of the game.. when all you had to do is change the Amarrian damage.. it really sucks and I bet your gonna loose alot of your experienced players who have spent so much time to get where they are and now are easily killed.
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Nexus Strider
Black Knight Squadron United Freemen Alliance
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Posted - 2008.03.16 04:26:00 -
[2]
I am very upset with these changes you have made to weaken all the other races in order to appease the Amarrian race when all you had to do was change the Amarrian damage to fix it, now you've not only screwed all the other races, youve screwed all the experiences players who have spent so much time training skills and isk aquiring the best mods... to fly a strong setup... who now can easily be taken out by a couple newbs in cheap setups.. not to mention you now need to go through all the missions and weaken them to increase the survivability of players.. you now need to shorten all the training times.. cause its not worth it training for months for lvl 5 skills and spending 100's of millions of isk for the better ships and mods... cause like I said now a couple newbies in cheap setups can easily take out an experienced pilot and a setup worth billions.. you need to make all the best mods cheaper and more available.. cause they arent worth the millions of isk to spend on them when your survivability has diminished so much... or you gonna have to reduce the damage of everything else in the game to increase the survivablity of ships.. you basically have started down a road that requires you to change every aspect of the game.. when all you had to do is change the Amarrian damage.. it really sucks and I bet your gonna loose alot of your experienced players who have spent so much time to get where they are and now are easily killed.
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Karanth
GoonFleet GoonSwarm
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Posted - 2008.03.16 04:33:00 -
[3]
General Discussion is over there, but in lieu of waiting for you to post your whine in the right area, I'll ask for your stuff now.
A pile of newbs could kill bigger, more expensive ships before. Nothing has changed. Learn to play, and not rely on "billions" in mods to not die.
Also, wall of text is fail.
"Current Earth-Destruction Status" |

Karanth
GoonFleet GoonSwarm
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Posted - 2008.03.16 04:33:00 -
[4]
General Discussion is over there, but in lieu of waiting for you to post your whine in the right area, I'll ask for your stuff now.
A pile of newbs could kill bigger, more expensive ships before. Nothing has changed. Learn to play, and not rely on "billions" in mods to not die.
Also, wall of text is fail.
"Current Earth-Destruction Status" |

Rawr Cristina
Naqam
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Posted - 2008.03.16 04:43:00 -
[5]
Originally by: Karanth Also, wall of text is fail.
I have to agree with this exceptionally well-put statement. ...
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Rawr Cristina
Naqam
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Posted - 2008.03.16 04:43:00 -
[6]
Originally by: Karanth Also, wall of text is fail.
I have to agree with this exceptionally well-put statement. ...
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Jurgen Cartis
Interstellar Corporation of Exploration
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Posted - 2008.03.16 05:47:00 -
[7]
Edited by: Jurgen Cartis on 16/03/2008 05:51:18
Originally by: Nexus Strider I am very upset with these changes you have made to weaken all the other races in order to appease the Amarrian race when all you had to do was change the Amarrian damage to fix it, now you've not only screwed all the other races, youve screwed all the experiences players
This affects you how exactly? Besides Zealots, Geddons and Abaddons going from nasty to even nastier? Besides, flat increasing Amarrian damage would have screwed shield tanks that already fear laser fire. The 'experiences players' will adapt. Some of them will cross-train Amarr. A lot of them already did.
Originally by: Nexus Strider
who have spent so much time training skills and isk aquiring the best mods... to fly a strong setup... who now can easily be taken out by a couple newbs in cheap setups..
What are you so afraid of the newbs hitting you with? Omens? With newb skills? And how is this different from before? You should get acquainted with Agony Unleashed some time, they make a business out of newbs in cheap setups shredding everything in their path.
Originally by: Nexus Strider
not to mention you now need to go through all the missions and weaken them to increase the survivability of players..
Yeah, because Massive Attack 4 is soooooo hard. I can turn on my hardeners and a single rep, and then go to class with full aggro. When I come back, my Dominix will still be there. Making Sansha/Blood missions harder is definitely good for the game.
On the other hand, they should have applied the -10% EM resist to Guristas and such as well, I think their Dire variants have something sick like 90% EM resist.
Originally by: Nexus Strider
you now need to shorten all the training times.. cause its not worth it training for months for lvl 5 skills and spending 100's of millions of isk for the better ships and mods...
How is this even tangentially related to this change? If you feel that once-sexy HACs and faction ships are now worthless, I'll take them off your hands at base cost, a great deal.
Originally by: Nexus Strider
cause like I said now a couple newbies in cheap setups can easily take out an experienced pilot and a setup worth billions..
They could do that before. Nothing has changed.
Originally by: Nexus Strider
you need to make all the best mods cheaper and more available.. cause they arent worth the millions of isk to spend on them when your survivability has diminished so much... or you gonna have to reduce the damage of everything else in the game to increase the survivablity of ships..
The damage of everything? It's a 25% increase in EM and explosive damage on shields and armor respectively. Hybrids aren't even affected, nor are Thermal and Kinetic Drones (and EM drones are still the worst of the lot with their poor damage modifer). Coincidentally, they buffed the HP of everything by . . . 25% about a year ago.
Originally by: Nexus Strider
you basically have started down a road that requires you to change every aspect of the game.. when all you had to do is change the Amarrian damage.. it really sucks and I bet your gonna loose alot of your experienced players who have spent so much time to get where they are and now are easily killed.
Everything will get changed at some point or other regardless. I honestly don't think you've made a cogent argument yet. It's not like they just stripped hardeners from the game or something. Back to your cage, troll.
Originally by: Rawr Cristina
Originally by: Karanth Also, wall of text is fail.
I have to agree with this exceptionally well-put statement.
I agree. His entire post is a single run-on sentence, it was rather difficult to find logical breakpoints to split up his quote.
-------------------- ICE Blueprint Sales FIRST!! -Yipsilanti Pfft. Never such a thing as a "last chance". ;) -Rauth |
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