
Hyperforce99
Gallente Infinite Covenant Black Star Alliance
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Posted - 2008.04.28 07:06:00 -
[1]
Edited by: Hyperforce99 on 28/04/2008 07:07:03
Quote:
Removing shuttles from NPC stores was a small step in the right direction, but it should not be the last one.
The next step can be removal of the insurance system. It does nothing good for the game, but causes a lot of troubles:
1. It creates a minimum price cap for minerals. Mineral prices can't go down for like 20% of current prices, because then it's possible to build ships, insure and destroy them for a profit. The natural market mechanics (and with them the reputation of EvE's economy) are highly affected by this artifical factor. It feeds macrominers, since no matter how much ore they mine / flood the market with, it'll never get cheaper than around the current prices.
2. It causes inflation. After the destruction of the insured ship the [MONEY<=>GOODS] balance is affected twice: MONEY increases AND (unlike ratting or missions for example) GOODS decreases. The destruction of an insured battelship contributes several times more to inflation than any level 4 missions (can do the maths on this if required. Note: if you like to criticise this, you need some basic understanding on how infaltion works, if you don't have this, please resist the desire to flame on this particular statement).
3. It makes pvp more WoW-like. Lose a ship, but don't pay anything, no real "death-penalty", just pew pew without risk -> this carebearism must stop, a loss of ships must cost more than only the fittings. Insurance allowes things like suicide ganking and lowers the thrill for pvp.
So to sum up: insurance causes nothing but problems, it's time to remove it completely. Eve would be better off without insurance, it's time for change.
YOUR POST REEKS OF UBER FAIL AND WINE!
and this is why:
1. It doesn't create a price cap, and your 20% is wrong. You need to spend 33% of your money of the markets buy price to insure a ship. so if the mineral prices go up, so does the average ship price. therefor the insurance go's up. Which means insurance is not a price cap since its directly linked to the price of the ship and thus to the price of minerals. If the later go's up so does the insurance payout.
2. Inflation... eve's economy is DEFLATING which is BAD for people that make stuff and good for the people that buy stuff. You didn't read the economic report did you, either that or your suck(ed) at economy at school.
Inflation is the best thing we could use right now. And even if the economy was inflating, the good's greatly outway the bads. Which brings us to:
3. Say WHAT!  Your reason and deduction on this subject SIR fail in all respects. WOW PVP has NO! penalty. If you fight in PVP your armor in world of warcraft does not even take damage.
EVE on the other hand has a far more realistic PVP style. If you lose your ship you LOSE it, it does not magicly re-appear in your hangar with all your modules. And all you get is an insurance payout which basicly means you have had to pay 33% extra to get in the first place. Removing insurance wil not make it MORE like WOW, IT WILL MAKE IT MUCH FURTHER AWAY FROM WOW!
if insurance where to be removed there would be NO way for people to (forgive the expression) lick they're wounds. They would Bleed isk to death. 0.0 PVP would get harder if not impossible. A lot of new players would probably leave the game whenever they lose they're first, or maybe they're second ship. Ext.
So either you SIR are making an incredibly bad sarcastic Joke.
OR you SIR are a perfect example of EPIC FAIL in all respects. --------------------------------------------- Somewhere beyond happyness and sadness, I need to calculate what creates my own madness o/ |