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UMEE
NCN Corp Hydra Alliance
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Posted - 2008.04.09 02:46:00 -
[1]
Edited by: UMEE on 09/04/2008 02:49:05 so i have no idea how to fly this ship in today's world of mad speed. just as an example, i was chased down in my ares (doing 6.4km/s) by a pimped out crow or a tackle ranis, not sure which...in any case, the missiles killed me.
i hear there are gank setups with T2 neuts... but how would you expect to catch anything with this? in addition, it's a paper-thin setup.
i hear there are tackle/speed setups with T2 125's...but do you actually hit anything with this? wouldnt your damage be ridiculously low?
how do you fly your ranis? what advice can you give me? ive literally started pvp yesterday (after a 3-year break) and i just dont see the ranis' place in inty warfare. thanks.
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Zhecao Vai
Ultrapolite Socialites GoonSwarm
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Posted - 2008.04.09 03:03:00 -
[2]
I suggest you download EFT and turn on ship types on your overview.
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UMEE
NCN Corp Hydra Alliance
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Posted - 2008.04.09 03:05:00 -
[3]
sorry, i dont understand what you mean...
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UMEE
NCN Corp Hydra Alliance
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Posted - 2008.04.09 03:38:00 -
[4]
bump
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tarin adur
Aliastra
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Posted - 2008.04.09 03:48:00 -
[5]
Edited by: tarin adur on 09/04/2008 03:49:04 3x Light ion II with null
MWD II x5 Web(or better) Disruptor II
2x Overdrive II Damage Control II
Warriors II
Pretty much gank set-up,anything you web dies, with my skills goes 5.2km/s,and with heat goes 7.5(makes for some fun responses in local when you catch that crow thats kiting you)
Edit - Get heat,makes the taranis unholy at ganking other ceptors.
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Erotic Irony
0bsession
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Posted - 2008.04.09 03:49:00 -
[6]
Quote: 2008.04.09 02:46:00 09/04/2008 02:49:05 2008.04.09 03:05:00 09/04/2008 03:06:43 2008.04.09 03:38:00
calm down ___ Eve Players are not very smart. Support Killmail Overhaul
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UMEE
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Posted - 2008.04.09 04:00:00 -
[7]
i will not calm down as this is an extremely serious issue, the resolution of which is pertinent to my neurotic existence
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UMEE
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Posted - 2008.04.09 04:01:00 -
[8]
Originally by: tarin adur Edited by: tarin adur on 09/04/2008 03:49:04 3x Light ion II with null
MWD II x5 Web(or better) Disruptor II
2x Overdrive II Damage Control II
Warriors II
Pretty much gank set-up,anything you web dies, with my skills goes 5.2km/s,and with heat goes 7.5(makes for some fun responses in local when you catch that crow thats kiting you)
Edit - Get heat,makes the taranis unholy at ganking other ceptors.
heat you say? interesting.
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Dearest Wish
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Posted - 2008.04.09 04:30:00 -
[9]
Originally by: tarin adur Edited by: tarin adur on 09/04/2008 03:49:04 3x Light ion II with null
MWD II x5 Web(or better) Disruptor II
2x Overdrive II Damage Control II
Warriors II
This is a terrible fit. Fit 2x MFS II, downgrade the t2 MWD to a best named 1mn, downgrade the WD II to a Faint Epsilon. You get .25 CPU left over. Except you get non laughable DPS.
The taranis is ment to be flown as a more nimble and less expensive Deimos. If you want to go vroom vroom and tackle fly an ares. 3.8km/s with the above is more than sufficient for getting in and staying in range.
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Marcus TheMartin
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Posted - 2008.04.09 04:34:00 -
[10]
rail ranis makes speed ceptors cry.
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Dearest Wish
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Posted - 2008.04.09 04:36:00 -
[11]
Edited by: Dearest Wish on 09/04/2008 04:35:54
Originally by: Marcus TheMartin rail ranis makes speed ceptors cry.
You have to be mentally re tar ded to be caught by a taranis in any other interceptor. So....
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UMEE
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Posted - 2008.04.09 04:37:00 -
[12]
Originally by: Dearest Wish
Originally by: tarin adur Edited by: tarin adur on 09/04/2008 03:49:04 3x Light ion II with null
MWD II x5 Web(or better) Disruptor II
2x Overdrive II Damage Control II
Warriors II
This is a terrible fit. Fit 2x MFS II, downgrade the t2 MWD to a best named 1mn, downgrade the WD II to a Faint Epsilon. You get .25 CPU left over. Except you get non laughable DPS.
The taranis is ment to be flown as a more nimble and less expensive Deimos. If you want to go vroom vroom and tackle fly an ares. 3.8km/s with the above is more than sufficient for getting in and staying in range.
not enough against most ceptors. two of the three that were chasing me yesterday were going above 6km/s...
i really do like full gank, i.e. 3x T2 neuts and 2x MFSII...but id be afraid to go up against any inty pilot...and therein lies my dilemma: full gank and risk it, or decent damage with a gimped speed setup. im aware that i probably have to test these things out...just wondering if anyone had experiences to share before i lose 10-50mill "testing" things.
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Dearest Wish
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Posted - 2008.04.09 04:40:00 -
[13]
Originally by: UMEE
not enough against most ceptors. two of the three that were chasing me yesterday were going above 6km/s...
i really do like full gank, i.e. 3x T2 neuts and 2x MFSII...but id be afraid to go up against any inty pilot...and therein lies my dilemma: full gank and risk it, or decent damage with a gimped speed setup. im aware that i probably have to test these things out...just wondering if anyone had experiences to share before i lose 10-50mill "testing" things.
Full gank is 3x T2 Nuet, 2x MFS II, 1x MAPC. You're better off fitting ions and the DCU II 99.99% of the time though.
The taranis isn't ment to go fast, it's ment to hurt things really badly that get in range. And to that extent it's better against cruisers and up while in a gang. You can easily score the top damage spot in a nano gang while flying your taranis. Even so, it's still fast enough to pump on heat and burn out of range before getting popped. It also has the highest HULL hp of any interceptor giving it a lot of survival for a frigate sized ship.
The taranis is a mini deimos, fly it as such and you'll get rewarded. Don't, and you'll just be an idiot pretending he's an ares that does paltry damage at low speed.
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Marcus TheMartin
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Posted - 2008.04.09 04:41:00 -
[14]
Originally by: Dearest Wish Edited by: Dearest Wish on 09/04/2008 04:35:54
Originally by: Marcus TheMartin rail ranis makes speed ceptors cry.
You have to be mentally re tar ded to be caught by a taranis in any other interceptor. So....
heres what happens
taranis jump in crow on gate
crow goes haha taranis lets see him track this
crow then goes !?
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Dearest Wish
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Posted - 2008.04.09 04:46:00 -
[15]
Originally by: Marcus TheMartin
Originally by: Dearest Wish Edited by: Dearest Wish on 09/04/2008 04:35:54
Originally by: Marcus TheMartin rail ranis makes speed ceptors cry.
You have to be mentally re tar ded to be caught by a taranis in any other interceptor. So....
heres what happens
taranis jump in crow on gate
crow goes haha taranis lets see him track this
crow then goes !?
Crow then goes 10km/s orbiting at 28kms well out of railgun range and decimates the taranis pilot.
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Marcus TheMartin
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Posted - 2008.04.09 04:47:00 -
[16]
Edited by: Marcus TheMartin on 09/04/2008 04:47:03
Originally by: Dearest Wish
Originally by: Marcus TheMartin
Originally by: Dearest Wish Edited by: Dearest Wish on 09/04/2008 04:35:54
Originally by: Marcus TheMartin rail ranis makes speed ceptors cry.
You have to be mentally re tar ded to be caught by a taranis in any other interceptor. So....
heres what happens
taranis jump in crow on gate
crow goes haha taranis lets see him track this
crow then goes !?
Crow then goes 10km/s orbiting at 28kms well out of railgun range and decimates the taranis pilot.
never happened to me
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Dearest Wish
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Posted - 2008.04.09 04:48:00 -
[17]
Originally by: Marcus TheMartin Edited by: Marcus TheMartin on 09/04/2008 04:47:03
Originally by: Dearest Wish
Originally by: Marcus TheMartin
Originally by: Dearest Wish Edited by: Dearest Wish on 09/04/2008 04:35:54
Originally by: Marcus TheMartin rail ranis makes speed ceptors cry.
You have to be mentally re tar ded to be caught by a taranis in any other interceptor. So....
heres what happens
taranis jump in crow on gate
crow goes haha taranis lets see him track this
crow then goes !?
Crow then goes 10km/s orbiting at 28kms well out of railgun range and decimates the taranis pilot.
never happened to me
Gisti B type - 30mil Domi Scram - 130mil Poly Carbonx2 - 100 mil
Going 15km/s Easy as having a tiny bit of spare isk to put into your invincible interceptor.
Also who flies solo in a frigate? Ohh right...the same kind of person who puts rails on a taranis...
:lol:
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UMEE
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Posted - 2008.04.09 04:51:00 -
[18]
can u elaborate Martin? how do you track something moving 6-10km/s??
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Dearest Wish
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Posted - 2008.04.09 05:01:00 -
[19]
Originally by: UMEE can u elaborate Martin? how do you track something moving 6-10km/s??
You can't. The only EVE he plays is on the Forum. 6km/s maybe. 10km/s moving outside your range+falloff, I think not. Unless you're packing spike on your taranis lol....
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Hannobaal
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Posted - 2008.04.09 05:04:00 -
[20]
Originally by: UMEE can u elaborate Martin? how do you track something moving 6-10km/s??
1. Any frigate sized long range turret (beams, rails, artillery) with tracking bonus (like on a destroyer or an Enyo) and with a tracking mod or two fitted, has little difficulty tracking something orbiting it at 20 km range and doing 10-15 km/s.
2. Velocity in of itself doesn't matter to guns (unlike missiles). It's the trasversal velocity between the two ships that matter. If both are moving relatively fast and in a similar direction (say if one is chasing the other), transversal velocity goes down and the guns don't have to track very much.
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Megan Maynard
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Posted - 2008.04.09 05:16:00 -
[21]
2*pi*radius=time of one orbit
2*pi/time=rad/second
all this gives you angular velocity of target divided by distance to target=angular velocity you need to track target.
at 15km going 10km/s good luck hitting it with turrets.
After around 7 km/s orbit velocity turrets, besides a dictor with mods, can't hit you.
Crow is nasty. Miz Stelth Bomerz iz the ****nit.
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Gamesguy
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Posted - 2008.04.09 05:18:00 -
[22]
Originally by: Dearest Wish
Originally by: UMEE can u elaborate Martin? how do you track something moving 6-10km/s??
You can't. The only EVE he plays is on the Forum. 6km/s maybe. 10km/s moving outside your range+falloff, I think not. Unless you're packing spike on your taranis lol....
Quite easilly, Beamsader rapes crows for this very reason.
To the OP, dying to a crow in an ares is just. 
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Gamesguy
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Posted - 2008.04.09 05:24:00 -
[23]
Originally by: Megan Maynard 2*pi*radius=time of one orbit
2*pi/time=rad/second
all this gives you angular velocity of target divided by distance to target=angular velocity you need to track target.
at 15km going 10km/s good luck hitting it with turrets.
After around 7 km/s orbit velocity turrets, besides a dictor with mods, can't hit you.
Crow is nasty.
Its quite easy to kill a crow with any gun inty. You merely get into a tail chase position where transversal is greatly reduced.
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Hannobaal
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Posted - 2008.04.09 05:30:00 -
[24]
Originally by: Megan Maynard 2*pi*radius=time of one orbit
2*pi/time=rad/second
all this gives you angular velocity of target divided by distance to target=angular velocity you need to track target.
at 15km going 10km/s good luck hitting it with turrets.
After around 7 km/s orbit velocity turrets, besides a dictor with mods, can't hit you.
Crow is nasty.
Tracking in Eve doesn't work that way. The Crow will be running an mwd which inflates its sig radius, making it effectively many times easier to track.
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Dearest Wish
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Posted - 2008.04.09 05:30:00 -
[25]
Originally by: Gamesguy
Originally by: Megan Maynard 2*pi*radius=time of one orbit
2*pi/time=rad/second
all this gives you angular velocity of target divided by distance to target=angular velocity you need to track target.
at 15km going 10km/s good luck hitting it with turrets.
After around 7 km/s orbit velocity turrets, besides a dictor with mods, can't hit you.
Crow is nasty.
Its quite easy to kill a crow with any gun inty. You merely get into a tail chase position where transversal is greatly reduced.
So what you're telling me, is if the enemy pilot is terrible you can beat him?
Fascinating, let me take notes.
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Dearest Wish
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Posted - 2008.04.09 05:30:00 -
[26]
Originally by: Hannobaal
Originally by: Megan Maynard 2*pi*radius=time of one orbit
2*pi/time=rad/second
all this gives you angular velocity of target divided by distance to target=angular velocity you need to track target.
at 15km going 10km/s good luck hitting it with turrets.
After around 7 km/s orbit velocity turrets, besides a dictor with mods, can't hit you.
Crow is nasty.
Tracking in Eve doesn't work that way. The Crow will be running an mwd which inflates its sig radius, making it effectively many times easier to track.
Stop posting. You have no idea what you're talking about.
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Hannobaal
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Posted - 2008.04.09 05:48:00 -
[27]
Originally by: UMEE
Originally by: Gamesguy
Originally by: Dearest Wish
Originally by: UMEE can u elaborate Martin? how do you track something moving 6-10km/s??
You can't. The only EVE he plays is on the Forum. 6km/s maybe. 10km/s moving outside your range+falloff, I think not. Unless you're packing spike on your taranis lol....
Quite easilly, Beamsader rapes crows for this very reason.
To the OP, dying to a crow in an ares is just. 
is just what? dude, i have 5.8mill sp, started using T2 like a day ago. the crow was obviously pimped and/or overloaded.
Did it have you webbed? Cause if not, and going at 6.4 km/s, it's missiles shouldn't be able to really hurt you.
Also, because of the high speeds involved, it's pretty easy to get away from another interceptor (unless you are webbed) even if it's faster than you. You select an object in space (like a planet), doubleclick in space to move in the opposite direction from it, then turn back towards it and start spamming the warp to button. The high speed of the interceptors will push him out of warp disruption range when you make a sharp turn like this and allow you to warp away.
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Megan Maynard
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Posted - 2008.04.09 06:00:00 -
[28]
Originally by: Hannobaal
Originally by: Dearest Wish
Originally by: Hannobaal
Originally by: Megan Maynard 2*pi*radius=time of one orbit
2*pi/time=rad/second
all this gives you angular velocity of target divided by distance to target=angular velocity you need to track target.
at 15km going 10km/s good luck hitting it with turrets.
After around 7 km/s orbit velocity turrets, besides a dictor with mods, can't hit you.
Crow is nasty.
Tracking in Eve doesn't work that way. The Crow will be running an mwd which inflates its sig radius, making it effectively many times easier to track.
Stop posting. You have no idea what you're talking about.
The tracking guide. On this site. Use it.
I did, you are correct. Humongous sig radius of target helps track that target. Miz Stelth Bomerz iz the ****nit.
Please visit your user settings to re-enable images. |

UMEE
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Posted - 2008.04.09 06:08:00 -
[29]
Originally by: Hannobaal
Originally by: UMEE
Originally by: Gamesguy
Originally by: Dearest Wish
Originally by: UMEE can u elaborate Martin? how do you track something moving 6-10km/s??
You can't. The only EVE he plays is on the Forum. 6km/s maybe. 10km/s moving outside your range+falloff, I think not. Unless you're packing spike on your taranis lol....
Quite easilly, Beamsader rapes crows for this very reason.
To the OP, dying to a crow in an ares is just. 
is just what? dude, i have 5.8mill sp, started using T2 like a day ago. the crow was obviously pimped and/or overloaded.
Did it have you webbed? Cause if not, and going at 6.4 km/s, it's missiles shouldn't be able to really hurt you.
Also, because of the high speeds involved, it's pretty easy to get away from another interceptor (unless you are webbed) even if it's faster than you. You select an object in space (like a planet), doubleclick in space to move in the opposite direction from it, then turn back towards it and start spamming the warp to button. The high speed of the interceptors will push him out of warp disruption range when you make a sharp turn like this and allow you to warp away.
yea; one of em (think it was a claw) scrambled me while the crow caught up fairly quickly and webbed me down. then faction missiles b-boom-boom.
thats a neat strategy, something to practice... but it happened too fast obviously, i gotta get heat for my mwd.
my point is, a T2 fitted (unrigged and unheated mind you) ares wasnt able to outrun this. how can a ranis even dream of catching it? im beginning to see what its limitations are. so far, i like the full gank setup in a gang for taking down larger targets while hoping you wont be targeted, and the 2xOD + heat anti-inty setup someone suggested. i just dont see the 125's working, but i will have to try that one day as well.
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TimMc
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Posted - 2008.04.09 06:22:00 -
[30]
My setup, let me show you it.
3x Light Ion IIs w/ Antimatter
1MN MWD II Faint Warp Prohibitor I Langor Drive Disruptor
Pseudoelectron Contantment Field I 2x Magstab II
2x Hobgoblin II
DPS (with my skills): 216
Speed (with my skill and implants): 4217m/s
Using full set of 3% rogues plus Zor's Hyperlink.
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