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Kingwood
Amarr The Greater Goon GoonSwarm
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Posted - 2008.04.20 13:53:00 -
[31]
Edited by: Kingwood on 20/04/2008 13:53:49 Do you fly this ship? Dual rep setup doesn't work since the NOS-nerf. 1 or 2 cycles, then have fun supporting the dual reps with booster charges (until they run out).
1 rep and a buffer is the only way to go.
And you need a MWD on this ship in 0.0. Please stop saying otherwise. 1 bubble, 1 inty and 1 something with DPS is enough. That doesn't qualify as a hotspot for me.
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chiefyuk
Amarr StateCorp Insurgency
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Posted - 2008.04.20 15:15:00 -
[32]
Edited by: chiefyuk on 20/04/2008 15:24:34 Please oh please keep flying this ship poorly and losing it. Please keep people from underestimating this ship.
OP.
Have you EVER bought one of these and just fit it?
0.0 You need a mwd, make changes to fit it, its not difficult.
Low sec you can fit whatever you want...
Some people obviously dont have enough will to do things
edit: Ok... il be useful... the pilgrim does need a little boost, it just seems to be missing something compared to the other recons. Im not sure what. Maybe its because its the only close range recon left? Not sure...
Oh and reeper, please oh god please will you kill every ship sub bs in a pilgrim, film them all and post them here, please, it would amuse me to no end... ------------------------------------------------ You can kill the protester but you cant kill the protest ------------------------------------------------ |

Storm Strike
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Posted - 2008.04.20 16:15:00 -
[33]
Im sure he could kill one of everything the question would just be how many of them knew what they were doing. As for being short range - that is why the pilgrim is unique and fun (also why it can actually tank). Tracking disruptors do work in web range and it only takes one to stop a bs from hitting you, I agree that it becomes an issue with medium weapons. 2 TDs can stop medium guns but not if the other pilot knows what to do.
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Rawr Cristina
Caldari Naqam
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Posted - 2008.04.20 16:37:00 -
[34]
Originally by: chiefyuk
Oh and reeper, please oh god please will you kill every ship sub bs in a pilgrim, film them all and post them here, please, it would amuse me to no end...
I was thinking that too.
2 ECM isn't going to save it from a decent missileboat. Drake would rip it a new one  ...
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chiefyuk
Amarr StateCorp Insurgency
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Posted - 2008.04.20 16:39:00 -
[35]
Also... ecm on a pilgrim, WTF! Are we playing eve 2years ago? ------------------------------------------------ You can kill the protester but you cant kill the protest ------------------------------------------------ |

Tassi
Infinitus Odium
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Posted - 2008.04.20 17:51:00 -
[36]
Problem is only that the curse does everything the pilgrim does but better.
I mean, 0.0 roaming ... take a curse Wanna do support? Take a curse.
pilgrim might have a niche as lvl IV mission hunting ship or **** up complex runner in low sec ... nice niche for a ship 
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ReePeR McAllem
Blood Corsair's
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Posted - 2008.04.20 17:55:00 -
[37]
Originally by: Kain De'Stroi i dont get it why everyone always insist on fitting plates, it takes time to suck your target dry, + you got relative low dps. and for substained fights its always better to fitt an active tank than a buffert tank.
imho dual repps whit rep rigs are the way to go, use a cap injector aswell and the dual reps works nice to drain your own cap to make your nos more effective.
Well if you consider with the 1600mm plate and 2 x trimark pumps you gain an additional 9k Armour HP. So you have a MAR that reps 320 every 9 seconds lets say, which works out to 35 armor per second. 35 fits into 9k 253 times so thats 4.20 seconds of equalivent MAR rep time non stop, for free without usage of Cap.
Plated fits work better than active tanks in pvp, the only exception is ships with rep/boost bonus, or that are fit actively. I am guessing you are new to this, I hope this helps you think differently.
Originally by: Rawr Cristina
Originally by: chiefyuk
Oh and reeper, please oh god please will you kill every ship sub bs in a pilgrim, film them all and post them here, please, it would amuse me to no end...
I was thinking that too.
2 ECM isn't going to save it from a decent missileboat. Drake would rip it a new one 
Well you obviously would not go head to head with a drake. If you actually read what I posted you would see I mentioned picking targets well. To clarify anything passive that can tank more than 245dps you dont mess with. You also would not engage nano ships that can break web. But generally anything using cap, less than a BS in size, you can take out 1v1.
If you really need to see a video to make you believe this, fair play. Its not complex thing. Seriously. Yee have little faith.
Originally by: chiefyuk Also... ecm on a pilgrim, WTF! Are we playing eve 2years ago?
Well what else would you fit mate? TD's... yeah great like they will work well sitting barely moving within web range. Hmmm what else? damps... lol.
Only makes perfect sence for general control of situations to fit the racial ECM's. Amarr and Gal need cap to shoot, problem solved there 'generally' speaking. So you need to deal with the threat of missiles: Caldari, the Racial ECM can still break locks obviously not like the perma jam from the past. But its a logical choice imo.
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Kingwood
Amarr The Greater Goon GoonSwarm
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Posted - 2008.04.20 18:18:00 -
[38]
Are we discussing low sec fits now? In 0.0 you have 1 mid-slot to play around with, and having only 1 ECM is not achieving much. No other Recon is forced to use a Cap Injector, the Pilgrim is, and is losing a mid-slot due to this.
Any ship without an MWD is dead in 0.0 space. If you run into a proper gatecamp in low sec you're dead too.
I'm still waiting for proof that the Pilgrim was a solowtfbbq machine before the NOS-nerf, Reeper. 
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ReePeR McAllem
Blood Corsair's
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Posted - 2008.04.20 18:48:00 -
[39]
Originally by: Kingwood Are we discussing low sec fits now? In 0.0 you have 1 mid-slot to play around with, and having only 1 ECM is not achieving much. No other Recon is forced to use a Cap Injector, the Pilgrim is, and is losing a mid-slot due to this.
Yes, it is forced to use an injector. Its Amarr But think of it this way, all be-it the pilgrim needs an injector where the other force recons dont, but thats because none of the other force recons can really manage a tank. So it balances out.
Originally by: Kingwood
Any ship without an MWD is dead in 0.0 space. If you run into a proper gatecamp in low sec you're dead too.
The pilgrim simply does not match that role. The other force recons ALL operate at range. Thus the MWD is needed. The pilgrim is the only short ranged force recon, this not needing the MWD and relying on the tank.
Originally by: Kingwood
I'm still waiting for proof that the Pilgrim was a solowtfbbq machine before the NOS-nerf, Reeper. 
Actually before the nos nerf it really didn't matter as I would always fly it with 2 medium neuts a cloak and probe. So the fit didnt change after the nerf.
proof or stfu? well I have no videos as my computer generally explodes when running fraps in pvp. But I can say I had an interesting battle with a Sleipnir and Sacrilege vrs my Pilgrim (both very good pilots). Tanked them both long enough to break the sleip shields but died with the sleip in armor, my pilg lasted a long ass time, and 1v1 would have defeated the Sleip. Good fun.
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Kingwood
Amarr The Greater Goon GoonSwarm
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Posted - 2008.04.21 02:08:00 -
[40]
Edited by: Kingwood on 21/04/2008 02:07:46 Are you intentionally trying to misunderstand me? 
Every ship needs an MWD in 0.0 space because of gate camps, not because of whatever you're trying to imply.
A Pilgrim setup without a speed mod does not work, and I'd feel uncomfortable flying it in low sec also.
The Pilgrim needs a cap recharge increase at least, if the NOS nerf is not rolled back in some way or form for the Amarr recons. They're gimped. The Curses' only viable fit is to speed tank it. Would you want to fly one once the nano nerf hits?
Are you CCP Zulupark in disguise? 
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Kain De'Stroi
Epic.
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Posted - 2008.04.21 04:45:00 -
[41]
Originally by: Kingwood Edited by: Kingwood on 20/04/2008 13:53:49 Do you fly this ship? Dual rep setup doesn't work since the NOS-nerf. 1 or 2 cycles, then have fun supporting the dual reps with booster charges (until they run out).
i do fly this ship, hell i might even have been the first pilgrim pilot on TQ, got my first the day after they got released.
and dual reps works great after the nos change, they drain your cap fast like your supposed to do whit nos boats, and once your target is drained you dont have to tank that much really.
also note that i dont fitt an mwd, i fly the ship amarr style like the dev's intended and rely on my tank, and fighting in webb range is not a problem when you can out tank your target. and no i never lost a pilgrim to a bubble either, even tho ive been a 0.0 pilot since i graduated statewar academy,, i must be really lucky???
-------- Boost Amarr and I will conquer the Universe - you been warned |

Kain De'Stroi
Epic.
|
Posted - 2008.04.21 05:19:00 -
[42]
Originally by: ReePeR McAllem
Plated fits work better than active tanks in pvp, the only exception is ships with rep/boost bonus, or that are fit actively. I am guessing you are new to this, I hope this helps you think differently.
well, buffert tanks are for when you need to soak up alot of damage for a short amount of time. for example when fighting multiple targets wich is often common
if your going to have a long substained fight whit low dps output an active tank is always best becasue they regenerate wich makes them last longer.
and im not new tyvm, ask your corp m8's  -------- Boost Amarr and I will conquer the Universe - you been warned |

Lord WarATron
Amarr Black Nova Corp Band of Brothers
|
Posted - 2008.04.21 06:28:00 -
[43]
Edited by: Lord WarATron on 21/04/2008 06:28:38
Originally by: Aegrimonia been sitting in EFT trying to figure out a good setup for this ship but... it just feels like a losing battle. I'm totally amarr spec'd and really want to take advantage of it's cloaking ability with it's ability to fight as well, but it seems like it's just ass.
any suggestions?
h: Neut/nos, Cov Ops Cloak m: 10mn MWD, rest ecm/ew l: 5 x Cargo Expander II R: 2 x Cargo
Carries 1.4km3, goes over 1k/sec, reasonable align time and allows you to blockade run better than blockade runners.     --
Billion Isk Mission |

Rawr Cristina
Caldari Naqam
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Posted - 2008.04.21 14:39:00 -
[44]
Originally by: Lord WarATron Edited by: Lord WarATron on 21/04/2008 06:28:38
Originally by: Aegrimonia been sitting in EFT trying to figure out a good setup for this ship but... it just feels like a losing battle. I'm totally amarr spec'd and really want to take advantage of it's cloaking ability with it's ability to fight as well, but it seems like it's just ass.
any suggestions?
h: Neut/nos, Cov Ops Cloak m: 10mn MWD, rest ecm/ew l: 5 x Cargo Expander II R: 2 x Cargo
Carries 1.4km3, goes over 1k/sec, reasonable align time and allows you to blockade run better than blockade runners.    
 ...
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Kingwood
Amarr The Greater Goon GoonSwarm
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Posted - 2008.04.21 14:48:00 -
[45]
Originally by: Kain De'Stroi Edited by: Kain De''Stroi on 21/04/2008 10:07:56
Originally by: Kingwood Edited by: Kingwood on 20/04/2008 13:53:49 Do you fly this ship? Dual rep setup doesn't work since the NOS-nerf. 1 or 2 cycles, then have fun supporting the dual reps with booster charges (until they run out).
i do fly this ship, hell i might even have been the first pilgrim pilot on TQ, got my first right after release.
and dual reps works great after the nos change, they drain your cap fast like your supposed to do whit nos boats, and once your target is drained you dont have to tank that much really.
Nice screenshot, but I notice you don't have an MWD fitted. Low sec fit, would you go into 0.0 with this one? Otherwise, seems you had a lot of fun in that fight. 
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Kain De'Stroi
Epic.
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Posted - 2008.04.21 17:13:00 -
[46]
Originally by: Kingwood
Nice screenshot, but I notice you don't have an MWD fitted. Low sec fit, would you go into 0.0 with this one? Otherwise, seems you had a lot of fun in that fight. 
yes, ive been using the pilgrim much more in 0.0 than in low sec, and i use the same setup for both low sec and 0.0, and so far i have never died in a bubble camp. but its been rare that ive been stuck in one, i play it more carefull in 0.0, i avoid going into chokepoints or pipes where i can expect camps whitout having a scout. the few times ive been stuck in bubbles ive been able to get out by only using my cloak.
-------- Boost Amarr and I will conquer the Universe - you been warned |

ReePeR McAllem
Blood Corsair's
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Posted - 2008.04.21 19:03:00 -
[47]
Originally by: Kingwood Edited by: Kingwood on 21/04/2008 02:15:57 Edited by: Kingwood on 21/04/2008 02:07:46 Are you intentionally trying to misunderstand me? 
Are you CCP Zulupark in disguise? 
Yes I totally understand what you are saying, that in 0.0 you require a MWD to get back to the gate. You need to comprehend that some ships were never designed to be fast. If you want to fly in 0.0 with a viable pilgrim thats fit and works well. Take a scout to avoid bubbles. The pilgrim is intended to do what it does. If I am to agree with you, then please give amarr BS the ability to also use a MWD. Wouldn't that be only fair?
I am not CCP Zulupark
Originally by: Kain De'Stroi Edited by: Kain De''Stroi on 21/04/2008 10:17:09
Originally by: ReePeR McAllem
Plated fits work better than active tanks in pvp, the only exception is ships with rep/boost bonus, or that are fit actively. I am guessing you are new to this, I hope this helps you think differently.
well, buffert tanks are for when you need to soak up alot of damage for a short amount of time. for example when fighting multiple targets wich is often common, but they are useless if you cant kill your target before he has killed you, and trust me you will not kill your target very fast whit a pilgrim.
if your going to have a long substained fight whit low dps output on both sides an active tank is always best becasue you can regenerate HP making them last longer.
and im not new, tyvm
The point is with the pilgrim the fights can go on a while, but generally when the targets has no cap, he cannot tank, and he will go down. The MAR + plated fit enables you to reduce the cap and tank long enough to do so.
My above quoted statement is based on BS, but can also come into play with smaller ships. In lets say in an ideal perfect 1v1 situation a BS with 50k armor HP and 1k dps will be able to kill another BS with 1k dps with 2 x LAR's running before its HP is lost. Its tried and tested. I don't need to argue that point. Simple math really
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Hydrogen
Art of War
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Posted - 2008.04.22 00:40:00 -
[48]
Edited by: Hydrogen on 22/04/2008 00:41:09
Originally by: ReePeR McAllem The point is with the pilgrim the fights can go on a while, but generally when the targets has no cap, he cannot tank, and he will go down. The MAR + plated fit enables you to reduce the cap and tank long enough to do so.
Well all you said including that last statement actually needs to be taken with a grain of salt. Simply since I doubt that you got any successfull and consistent solo experience with the Pilgrim - neither in low sec nor in 0.0 space.
Being in a gang all the time of course enables you to fly a Pilgrim "successfully". Still the Pilgrim adds less to a gang than eg. a Curse or... a Sacrilege or...
I actually dont get it, why you argue from such a biased point of view. And claiming that you fought 2vs1 vs "good PvP pilots" in a Sleipnir/Sacrilege combo vs a Pilgrim and were "soooo close to be successfull" makes you look ... not so smart. Lets stay with your example: - A Sacrilege in PvP either outruns your drones and stays out of NOS/Neut range or tanks you easily for a long time with his tank and cap booster. Sacrilege missiles easily tear your Pilgrim to shreds - be it buffer tanked or not. - so much more...
In your words:
Originally by: ReePeR McAllem The point is with the pilgrim the fights can go on a while, but generally when the targets has no cap, he cannot tank, and he will go down. The MAR + plated fit enables you to reduce the cap and tank long enough to do so.
You need to comprehend that you need to PvP to realize that a opponent in serious PvP seldomly flies without a cap booster. We are rarely talkign about blobbing or Carebear ganking in here - a task you apparently excel in with your mates.
I invite you to proove me wrong. __
- click here - |

Erotic Irony
0bsession
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Posted - 2008.04.22 00:54:00 -
[49]
obviously the problem is the cloak, how could you be so blind?
Medium Armor Repairer II x2 Energized Adaptive Nano Membrane II x2 Damage Control II
10MN MicroWarpdrive II Warp Disruptor II Balmer Series Targeting Inhibitor I x2 Stasis Webifier II
Medium Diminishing Power System Drain I Medium Nosferatu II x3
Ancillary Current Router I
critiques are welcomes, no trolling please
___ Eve Players are not very smart. Support Killmail Overhaul
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Depp Knight
Evolution Band of Brothers
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Posted - 2008.04.22 02:08:00 -
[50]
I am sorry, did you forget to fit a cloak?
Keep pilgrim/curse discussions here please
http://oldforums.eveonline.com/?a=topic&threadID=621219&page=30 |

Kain De'Stroi
Epic.
|
Posted - 2008.04.22 06:22:00 -
[51]
Originally by: ReePeR McAllem
My above quoted statement is based on BS, but can also come into play with smaller ships. In lets say in an ideal perfect 1v1 situation a BS with 50k armor HP and 1k dps will be able to kill another BS with 1k dps with 2 x LAR's running before its HP is lost. Its tried and tested. I don't need to argue that point. Simple math really
and do you know why it wins? its becasue a buffert tanks require less low slots allowing you to fitt more damamge mods and you put out more dps then dual LAR's can regenerate. now try removing thoose heatsink of your abbadon and just fitt plates and try to go up against a battleship whit dual LAR's, its not gonna go very well.
Originally by: ReePeR McAllem
The point is with the pilgrim the fights can go on a while, but generally when the targets has no cap, he cannot tank, and he will go down. The MAR + plated fit enables you to reduce the cap and tank long enough to do so.
read hydrogens reply.
if your target got cap boosters your buffer tank will not last long enought. and you should use boosters aswell, as long as your target got cap you will not need many boosts if you support your MAR's whit nos aswell, average fight you should only need 3-4 before target is drained, and after that you should still have a few boosts left to keep yourself alive.
-------- Boost Amarr and I will conquer the Universe - you been warned |

Julius Romanus
Fatalix Inc. Phalanx Alliance
|
Posted - 2008.04.22 06:31:00 -
[52]
Originally by: Kain De'Stroi
Originally by: ReePeR McAllem
My above quoted statement is based on BS, but can also come into play with smaller ships. In lets say in an ideal perfect 1v1 situation a BS with 50k armor HP and 1k dps will be able to kill another BS with 1k dps with 2 x LAR's running before its HP is lost. Its tried and tested. I don't need to argue that point. Simple math really
and do you know why it wins? its becasue a buffert tanks require less low slots allowing you to fitt more damamge mods and you put out more dps then dual LAR's can regenerate. now try removing thoose heatsink of your abbadon and just fitt plates and try to go up against a battleship whit dual LAR's, its not gonna go very well.
Originally by: ReePeR McAllem
The point is with the pilgrim the fights can go on a while, but generally when the targets has no cap, he cannot tank, and he will go down. The MAR + plated fit enables you to reduce the cap and tank long enough to do so.
read hydrogens reply.
if your target got cap boosters your buffer tank will not last long enought. and you should use boosters aswell, as long as your target got cap you will not need many boosts if you support your MAR's whit nos aswell, average fight you should only need 3-4 before target is drained, and after that you should still have a few boosts left to keep yourself alive.
Both fits(dual mar and plate/mar) have benefits and large drawbacks. It's a pointless argument though, neither are good enough for it to be important for one to be right. ------------------ For Medicinal Use Only. |

Kain De'Stroi
Epic.
|
Posted - 2008.04.22 06:44:00 -
[53]
Originally by: Julius Romanus
Both fits(dual mar and plate/mar) have benefits and large drawbacks. It's a pointless argument though, neither are good enough for it to be important for one to be right.
point me to the benefitts of fitting mar's + plate as i fail to se them. the only possible thing i can think off would be to survivie a high alpha strike, beside that i only se drawbacks, like for example adding to your mass, making your slower and beeing counter effective whit your TD's. -------- Boost Amarr and I will conquer the Universe - you been warned |

ReePeR McAllem
Blood Corsair's
|
Posted - 2008.04.22 17:55:00 -
[54]
Originally by: Hydrogen Edited by: Hydrogen on 22/04/2008 00:41:09
Originally by: ReePeR McAllem The point is with the pilgrim the fights can go on a while, but generally when the targets has no cap, he cannot tank, and he will go down. The MAR + plated fit enables you to reduce the cap and tank long enough to do so.
Well all you said including that last statement actually needs to be taken with a grain of salt. Simply since I doubt that you got any successfull and consistent solo experience with the Pilgrim - neither in low sec nor in 0.0 space.
Being in a gang all the time of course enables you to fly a Pilgrim "successfully". Still the Pilgrim adds less to a gang than eg. a Curse or... a Sacrilege or...
I actually dont get it, why you argue from such a biased point of view. And claiming that you fought 2vs1 vs "good PvP pilots" in a Sleipnir/Sacrilege combo vs a Pilgrim and were "soooo close to be successfull" makes you look ... not so smart. Lets stay with your example: - A Sacrilege in PvP either outruns your drones and stays out of NOS/Neut range or tanks you easily for a long time with his tank and cap booster. Sacrilege missiles easily tear your Pilgrim to shreds - be it buffer tanked or not. - so much more...
I have indeed had successful solo experiences with the pilgrim or I wouldn't really have any reason to post. About my stated particular pvp engagement I was referring to the tanking abilities and durability of the fit. Yes that fight I did go down, but it tanked long enough to break the shield tanking of the sleip, unfortunate that the odds were stacked against.
I do not argue from a biased point of view, simply state that the ship does the job it was intended for just fine, without the need of a boost. You seem to be going off topic rambling on about gangs now? I don't see where you were going there.
Originally by: Hydrogen
In your words:
Originally by: ReePeR McAllem The point is with the pilgrim the fights can go on a while, but generally when the targets has no cap, he cannot tank, and he will go down. The MAR + plated fit enables you to reduce the cap and tank long enough to do so.
You need to comprehend that you need to PvP to realize that a opponent in serious PvP seldomly flies without a cap booster. We are rarely talkign about blobbing or Carebear ganking in here - a task you apparently excel in with your mates.
I invite you to proove me wrong.
I do comprehend that in pvp all non nano fit's use cap injectors, but an opponent with an active tank relying on cap boosts will run out faster as the neuts require less cap/neut amount. But yes, it really can depend on the target. But generally it does work on any active tanked singular ship lower than BS in size thats not passive tanked.
By insinuating that I only carebear gank or blob is not constructive, more so just trolling.
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ReePeR McAllem
Blood Corsair's
|
Posted - 2008.04.22 18:10:00 -
[55]
Originally by: Kain De'Stroi
Originally by: Julius Romanus
Both fits(dual mar and plate/mar) have benefits and large drawbacks. It's a pointless argument though, neither are good enough for it to be important for one to be right.
point me to the benefitts of fitting mar's + plate as i fail to se them. the only possible thing i can think off would be to survivie a high alpha strike, beside that i only se drawbacks, like for example adding to your mass, making your slower and beeing counter effective whit your TD's.
Not MAR's I shall correct you there, its MAR (singular module) with a plated fit, the benefit is that with the plus amount of armor with the trimarks you gain what the second repper would achieve after four and a half minutes.
You shouldn't see what you posted as drawbacks as the ships mass is irrelivent as it wont be using velocity to its advantage as the ship is intended to fight within neut and web range. Which says the same for the TD's they arent going to do much either.
If there was ever to be a change to the ship the TD bonus should change. |

Julius Romanus
Fatalix Inc. Phalanx Alliance
|
Posted - 2008.04.22 18:23:00 -
[56]
Edited by: Julius Romanus on 22/04/2008 18:23:56 I dont completely agree with reeper on everything about the pilgrim, but he's a good pvper, and doesnt talk out his ass. ------------------ For Medicinal Use Only. |

chiefyuk
Amarr StateCorp Insurgency
|
Posted - 2008.04.22 18:27:00 -
[57]
Originally by: Kain De'Stroi
i do fly this ship, hell i might even have been the first pilgrim pilot on TQ, got my first right after release.
and dual reps works great after the nos change, they drain your cap fast like your supposed to do whit nos boats, and once your target is drained you dont have to tank that much really.
Wait... so you killed 2 turret based(typhoon is 50/50) battleships, neither of which had a web using a pilgrim with 2 tracking disruptor's...
Not only do you have 0 cap left, but just 1 web and your ****** mate. ------------------------------------------------ You can kill the protester but you cant kill the protest ------------------------------------------------ |

Almarez
Setenta Corp Ministry Of Amarrian Secret Service
|
Posted - 2008.04.22 21:31:00 -
[58]
Dude EFT is really only to help you see whether or not you can fit a ship with your current skills. I mean giving you damage and tank is great too but my point is you just have to figure out what you want to use the ship for and figure out how to use it that way. The Pilgrim could definitely be a LOT better but it does have its niche's. |

El'Tar
Caldari Genos Occidere
|
Posted - 2008.04.22 23:08:00 -
[59]
sum guy in pilgrim attak my big brother while he was npcing
big brother revenged on him + dead pilgrim  ________________________________________________ MY BIG BROTHER BEING JESUS ******* CHRIST IN HIS BATTLEWAGON OF DOOM
|

Kain De'Stroi
Epic.
|
Posted - 2008.04.22 23:14:00 -
[60]
Originally by: ReePeR McAllem
Not MAR's I shall correct you there, its MAR (singular module) with a plated fit, the benefit is that with the plus amount of armor with the trimarks you gain what the second repper would achieve after four and a half minutes.
ty for correction, yes i ment Mar in singular, my fingers slipped. i have to admitt that i got poor experience whit trimarks on a pilgrim, but very few people that ive seen insisting on using plates are using trimarks aswell wich is what i am mostly on about. trying to save thoose poor souls who think the pilgrim sucks, (why im doing that i have no clue about)
Originally by: chiefyuk
Wait... so you killed 2 turret based(typhoon is 50/50) battleships, neither of which had a web using a pilgrim with 2 tracking disruptor's...
Not only do you have 0 cap left, but just 1 web and your ****** mate.
yes i killed 2 turret battleships, ive done that a few times, and most of thoose times ive been webbed. for me it was a little above an average fight, they dropped faction loot wich i thought was nice, and where high profile alliance targets (leaders of EM alliance i think? wich is why i took the screen. the screenshot is old and been on eve files for some time, i used it since it was the only one i had at hand. and my midslot layout varys, that time i was only using 1 webb since i was out hunting for battleships. and i was not out of cap, i had boosters left. im just taking my cap down to minimum to make my nos more effective.
i was not trying to brag, simply trying to show that i got experience whit the ship since i was beeing questioned. i got no need to brag, my e-peen is large enought as it is
-------- Boost Amarr and I will conquer the Universe - you been warned |
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