|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Nephiam
Quantum Industries Interstellar Alcohol Conglomerate
|
Posted - 2008.03.27 08:58:00 -
[1]
With the latest Freighter Ganking in High sec, I vote that Concord be fired. they are inefficient and players an use multiple accounts to gank freighters in high sec and then pick up loot. High sec should be exactly that - safe. Although not personally involved in this - it now means one has to actively fly a slow-ass ship - which makes EVE booooring at best. SO either make a Freighter Gank free in High Sec i.e 30000000 armour points so it will take a ganker 2 days to kill it and use up all his created accounts and give POOR concord a chance to take them out OR give Concor the necessary Firepower to wipe the pirate from the skies. 
|

Nephiam
Quantum Industries Interstellar Alcohol Conglomerate
|
Posted - 2008.03.27 09:06:00 -
[2]
Exactly my point - U can't organise a fleet op everytime you need to move stuff in empire.
OR allow Jump Freighters to enter High Sec
|

Nephiam
Quantum Industries Interstellar Alcohol Conglomerate
|
Posted - 2008.03.27 09:28:00 -
[3]
Originally by: Mika Meroko
Originally by: Gamesguy
CCP completely disagrees with you.
oooo you found the link!!! *I knew is in there somewhere!!!*
I have no problem with this - this makes sense BUT
There is no consequence for the 'kamikazee' pilot. The main account is safe (Picking up the loot) the Gankers are alts that are created - when sec status decreases - recycle - create new account. with the training as is now to created a noob account with skills to fly a cruiser and use missiles/guns is no effort at all. Only the wait period on the recycle bin.
So why not make the recycle time for a negative standing character - say 2 weeks? 
|

Nephiam
Quantum Industries Interstellar Alcohol Conglomerate
|
Posted - 2008.03.27 09:48:00 -
[4]
Originally by: Lucas Avignon
Originally by: Nephiam Exactly my point - U can't organise a fleet op everytime you need to move stuff in empire.
OR allow Jump Freighters to enter High Sec
Jump Freighters can enter High Sec, they are the only jump drive ship that can use gates.
Nope, then u still have a Slow-ass ship that is just waaay more expensive and still can get ganked.
|

Nephiam
Quantum Industries Interstellar Alcohol Conglomerate
|
Posted - 2008.03.27 13:05:00 -
[5]
Originally by: Adeptus mecanicus well i dont see the problem from my view coz the only thing you have to do is to use convoy tactics, scouts and protection fore the freighter(s) and have the defenders fit some remote shield/armour rep's to strengthen the tank. Then you have made something as boring as freighter flying to a social event, that even can bring you some pew pew b4 the attackes gets concorded
The issue is - it is High sec. So if u want to be in 0.0 - go there. All the big ass gate gankers will not last in 0.0 WHY - cause in 0.0 there is a policy (as stated) protecting oneself. That is why 0.0 is safer.
1) You know who the enemy is NBSI 2) When u do gang (social event mentioned) you do not have to ensure everyone is in the same corp and ganged up to avoid getting concrded yourself. This in iself is a bad thing meant to protect noobs. Gang should overrule all else. 3) If i am going to take a freighter out in 0.0 I will need to be in 'their' space (my danger is greater). In High sec - everyone hangs out where they want to.
It is also not about AFK flying - the freighter takes 2 minutes to warp - in that time it is scrambled, ganked and destroyed.
If Mains were used for high sec ganking then their sec status would drop making it not possible to be in High sec. In that maybe a solution - u gank someone in high sec and get a sec drop equivalant + 1 to the sec of the system ie - 1.0 sec status - drop of 2, 0.9 system - drop of 1,9 and so on. 3)
|

Nephiam
Quantum Industries Interstellar Alcohol Conglomerate
|
Posted - 2008.03.27 13:42:00 -
[6]
Originally by: NooMat CEO ffs next one who doesn't understand what "safe" empire means and whats concord for.
Sir u fail in understanding Eve
The issue is about that the BALANCE is for the gankers - it is a fun, viable option for him to suicide gank etc. WHILE alot is said about people hauling stuff afk to try and make isks - EVE is a slow game (nearly RL slow) so some people want to do stuff but cannot sit at the CPU actively playing. So let them bring u goods to Jita.
Don't u think when u look aat he map and choose ships destroyed stat - that something is majorly wrong with JITA having the biggest red dot anywhere - even in times when the big wars were fought in 49- and other systems??
What we want is for freighters to have a fighting chance - now they hae none - even if they are actively played.
|
|
|
|