|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

stinger7
|
Posted - 2008.04.11 22:32:00 -
[1]
Originally by: HydroSan If you think eight Titans is broken now, just wait until alliances start getting ten or twelve of them: six on defense, six on offense. It probably wont be long until Band of Brothers or Morsus Mihi gain those kinds of numbers, and it wont be long before other alliances gain five or six of their own.
CCP, if you care about 0.0 warfare you will abandon this "blob killer" idea and look at the reasons of why blob warfare exists in the first place. Titans are taking what little enjoyment there was to be had out of territory warfare.
I thought you were the big space holders on the block now?..so why aint you building em?.
|

stinger7
|
Posted - 2008.04.12 03:02:00 -
[2]
Originally by: HydroSan
Originally by: stinger7 I thought you were the big space holders on the block now?..so why aint you building em?.
What does the number of Titans my alliance owns have to do with what I said?
If you were willing to use them along with a large capital and conventional fleet to combat other ppls titans and cap and con fleets instead of wanting to turn eve into a zerg to win space ship game you would understand.
|

stinger7
|
Posted - 2008.04.13 22:50:00 -
[3]
Originally by: Angelonico
Originally by: 1337 Sp34k 50 Dreads >>>> 8 Titans :)
This is true, but those 50 dread will have an awful hard tackling those 8 titans with constant DD's killing support fleets.
So you warp conventional fleets in range of DDD's? . Are you a goon?.
Not a good idea bud unless its one of your tacklers to hold em down for your 50 dreads to pop. |

stinger7
|
Posted - 2008.04.16 18:04:00 -
[4]
Originally by: Matthias Reid havnt had time to read through this entire thread, but how about setting it up so you cant fire a DD in a system that has a cyno jammer online, that way the defending alliance cant sit there in their titans and spam DD's to get rid of the BS. I think it would be a fair compromise, as in my experience this has been the only scenario where having multiple DD's really comes in handy.
LOL you better be aligned and ready to warp out as soon as that jammer goes pop buddy cos i bet the titans dudes will be spamming the DDD button. 
|

stinger7
|
Posted - 2008.04.17 09:44:00 -
[5]
Reducing the DDD to 150-200km will stop ppl effectively parking them on top of cyno jammers, while still giving them the ability to be a effective anti zerging ship. |

stinger7
|
Posted - 2008.04.18 16:44:00 -
[6]
Edited by: stinger7 on 18/04/2008 16:49:34
Originally by: HydroSan
Originally by: Uzuki Shootmenow I'm not a fan of a DD. I've died to a couple myself.
The sad part about this is, if Goons had 8 titans (and knew how to use them actually) and BoB had only 1, this thread wouldnt even start.
thank you.
This is extremely relevant to the topic at hand, which is discussing the broken mechanics of Titans. Either present facts to support your claim of either "it's fine" or "it's overpowered" or go back to CAOD. Thanks.
They are fine in fact i remember that it was you goons who had them "fixed" the last time you were losing ships to them. So what now you cannot zerg anymore space from BOB they are suddenly broken again?.
|

stinger7
|
Posted - 2008.04.18 17:27:00 -
[7]
Sorry HydroSan but id rather see capital blobs in a few years be the norm in 0.0 than see crappy T1 zerg fleets crashing nodes every night from the day the DDD is nerfed.
Reducing the DDD to 150-200km will make then vulnerable to snipers in BS and to capital ships of course. But for the game to allow a alliance without capital support to zerg a alliance with capital support is totally unbalancing the idea of individual and group improvement within the game itself.
|

stinger7
|
Posted - 2008.04.18 18:09:00 -
[8]
Edited by: stinger7 on 18/04/2008 18:10:24
Reducing the DDD to 150-200km sorts out all the problems with using conventional fleets against multiple DDD while allowing the titans to still prevent ppl zerging with T1 friggies and cruisers.
|

stinger7
eve tutors inc
|
Posted - 2008.04.21 22:57:00 -
[9]
Originally by: FourthStorm I can't be bothered to read 19 pages, but reading from the OP message. Let me see if I get it straight:
1) BoB has a fleet of 8 titans. 2) Goons don't.
And your problem is?
Goons want to be able to kill them with friggies.
|

stinger7
eve tutors inc
|
Posted - 2008.04.23 20:25:00 -
[10]
Id rather see a alliance outspend to win than outzerg to win tbh, so anything other than a small reduction in range to the DDD will be devastating to how the game is played in the arena of space holding and taking.
A 150km DDD is plenty of nerf to remove the problems they cause without removing the only anti zerg tool the game has at the moment,
|
|

stinger7
eve tutors inc
|
Posted - 2008.04.23 22:28:00 -
[11]
Edited by: stinger7 on 23/04/2008 22:33:50
Originally by: HydroSan
Originally by: stinger7
Id rather see a alliance outspend to win than outzerg to win tbh, so anything other than a small reduction in range to the DDD will be devastating to how the game is played in the arena of space holding and taking.
A 150km DDD is plenty of nerf to remove the problems they cause without removing the only anti zerg tool the game has at the moment,
Just so we're clear, blobbing with ships is bad and wrong, but blobbing with ISK is perfectly acceptable.
We really should just go back to the good old days where EVE had absolutely no balance and if you weren't in a battleship you just died every time. 8x HS Geddon with infinite tracking FTW         
Stop exaggerating and going all emo it makes you look like a moron.
Reducing the DDD to 150km will stop eve from turning into a zerg to win game while removing the titans ability to easily destroy sniper fleets or sit on top of cyno jammers to easily defend them. |
|
|
|