
Halkin
Locus Solus
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Posted - 2008.05.03 07:14:00 -
[1]
Originally by: Marcus TheMartin Edited by: Marcus TheMartin on 01/05/2008 21:59:54
Originally by: Tarminic
Originally by: Marcus TheMartin
Originally by: Tarminic You cannot get more players into 0.0 by trying to squeeze them out of high-sec.
75% of the players you'll squeezing will be squeezed right out of EVE, not into low-sec.
prove it
That's an unreasonable request - I can't "prove" what would happen if high-sec was removed or if all the rewards were removed unless it's actually done.
I can, based on my own observations, postulate that converting a high-sec system to a low-sec one will see 90% of the current population moving out due to the increased isk. I think that most of the EVE community would agree with me.
Based on the above, I draw the conclusion that the majority of those in high-sec are due to low risk, otherwise they would likely be in NPC 0.0 space where rewards are higher than in high-security space.
Therefore, any change that increases the risk of staying in a location, even if the rewards are increased proportionally, wil result in a 75% net loss (most leave due to the risk, some pirates or anti-pirates move in).
Assuming that the above are relatively accurate, the wholesale removal of high-security space will cause a few to adapt by moving to low-sec or 0.0 space, while the majority would simply find a different game to play.
your basis of 75% of people would quit is based entirely on the argument of the stereotypical eternal quitter. If x happens I'll quit. I doubt 75% of the highsec population are ice miners and I also doubt that people will quit en mass due to the fact that they can't log on read the paper, read chain mail letters in their inbox, and check their jet cans
Originally by: Nicholai Stropkov
5) - they would move to roid belts, motsu and our friends from china would move to ingun, irmalin...
7) i would whine, you would whine, all the friggin server would whine 
5 and 7
how do you know?
problem is you both have opinions, tarminics is based on observation and reasoning whereas yours is is based on i r leet pvp macho want more targets. |