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David Flavius
Gallente gallach minig Corp New Eve Mining manufacturing Organisation
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Posted - 2008.04.30 00:15:00 -
[1]
IÆve been playing for several weeks now, IÆve read countless guides and wikiÆs and what not and in game IÆve joined a small corporation. Now IÆve got my own ideas on how to run a corporation. So I was wondering if theirs any guides to the initial set up for a corp or anything. I have ran guilds before but never on an MMO.
FYI- my plan is to do a mining and manufacturing orientated guild, abet one that wont roll over when it comes to being attacked.
Also how do stocks work?
((PS- telling me that im too new to make a clan is allowed- ill ignore you but you cnan say it :P and first post so hi!))
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Delilah Blackheart
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Posted - 2008.04.30 00:21:00 -
[2]
What are these guilds and clans you speak of?
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.04.30 00:38:00 -
[3]
Originally by: David Flavius the initial set up for a corp [...] Also how do stocks work?
You need Corporation Management L1 trained, and 1.5 mil ISK (or thereabouts). Just make sure you have no rights at all in your current corporation if you're in a player corp, probably best just quit the corp you're in to end up in a NPC corp first (not 100% sure if it's mandatory, but can't hurt). Dock to a station (ANY station) and click the create corp button... pick a name, a corp ticker, a logo... then pay the fee. Congratulations, you are now the CEO of a one-man corp with 1000 shares, no offices, and the headquarters located in the station you created the corp in. Best if you move all those 1000 initial shares in your own wallet (if I remember correctly, they are created in the CORP wallet, not in your own wallet).
You don't need an office to recruit people, they can join the corp in the HQ station. To move the HQ to another station, you need to rent an office in the other station, then you can move the HQ.
The shares enable you to vote on "sanctionable actions" (you still need to initiate vote and wait 24h even if you're the only corp member and all shares are in your wallet). Once a sanctionable action (stuff ranging from declaring war, locking or unlocking a blueprint in the corp hangar or creating more shares, even changing the CEO) has been approved by 50+% of the shareholders (each existing share represents one vote), it can be put into effect by either the CEO or any of the directors (directors can only be appointed by the CEO).
You can dispense dividends from the corp wallet, each shareholder receives an equal amount per share in their wallet. For shares in a corp wallet, dividends go into the corresponding corp wallets.
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David Flavius
Gallente gallach minig Corp New Eve Mining manufacturing Organisation
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Posted - 2008.04.30 00:42:00 -
[4]
Originally by: Delilah Blackheart What are these guilds and clans you speak of?
corporations of strange and distant lands :P
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NightF0x
Gallente Chicken Coup Raiders
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Posted - 2008.04.30 01:47:00 -
[5]
Start a new character and focus him solely on corporation management. This will allow you to make a decent corp with ranging character races without training anything on your main character for the time being. You will want him to have Corp Management 5 and Ethnic Relations 4. This will allow you to make a corp with 50 players and upto 40 of them to be different races than the new character.
This is the quickest way to get a new corp started. You can then train up your main character in Corp Management without having to worry about the corp getting too big for your skills...etc. ------------------------------------
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Isede Nori
Amarr Crimson Flag
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Posted - 2008.04.30 04:43:00 -
[6]
I've noticed that a big pita for corporations starting out is recruiting. There are hundreds of mining corps like yours. What do you have to offer for people to join your corp? Especially when it is very small corporation players are hesitant. Various financial incentives might help in the beginning but then you'll have to wonder why type of people you'd be recruiting this way.
Make sure you read up on scamming also. There are posts coming up in crime and punishment forum every week by so-and-so corp getting robbed or scammed.
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Dosgar
Caldari Panic DHH
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Posted - 2008.04.30 11:03:00 -
[7]
And be prepared to get war decced at some point
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Tranka Verrane
Caldari Public Venture Enterprises
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Posted - 2008.04.30 23:56:00 -
[8]
Originally by: NightF0x Start a new character and focus him solely on corporation management. This will allow you to make a decent corp with ranging character races without training anything on your main character for the time being. You will want him to have Corp Management 5 and Ethnic Relations 4. This will allow you to make a corp with 50 players and upto 40 of them to be different races than the new character.
This is the quickest way to get a new corp started. You can then train up your main character in Corp Management without having to worry about the corp getting too big for your skills...etc.
If you're going to do this you might as well train megacorp management as well, and train that to level 3. it will only take you another day or so and allow you up to 200 players in corp and up to 160 to be different races. Then you can safely dump the other character (you did that on a trial, right?) confident that you have enough space to allow for some pretty amazing expansion.
Bear in mind though as has already been said that there are many, many other corporations around that already do what you are planning to do, and that therefore there is no good reason to start, unless you just want to indulge your megalomania. Either way don't expect to be filling those spaces anytime soon. If you have a USP then fine, just do some research around the recruitment forums first.
Ingame: Channels&Mailing lists>Channels>Join>PVE>OK |
David Flavius
Gallente gallach minig Corp New Eve Mining manufacturing Organisation
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Posted - 2008.05.01 00:19:00 -
[9]
well its not the i want to indulge my megalomania (thats a very small part)i have my own idea son how to run a group, plus i like to experiment, try things. Also if everyone decided not to make a corp because someone else "basically" had a corp like their idea then we would only have like 10 corps, though neither am i dead set on making a mining group.
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Abraham Mosby
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Posted - 2008.05.01 15:28:00 -
[10]
Most Corp leaders that I have meet have been around for at least a year. I would imagine that it takes that long to have the skills and financial backing to make a Corp work.
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Billy Sastard
Amarr Life. Universe. Everything. Wrath.
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Posted - 2008.05.01 16:09:00 -
[11]
Edited by: Billy Sastard on 01/05/2008 16:13:21 I know you want to ignore the truth, but starting a corp before you even know how the game really works is probably a bad idea.
Now if you are certain that you know what you are doing, go ahead, but don't come crying on the forums when you end up wardecced and all your noob miners get ganked because they insist on going out and mining all alone during a war. And don't think that 'lying low' and 'keeping a low profile' will avoid war declarations, there are people out there who's sole purpose in EVE is going around and finding new corps to extort.
Please heed the advice of the more experienced players... Before jumping in to the deep end of the pool, spend some time and learn about how the gears of EVE turn, or at the very least, have the presence of mind not to whine about it when you get your nose bloodied, as it is not an 'if' it is a 'when', and it will happen (hell, there may even be people who look for posts just like this in order to decide who to declare war on next). -=^=-
My views do not represent my alliance. TBH, my posts do not even represent my own views...I am posting while asleep. |
Tranka Verrane
Caldari Public Venture Enterprises
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Posted - 2008.05.02 11:26:00 -
[12]
Originally by: David Flavius well its not the i want to indulge my megalomania (thats a very small part)i have my own idea son how to run a group, plus i like to experiment, try things. Also if everyone decided not to make a corp because someone else "basically" had a corp like their idea then we would only have like 10 corps, though neither am i dead set on making a mining group.
The thing is you are experimenting with PEOPLE. If you have clear ideas that are set on how to run a corp that is fine, people then have the choice to join you or not. If you are saying from the outset, though, that this corp will change because I'm just messing you about, you will get very few takers. You may not see it that way, but that is effectively what you are saying.
There would always be more than 10 corps even if everyone set up totally different ones. There are a number of different workable corp business models, and also a number of different areas to operate in. Multiply those together and you get quite a large number for a start. Then you have corps that are a collection of friends and family from real life, or from other games. All of the successful corps fall into one of these camps.
Then there is the tiny corp started by someone new to the game who wants to 'have a go'. They have probably never made much of an impact in any other corp and therefore gathered many friends to start a corp with them, have little knowledge of the game to impart, few skills to defend their potential corpmates, and no target niche to fill. Consequently they plug away trying to recruit for a while, recruit maybe one or two people who soon realise their mistake and leave again, and give up and join a proper corp again or leave the game altogether.
I will hold my hands up and admit I am as guilty of this as you are, way back when I started a corp too which never went anywhere. I'm just trying to give the benefit of my experience.
In hindsight there are only two good reasons for starting a corp:
1) You have an established group of friends you wish to play with. 2) You have searched around for a corp that does what you want, where you want, and it doesn't exist (or at least you can't find it, which means other players won't be able to find it either).
Ideally both of these would be true at once.
My advice to you would be to join a good corp for now, offer your assistance as a recruiter or some other specialist role administrative, and gain some experience, and some friends ingame.
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Joe Starbreaker
Starbreaker Spaceways
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Posted - 2008.05.02 19:17:00 -
[13]
The trick is recruiting. You need at least one active recruiter other than yourself... there will be a time when you get burned out from being a CEO and you don't want to have to log into eve 7 days a week to play politics. After giving it a try for a while, I suggest maybe finding somebody else willing to merge or share leadership with you. |
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