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Sareem
Gilbert's Feed Industries Lda
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Posted - 2008.04.02 14:32:00 -
[1]
I want to open a public "sign under" letter for unnerfing the EOS drone bandwith to 125 instead of 75. Removing a couple of turret hardpoints should be a fair trade to bring it more in line with the Ishtar (sort of an Ishtar's big brother) but maintaining the 125 bandwidth should keep its fair place as a drone carrier between the Ishtar and the Domi (dang, it's a Creodron ship...)
If you agree, sign under (not that I hope this will have a big effect but... who knows)
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Annowyn
Clan'Destine
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Posted - 2008.04.02 14:34:00 -
[2]
Originally by: Sareem I want to open a public "sign under" letter for unnerfing the EOS drone bandwith to 125 instead of 75. Removing a couple of turret hardpoints should be a fair trade to bring it more in line with the Ishtar (sort of an Ishtar's big brother) but maintaining the 125 bandwidth should keep its fair place as a drone carrier between the Ishtar and the Domi (dang, it's a Creodron ship...)
If you agree, sign under (not that I hope this will have a big effect but... who knows)
It is not supose to be in line with an Ishtar. Fail.
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Helios Hyperion
Federal Navy Academy
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Posted - 2008.04.02 14:36:00 -
[3]
it should be. Gallente need another drone devoted ship. Now this thread could be better said about the Myrm with it's drone bonus. however, i agree with Sareem.
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welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2008.04.02 14:40:00 -
[4]
You mean you want it to be a solo death machine again? Fly a Dominix instead or if you insist on tech II resists the Astarte. Don't even get me started on the information warfare links, I can't for the life of me understand all the people who refuse to acknowledge the Eos' strengths because they're sulking about the dps.
Try using it as its intended, it might surprise you. --------------- you all smell! |

Jeetah
Science and Trade Institute
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Posted - 2008.04.02 14:45:00 -
[5]
Originally by: Sareem bring it more in line with the Ishtar (sort of an Ishtar's big brother)
Which it is not, and is not supposed to be, because its a fleet command ship and not a solopwnmobile. Its role is to provide gangbonuses to your gangmates. |

MyOwnSling
RONA Corporation RONA Alliance
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Posted - 2008.04.02 14:48:00 -
[6]
I don't know about a bandwidth increase, but I just want to see its drone bay unnerfed. The whole bandwidth thing was supposed to increase a drone ship's options and this nerf did not make sense in that respect. ------------- Stop whining.
Originally by: Puupuu dude... your face...
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Helios Hyperion
Federal Navy Academy
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Posted - 2008.04.02 14:48:00 -
[7]
information warfare links do rock, but I'd still like to see the myrm able to utilize it's drone bonus more than simply being a large ugly vexor-wing. Also, it is a Creo-dron ship or whatever and i don't see how it would make the Eos overpowered to give it back a little bit of dps by giving it a drone bonus instead of a gun bonus and dropping it's turret hardpoints a little. Like the ishtar it's damage source would become destroyable. There is no such thing as a solopwnmachine
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Sareem
Gilbert's Feed Industries Lda
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Posted - 2008.04.02 14:56:00 -
[8]
Yep, Myrm ain't what it used to be. Besides, even if everyone was using these ships because they were too powerful is the same reason why every gallente missioner now uses domis and every caldari missioner uses a drake or raven. There will always be favorite ships for specific tasks that everyone will use. Should we nerf the hulk because everyone uses it for mining?
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Helios Hyperion
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Posted - 2008.04.02 14:57:00 -
[9]
oh god! nerf hulks nerf hulks
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Blutreiter
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Posted - 2008.04.02 15:56:00 -
[10]
I vote for more dr0nage all around and please give me back my 75m^3 dronebay on my Arbitrator while we're at it.
Cogito ergo boom - I think i'll blow sh*t up
Originally by: CCP Explorer I know we have said this before, but this time we really mean itÖ
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Riho
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Posted - 2008.04.02 16:04:00 -
[11]
Originally by: Sareem I want to open a public "sign under" letter for unnerfing the EOS drone bandwith to 125 instead of 75. Removing a couple of turret hardpoints should be a fair trade to bring it more in line with the Ishtar (sort of an Ishtar's big brother) but maintaining the 125 bandwidth should keep its fair place as a drone carrier between the Ishtar and the Domi (dang, it's a Creodron ship...)
If you agree, sign under (not that I hope this will have a big effect but... who knows)
its not a DPS machine.... it balanced now. before it compeded easily whit FIELD commands... what it shouldnt have. and yes.. i flew the damn thing before the nerf so im fully aware how OP it was ---------------------------------- MY VIEW ARE MY OWN, I DON'T REPRESENT MY CORPORATIONS VIEWS HERE... stop mailing me.. plz
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Sean Faust
Point of No Return
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Posted - 2008.04.02 16:23:00 -
[12]
The Eos's DPS output is just fine where it is. It is not, and never was, intended to be a high output DPS machine or a solo PvP boat.
It does need a buff in its tank however. Perhaps an increase to the armor repaired amount over the standard Brutix 7.5%? Considering its role, I think 10% might be more in line.
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Helios Hyperion
Federal Navy Academy
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Posted - 2008.04.02 16:34:00 -
[13]
you're right, i have no complaints about its dps. i just would like to see 100mbit on the myrm and the eos at least. their turrets can be dropped accordingly but I just feel that drone specialized characters have too few viable pvp options. also, it'd be pretty sweet to see the arbi and it's t2 variants with that sort of damage.. but then again people are already complaining about the curse
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Helios Hyperion
Federal Navy Academy
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Posted - 2008.04.02 16:35:00 -
[14]
oh and Sean Faust is 100% correct... the Eos tanks like a lil' girl compared to the other Fleet command ships... even when compared to the field command ships
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Sareem
Gilbert's Feed Industries Lda
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Posted - 2008.04.02 17:19:00 -
[15]
At least the EOS is prettier...
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White Ronin
Screenout
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Posted - 2008.04.02 17:41:00 -
[16]
The EOS with a bandwith increase would be brutal. Think about the added rep, the increased resists and the added bandwidth... no. Bad idea if any sort of balance is intended. A Myr version of a command ship would be sexy and great if you want a drone based command ship. But both the myr and the Eos are fine where they sit. They may not be fine with the way YOU play, but as for their capabilities they are both very well balanced indeed. But if they boost the Eos expect Gal space to be crawling in them within 30 days.
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Helios Hyperion
Federal Navy Academy
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Posted - 2008.04.02 19:33:00 -
[17]
i agree, there are very balanced the way they are now, however, I'm sure many people would like to have their drone specialized boats back
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LUKEC
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Posted - 2008.04.02 19:45:00 -
[18]
Edited by: LUKEC on 02/04/2008 19:50:21 Drones and pvp are so 2005.
Eos was so crappy that with full corpum setup,links, rigs and improved boosters could barely tank 2 vagas and rapier(realistically not 1000? dps). With t2 setup ship died in few volleys. Rep bonus in "real" pvp is useless and having 6 lows doesn't help eos in any way or form as you need RCU if you want 1600mm plate to have at least some survivability.
Now removing 2 guns just put ship in its role - link platform. Though I would not mind another hi slot(3 links 5 guns like claymore). Drones and fleet command ship = plain dumb. I'd trade all drones (apart from 25m3 bay) for another gun.
And in the end... whole field cs class is kinda useless (maybe nano sleipnir has role), fleet CS have so narrow role that ... they are useless again.
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Arazel Chainfire
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Posted - 2008.04.02 20:24:00 -
[19]
/signed
I would love to have the eos able to field 125mbit drones - it might actually give me a reason to train t2 heavies/sentries
I really wouldn't care if they removed ALL the guns on it if they did this... (allright... maybe let it keep like 2 or 3).
What would this allow?
5 heavies (max dps from this is around 300 - remember, no drone damage bonus) 5 large armor/shield rep bots remaining space for other stuff
And in the highs, it would be able to fit things like nos/neut/smartbomb/remote repairer, maybe a few guns, and of course, links
Yes, 7 guns and 5 heavy drones is overpowered on a fleet command ship. However 5 unbonused heavy drones and only a few bonused guns is not (woo hoo... it now does LESS damage than the ishtar... and its a command ship?)
Wtf is wrong with that?
-Arazel
Originally by: Tsanse Kinske
Mutual Incomprehension is one of the Four Horsemen of most internet arguments, I guess, along with Unfettered Hostility, Overwhelming Vagueness, and Lack of Evidence.
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VicturusTeSaluto
Metafarmers
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Posted - 2008.04.02 20:32:00 -
[20]
There is nothing wrong with giving the eos and/or myrm more drone bandwidth, except that nothing has changed HERE.
The caldari forum whiners still play EFT instead of EVE, and have yet to learn that drone DPS is useless paper DPS. The ships with large drone bays were balanced because their DPS is so easily removed without any special ewar. Even easier now with the drone shield nerf.
But they will never learn anything about EVE, and they will keep whining to the point of the Ishtar being nerfed as well.
So I would advise any drone pilot to be sure to skill down another path. Drone ships are boring anyways, and having your DPS killed sucks.
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Lyria Skydancer
Home 0f Bored Occultists
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Posted - 2008.04.02 20:34:00 -
[21]
/signed. lol  -------------------------------------- [Video]Skirmish Warfare II |

Gypsio III
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Posted - 2008.04.02 20:40:00 -
[22]
Lolz. People hardly ever shoot drones - it's almost always more useful to shoot the ship instead. This "ohnoes my drones are destructible" is a classic Eve myth. It only really applies when you can't shoot the ship, such as when fighting a nanoIshtar.
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the willyb
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Posted - 2008.04.02 21:02:00 -
[23]
Edited by: the willyb on 02/04/2008 21:05:52 why not just wait until CCP makes a T2 version of the tier 2 BC's, T2 myrm would be sweet! Dont get me started on the T2 cane, imba power! 
Edit: If they will do that!
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Corstaad
Brutor tribe
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Posted - 2008.04.02 21:12:00 -
[24]
The EOS was Fleet Command Ship. Pull up a market explorer compare FCS then add old EOS.
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Zoprano
School of Applied Knowledge
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Posted - 2008.04.02 21:27:00 -
[25]
Edited by: Zoprano on 02/04/2008 21:28:32 If the intent of the nerf was to reduce the Eos to a link platform and a link platform only, they thoroughly succeeded. The Eos is now so bad in any other role that a little extra bandwidth won't make much difference.
Just look at its bonuses:
- Bonus for ewar links but it can't effectively use ewar itself. - Bonus for reppers says PvE while the rest of the ship screams PvP. - Bonus for drone bay size while its baysize is the least of its problems. - Bonus for hybrid damage but with only 5 hardpoints you need to fit damagemods to get even half decent damage. This you can't do without giving up your tank.
Just forget about it. Even if the Eos gets 'fixed' it won't be enough to make it interesting outside of the linkplatform niche.
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welsh wizard
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Posted - 2008.04.02 22:19:00 -
[26]
Originally by: Zoprano
- Bonus for hybrid damage but with only 5 hardpoints you need to fit damagemods to get even half decent damage. This you can't do without giving up your tank...
The fact that this is an issue for you amuses me, all the Caldari railboats have been like this for about 4 years. I have zero sympathy for people trying to use it as a solo ship when its clearly a fleet ship. No-ones actually drawn any relevant comparisons given the ships intended role yet, the only argument seems to be that it doesn't do 1000dps any longer.
It's why pretty much all Gallente threads in ships and modules make me laugh, you can tell the race has been spoilt for years now and is having a hard time dealing with being comparable to the other 3 races. --------------- you all smell! |

Arthur Frayn
Veterans Of Liberation Ltd.
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Posted - 2008.04.02 22:34:00 -
[27]
Originally by: welsh wizard
Originally by: Zoprano
- Bonus for hybrid damage but with only 5 hardpoints you need to fit damagemods to get even half decent damage. This you can't do without giving up your tank...
The fact that this is an issue for you amuses me, all the Caldari railboats have been like this for about 4 years.
That's an interesting opinion, as Caldari railboats can stuff their lowslots with damage mods and keep all their midslots for shield tanking.
-- Eve needs a dose of Top Gun without the sweaty shower scenes. |

Helios Hyperion
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Posted - 2008.04.02 22:49:00 -
[28]
BAAMMMM arthur ftw
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Temp Boi
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Posted - 2008.04.02 22:53:00 -
[29]
ABSOLUTELY 100% AGREED. /signed
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welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2008.04.02 23:22:00 -
[30]
Originally by: Arthur Frayn
Originally by: welsh wizard
Originally by: Zoprano
- Bonus for hybrid damage but with only 5 hardpoints you need to fit damagemods to get even half decent damage. This you can't do without giving up your tank...
The fact that this is an issue for you amuses me, all the Caldari railboats have been like this for about 4 years.
That's an interesting opinion, as Caldari railboats can stuff their lowslots with damage mods and keep all their midslots for shield tanking.
And can't tackle...... --------------- you all smell! |

Liang Nuren
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Posted - 2008.04.02 23:26:00 -
[31]
Originally by: welsh wizard And can't tackle......
You know as well as I do that railboats have no need to tackle. :)
-Liang -- Naturally, I do not in any way speak for my corp or alliance. |

welsh wizard
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Posted - 2008.04.02 23:34:00 -
[32]
Edited by: welsh wizard on 02/04/2008 23:34:56 And have no need to tank in fleet beyond a plate or two and a dcu. --------------- you all smell! |

Zoprano
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Posted - 2008.04.02 23:45:00 -
[33]
Originally by: welsh wizard
edit: Also which Caldari railboats get to "stuff" their lows with MFS apart from a Rokh? Even if they do they still do less damage than their Gallente equivalents.
The Vulture for example. Fit it with an active tank, 1-2 tracking comps, 3 damage mods and you have a decent PvE ship that can effectively solo lvl 4's. It hits with antimatter at about 35k.
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AstroPhobic
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Posted - 2008.04.02 23:47:00 -
[34]
Edited by: AstroPhobic on 02/04/2008 23:48:15
Originally by: welsh wizard
Originally by: Arthur Frayn
Originally by: welsh wizard
Originally by: Zoprano
- Bonus for hybrid damage but with only 5 hardpoints you need to fit damagemods to get even half decent damage. This you can't do without giving up your tank...
The fact that this is an issue for you amuses me, all the Caldari railboats have been like this for about 4 years.
That's an interesting opinion, as Caldari railboats can stuff their lowslots with damage mods and keep all their midslots for shield tanking.
And can't tackle......
Caldari Railboats need to tackle? 
edit: beaten by liang 
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Arthur Frayn
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Posted - 2008.04.03 00:22:00 -
[35]
Originally by: welsh wizard Edited by: welsh wizard on 02/04/2008 23:37:03 And have no need to tank in fleet beyond a plate or two and a dcu.
edit: Also which Caldari railboats get to "stuff" their lows with MFS apart from a Rokh? Even if they do they still do less damage than their Gallente equivalents.
All of the Caldari railboats can do this. The Moa, the Ferox, the Eagle, and the Vulture can all fit three magstabs, which is the msot effective number any ship should fit. Of course they do less damage, but they make up for it with MOAR TANK!
Please tell me you're not trying to complain that Caldari are underpowered.
-- Eve needs a dose of Top Gun without the sweaty shower scenes. |

Helios Hyperion
Federal Navy Academy
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Posted - 2008.04.03 00:34:00 -
[36]
ya.. apparently they can't spidertank with megathrons well enough... oh my god
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Liang Nuren
Black Sea Industries Insurgency
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Posted - 2008.04.03 00:34:00 -
[37]
Originally by: welsh wizard Edited by: welsh wizard on 02/04/2008 23:37:03 And have no need to tank in fleet beyond a plate or two and a dcu.
Yeah... numerically, fleets are all about DPS vs EHP. Glad there's more to Eve than the numbers. 
-Liang
PS: It never hurts to have the numbers on your side.  -- Naturally, I do not in any way speak for my corp or alliance. |

Liang Nuren
Black Sea Industries Insurgency
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Posted - 2008.04.03 00:35:00 -
[38]
Originally by: welsh wizard
edit: Also which Caldari railboats get to "stuff" their lows with MFS apart from a Rokh? Even if they do they still do less damage than their Gallente equivalents.
Hm, the Ferox, Moa, and Eagle come to mind. IIRC, they may need to stuff the lows with MFS's and RCU's though. :-/
-Liang -- Naturally, I do not in any way speak for my corp or alliance. |

Sodium Phosphate
Ganja Labs
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Posted - 2008.04.03 00:51:00 -
[39]
/signed, Whats the point in having a ship with such a limited role and play-style?
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Effei Gloom
eXceed Inc. eXceed.
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Posted - 2008.04.03 02:03:00 -
[40]
/signed
I would like to see bandwith mods released to the market. So Eos pilots can decide if they want to abandon slots for more heavy drones.
In fact i thought the introduction of bandwith was made for that.
* 19th EVE-screenshot-detail competition * * eve-online sell forum * * running now * * prize: 100mill isk up for graps *
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ori16
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Posted - 2008.04.03 04:18:00 -
[41]
I disagree sorry mate but right now the Eos is 1 of the hard hitting CS in game and its for gang bonus Duh... it dose not need a drone booste improve skills in gunnery/spaceshipcommand tend to help matters ori16 |

Bellum Eternus
Death of Virtue Sex Panthers
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Posted - 2008.04.03 05:42:00 -
[42]
The ship is destroyed. It really is simply useless. Instead of worrying about it, just skip it, train up for an entirely new race and move on.
Heck, if you can already fly an Eos, all you need to do is just train up Cruiser 5 in any of the other three races and you have instant access to their CS and FCS. That's only 30 days or so max of training, which if you're already max skilled for an Eos is nothing to you.
Bellum Eternus [Vid] L E G E N D A R Y [Vid] L E G E N D A R Y I I |

Sareem
Gilbert's Feed Industries Lda
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Posted - 2008.04.03 10:48:00 -
[43]
Originally by: Bellum Eternus The ship is destroyed. It really is simply useless. Instead of worrying about it, just skip it, train up for an entirely new race and move on.
Heck, if you can already fly an Eos, all you need to do is just train up Cruiser 5 in any of the other three races and you have instant access to their CS and FCS. That's only 30 days or so max of training, which if you're already max skilled for an Eos is nothing to you.
I know, and the fact is that i'm not slightly worried about changing race and all. Thing is, I prefer to look at EVE ignoring (as much as possible) it's technical facts, i'm not a PVPer and coulnd't care less if it's got 1 more dps than the almighty ship of doom and pwnd everyone in the same region by the touch of a button. I just fell in love with the ship, and like to explore around complexes in a shinny EOS. But I believe it could at least be as good as the Ishtar dronewise, after all, it's a creodron ship, and both Ishtar and Domi make the EOS hide in shame when talking about drones.
Maybe I'm not using the EOS for it's proper function as a link platform, but heck, who doesn't use ships out of it's function? I wonder who, besides new players (who don't have skills for better ships yet), use destys as frigate hunting platforms instead of salvage vessels.
As said also, I look forward too for tech 2 Myrms, but this ship still can't be beat on style ;)
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Dahak2150
Chaos Monkeys
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Posted - 2008.04.03 12:09:00 -
[44]
No.
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Euriti
SniggWaffe
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Posted - 2008.04.03 14:36:00 -
[45]
I agree. What's the point of the +dronebay space when you can only have 75m3 out at a time ?
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Annowyn
Clan'Destine
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Posted - 2008.04.03 14:55:00 -
[46]
Originally by: Sodium Phosphate /signed, Whats the point in having a ship with such a limited role and play-style?
That is exactly the point. Your post boggles my mind in ways that I cannot proerly formulate a response. 
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Samirol
Love is Hate
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Posted - 2008.04.03 15:45:00 -
[47]
The problem really is that it shouldn't be a drone boat at all. It should be a de-clawed astarte.
5 turret HP Non-neutron friendly PG 50m3 drone bay and bandwidth
BC Bonus: Damage, Rep boost CS Bonus: Fall-off or damage, Gang bonus.
Might be too similar to the Vulture, but that's what it should look like IMO.
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Minerva Vulcan
The Nexus Foundation Endless Horizon
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Posted - 2008.04.03 16:10:00 -
[48]
Originally by: Annowyn It is not supose to be in line with an Ishtar. Fail.
This.
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SteelFist
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Posted - 2008.04.03 17:38:00 -
[49]
I do indeed want the bandwidth to be what it was. I would love to have the drones back but i do agree it was a bit too over powered.
Id say if 2 turrets got yanked would be ok. There certainly arnt enough drone ships ingame.
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Emperor D'Hoffryn
No Quarter. Vae Victis.
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Posted - 2008.04.03 18:40:00 -
[50]
Only thing the EOS could really use is changing the drone bay size bonus. Just give it the static drone bay size it has at max skill, then give it a bonus to help with tanking or something.
More DPS it does not need.
Originally by: Meridius Dex I could actually fit a Thorax WITH LASERS and get better DPS, better speed, better tank and - wait for it - better cap stability
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Anaalys Fluuterby
Perkone
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Posted - 2008.04.03 18:53:00 -
[51]
Originally by: Zoprano
- Bonus for drone bay size while its baysize is the least of its problems.
Unlike the Claymore which doesn't get any damage bonus at all from its secondary weapons
Quote:
- Bonus for hybrid damage but with only 5 hardpoints you need to fit damagemods to get even half decent damage. This you can't do without giving up your tank.
Hmmm, again kindof like the Claymore which has a bonus to projectiles but can only fit 5 guns. Guess that makes sense since they are both FLEET command ships.
Originally by: Audri Fisher On the other, the emo tears being cryed in this thread tell me that just because you shoot somebody for a living, does not mean you aren't a carebear
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Zoprano
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Posted - 2008.04.03 22:02:00 -
[52]
Originally by: Anaalys Fluuterby
Originally by: Zoprano
- Bonus for drone bay size while its baysize is the least of its problems.
Unlike the Claymore which doesn't get any damage bonus at all from its secondary weapons
Indeed, the bonuses of the Eos are all over the place. Split bonuses are bad.
Originally by: Anaalys Fluuterby
Originally by: Zoprano
- Bonus for hybrid damage but with only 5 hardpoints you need to fit damagemods to get even half decent damage. This you can't do without giving up your tank.
Hmmm, again kindof like the Claymore which has a bonus to projectiles but can only fit 5 guns. Guess that makes sense since they are both FLEET command ships.
No, very unlike the Claymore as the Claymore lets you fit 3 gyrostabs in the lows without compromising your tank.
Two gunnery bonuses and a shield bonus like both the Vulture and the Claymore have is actually rather nice. So I now fly a Vulture and hopefully a Claymore soon too.
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Free Mason
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Posted - 2008.04.05 16:16:00 -
[53]
I'm failing to see how comparing the best fleet command ship to the one covered in **** is beneficial? claymore is the best of the fleet command ships combining damage and tank very effectivly. Not to mention if you really wish makes nano ships go **** all speed where as the eos makes ecm better? just happy i trained cs/fleet cs total waste of time... armageddon and mega out perform all cs's ten fold. at least with 125mbit of drones the eos can help keep the ewar ships (caldari wich need mid slots for tank and ewar ><) alive a little bit longer with shield drones. but hey 5 turrets 1 dmg bonus 5 heavy drones without bonus that would be overpowered... not like 5 turrets with damage bonusES and space for 3 missile launchers ntm same amount of drone use a Drone Boat can use...
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