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gr7hug
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Posted - 2008.04.05 02:50:00 -
[1]
Is it worth the isk?
I'd just like to move quicker through my missions, is the performance gain enough to justify the price?
Im running a raven with cruise and a dominix with 5 dual 250mm large rails.
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Beness
Deep Space Ventures Brotherhood Of Steel
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Posted - 2008.04.05 03:12:00 -
[2]
As a mission runner you have access to faction ammo. You'll get increased damage output without the downsides that come with t2 ammo.
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Mastin Dragonfly
Absolutely No Retreat Southern Cross Alliance
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Posted - 2008.04.05 05:57:00 -
[3]
Only T2 ammo that's worth it for missions is Scorch for Mega Pulse due to the nice range boost.
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Leandro Salazar
The Blackguard Wolves Black Star Alliance
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Posted - 2008.04.05 07:26:00 -
[4]
Edited by: Leandro Salazar on 05/04/2008 07:26:18 Besides Scorch, Javelin torps are also worth it, for the same reason. In fact both these ammos are essential for their respective weapons to work well in L4s.
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion There is no 'e' in Caldari There is no makeup in rogue drones |

gr7hug
Hedion University
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Posted - 2008.04.05 13:06:00 -
[5]
alright so if t2 rail / cruise are not worth using for missions,
how about faction? Again, is the DPS / cost make it worth using?
thanks for your responses.
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Carniflex
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Posted - 2008.04.05 15:40:00 -
[6]
Originally by: gr7hug alright so if t2 rail / cruise are not worth using for missions,
how about faction? Again, is the DPS / cost make it worth using?
thanks for your responses.
If it's worth or not is relatively personal depending on several factors, most notable of them your mission completion time or isk/h. If using that ammo makes your missiontime faster more than ammo cost per hour (isk/h vs ammo cost /h) then it's worth hit. Hell, when you are good enough in missions even faction ammo is economically sensible in there altho you must be very good for that case (most likely running them gank style, not permatank).
Roughly speaking all T2 ammo is worth if you are average missionrunner (doing longest missions in less than 1 hour), altho some ammo drawbacks need to adabt your fit a bit (like using cap injector if you run on fury missiles, or having afterburner if you use precision in missions with long travel distances). Faction gets sensible if you are running with semifaction fit (like using faction weapons instead T2) and are rather good (approx 45 min per longest missions when solo running).
Faction ammo is relatively sensible also in maraduers as for example Golem takes 44% less ammo than CNR and does with CN ammo approx same damage as CNR with T1 ammo.
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