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Thread Statistics | Show CCP posts - 11 post(s) |
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CCP Saint
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Posted - 2008.04.15 16:05:00 -
[1]
The Trinity 1.2 patch deployment is now complete. To view the changes implemented into this patch or are unsure of any additions to the patch notes, please take a look at this Patch Notes page.
If you are experiencing any issues after the deployment, please check the Known Issues page for any issues the Dev Team is already aware of. If you do not see your issue on this page, please submit a bug report .
Please keep feedback constructive, on-topic and in this thread. Negative, spam, or posts not directly related to the patch deployment, bugs or issues will be deleted.
Saint Community Representative CCP Games, EVE Online Email / Netfang Do Not Click Here
"Contrary to what most people say, the most dangerous animal in the world is not the lion or the tiger or even the elephant. It's a shark riding on an elephant's back, just trampling and eating everything they see."
Owner of the most green grey beanie ever. P.S. This is green. |
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CCP Lingorm
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Posted - 2008.04.15 16:33:00 -
[2]
Originally by: Andresky Since the first "Boost Patch" I've got the problem, that EVE produces an exception error when quitting. THe problem also exists in the current patch.
Have you run log server and then submitted a bug report.
A number of people have complained about this but we have had 1 Bug Report submitted about it when I checked yesterday.
We do not have perfect reproduction on this and any further information that you can supply would help.
CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
Originally by: Lord Fitz Eve is to WoW as Wow is to an 8 player game of Unreal Tournament.
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CCP Lingorm
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Posted - 2008.04.15 16:39:00 -
[3]
Originally by: Akira Kusanagi Hmmm, everyone in Emergent Chaos (ECHA) has lost visibility of our alliance (Bedlam Consortium).
Has anyone else had their alliance killed by CCP?
The Alliance fees for Bedlam Consortium were not paid and Concord disbanded the Alliance.
CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
Originally by: Lord Fitz Eve is to WoW as Wow is to an 8 player game of Unreal Tournament.
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CCP Wrangler

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Posted - 2008.04.15 16:41:00 -
[4]
This has been added to the patch notes:
- NPC corporations will no longer be selling shuttles.
Wrangler Community Manager CCP Games, EVE Online Email / Netfang
Hug-A-Wrangler! FanFest 2008
"The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it." |
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CCP Lingorm
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Posted - 2008.04.15 16:56:00 -
[5]
Originally by: Bellasarius Baxter First kill mission, client crashed after a few minutes of fighting/salvaging.
Premium client, Windows XP 64-bit.
Thid hsd been going on since the 1.1 patch :-(
Bug report ... Logserver files ... helps us figure out what is going on .... please. CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
Originally by: Lord Fitz Eve is to WoW as Wow is to an 8 player game of Unreal Tournament.
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CCP Wrangler

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Posted - 2008.04.15 17:31:00 -
[6]
The NPC corporations selling shuttles created a price cap on tritanium, as reported in our second EconDev Blog, which has been removed with this change. Shuttle blueprints are of course available in every station.
Wrangler Community Manager CCP Games, EVE Online Email / Netfang
Hug-A-Wrangler! FanFest 2008
"The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it." |
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CCP Gangleri
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Posted - 2008.04.15 17:40:00 -
[7]
Announcing the change beforehand would have resulted in massbuying of NPC shuttles thus nullifying the effect for some time, changing the mineral composition would have made those that already have a lot of shuttles rich through direct action of CCP.
There was no other way to remove the cap on Trit prices.
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ISD BH Garik Michaels
ISD BH

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Posted - 2008.04.15 17:42:00 -
[8]
Edited by: ISD BH Garik Michaels on 15/04/2008 17:42:53 Edited by: ISD BH Garik Michaels on 15/04/2008 17:42:35 Here's a handy guide to submitting bug reports. If bug reports are written properly it will save the BH and QA team a lot of time and we will be able to process them much more efficiently.
Email US: contact[at]eve-bh[dot]net |
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CCP Explorer

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Posted - 2008.04.15 17:44:00 -
[9]
Originally by: Leonora Webb I'm getting a small (but annoying) bug, when opening and closing the cargo and scanner using the new toggleable buttons on the UI, then performing a stargate jump, the windows pop back open again.
Originally by: ZaKma This is broken if the cargo is in a stack. The cargo closes, but the stack remains open thus leaving you with a unusable empty stack.
Both issues have been fixed internally, will be released in a later patch.
Originally by: Calyce
Originally by: Randolf Sightblinder Did anyone cruise the high sec asteroid or ice belts? Are they cleaner?
won't happen for another 30 days... the timer is installed now....
The timer was installed when Trinity 1.1 was released, the first cleanup occurs in DT tomorrow, 16 April.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Gangleri
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Posted - 2008.04.15 18:47:00 -
[10]
Originally by: Nethras
Originally by: CCP Gangleri Announcing the change beforehand would have resulted in massbuying of NPC shuttles thus nullifying the effect for some time, changing the mineral composition would have made those that already have a lot of shuttles rich through direct action of CCP.
There was no other way to remove the cap on Trit prices.
The change to mineral composition that would have removed the cap would be a decrease in the trit in shuttles, thus causing people with a lot of shuttles lose money, which seems fair if you're hoarding a bunch of shuttles for some reason... putting NPC shuttles back in for the old price but halving or quartering the minerals in shuttles may be worth considering if shuttles become too rare/expensive to be used much like this - just give warning for that change so that anyone that's trying to sell shuttles now can reprocess before hand, as at this point it was their trit to begin with.
Or... any chance of reducing packaged shuttle size to something like 100 m3 so even a frig could carry one? Moving multiple ships to a destination that doesn't have shuttles available could get painful if none of the ships you're moving can carry a shuttle to make the return trip in. 
Pretty sure that doesn't even let you compress trit by building shuttles if it's 100m3, so I can't see any major issues offhand with this solution.
Because making players poorer through direct action from CCP would go down so much smoother?
The technicalities do not matter anymore, the deed is done. It was given thought and executed. There is no longer a cap on Tritanium price, there is more stuff for players to play the market with. These effects are both a huge benefit to the players, the downside is that shuttles are not available is every NPC station, I'd say the pros outweigh the cons quite heavily.
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CCP Explorer

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Posted - 2008.04.15 20:47:00 -
[11]
Originally by: Dominatus Crispus Does anyone have any idea what was fixed when they where referring to:
EXPLOIT FIXES - Several exploit issues have been fixed, making EVE a better world to live in for us all.
I can't seem to find any details regarding anything that was "fixed"
We can only publish details on exploits when both the clusters, Tranquility and Serenity, have been updated.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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