
Grismar
Gallente The Establishment
|
Posted - 2008.08.14 15:40:00 -
[1]
Originally by: Tchell Dahhn I'll make this easy on you. Place an X in the box that is your POV on the matter:
(..)
[ ] The Ninja Salvager should be aggro'd to the Mission Runner after the first wreck is salvaged, because the Mission Runner owns the wrecks, and I feel that CCP needs to change the current dynamic.
[ ] The Ninja Salvager should NOT be aggro'd to the Mission Runner after the first wreck is salvaged, because I support CCP's current ruling that Salvage is free for anyone with the proper tools to retrieve from wrecks.
If I were a member of the CSM, I would ask you to add a checkbox:
[X] The above is a false dichotomy, since it is well possible -not- to support CCP's current ruling and still argue against aggro. Or, for that matter, to feel the mission runner does own the wreck, but aggro is not the best solution here. Ankhesentapemkah more or less picked up on this, for which she deserves credit. It is a false dilemma and as such, the topic deserves more open discussion. I personally feel that middle ground can be found.
For example, if a mission runner would be able to configure whether or not their wrecks are open for salvaging, the cans would clearly show up as free for all or owned on the overview, making the situation clear for all involved. This would require two separate states for wrecks, complicating the game logic somewhat, but not to a great extent.
Another solution would be to have a timer on a wreck, allowing free salvaging after the wreck has been in space for over, say, 15 minutes but resulting in aggro when salvaged before that time. (this would require a serious amount of database bookkeeping though, which is expensive in terms of performance and space)
Even farther outlying options exist, like flat out disallowing the salvage of any wrecks you do not own. Not that I think that is a good idea, but it further serves to show that the choice presented is not all there is to it.
(anyone on their way to the 'quote' button to state that my own logical fallacy here is argumentum verbosium, stuff it ;))
I think the proposed flagging is a bad idea, by the way, for some of the reasons mentioned: the background reason for wreck ownership to be the way it is, the typical non-PvP setup of a salvager, etc. I would say it would be fair to flag the salvager against the wreck owning corp and have present npc's open fire on the salvager. Same with salvaging a player's wreck, flagging the salvager to their corp. This way, salvaging a mission will still be dangerous, except when the mission runner is done and warps off.
Greetings, Grismar.
Your EVE IGB home: EVE Wiki, Explorer, Navigator |