
DREAMWORKS
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Posted - 2004.04.13 09:07:00 -
[1]
I don't agree with any of them, and i dont have a sollution because i like the system now the way it is.
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1. Declaring war on corps; The downside of this is that if corp X declares wars on corps A, B and C, the chances of meeting these corps in empire are slim to none. People that can't play this game 24/7 and camp gates all day just dont get any pvp.
And this is vice versa, the moment your corp is losing the started war you can retract and rebuild. Investing in your members doing agent missions and thus get location agents in seperate regions is a must for warfare and makes it worthwhile to invest in an intelligence department.
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2. Killing in 0.4 and under (no corp war); the security rating hit for attacking someone in empire is just ridiculously high. This needs to be fixed; people venturing into 0.4 and lower need to deal with the consequences
You want to do a criminal act, you pay for it. It is still empire and still controlled by empire, the cops irl dont allow you to kill someone in a back alley and get away with it because it was a criminal neighbourhood. Also this messurement protects the newbs who might took a wrong turn, 0.0 is too far away to be a wrong turn.
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3. *drumroll* Gate camping in 0.0; i guess the pvp situation depends on the region. Sure, there ARE corps that have huge, super fun wars in 0.0, but such fun is out of reach for most eve players.
I never heard such non-sense before, is heading to 0.0 too hard for you? Is joining an alliance corp _that_ difficult? Again i question myself if some people don't want stuff handed on a silver plater too much.
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The most popular way to get kills in 0.0 is to sit at a GATE for who knows how long WAITING for ships to jump in; if you're lucky, the player wont have instajump bookmarks and you and your buddies will get one stinkin kill and some loot.
As an member of an alliance im limited of hunting in certain regions, not all regions i can venture in and thus i should have less targets than you have. My favorite hunting system has a traffic of 10-15 ships every 2 hours, this is hostile ships i mean. I get atleast 3-5 kills a day, yesterday i was on 2 hours and got 3 kills even when i didnt even did alot of trouble of finding targets. Second: When your in a frigate, you are in the advantage of moving fast and not showing on the map by surprising them this way you get more targets, its not something i make up.. I do it all the time.
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If you do get the kill doing this, you're a coward. The person coming in has no idea what he/she is dealing with, and it can turn out to be a 10vs1 as it usually does. This is NOT my definition of fun.. and pvp.
Everyone is a coward, *******, mofo, idiot when you get killed by them, those ppl can talk nice or get blocked. Solved. The fun in pvp with 10 people is that you _WILL_ get your kill with 10 ppl working together, moving fast and reacting properly.. THATS fun.
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0.0 space sounds like a good pvp method, but there just arent enough players in 0.0 and everyone is scared ****less of jumping in because of gate camping. Secondly, there is not FREAKIN REASON for players to go to 0.0 cuz they can maintain a billion isk mega corp inside 0.9.
Well fine, they can maintain a multi billion is mega corp, but they don't do **** with the ships and money. Thats not fun in my eyes and they dont bother me, we need those corps in our community for the constant cheap supply of ships for pvp. I rather see the ores contain more commons so that their price drop and people will need to go out in 0.0 for rares because their more worthwhile.
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Damn, this game is a perfect simulation of capitalism: those who play the most get everything and those who don't conform (ie.don't mine the whole ****in day), fall behind and suck. PvP costs a lot.
a rifter and a good clone doesn't cost you a fortune and within 4 weeks you can be an excellent combat pilot, our oc-u frigate fighters can proof this any time.
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This may sound extreme, but getting rid of CONCORD and sentries in some systems (empire or not) will bring people together and make em cooperate, realize a pvp system and make everything a little bit riskier. Introducing a way to find people (ie. a skill for following warp trails - i read about this somewhere, sounds really cool) will give a purpose to bounty hunting and further improve pvp in general.
There are ways incomming for the blackops frigates that the whole community has been waiting for, this will alow you to use scanner and warpto the object. Removing concord and sentries is a big nono. __________________________
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