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Titania
Imperial Shipment Amarr Empire
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Posted - 2012.02.27 05:14:00 -
[1] - Quote
This has probably been discussed numerous times before; I haven't searched the entire forum.
Get rid of out of game skill training. Now before you all go ballistic hear me out. One of the major faults with the current system is one that has been around the block on many forums since the game first launched; that of new players never being able to catch up with the veterans and this puts a lot of people off playing the game. I myself know three players that actually login to the game no more than a couple of times a month; each time for a few minutes to check their training queue and market. Changing the system would allow players who actually play to catch up and remove that obstacle. To compensate for losing the ability to train out of game the training times would need to be reduced accordingly which in itself removes another percieved obstacle to new players; the perception that skill training takes too long.
A danger to this of course is that people could just leave their toons logged in all day so I would also propose an automatic logout after 60 minutes of innactivity, perhaps with a warning popup that if not cancelled will result in the logout. This would also take care of a number of other issues such as mining bots etc.
Who would this measure upset? The people that login for two minutes a month to set the training queue and those that use afk bots or exploits.
Who would benefit? The people who actually play the game. |

Titania
Imperial Shipment Amarr Empire
0
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Posted - 2012.02.27 09:53:00 -
[2] - Quote
A few expected responses from long time players I see, afraid someone may actually be able to compete? The example with the rifter was hilarious ( keep the noobs in crappy frigates they don't deserve to be as l33t as me ). i also caught a hint of suggestion that I only want the skill change to benefit myself; far from it considering I started to play Eve when the game first released ( check my employment history before assuming ). Eve needs new blood as any MMO does and a change that removes one of the major obstacles to new people playing has to be a good thing; why do you think it is that no other MMO before Eve or since uses this system? |

Titania
Imperial Shipment Amarr Empire
0
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Posted - 2012.02.27 11:03:00 -
[3] - Quote
Malcanis wrote:About 4 seconds after this went live, some people would be macrobotting skills, and "powerlevelling" services would sprout up like mushrooms. "veteran" players are at least as capable of doing this as new players - in fact they're probably more capable, since they're more likely to have multiple accounts and they'll be able to leave whichever ones they're not using right now macroskilling away. A classic demonstration of Malcanis' Law in action.
So yeah no, I'm not enthusiastic.
One of the biggest attractions of EVE is that you can spend your game time achieving your goals, rather than having to grind skills. You're still stuck in the skinner box of thinking that "leveling" your character as the goal, rather than increasing skills to use as a tool to attain those goals. It's understandable, since in almost all other MMO, you can only 'win' by maximising numbers on your character sheet, because no-one gives a crap that you're the 13,896,514th guy to kill Naxia or whatever. Try and jettison that thinking.
It's incredible to me that you've finally found a game which frees you from the grindmill of "levelling" and yet you actually want to climb right back on it.
you missed this bit
Titania wrote: This of course would still require the automatic logout feature to prevent it from being exploited.
The MMO industry are akin to a flock of carrion birds; every really good idea is quickly pounced upon by the flock, copied and inserted into their upcoming games. Eve's skill training system has been avoided like the plague and for good reason. I see nothing wrong with rewarding people for the work they put in; if someone works twice as hard as me then they should have twice the reward. Wouldn't we all love it if we could sit at home all day watching TV and still collect our pay-cheques at the end of the month? and this is exactly what the current skill system allows you to do. Instead we have to go to work to get that pay and that is a good thing because if we all stayed home the world would grind to a halt. I am open to better ideas if anyone has any. |

Titania
Imperial Shipment Amarr Empire
0
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Posted - 2012.02.27 11:14:00 -
[4] - Quote
Danika Princip wrote:Sounds like a wonderful way to turn EVE into space-wow.
You know what happens to wow clones, right?
So are you saying that pre-nge SWG was a WoW clone? No it was a sandbox and one fondly remembered by those vets that played it; skill based and no out of game skill increases. |

Titania
Imperial Shipment Amarr Empire
0
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Posted - 2012.02.29 10:46:00 -
[5] - Quote
Drake Draconis wrote:Look Ma...its a bitter-bought-toon ####ing about skills!
PS: My thougths echo every-one-else that says nay for this foolish obscenely stupid proposal.
Fine the idea didn't go down well, I can live with that as this is afterall a place for discussion. What I will not live with is tossers like you assuming that this is a bought toon. I remember fighting through MoO jetcan blockades, high value ores in high sec belts, taking the time to set waypoints 10km past the gates as we had no warp to 0 function, a time when it was considered an achievment to get a cruiser instead of isk falling out of cornflake boxes as it does now so STFU; if you have nothing constructive to add to a discussion then don't add anything. |

Titania
Imperial Shipment Amarr Empire
0
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Posted - 2012.03.01 01:52:00 -
[6] - Quote
Drake Draconis wrote:Titania wrote:Drake Draconis wrote:Look Ma...its a bitter-bought-toon ####ing about skills!
PS: My thougths echo every-one-else that says nay for this foolish obscenely stupid proposal. Fine the idea didn't go down well, I can live with that as this is afterall a place for discussion. What I will not live with is tossers like you assuming that this is a bought toon. I remember fighting through MoO jetcan blockades, high value ores in high sec belts, taking the time to set waypoints 10km past the gates as we had no warp to 0 function, a time when it was considered an achievment to get a cruiser instead of isk falling out of cornflake boxes as it does now so STFU; if you have nothing constructive to add to a discussion then don't add anything. All you've done is quote common knowledge. Sorry...but we're not buying it. Those who have such high numbers of SP's wouldn't propose an obviously stupid/faulty idea. Especially with a horrid gap in employment history. The fact you feel so strongly about it and telling me to "STFU" llke some 3 year old is proof enough. Either you learn to live with the skills you trained (or bought for that matter) or you STFU right back. I don't see any other legitimate old timers throwing a damned fit about their choices...so why do you have a problem with it self proclaimed expert? Get over yourself.... The skill system in this game is a one of a kind...its what sets it apart from all others. We don't need someone turning it into WOW with prophecies of doom and gloom and people leaving the game....complete and utter BS that is. BTW - everyone else is waiting on your answer to explain your terribad idea.... since your so quick to answer my little post....well that just tells a bit more don't it.
You obviously have a problem reading as well. As I stated, the fact that my idea didn't go down too well with the majority of people that posted is fine; life would be a little boring if we all agreed on everything. It is people like you that obviously have no ideas of your own either valid or otherwise who decide to post in these threads just to throw accusations, insults and whatever other garbage you can find in that miniscule brain at those who are at least attempting to be constructive.
If you don't know what constructive means I'll help you out. If you see an idea here that you either like or dislike then post and state your reasons one way or the other and move on; If your post recieves a counter argument then again answer in a constructive manner, it's called intelligent discussion; or do you have a problem with that? |
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