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Thread Statistics | Show CCP posts - 0 post(s) |

Torothin
Paragon. Elite Space Guild
30
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Posted - 2012.02.28 19:44:00 -
[1] - Quote
I'm sorry but seeing afk cloakers in every system whose job is to just scare miners is stupid. Even when we set these guys up and kill them we come back to find more afk cloakers who occasionally decloak to shoot some torps at cans people have mined. These guys go hours on end afk cloaking. Therefore I think it's best that cloaking either requires cap or requires you be active in order to cycle an activation timer.
Something needs to be done about this. The days of sitting non-chalantly afk cloaked for hours on end needs to stop. CCP at least make these people have to be active in order to maintain a cloak. Discuss! |

Torothin
Paragon. Elite Space Guild
30
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Posted - 2012.02.28 19:54:00 -
[2] - Quote
Yes because it is a flawed mechanic. |

Torothin
Paragon. Elite Space Guild
30
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Posted - 2012.02.28 20:03:00 -
[3] - Quote
What about the people who cloak up in griffin alts with cloaks in every system. Is that a legit guerilla warfare tactic? You are able to guerilla warfare with cloaks if you are active. So derp right back to you noob. |

Torothin
Paragon. Elite Space Guild
30
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Posted - 2012.02.28 20:05:00 -
[4] - Quote
I'm all for removing local. We all would lose way more ships and be ganked/get ganks way more. WH vets would have an insta advantage. |

Torothin
Paragon. Elite Space Guild
33
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Posted - 2012.02.28 21:53:00 -
[5] - Quote
Cephelange du'Krevviq wrote:It's the analogous to a surface navy ship traversing waters where there's a known submarine threat. The location of the sub isn't known, so it's advisable for the transport/industrial ("non-combatant") vessel to be escorted by warships. If you feel "AFK cloakers" are a threat, find a different system to operate out of/in.
Submarines do not go unmanned where nobody is controlling it thus making this point a bad example. AFK cloakers is a flawed ingame mechanic and should be removed. |

Torothin
Paragon. Elite Space Guild
33
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Posted - 2012.02.28 21:57:00 -
[6] - Quote
I am not talking about pvp here. I'm talking about afk cloakers. I have no problem if the cloakers decide to engage. There is a difference. Again, this is a flawed mechanic and as of yet nobody has justified as to why a cycle cloak should not be introduced. If you are going to disrupt industry as pointed on then you must disrupt industry while being present at your computer. |

Torothin
Paragon. Elite Space Guild
33
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Posted - 2012.02.28 22:22:00 -
[7] - Quote
Oh I don't mine. But if you are going to disrupt industry(mining) then you should be present at the computer while doing it. Regardless of what my posts portrays I know I am not a care bear. All I am saying as this AFK cloaking thing is a flawed mechanic. if you had a 15 min activation cycle. Then it would solve more problems and make this game more interesting. |

Torothin
Paragon. Elite Space Guild
34
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Posted - 2012.02.29 15:05:00 -
[8] - Quote
You guys do realize i have better KB stats then almost all of you. I'm a PvPer and this is a flawed mechanic. Cloaking needs to have an active cycle. |

Torothin
Paragon. Elite Space Guild
34
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Posted - 2012.02.29 18:30:00 -
[9] - Quote
OMGFRIGATES WARPOUT wrote:Coming from a corp that pretty much lives and dies by the cloaking ability of its ships, I am all in favor of the 15 minute cycle time for cloaking with one counter balance. If I have an active fleet standing by, see a bright spot on the map and send a hunter-killer over to the system to find the 24 people the statistics says are there are either a. POSed up or b. Stationed up i think there should be a 15 minute timer on the undock and kick out mechanic implimented as well. AFK for 15 minutes? Log out or be ejected. Fair is fair.
Hi OMG long time no talk! |

Torothin
Paragon. Elite Space Guild
34
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Posted - 2012.02.29 18:45:00 -
[10] - Quote
Andrea Griffin wrote:Torothin wrote:You guys do realize i have better KB stats then almost all of you. I'm a PvPer and this is a flawed mechanic. Cloaking needs to have an active cycle. It's easy to look good when you hide behind fleets that vastly outnumber your opponent. What was your last solo kill? Oh, a Noctis? Okay, that's not very fair. Let's see... Oh, you kills some dudes over six months ago. A carrier against some battlecruisers. Yeah, that's awesome PvP. The only awesome thing is that they didn't just slide out of point range. I'm not impressed. Please continue to live in your delusions of grandeur though. Everyone has that right. inb4 "well this isn't my main" Besides... KB stats are a pretty terrible metric and every board can be gamed. You might be interested in this thread.
mad cuz bad? |
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Torothin
Paragon. Elite Space Guild
34
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Posted - 2012.02.29 19:11:00 -
[11] - Quote
AFK cloaking to disrupt activity is mega gaming. Too many people make assumptions. This isn't a thread to complain. But again if you are going to disrupt industry then you should disrupt industry while being present at your computer. This is right up there with botting. |

Torothin
Paragon. Elite Space Guild
36
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Posted - 2012.03.01 14:45:00 -
[12] - Quote
Dealing with it is not the issue. As stated above. Like many of you have said. It is an effective and legit way to disrupt the industry of an entity. But in order to do industry in 0.0 one must be active. Therefore if one is to disrupt industry in 0.0, one should also be active. That is my argument. It is mega gaming. Don't sit there and tell me this is not a valid argument.. |

Torothin
Wrecking Shots Test Alliance Please Ignore
38
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Posted - 2012.03.16 13:25:00 -
[13] - Quote
Artemis Ahab wrote:My only issue with removing local is that ninja ratting would become extremely difficult. Having no backup is hard enough, it'd be equivalent to living in a WH by yourself (does anyone do that? If so, have any pointers? WH's sound interesting, but with kids and college I don't really have time for a large corp these days.  )
I lived in a C1 by myself. I ran sites in a Drake. I fitted my pos with ECM mods out the wazoo. I also have a Falcon cloaked by me when I ratted at all times. I also had a Pilgrim to defend the WH. Falcon/Pilgrim combo is just nasty and can down almost any ship 1 on 1. |

Torothin
Wrecking Shots Test Alliance Please Ignore
38
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Posted - 2012.03.18 16:22:00 -
[14] - Quote
Gizznitt Malikite wrote:Torothin wrote:AFK cloaking to disrupt activity is mega gaming. Too many people make assumptions. This isn't a thread to complain. But again if you are going to disrupt industry then you should disrupt industry while being present at your computer. This is right up there with botting. Several thoughts: 1.) If stats meant anything, I would tell your noob-ass to STFU and sit in a corner, and you'd have to obey... You don't have to be some L33t PvPer to understand the issues being discussed in this thread. 2.) Speaking of issues, your main post does NOT coherently provide any discussion on why cloaking is a problem. In it, you complain that AFK cloakers are periodically decloaking and attacking mining vessels and/or their jetcans. If you really think you have a leg to stand on, you need to:
- Show you understand what cloaking brings to the game....(which you don't seem to grasp).
- Explain how the current implementations of the cloak create a problem that can't be reasonably dealt with using current game mechanis (which you have yet to do).
- Explain how your suggestion will improve cloaks to limit any problems while simultaneously retaining the vital abilities of a cloak. (Hint, the ability to safely hide, and the ability to counter the local chat intel tool are vital roles of cloaks).
You fail to communicate this info, let alone show you understand it. Until then, you'll be summarily dismissed as a whiny player that doesn't know how to deal with the insecurities of non-high-sec space...
Again if industry and ratting can be disrupted while being afk while industry and ratting cannot happen while being afk(within game mechanics). Then you should not be able to disrupt industry and ratting while afk. That is my argument. AFK Cloaking is still a flawed mechanic and none of you have provided any logical explanation as to why it should not be fixed.
Even the guy who stays cloaked with his Orca. What is preventing you from activating a manual cycle every 30 mins? My argument is sound. |

Torothin
Wrecking Shots Test Alliance Please Ignore
39
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Posted - 2012.03.23 17:52:00 -
[15] - Quote
Chav Queen wrote:There needs to be some way of finding and killing ships that are cloaked and stationary for a long peroid of time. At the moment the hunter can never really become the hunted unless he reveals himself. I wonder how hunters would feel for instance if you could mine from a perma cloaked ship?
Why not give cloaked ships the ability to find other cloaked ships abit like submarines stalking each other.
I hear alot of people laughing when noobs loose ships in high sec and say no where in EVE is completley safe I could not agree more with that statement but it should also apply to sitting cloaked in a system full of hostile people.
Exactly. Have a cloaked afk neutral in every single system is a bit ridiculous. There needs to be a way to decloak these guys. i feel that a manual activation cycle would be best. |

Torothin
Wrecking Shots Test Alliance Please Ignore
43
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Posted - 2012.03.25 14:44:00 -
[16] - Quote
Yet again, you guys make the assumption that we do not do this. Still no solid concrete information as to why afk cloakers that come active every other or so gets a gank due to someone being an idotand then go back to afk cloaking should be allowed. It's a flawed mechanic. |
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