
Grimpak
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Posted - 2008.03.21 12:18:00 -
[1]
Originally by: Xaen I don't think either was necessarily evil.
Your Escape I have little doubt the ship you were flying was neither cheap nor easy to train for, so being able to escape a gang that wasn't prepared to take you on bothers me not at all.
Overwhelming Response If you find yourself in a fair fight, you didn't plan it correctly. Besides, I think you attribute far too much organizational credit to the responding force. Look at it from an individual level. Someone spams in alliance intel chat that there's a hostile ship in system X. All the individuals independently decide they want to go ruin someone's day by blowing up their ship. Everybody likes a good fight, and loves to shoot at those that are chromatically flagged for execution. So they each respond the same way. This is a game. Nearly never do in game fights take precedence over real world obligations or events.
If you ask me the biggest problems facing EVE today are the first two links in my sig. The UI simply needs a few talented UI programmers. Overpopulated systems need one of two things depending on the reason why so many players were drawn there. For missions, simply add more equal quality agents in other places. For market hubs, there are quite a few solutions proposed, but none seriously considered by CCP it seems. At least they haven't actually done anything but stop gap measures thus far that I can detect.
and that's a wrap.
thank you for posting, and DHB, I think your answer is here.
how much did you killed in that sortie? and how much is the value of your ship?
in the end it's pretty much you trying to kill someone and the defenders avoiding it. If you managed to kill enough to justify the cost of your ship and ammo in that sortie, you win.
if the defenders managed to stop you from killing enough to justify the cost of your ship, in the sortie; or from killing anything at all, then they won.
Sure their intent is to kill you, but when you're defending, killing the agressor sometimes is just a bonus, while the main objective is to stop you from doing any sort of damage. And for that, they will bring ships, and firepower in enough numbers to avoid losses, and that means "overwhelming response".
in sum, "if you mess up with a hornet's nest, prepare to get stinged." ---
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