
Valorian
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Posted - 2004.04.26 08:43:00 -
[1]
Edited by: Valorian on 26/04/2004 08:57:52 Edited by: Valorian on 26/04/2004 08:53:10 The Immunities (as mentioned above by Mr Hammerhead) to a particular damage type is not a race ship feature, it is related to each NPC pirate faction's "standard ship equipment protocols" for the ships concerned. Remember NPC pirates don't have the brain power of a player pirate and so they get a few perks, they just need to be tested enough. So you don't have to worry about immunities on player owned elites (unless of course they fit a plethora of shield hardeners).
As far as laser/hybrid gunnery users, the immunity mentioned did not say it was both shield and armor. So chances are lasers have it over hybrid by maximising either Emp or Thermal dmg while hammering the shields then maybe swapping crystals to the other or a combo for the armor. To a certain extent hybrids can do the same (by carrying multiple types of ammo) but not quite to the 100% lvl laser crystals can take you. Generally projectile users need to carry a mixture of ammo, which may impact considerably on cargo space. 1400mm are not going to be able to hit frigates up close and personal, either a 200/280mm S or short range M/L projectile weapons would work better.
Iece>
Where did you get these "200mm rails"? Far a I know 200mm is a projectile gun size S and uses stuff all cap, unless they were part of a hybrid name change I don't know about that is on Chaos, chances are the multispec ward was what sucked your cap (unless you had something else).
250mm rails are of course M and 150mm rails are S. Wrecking shots were changed (on Chaos, if not on Tranq), you now are only meant to get a wrecking shot (approximately) 1 in every 100 successful hits (ie 1% chance, assuming you don't miss).
With the 250s at what range were the npc rats when you were shooting, pretty close I would imagine which would explain why even with the Tristan doing a radial velocity of 24/ms you might have still had a turret speed tracking problem, might want to try a close range hybrid M gun instead of the longest range hybrid M. In my experience on Tranq with T1 M projectiles with similar range/tracking stats, it can be hard to hit T1 npc rats up close and personal so trying to hit an Elite frigate that close is not going to be easy with a long range gun.
As far as the 150s not doing significant damage, did you have T1 or T2 versions cause you might need the T2 variant to do significant dmg to an Elite frigate, also the 150s are a long range frigate hybrid.
An NPC Corporation is not the pilot of its ships and structures! |