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Zedomash
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Posted - 2004.04.13 12:44:00 -
[1]
I just saw a post in the module and stuff forum, about using 2 mwd's finding hidden belts... I was thinking... are there any hidden belts anymore?, if there are, how am I suposed to find Úm?
Nerf my ship, nerf my ship... nerf me the much as you can... I just had my 1st bs, it is an Apocalypse, I was going to mine with it... thought I could clear belts... but you nerfed it, if I would have got it before... I would be clearing belts my self... but you nerfed it! |

hellwarrior
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Posted - 2004.04.13 12:51:00 -
[2]
scanner, first scan range, then try directional
then here is the tough part, get a frig with 2 mwds and FLY in the direction.
A x-corp mate of mine once found a spawn in the middle of know where. Later after a patch when grids were re-aligned it had been moved to a planet.
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Yatar Kindoki
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Posted - 2004.04.13 12:51:00 -
[3]
I thought there was no point to hidden belts anymore as the rats attack you there as well now. But I guess you find and pinpoint them with your (directional) scanner.
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Kipkruide
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Posted - 2004.04.13 12:52:00 -
[4]
well hidden belts, were belts where no pirates spawned because they were located outside the normal belt grid, that got fixed, so now you do get pirate spawns there. so basically you'll just be minig very far away from the belt centre. which will save you from player killers but won;t do much else.
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Darius Shakor
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Posted - 2004.04.13 12:53:00 -
[5]
I don't know any myself, but as I understand it they are usually in 0.0 systems. The way most people find them is to go to an asteroid belt, or a planet etc... and then use an MWD or two to go in all directions and cross the grids that make up the systems. They are usually in these places. Though the odds of finding them are quite slim.
I don't think anyone will tell you where they are for obvious reasons. They used to be NPC rat free but some people I know who visit these belts now say they have NPC rats in them. Don't know if thats true or not now as this was pretymuch right after Castor patch introduced the BS rats. ------
Analysis[Ceasefire]....Complete - 'Term given to the act of firing, causing the ceasation of the life it is directed at |

Destable
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Posted - 2004.04.13 13:13:00 -
[6]
NPC rats definatly visit all hidden belts now.
Most players that were/are sucessfull in locating them used the scanner to know exactly which direction to fly.
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Silverlancer
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Posted - 2004.04.13 13:32:00 -
[7]
Oh, they're still there. Plus, there are ways to avoid the rats. But I'm not releasing the information to anyone else as they're going to steal our corps' mining spots. If you want to deep space mine, you'll have to join us or another group of pilots who know the tricks of the trades.
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Maud Dib
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Posted - 2004.04.13 14:04:00 -
[8]
Didn't CCP say mining in a hidden belt was an exploit?
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Riddari
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Posted - 2004.04.13 14:10:00 -
[9]
Quote: Didn't CCP say mining in a hidden belt was an exploit?
No, they said grid mining was an exploit.
Grid mining: mining in a proper belt on the other side of a grid, the NPC are swarming inside the belt but don't see you due to grid bug.
Hidden belt mining: mining in a belt 5000 km away from a proper belt (often more). NPC didn't spawn there but now do.
With the increase of size of grids the grid mining is probably non-existent now and with introduction of NPC into hidden belts they are now not more feasible for mining I guess than regular belts, depends on if you have depleted good ore in regulars I suppose.
Grid mining and hidden belts have never been the same thing.
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Discorporation
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Posted - 2004.04.13 14:15:00 -
[10]
Hidden belt == Gridded belt 
[Heterocephalus glaber]
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Riddari
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Posted - 2004.04.13 14:26:00 -
[11]
Quote: Hidden belt == Gridded belt 
Well then CCP need to up the grids to 10.000 x 10.000 x 10.000 km 
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Maud Dib
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Posted - 2004.04.13 14:35:00 -
[12]
Ok so then they did say it was an exploit?
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Riddari
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Posted - 2004.04.13 15:00:00 -
[13]
Gridmining: yes to exploit
Hidden belt mining: no to exploit
As much as I love old ðiscorporation, grid mining isn't the same as hidden belt mining.
We are talking about two very different things, this has been debated over and over again several times.
Gridmining happens when inside one belt a grid is through a part of it and you can stay on one side of the grid with the npc's perhaps 5km away on the other side of the grid leaving you alone.
Hidden belt mining happens when you fly for thousands of km away from the belt and find a totally NEW belt which is not marked in the system scanner.
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Athule Snanm
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Posted - 2004.04.13 15:10:00 -
[14]
I thought hidden belts were related to grid-split belts and were simply a different manifestation of the same bug. In any case I think both situations boil down to the same situation (mining rare ore without NPC interference) and are/were both thus both exploits.
_______________________________
Doomheim - EVE's only hygiene! |

Riddari
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Posted - 2004.04.13 15:27:00 -
[15]
Quote: I thought hidden belts were related to grid-split belts and were simply a different manifestation of the same bug. In any case I think both situations boil down to the same situation (mining rare ore without NPC interference) and are/were both thus both exploits.
To repeat, many hidden belts are thousands, repeat, thousands of KM away from the nearest "proper" belt.
So not grid split belts but new belts.
As for the NPC interference then someone at CCP put the hidden belts into the code and no NPC at the time. Ask them.
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Riddari
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Posted - 2004.04.13 15:33:00 -
[16]
As for the original topic.
Warp to either a planet/moon or an existing asteroid belt. When there activate your range scanner and increase range to several thousand km. If asteroids are appearing a thousand or more km away they might be in a hidden belt.
Use the directional scanner now to pinpoint the direction the asteroids in the distance are in. Proceed towards that, always scanning again and again both for range and direction.
It could take a while or you could get lucky and fly straight into the middle of a belt.
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ProphetGuru
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Posted - 2004.04.13 15:37:00 -
[17]
Hidden belts were never "hidden" they were entire belts that were off grid
That's why you could warp to the closest belt to the "hidden" one and.... lo and behold, their were no roids there. Evolution..... Just when you thought you were winning.
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Discorporation
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Posted - 2004.04.13 15:43:00 -
[18]
Hidden belts were a result of the grid code. Was even said by papasmurf at one time, I believe.
So, hidden belts == gridded belts.
Wether or not it's an exploit, people got warned for it, so I guess it was.
All irrelevent, of course, as NPC's spawn norally in gridded/hidden belts :)
(I'm still miffed that the game doesn't allow the letter ð to appear in characternames, Riddari :))
[Heterocephalus glaber]
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Riddari
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Posted - 2004.04.13 16:23:00 -
[19]
Quote: (I'm still miffed that the game doesn't allow the letter ð to appear in characternames, Riddari :))
Hey they stole a whole array of names I wanted to use, letters such as
-ß +Ú -Ý Ë¾ +· ¦² ð ̦ Í÷ ãµ
can't be used.
However I can use those letters for ships

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Riddari
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Posted - 2004.04.13 16:26:00 -
[20]
Quote: Hidden belts were never "hidden" they were entire belts that were off grid
That's why you could warp to the closest belt to the "hidden" one and.... lo and behold, their were no roids there.
What are you referring to? Warp to closest belt to hidden one? How did you warp to hidden one? No roids? There are plenty of roids in hidden belts?

They were entire belts that were several grids off the grids. The grid used to be about 300km wide, hidden belts are often over 1000km away, so thats over 3 grids away.
I don't know how I got into this pedantism 
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