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Thread Statistics | Show CCP posts - 2 post(s) |
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CCP Saint
C C P
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Posted - 2008.04.17 15:03:00 -
[1]
Have we completely lost our mind? Removing NPC sell orders on shuttles? How on earth are you supposed to travel around EVE without shuttles if you donĘt like the color of your ship? WonĘt shuttles end up costing a fortune? A fear not dear plebeian, our very own economist, Dr. EyjoG, is here to explain just why we did this and how you can still roam the galaxy even if you canĘt always find a shuttle. As an added bonus the good doctor will also explain the importance of Veldspar (stop drooling, Chribba) and how manufacturing and selling shuttles can be the next big thing in the world of EVE. Head over and read all about it in Shuttles no longer sold by NPCs.
Saint Community Representative CCP Games, EVE Online Email / Netfang Do Not Click Here
"Contrary to what most people say, the most dangerous animal in the world is not the lion or the tiger or even the elephant. It's a shark riding on an elephant's back, just trampling and eating everything they see."
Owner of the most green grey beanie ever. P.S. This is green. |
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ThisAlt IsUseless
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Posted - 2008.04.17 15:16:00 -
[2]
nice |
Gold Rogers
Solitude Empires United Freemen Alliance
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Posted - 2008.04.17 15:20:00 -
[3]
Sounds interesting |
Louis DelaBlanche
Cosmic Odyssey Cosmic Anomalies
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Posted - 2008.04.17 15:35:00 -
[4]
I sense a Chribba related conspiracy at the real heart of this change |
LaVista Vista
Conservative Shenanigans Party
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Posted - 2008.04.17 15:44:00 -
[5]
Good to see that the good Doctor is still alive!
Good blog, right to the bone and all that.
Moar blogs with my favorite dev please! |
Manfred Rickenbocker
The Elliance Delta.Green
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Posted - 2008.04.17 15:48:00 -
[6]
Perhaps now we can get invention runs on shuttle BPOs to make T2 shuttles? ------------------------ Peace through superior firepower: a guiding principle for uncertain times. |
Kappas.
Galaxy Punks Black Core Alliance
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Posted - 2008.04.17 16:27:00 -
[7]
Awesome |
LancerSix
Dirty Deeds Corp. Axiom Empire
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Posted - 2008.04.17 16:29:00 -
[8]
This is actually one of the smarter changes made to EVE in recent memory. I've had a lot of RL friends that wanted to join EVE, but quickly lost their way and quit due to the inability to make any real money out of the gates. Some of them I ended up just giving handouts and paying for their gear (I, at the time, was Torp Raven ratting in Fountain ), but that sort of defeats the whole purpose of playing the game in the first place.
This is a damn smart change, it will probably cause a bit of inflation (production costs go up, profit margins on T1 gear already effectively nill, prices go up), but in the long run it makes it far friendlier to newbies who don't know 0.0 PVP Alliance members. |
Vek NaVek
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Posted - 2008.04.17 16:37:00 -
[9]
Fight for the economy .. really?
CCP Chronotis said 4 months ago:
Quote: We do agree that the demand for components will only increase due to invention removing the limiting factor of a fixed original blueprint supply and new tech II ships being introduced. This has warranted a fresh look at the moon mining and construction component processes which has been ongoing for a while since we first confirmed we were introducing so many new ships and also making some big changes to invention which have lead to a very in-depth look at the industry from top to bottom.
Linkage
What about putting that Doctor brain of your into a higher gear, and comment on some of the more complex issues of the market, rather than the babystep attempt of removing a trit price cap.
Notice I didn't say do something, just comment on it
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Potes
Amarr Dkiller Delta Force Corp. CORPVS DELICTI
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Posted - 2008.04.17 16:38:00 -
[10]
Dr. EyjoG... i really love this guy! good move on behalf of ccp 4 getting him involved! Onwards with EyjoG!
potes |
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.04.17 16:57:00 -
[11]
My shuttle BPOs and I support this change 100%. |
Princess Morenta
Minmatar Republic Military School
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Posted - 2008.04.17 16:57:00 -
[12]
Quite a stupid change...
Who will buy a shuttle now when you can get a free rookie ship and fit some mods to improve your survivability?
Shouldve just removed refine amounts from shuttles but as usual ccp sledgehammers the solution. |
Hebik Fane
Havoc Inc
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Posted - 2008.04.17 17:38:00 -
[13]
Originally by: Princess Morenta Quite a stupid change...
Who will buy a shuttle now when you can get a free rookie ship and fit some mods to improve your survivability?
Shouldve just removed refine amounts from shuttles but as usual ccp sledgehammers the solution.
Shuttles have significant speed and sig radius advantages over rookie ships. --------------------------------------------- Havoc Inc |
Paddlefoot Aeon
Neogen Industries Daisho Syndicate
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Posted - 2008.04.17 17:57:00 -
[14]
While I think that a ready/unlimited supply of tritanium (as supplied by the shuttles) gave us was bad, I still stand by what I wrote in my thread on how this breaks the risk/reward model for EVE.
Now Recruiting. Join "Neogen" channel for details
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MotherMoon
Huang Yinglong FOUNDATI0N
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Posted - 2008.04.17 18:19:00 -
[15]
Originally by: Princess Morenta Quite a stupid change...
Who will buy a shuttle now when you can get a free rookie ship and fit some mods to improve your survivability?
Shouldve just removed refine amounts from shuttles but as usual ccp sledgehammers the solution.
by your logic why would you get a shuttle before change? rookie ships have always been free. |
SPIONKOP
Caldari Imperial Technology
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Posted - 2008.04.17 18:22:00 -
[16]
You could have put the price up rather than simply remove them.
I make stuff and simply can't be arsed making shuttles that take up valuble factory slots and market slots.
To much like hard work for very little reward. |
Romanee Conti
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Posted - 2008.04.17 18:40:00 -
[17]
Removing the ability to reprocess Shuttle would have led to the same effects, without removing the convinience of finding a shuttle everywhere.
Smart move ? Mindless move I'd say !
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Aslann
Gallente Win and God
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Posted - 2008.04.17 18:41:00 -
[18]
Another great example of devs having no ******* clue how the game works, great that there is warp to zero and free rookie ships, but if you want to autopilot a lot of jumps a shuttle is vastly superior to the rookie ship, as their speed is way higher. ______________________
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Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2008.04.17 18:43:00 -
[19]
Quote: But again, the beautiful workings of the invisible hand will help us (thank you Adam Smith) due to the greed we have for ISK. With higher tritanium prices, mining of veldspar will become very profitable, and since it is readily available in safe areas, needing only low cost equipment to mine, we should see the veldspar flowing very soon and tritanium prices stabilize, but at what level? At this point your guess is just as good as mine.
The macro miners who mine a signifiant part of the high-sec ores mined each day are sooo going to love that...
While I agree the price cap had to go, there are some things that are more a bit more pressing. For example, the 100+ billions that a handfull of alliances make each month with the moons of a single region. Or why, more than 6 months after the low supply of dysprosium bacame apparent, you still haven't done anything about it. ------------------------------------------
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Zaiyo Modi
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Posted - 2008.04.17 18:49:00 -
[20]
The blog didn't say anything about number of titans or motherships were produced did it? :D
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Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2008.04.17 19:34:00 -
[21]
A good change overall. Let us hope that the fight against RMT progresses well enough to avoid macro-miners profiting from theoretically increasing tritanium prices.
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Silver Night
Caldari Naqam
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Posted - 2008.04.17 19:49:00 -
[22]
Originally by: Aslann Another great example of devs having no ******* clue how the game works, great that there is warp to zero and free rookie ships, but if you want to autopilot a lot of jumps a shuttle is vastly superior to the rookie ship, as their speed is way higher.
And pretty much anywhere you should be auto-piloting (read: Not 0.0 or low sec) you should be able to find a cheap tech 1 frigate and a couple ODs and go even faster than a shuttle.
Only reason to AP is if you are afk. And if you are afk anyway, why do you care that it takes a little longer? |
Alz Shado
Ever Flow
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Posted - 2008.04.17 19:51:00 -
[23]
Originally by: Hebik Fane Shuttles have significant speed and sig radius advantages over rookie ships.
Except it appears that shuttles do not, in fact, tank very well. As a result, the alt spy who loses a shuttle will now have a much more difficult time replacing it. This might even lead to a downward trend in the use of alt spies in shuttles. |
Myrdyr
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Posted - 2008.04.17 20:17:00 -
[24]
Call me lazy, but what's the price cap lifted to, and by what module? |
Becq Starforged
Minmatar Ship Construction Services Ushra'Khan
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Posted - 2008.04.17 20:21:00 -
[25]
This seems pointless to me; it will just mean that the new price support moves up a bit, to the next best NPC-produced refinable, and has the cost of making shuttles unavailable in any low-populated area.
Instead of this, the refine value of shuttles -- and all other NPC-built refinables -- should have been dropped, as was done with bombs (ie, the ones allegedly used on stealth bombers).
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Helison
Gallente Times of Ancar Pure.
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Posted - 2008.04.17 21:24:00 -
[26]
Dr. EyjoG, can you please explain, why you didn¦t change the mineral composition of shuttles? Each other ship consists of at least 4-5 minerals, only the shuttle is completly made out of trit. If this would be changed, you could still sell shuttles by NPCs without any problems with the trit-price.
Btw: The building time of a shuttle is too long to make profit out of it (with selling at reasonable prices)
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Nekopyat
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Posted - 2008.04.17 22:41:00 -
[27]
The part I haven't heard a good explanation for yet is what prevents the market from simply finding another cap based off some other fixed price NPC module?
Seems like a better (and more consistent) solution would have simply been to remove NPC sell orders for refinable items completly rather then one particular item that does wonders for convience. |
Mara Rinn
Minmatar
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Posted - 2008.04.17 22:50:00 -
[28]
Edited by: Mara Rinn on 17/04/2008 22:51:34 I, for one, welcome our new player-driven-economy overlords!
edit: FWIW, I prefer scooting around with my Slasher, even for one-way trips. Every now and then I get the Hoarder out and pick up the two or three frigates I've got lying around the place (along with the ammo, books and modules).
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Poco Curante
Blueprint Haus Intrepid Crossing
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Posted - 2008.04.17 22:56:00 -
[29]
Good. Excellent. Thank you! |
Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.04.18 00:53:00 -
[30]
Quote:
The benefit from removing this price cap is that the price of tritanium will be more in line with the underlying demand for tritanium at any given time. This makes the mining industry more profitable in the long run and will balance the benefits between mining and other professions in EVE.
The problem is that this is just plain not true. The cap on trit was holding up the other minerals this increased their profitability.
Mining Bistot is likely still going to be more profitable than mining veldspar. Because of this the cap was a net benefit to miners who could mine bistot, sell bistot at a rate above the mining rate of tritanium, then buy and refine shuttles netting more tritanium with less effort.
Ergo mining nerf.
If the prices on other things don't move and only trit increases then its simply a general nerf to the economy, by increasing the cost of all ships. This is a relative advantage to people flying tech 2 ships and using tech 2 items[since the base price of the ship has very little correlation to the cost of the final item]
Dr. E is confusing "effect" with benefit and clearly doesn't understand domestic markets with imports and exports
Why?
Well, the best model for eves economy is as a domestic market with importers and exporters selling at fixed prices[so its equilibrium foreign markets]. I.E. NPCs. When you remove the ability of these foreign markets to trade with our domestic market you decrease the general welfare of the entire population.
To put this in language Dr. E can understand, you just put a Tariff or Quota on tritanium and tariffs and quotas are universally bad because they disrupt the free market. |
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