
Ruze
Amarr No Applicable Corporation
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Posted - 2008.07.26 10:02:00 -
[1]
First off: Intelligence needs to be more proactive, and it's own game mechanic. So I completely agree with the removal of the instant intel with local and the statistics info from map.
Secondly: This change is a boon to pirates AND carebears. It helps pirates, by allowing them to actually set traps at locations other than gates. They can camp roid belts with a scout, and drag the other ships from roaming safespots. And carebears benefit by having a modest level of protection by not being immediately identified when a pirate enters system.
Third: New tools should be added that gives an alliance the means to get system intelligence (anchored scanning dishes), and gives players the ability to make intelligence gathering their key function (recon probes, etc).
Fourth and Final: Now, make this information available to fleet commanders (through scout assignments) and alliance leaders (through tactical maps). Make it so that having these assets in place and using gathering intelligence actively is a important as having a tackler in your group.
- A player or corporation shouldn't be able to see what's happening in another 0.0 system all the way across the map. If you don't have assets there or the rights to check those assets (a radar dish sitting in one of your covert POS's), the place is unknown to you.
- Players of all pursuasions should be able to avoid conflict simply by watching a chat channel. I've used both myself. I know how EASY and i-win it is. If I'm in a carebear setup, some identified comes in local, my cloak goes up and I can wait them out. If I am in a corp war or tactical situation, and a blob of enemy enter system, I'll go to station and either log or go afk. It's too simple.
- Players need to be proactive about using scanners and protecting themselves. Smart fleets already have scouts ranging ahead and behind. This will make it crucial for survival, and make you post scouts to your sides as well.
I'm 100% for this, and have been for two+ years now. Please take the I-win button away, and make it mysterious again.
Genesis Project |