Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.03.26 16:55:00 -
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Originally by: Imperator Jora'h
Originally by: Exlegion Edited by: Exlegion on 25/03/2008 16:08:53
Originally by: Khanid Kutie
Originally by: Avon Transferable killrights has been suggested since they were introduced .. in fact before that when they were being discussed.
I really have no idea what good reason stands in the way of them.
for starters....pirate buys killrights with an alt of his...thus nullifying his kill rights.
Mercenaries in Eve build their businesses out of their own reputations. If someone decided to sell his/her kill rights to a no-name "iffy" mercenary/anti-pirate character it's his/her (very rash) decision, as it currently works to date when you seek the assistance of a mercenary corp. What's to stop a mercenary corp to work out a deal with its mark and against its employer? Answer is nothing but its reputation. A respectable mercenary/antipirate corp will refrain from shady practices, as it hurts their bottom line.
^^This.
Some will try to game the system and grab their own killrights but many will make a career out of being a bounty hunter and will gain a solid rep for doing just that. Also, you could presumably trade killrights to other corpmates. Mates who are more senior and/or dedicated combat pilots.
Also, why limit killright purchases to one person? I think it would be far better if the same killright could be traded to as many people as care to pick it up. Each bounty hunter pays a collateral fee. If someone else collects the bounty everyone else gets their collateral back. If the killright expires then they lose the collateral (give them an incentive to actively pursue their target).
The collateral discourages indiscriminate grabbing of every contract up unless they really do not mind having tons of ISK doing nothing for them till the kill is collected. Additionally make it so kill right contracts can only be seen in a given region so you cannot collect kill rights all over EVE unless you go there (making "locals" more able to police their areas).
Finally, perhaps there should be a sec status restriction. Only players over (say) 2.5 sec could accept bounty contracts. This keeps out many do-nothing ALTs, gives some bonus for a higher sec status and makes pirates less able to collect their own bounties.
Nice post, seems well thought out. I hope CCP implement something more or less like your proposal.
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