Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Tree Ox
|
Posted - 2008.04.30 15:54:00 -
[1]
Hello everyone, I am looking to start a new hauler alt(this char) and go into trading. As I've been purely combat specc'ed, up to this point I've not had much previous experience with logistic stuff in EVE. I have a couple questions regarding hauling using giant secure cans vs piracy that I hope many of you can answer.
1. If I haul with say a Badger MII, and put 4xGSCs in the cargo hold, will items inside that GSC be visible to cargo scanners? This is of course related to hi-sec suicide gankers who passive target + cargo scan to determine if a particular industrial ship is juicy enough to pop. Which leads to the next question...
2. If cargo scanners cannot see through GSCs, how do hi-sec gankers usually react to this? Certainly it's not a matter of immunity from them, or everybody would be doing it. I realize there might not be a definitely answer to this question, but I'm just looking to see what people experienced in the past.
and finally...
3. What happens with GSCs if you go pop? From the searching I've done I know that if you're in 0.0, and you have the skills trained, your GSCs automatically becomes anchored in space, with a password. But what happens in empire space?
I tried looking for information regarding this, but forum search is so broken...=/
Thanks in advance to anyone who can help!
|
Shar Tegral
|
Posted - 2008.04.30 16:22:00 -
[2]
GSC's are transparent to cargo scanners. Passwords mean nothing as well.
That's all I know.
To Shar -verb: 1 - To say what you mean. 2 - To say what it means. 3 - To say something mean. |
Tree Ox
|
Posted - 2008.04.30 16:23:00 -
[3]
Alright...well that answers 1 and 2. Oh well it was too good to be true anyways =)
|
Shar Tegral
|
Posted - 2008.04.30 16:25:00 -
[4]
Originally by: Tree Ox 3. What happens with GSCs if you go pop? From the searching I've done I know that if you're in 0.0, and you have the skills trained, your GSCs automatically becomes anchored in space, with a password.
I've never heard of this happening. (I thought I should add that.)
To Shar -verb: 1 - To say what you mean. 2 - To say what it means. 3 - To say something mean. |
Ulstan
|
Posted - 2008.04.30 16:29:00 -
[5]
Cargo scanners punch right through secure cans and even the shrink wrap for courier packages.
Additionally, I'm pretty sure that in empire at least your GSC's do not magically anchor themselves when your ship is destroyed. Certainly I've never seen it happen.
|
Kwint Sommer
Lothian Quay Industries
|
Posted - 2008.04.30 17:01:00 -
[6]
GSC's do not anchor themselves. If you get blow up there's a 50/50 chance the GSC survives and if it does the pirates are liable to immediately take anything of value from it.
Purchasing and Shipping Moon Minerals |
SencneS
Amarr Rebellion Against big Irreversible Dinks
|
Posted - 2008.04.30 17:09:00 -
[7]
They do not anchor themselves but if you're going down, launch for the corp (Make sure for the corp) and anchor really quick, set a password.
You'll most likely only be able to this once unless you have a fast hauler and can get 5km away from the original can so choose the most expensive can.
Now they can destroy the can, but it may be more trouble then it's worth. And they get nothing out of a dead can apart from them stuck in a location while they kill it. It might be more wise for them to high tail it out of there because you'll be coming back in a fleet :)
Amarr for Life |
Tree Ox
|
Posted - 2008.04.30 17:52:00 -
[8]
thanks a bunch folks, this really helps!
|
Athre
Minmatar The HIgher Standard
|
Posted - 2008.04.30 19:00:00 -
[9]
I can confirm a Bestower in 0.4 with Giant Secure Cans being blown up, some cans go bye bye, some cans hang around in space. The 2 that survived did not anchor and I've anchor 2 skill.
|
Treelox
Amarr Market Jihadist Revolutionary Party
|
Posted - 2008.04.30 20:15:00 -
[10]
Originally by: SencneS They do not anchor themselves but if you're going down, launch for the corp (Make sure for the corp) and anchor really quick, set a password.
You'll most likely only be able to this once unless you have a fast hauler and can get 5km away from the original can so choose the most expensive can.
Now they can destroy the can, but it may be more trouble then it's worth. And they get nothing out of a dead can apart from them stuck in a location while they kill it. It might be more wise for them to high tail it out of there because you'll be coming back in a fleet :)
^^this^^
I can confirm this via my own personal trials and tribulations. --
|
|
Nummb
Amarr
|
Posted - 2008.05.01 00:57:00 -
[11]
Depending on the size of the gank, self-destruct
That way everything is destroyed.
Originally by: Ambrose Bierce Cogito cogito ergo cogito sum (I think that I think, therefore I think that I am.)
|
Danari
Viper Squad Triumvirate.
|
Posted - 2008.05.01 10:55:00 -
[12]
Originally by: Nummb Depending on the size of the gank, self-destruct
That way everything is destroyed.
Hmm good luck moving while webbed, self destructing and/or anchoring in the 45 seconds tops it takes me to kill you in a sabre. If you're in my bubble you're 100% screwed, and it's 50/50 on each individual can if I get all or none of its contents.
|
Sir Ibex
|
Posted - 2008.05.01 12:52:00 -
[13]
Originally by: Kwint Sommer GSC's do not anchor themselves. If you get blow up there's a 50/50 chance the GSC survives and if it does the pirates are liable to immediately take anything of value from it.
This doesn't make any sense. What is the point in a password then? I got my hauler blown up once. All the cans inside it were passworded... I was sure the bastard got nothing but according to you, he very well might have gotten everything. That just dumb. Aren't these supposed to be SECURE containers?
Are you sure you know what you are talking about? 100%?
If you blow up a car, and it happens to have a VERY good safe in it, the car will off course be destroyed, but good luck opening up the safe unless you are the right man for the job...
|
Dracus Blackstar
Caldari Inter-Stellar Defense Systems Inc.
|
Posted - 2008.05.01 13:47:00 -
[14]
I don't know if they can open the can, but if it's not anchored they can scoop it, then repackage it in station which makes all the stuff pop out.
|
Boogaloo ShortBusDriver
Boogaloo Transportation Company
|
Posted - 2008.05.01 13:50:00 -
[15]
I guess the simple answer is don't haul your life savings in a hauler be it in high-sec or low sec. If a pirate decides to engage you, you have no little to no chance of survival.
A freighter is a better option if you need to move high value items in large volumes. As a rule of thumb thou don't carry more than a few hundred million in a freighter in one go, unless you choose to invite trouble. I would strongly recommend the use of a pvp fleet(no ratting ships) with scouts to move high value cargo. High-sec provides consequences (Concord) to high sec gankers, but if your slow boating around with 900 million in juicy officer loot & a CNR or two of course you are inviting interest to 20-30 suicide gankers.
If its a small item use a fast ship like an inty to high tail it out of there, while no means a 100% guarantee it at least tips the odds a little in your favour, oh and auto-piloting is for the lazy and not so smart.
|
Snasty
|
Posted - 2008.05.01 14:33:00 -
[16]
If I'm moving high priced items I also tend to fill my hold with a shed load, literally dozens and dozens of low value unstacked items.
This way when my hold is scanned the potential ganker has one big long list of crap to look at and perhaps that takes longer to decide to gank or not to gank and perhaps in that extra time, I'm gone.
Perhaps
|
Kazzac Elentria
|
Posted - 2008.05.01 15:08:00 -
[17]
Originally by: Boogaloo ShortBusDriver I guess the simple answer is don't haul your life savings in a hauler be it in high-sec or low sec. If a pirate decides to engage you, you have no little to no chance of survival.
A freighter is a better option if you need to move high value items in large volumes. As a rule of thumb thou don't carry more than a few hundred million in a freighter in one go, unless you choose to invite trouble. I would strongly recommend the use of a pvp fleet(no ratting ships) with scouts to move high value cargo. High-sec provides consequences (Concord) to high sec gankers, but if your slow boating around with 900 million in juicy officer loot & a CNR or two of course you are inviting interest to 20-30 suicide gankers.
If its a small item use a fast ship like an inty to high tail it out of there, while no means a 100% guarantee it at least tips the odds a little in your favour, oh and auto-piloting is for the lazy and not so smart.
The only camp I've ever been caught in with a blockade runner has been one with a supported heavy dicter.
They make those ships for a reason.. use em |
Shar Tegral
|
Posted - 2008.05.01 20:36:00 -
[18]
Originally by: Sir Ibex This doesn't make any sense. What is the point in a password then? {snip} Aren't these supposed to be SECURE containers? Are you sure you know what you are talking about? 100%?
I am 100% sure that I know what I am talking about. However if you like and have time today we could meet up, you give me some containers that are passworded and you can watch a corp mate blow me up. You may then check to see if any containers survive and if the password works. Spare you all of that, it doesn't.
To Shar -verb: 1 - To say what you mean. 2 - To say what it means. 3 - To say something mean. |
Haakkon
Gallente GoonFleet GoonSwarm
|
Posted - 2008.05.02 17:34:00 -
[19]
Simple GSC mechanics:
if you are popped while hauling GSCs, 50/50 chance each GSC will drop or will be destroyed, contents included
- Passwords on a secure container always affect it, anchored or not. If a secure container has a password and it is dropped into space, it is not anchored and can be scooped into a cargo hold, though it cannot be accessed without the password. This is easily remedied by going to a station and repackaging it (which clears the password)
- The only way a secure container can become anchored is if you actively anchor it. Once that happens (if a password is set) the only way to clear it is to blow it up or unanchor it. It cannot be scooped
- Fly a tanked setup with at least one warp core stabilizer and an inertial stabilizer so you can warp out faster if someone starts targeting you[/8}
[*]If you carry something very valuable, use a covops to haul it
|
Ulstan
|
Posted - 2008.05.02 17:39:00 -
[20]
Quote: Aren't these supposed to be SECURE containers?
Only once they have been properly anchored. Until then, you'd best consider them normal containers. |
|
Haakkon
Gallente GoonFleet GoonSwarm
|
Posted - 2008.05.02 17:41:00 -
[21]
Edited by: Haakkon on 02/05/2008 17:41:25
Originally by: Ulstan
Quote: Aren't these supposed to be SECURE containers?
Only once they have been properly anchored. Until then, you'd best consider them normal containers.
If a container is unanchored in space and passworded, it's still more secure than a jetcan. The only way to access the contents would be to scoop the can into your cargo hold and repackage it at a station. This is difficult to do as GSCs are quite large and not everyone shooting you will be able to fit it.
Edit - though yes, best practice is to assume you have no security and use secure containers merely to expand your cargo and better sort cargo contents. |
Takimi Star
|
Posted - 2008.05.02 18:18:00 -
[22]
Originally by: Haakkon
- If you carry something very valuable, use a covops to haul it
I cant wait till there is a covops transport ship or freighter |
Kwint Sommer
Lothian Quay Industries
|
Posted - 2008.05.02 18:30:00 -
[23]
Originally by: Takimi Star
Originally by: Haakkon
- If you carry something very valuable, use a covops to haul it
I cant wait till there is a covops transport ship or freighter
I wouldn't get your hopes up. Plus, we already have Jump Freighters which essentially fill that role.
|
Haakkon
Gallente GoonFleet GoonSwarm
|
Posted - 2008.05.02 18:31:00 -
[24]
Edited by: Haakkon on 02/05/2008 18:31:19
Originally by: Takimi Star
I cant wait till there is a covops transport ship or freighter
Well, if you're running through empire with 5 billion isk of high end minerals or something, never use anything short of a freighter. a regular industrial will be faster, but a freighter is substantially harder to pop.
Edit - I was mainly reffering to moving skillbooks or blue prints around. |
Kazuo Ishiguro
House of Marbles Zzz
|
Posted - 2008.05.02 18:59:00 -
[25]
There are plenty of people who will gamble on destroying a freighter with far less than 5bn isk in cargo, even in high sec. I've heard of people going for freighters with as little as 1bn isk in cargo. |
Haakkon
Gallente GoonFleet GoonSwarm
|
Posted - 2008.05.02 19:06:00 -
[26]
Originally by: Kazuo Ishiguro There are plenty of people who will gamble on destroying a freighter with far less than 5bn isk in cargo, even in high sec. I've heard of people going for freighters with as little as 1bn isk in cargo.
Just using that as an example. The General rule of thumb I use is 2b. |
SencneS
Amarr Rebellion Against big Irreversible Dinks
|
Posted - 2008.05.02 19:17:00 -
[27]
Originally by: Haakkon
Originally by: Kazuo Ishiguro There are plenty of people who will gamble on destroying a freighter with far less than 5bn isk in cargo, even in high sec. I've heard of people going for freighters with as little as 1bn isk in cargo.
Just using that as an example. The General rule of thumb I use is 2b.
I died in high sec at the hands of a pirate with little more then 200mil worth of cargo. Just because there are lots of BPOs in the hull doesn't make them valuable.
You can buy upward of 30BPOs and still have it valued under 10mil Total. But the scanners freak out when they see ORIGINAL BPO in the item descriptions and tell them to attack.
I've often wondered about getting a cheap hauler, and caring 10mil worth of cheap BPOs for the soul purpose of inverse grieving high sec pirates.
11mil worth of ship, mods, BPOs is so worth the entertainment of watching destruction of a 50-200mil high-sec pirate then laughing in local as their scooper collects junk. |
Athre
Minmatar The HIgher Standard
|
Posted - 2008.05.02 22:00:00 -
[28]
Originally by: Takimi Star
Originally by: Haakkon
- If you carry something very valuable, use a covops to haul it
I cant wait till there is a covops transport ship or freighter
I believe the T2 Sigil claims to be the blockade runner transport ship. |
Kiki Arnolds
Caldari
|
Posted - 2008.05.03 00:12:00 -
[29]
1. Cans cannot be anchored within 100KM of a gate or station... All launching the cans will do is give 100% of the cargo to the pirate instead of 50%
2. Skill books and BPOs are very small, there is NOTHING in highsec that will ever catch a i-stabbed ceptor unless you somehow manage to find someone smart bombing a highsec gate. Why would you transport them in a giant slow moving target... Transporting in lowsec is still very safe in a ceptor, though there is the SMALL chance of running in to a smart bomb camp.
3. This thread seems to be a bunch of pirates giving advice to thier prey... |
Hersheff
|
Posted - 2008.05.03 08:46:00 -
[30]
Hint: To have your chargo not shown on the scanner, put the items in a GSC, and the GSC in a courier contract. |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |