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illusionary beauty
Brutor tribe
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Posted - 2008.04.22 07:22:00 -
[1]
All destroyer size ships have been relatively easy to kill since they are cruiser sized with frigate hp. The problem i see with interdictors is that they are tech 2 ships with basically tech I resists. Each race gets +10% resist on a single type. Interdictors nowadays only seem useful for frig popping and suicide bubbling. They could use a resist boost now that they can't move 6km/s without snake implants. or A Larger HP buffer though this wouldn't be inline with destroyer class ships.
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Sinder Ohm
Infinite Improbability Inc Mostly Harmless
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Posted - 2008.04.22 07:41:00 -
[2]
R I P my faithfull sabre, hitpoints were fine tbh speed was the only thing keeping dictors alive which got reduced by 25 % . Now they are very similar to condoms, you use them once and they are ****** afterwards . Yes I changed over to HIC's  |

Dristra
Amarr Shadows of the Dead Vae Victis.
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Posted - 2008.04.22 08:21:00 -
[3]
I agree. Buff time.
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Leon 026
Caldari Veto. Veto Corp
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Posted - 2008.04.22 08:22:00 -
[4]
May interdictors rest in peace. A beautiful ship class utterly violated and destroyed. |

Katarlia Simov
Minmatar Cowboys From Hell
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Posted - 2008.04.22 08:58:00 -
[5]
Dictors are indeed pretty pathetic now, especially compared to their big brothers, but they aren't without their uses. Ok that use is pretty much to die horribly, but they add a new dimension for roaming nano-gangs, the only real downside is that you need a fresh dictor after almost any fight :(.
I think dictors need some minor looking at, maybe not making them as awesome as they were, but certainly a lil buff to make them a worthwhile choice. Personally I would like to see them getting a fair amount of their old speed back, so just with T2 you can happily hit 5 or so km/s, making that 5.5 to 6 km/s in gang. Inties should still outrun them, and i do mean just normal inties with t2. In exchange for this, maybe have them loose a half their high slots.
What im thinking here is that you shouldn't be able to solo in a dictor, or at least not without a lot of problems, but you would be a useful gang asset as you can run fast enough to avoid most problems. The biggest problem I had with dictors before the change wasn't the speed, it was seeing sabres camping gates solo and 1 shotting inties.
I want to see dictors return as being a viable option, especially since you can't really nano the HDictors (not if you have self respect anyway).
Dictors would still align slower than inties, still be a little slower, but being useful doesn't always mean surviving ...
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Corwain
Gallente DIE WITH HONOUR
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Posted - 2008.04.22 09:07:00 -
[6]
In 0.0 engagements I can't see HICtors standing up to being primary any more than dictors and dictors are much cheaper and more portable. Still, I haven't had much 0.0 experience, amd I dead wrong? -- Distortion| Distortion 2 Preview |

Seetesh
Caldari Pixels Docks
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Posted - 2008.04.22 09:36:00 -
[7]
I agree they are weak now but for around a 25mil ship and fit you cant really argue that much, i traded my dictor for an onyx now anyways.
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Darth Felin
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Posted - 2008.04.22 15:42:00 -
[8]
Imho a very good boost to dictors and destroyers as whole will be corresponding sig radius reduction. Imho they do not need their former speed back.
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Vitrael
Jericho Fraction The Star Fraction
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Posted - 2008.04.22 15:52:00 -
[9]
Originally by: Corwain In 0.0 engagements I can't see HICtors standing up to being primary any more than dictors and dictors are much cheaper and more portable. Still, I haven't had much 0.0 experience, amd I dead wrong?
Very.
A typical interdictor could easily be blown out of the sky in one volley by a battleship, for example. HACs, BCs, CBCs, and even combat recons can chew up interdictors in seconds. I have killed interdictors with nothing more than 2 sneaky interceptors.
A heavy interdictor has an enormous tank. The Onyx and Broadsword can be fit to passively tank 600DPS using only T2 modules, and have a large HP buffer. The Phobos and Devoter can be given extreme buffer tanks, particularly the Devoter. There are some plated Devoter fits that crest 150,000 hit points- much more tank than many battleships. Heavy interdictors are many, many times over more difficult to kill.
The goal of the heavy interdictors was to be a bubble platform that sacrificed any mobility for a tremendous tank.
Having no tank it seems the only choice for regular interdictors is to be more mobile, but thanks to the -25% speed nerf across the board on interdictors, they aren't even good at that. They are suicide platforms these days. RIP interdictors.
PS: I'm a big fan of your solo arbitrator work. 
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Dheorl
The Scope
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Posted - 2008.04.22 15:56:00 -
[10]
I think it would be fine if they let dictors have their speed back so they were reasonably survivable but reduce their firepower greatly some how. I don't mind if it's a reduction in turrets, or damage modifier just do something so that in a gang they can get in, drop a bubble and maybe do enough dps to scare off t1 frigs and maybe the occasional inty but not enough dps that it could *****anything frig sized solo without batting an eyelid.
This would mean that in fast roaming gangs they can still drop bubbles and either whiz around and pick off the occasional pod or weak frig or just GTFO and do the same again next fight.
It is a hard one because I think dictors should be able to solo inty pilots (I don't think they should be as fast so a smart inty pilot should still be able to beat one dpending on the dictors setup of course) but I don't think it should be quite so one sided as soon as the inty gets webbed.
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Rathion
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Posted - 2008.04.22 16:54:00 -
[11]
They are destroyers at heart, They should be able to own frigates and not just week ones.
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Dheorl
The Scope
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Posted - 2008.04.22 17:00:00 -
[12]
Originally by: Rathion They are destroyers at heart, They should be able to own frigates and not just week ones.
I don't think they should be any better 1 on 1 than their t1 counterparts though and because they are able to catch stuff and avoid fire easier they really need something else reduced to make them less potent. |

Marcus Druallis
Quantum Industries RAZOR Alliance
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Posted - 2008.04.22 17:06:00 -
[13]
Originally by: Dheorl I think it would be fine if they let dictors have their speed back so they were reasonably survivable but reduce their firepower greatly some how. I don't mind if it's a reduction in turrets, or damage modifier just do something so that in a gang they can get in, drop a bubble and maybe do enough dps to scare off t1 frigs and maybe the occasional inty but not enough dps that it could *****anything frig sized solo without batting an eyelid.
This would mean that in fast roaming gangs they can still drop bubbles and either whiz around and pick off the occasional pod or weak frig or just GTFO and do the same again next fight.
It is a hard one because I think dictors should be able to solo inty pilots (I don't think they should be as fast so a smart inty pilot should still be able to beat one dpending on the dictors setup of course) but I don't think it should be quite so one sided as soon as the inty gets webbed.
This. |

Lil Mule
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Posted - 2008.04.22 17:11:00 -
[14]
My sabre looks pretty in the hanger. Thats about it though.
I wouldnt dare take it out in a combat situation. As the other posters have noted, it gets popped in a heartbeat when trying to perform its duty. Im not about to waste almost 100 mil each time I take it out (polycarb's).
Ive moved on to the broadsword personally.
mini dictors need to be looked at. Im in favor of either reducing their scan signature radius, or ensuring that they can at least beat the 4.5 km/s mark (without snakes!) so that they can outrun most missles/guns. -----------------------------------------------
People enjoy flying Amarr for the same reason they like being tied up in leather, whipped and called names
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Monticore D'Muertos
Caldari Dirty Deeds Corp. Axiom Empire
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Posted - 2008.04.22 17:33:00 -
[15]
i have 2 sabres sitting in my hangar and with every gang i go out with usually small roaming i see no large benefit excect catching stabbed haulers, over using my crow which has better range and ore survivable. sabres dps is nice but its not effecting in most fights because of getting close to web range.a sensor booster stilleto makes a better tackler or sensor boosted hyena.
they have't killed the sabre with polys/snakes/gisti it still does 9k its just killed it for the majority of users. and i can;t even imagine flying a flycatch/heretic/eris much slower and less anti tackling defense.
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easei
AnTi. Atrocitas
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Posted - 2008.04.22 18:02:00 -
[16]
Originally by: Monticore D'Muertos sabres dps is nice but its not effecting in most fights because of getting close to web range.
You do realize you can get like 17+ KM of fall-off. Theres no written rule that says you have to be in web range to do damage.
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Haradgrim
Tyrell Corp INTERDICTION
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Posted - 2008.04.22 18:07:00 -
[17]
The sabre was overpowered prior to the nerf, however, I think that they went a bit overboard. The flycatcher should have recieved the buff to agility that all the other ships got when they buffed Caldari agility. Something needs to be done to buff them, though they are still useful. --
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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Bronson Hughes
Knights of the Wild Visions of Warfare
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Posted - 2008.04.22 18:34:00 -
[18]
Edited by: Bronson Hughes on 22/04/2008 18:34:37
Originally by: Rathion They are destroyers at heart, They should be able to own frigates and not just week ones.
Interdictors actually do a pretty good job at killing frigates. It's their inability to stay alive under fire from the non-frigate component of the fleet that seriously gimps their performance.
Before the 'dictor speed nerf every 'dictor except the Sabre was okay balance-wise. The Sabre had more bonused hardpoints and better bonuses for those hardpoints than any of the other 'dictors so it was really overpowered. But instead of adjusting the Sabre (i.e. take away a turret or two, drop one gun bonus for an explosive missile bonus, etc.), CCP nerfed the speed on all of the 'dictors.
They still have their uses, but the speed nerf combined with the 'hictor means that they're not very common anymore. |

Lt Angus
Caldari Wicked Crew
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Posted - 2008.04.22 18:36:00 -
[19]
Originally by: easei
Originally by: Monticore D'Muertos sabres dps is nice but its not effecting in most fights because of getting close to web range.
You do realize you can get like 17+ KM of fall-off. Theres no written rule that says you have to be in web range to do damage.
and how would you do that |

easei
AnTi. Atrocitas
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Posted - 2008.04.23 00:47:00 -
[20]
Originally by: Lt Angus
and how would you do that
Just a guess here but max skills + rigs?
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Megan Maynard
Minmatar Out of Order
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Posted - 2008.04.23 03:15:00 -
[21]
You all realize they warp at 9 au right???????
So yeah HIC is better at a gate, but it isn't going to chase anything down........
Stop whining.
Miz Stelth Bomerz iz the ****nit.
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Danari
Viper Squad Triumvirate.
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Posted - 2008.04.23 04:08:00 -
[22]
My dictor today is identical to the one I had prenerf, other than it costs a lot more to build it (I never used to fit carbs). I've pretty much always operated at 4700, and it works fine. In a pitched engagement when a bubble is called it's easy to do a driveby, and being able to drag dps probably helps the gang more than the dps it dishes out when not primary.
What has hurt me though is the bubble aggression change. If I'm sitting naked on a gate and a vaga or huginn jumps through and attempts warp, I'm pretty much screwed. |

AstroPhobic
Minmatar
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Posted - 2008.04.23 04:11:00 -
[23]
Originally by: Megan Maynard You all realize they warp at 9 au right???????
So yeah HIC is better at a gate, but it isn't going to chase anything down........
Stop whining.
Usually if you're chasing something with a dictor, you're doing something wrong. Leave that for ceptors.
Astro |

Radcjk
Caldari Dark Star LTD Atrocitas
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Posted - 2008.04.23 05:07:00 -
[24]
Originally by: AstroPhobic
Usually if you're chasing something with a dictor, you're doing something wrong. Leave that for ceptors.
Astro
Good for one target. Not 5 as you pop through the gate with them.
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knowican
Gallente
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Posted - 2008.04.23 11:42:00 -
[25]
I thought about training for a Eris before the Heavy dictors came out, but when I popped a Sabre in my Ishkur, and almost alpha'd one in my Nemesis, I decided that they were to easy to kill so I moved on to something else. Even though as a kid, I always liked blowing bubbles. |

ViperVenom
Labteck Corporation LTD. Libertas Fidelitas
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Posted - 2008.04.23 13:16:00 -
[26]
100% WEAK.. Im mad the they killed the speed,the dmg is modest to say the least. The ony good one is the sabre but now with HIC there is no need to have a dictor. CCP please make Dictors better. Boo CCP!!!!
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JS LiamElms
Gallente Quantum Industries RAZOR Alliance
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Posted - 2008.04.23 13:18:00 -
[27]
NOT READ ALL THE OP
however.. one thing to say :(
RIP my sabre
_________________________________________________________________ CCP FAILED AND NEED TO RE BUFF AFTER NOT LISTENING TO PLAYER BASE |

Dreadmuppet Four
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Posted - 2008.04.23 13:33:00 -
[28]
let's just pray that if they do improve dictors then they also sort out the imbalance in the races w.r.t. dictors, i.e. only one dictor at the moment can fit for damage and have a tank and have speed.
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Malcanis
R.E.C.O.N. Insurgency
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Posted - 2008.04.23 14:27:00 -
[29]
Flycatchers are just tragic. They weren't great before, but now they're slower than T1 cruisers.
CONCORD provide consequences, not safety; only you can do that. |
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