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Faster ThanJesus
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Posted - 2004.04.20 22:45:00 -
[31]
Originally by: Fester Addams Does anyone actually have the trainingtime to get an alt into a kestrel and load it up with cruise missiles?
Lets say you take only the bare necesities: Frigg skill lev 3 (you can get from creation) Missiles lev 3 heavy missiles lev 3 cruise missiles lev 1
Have I missed any?
I doubt that all takes more than a few hours to train, a day at most.
As for ship scanning, as you in any case have a buddy there you may as well let him do the scanning.
missile launchers 5, but otherwise, yes
but you could do the same with torps anyway
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Cogswell Tornicade
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Posted - 2004.04.20 23:16:00 -
[32]
werent these kestrel alts made as away for miners to to strike back at alt container thieving corps?
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Al Thorr
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Posted - 2004.04.20 23:25:00 -
[33]
Edited by: Al Thorr on 20/04/2004 23:26:25 if peeps get ganked first time then go back for more without changing their strategy . then you deserve every loss you make...
Good grief the game mechanics make it so simple to make this problem accademic - its laughable that any one would fall for the same Gank Twice in the same system at the same gate
Solution . ie insta jumps . I cannot believe people complaining about an "exploit" that is so easy to get around or is the solution an Exploit too ?.....
Stop complaining and get with the game
Regards
Al Thorr
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I Am in shape, ROUND is a shape |

Titan AE
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Posted - 2004.04.20 23:31:00 -
[34]
Killing noobs in 1.0 space and having the law PROTECT the theives has been a source of many many canceled accounts since retail. People don't mind fighting, its being helpless that costs accounts. CCP has allowed so many forms of this to happen through bad mechanics since retail one would have to think either they can't solve the problems or they don't care about it enough to do the work to solve it.
If there is to be PVP in 1.0 systems without a war declaration, fine. However right now its a free ride for the killers, and the travelers are getting shafted. If you want to fight then make sure BOTH sides can fight. The wolves are having a blast but the sheep will only stand being fed helplessly to them by the devs so many times before they simply vote with their wallet.
These games are used to turn-over I suppose which is why they seem to be OK with losing accounts regularly. However imagine if you could KEEP those players in the game a few months more per account, imagine all the extra revenue that would be for CCP. I am amazed that they throw out customers this way, and its a quality of most MMOG business models that still amazes me.
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