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Pilgrippa
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Posted - 2008.04.18 11:39:00 -
[1]
Lyria is right. Curses suck. People should stop flying them
One of the problems I find with the sentinel is that it's too slow to outrun warriors. |

Pilgrippa
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Posted - 2008.04.18 12:31:00 -
[2]
Originally by: Lyria Skydancer
I know the curse is crap because I've seen it getting raped by anything from a harbinger, zealot to other hacs. It has little point in a gang and it is crap solo. It is not a good ship. It is half azzed at best.

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Pilgrippa
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Posted - 2008.04.18 13:02:00 -
[3]
Well the sentinel is a fun ship, but a standard ghetto crow will kill it pretty easy. Even a webbed, neuted crow at 1km will still kill it before it's 4 light drones can return the favour.
The other inties and AF's it can deal with nicely thanks to tracking disruptors, but thats provided your setup has enough cap regen to maintain your stuff after your target is dry. |

Pilgrippa
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Posted - 2008.04.18 13:19:00 -
[4]
Originally by: Dheorl
Originally by: Pilgrippa Even a webbed, neuted crow at 1km will still kill it before it's 4 light drones can return the favour.
How do you figure that one out - crow has about 100 more effective hp but does about 20 less dps.
Lots of Sisi tests. Step away from the EFT.
A crow will get a couple volleys off before you can catch him(if you do), and a couple more before your drones start damaging him. It's kinetic bonus works against your kinetic weakness.
If you tank for kinetic, you'll never catch him, and he'll still kill you.
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Pilgrippa
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Posted - 2008.04.18 13:35:00 -
[5]
Originally by: Dheorl
Sorry, when you said neuted sitting at 1km I thought you meant as in just a straight out slug fest from 100%hp down to nothing.
Oh right, well that's not really a realistic scenario, so it's not really what I meant. It's simply the ideal place for a sentinel (or any ship) to have a crow.
To get a crow to 1km and in your clutches with a sentinel requires taking a lot of damage first, which is the main reason why a crow will usually win a straight up fight.
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